<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a strangly glowing ivy leaf [poor] (glowing)
<worn around neck> a light blue scarf
<worn around neck> an unearthly steel medallion
<worn on body> a shabby alligator skin jerkin
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on arms> a pair of studded leather sleeves
<worn around wrist> a fanged reed wristguard
<worn on hands> a pair of brown leather gloves
<held> a spellbook
<held> a quill
<worn on legs> some misshaped gem pants
<worn on feet> some static iron boots
A huge bone has been fumbled here.
An air elemental enters from the north.
< 147h/147H 87v/120V Pos: standing >
You quickly scan the area.
A bugbear youth who is not far off to your north.
A bugbear gardener who is a brief walk away to your north.
A bugbear father who is close by to your south.
A bugbear cleaner who is close by to your south.
< 147h/147H 87v/120V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -East
A bugbear father runs errands here.
A bugbear cleaner cleans here, hating his job.
An air elemental enters from the north.
< 147h/147H 87v/120V Pos: standing >
You quickly scan the area.
A bugbear youth who is a brief walk away to your north.
A bugbear gardener who is rather far off to your north.
An Ogre who is close by to your east.
< 147h/147H 87v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 87v/120V Pos: standing >
You quickly scan the area.
A bugbear youth who is a brief walk away to your north.
A bugbear gardener who is rather far off to your north.
An Ogre who is close by to your east.
< 147h/147H 87v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 88v/120V Pos: standing >
You quickly scan the area.
A bugbear youth who is a brief walk away to your north.
A bugbear gardener who is rather far off to your north.
An Ogre who is close by to your east.
< 147h/147H 88v/120V Pos: standing >
Entrance to a Courtyard
The alley comes out and opens into a big courtyard filled with small
plants and animals. However, most of the things around here look quite
mean, with huge twisting vines moving around in the brush. There is a
cobble stone path going through the courtyard up to some two story
house. There is a sign saying 'Private Property, Beware!'
Obvious exits: -South -West
[2] The corpse of a bugbear youth is lying here.
A bugbear girl stands here playing.
An Ogre (huge) is stretched out, sound asleep. (Non-Fraggable)
An air elemental enters from the west.
< 147h/147H 87v/120V Pos: standing >
[Damage: 2 ] Your decent punch grazes an Ogre.
An Ogre has a RUDE awakening!
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: small wounds >
An Ogre clambers to her feet.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
[Damage: 1 ] Your weak punch grazes an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre misses you.
An Ogre misses you.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre attempts to flee.
An Ogre tries to flee, but can't make it out of here!
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre attempts to flee.
An Ogre leaves west.
< 147h/147H 89v/120V Pos: standing >
Entrance to a Courtyard
Obvious exits: -South -West
[2] The corpse of a bugbear youth is lying here.
*An air elemental is here looking like a small living tornado. (minion)
A bugbear girl stands here playing.
< 147h/147H 89v/120V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -East
An Ogre (huge) stands here. (Non-Fraggable)
A bugbear father runs errands here.
A bugbear cleaner cleans here, hating his job.
An air elemental enters from the east.
< 147h/147H 88v/120V Pos: standing >
You miss an Ogre.
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre yawns. Sleepy head!
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre dodges your futile attack.
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
You start chanting...
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre attempts to flee.
An Ogre leaves north.
< 147h/147H 88v/120V Pos: standing >
An Ogre enters from the north.
< 147h/147H 88v/120V Pos: standing >
An Ogre leaves east.
< 147h/147H 88v/120V Pos: standing >
Casting: lightning bolt *
You abort your spell before it's done!
< 147h/147H 88v/120V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -South -West
A huge bone has been fumbled here.
An air elemental enters from the south.
< 147h/147H 87v/120V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -East
A bugbear father runs errands here.
A bugbear cleaner cleans here, hating his job.
An air elemental enters from the north.
< 147h/147H 86v/120V Pos: standing >
Entrance to a Courtyard
The alley comes out and opens into a big courtyard filled with small
plants and animals. However, most of the things around here look quite
mean, with huge twisting vines moving around in the brush. There is a
cobble stone path going through the courtyard up to some two story
house. There is a sign saying 'Private Property, Beware!'
Obvious exits: -South -West
[2] The corpse of a bugbear youth is lying here.
A bugbear girl stands here playing.
An air elemental enters from the west.
< 147h/147H 85v/120V Pos: standing >
Slay whom?
< 147h/147H 85v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -North -West
A large two-handed sword has been left here.
[3] The corpse of a bugbear commoner is lying here.
The corpse of a thick vine is lying here.
A huge bone has been fumbled here.
An Ogre (huge) stands here, fighting a thick vine. (Non-Fraggable)
A bugbear commoner twibbles around here.
A bugbear cleaner cleans here, hating his job.
A bugbear youth stands here glaring at you.
A thick vine stands here, fighting an Ogre.
An air elemental enters from the north.
< 147h/147H 85v/120V Pos: standing >
You miss an Ogre.
An Ogre attempts to flee.
An Ogre leaves north.
< 147h/147H 85v/120V Pos: standing >
Entrance to a Courtyard
The alley comes out and opens into a big courtyard filled with small
plants and animals. However, most of the things around here look quite
mean, with huge twisting vines moving around in the brush. There is a
cobble stone path going through the courtyard up to some two story
house. There is a sign saying 'Private Property, Beware!'
Obvious exits: -South -West
[2] The corpse of a bugbear youth is lying here.
An Ogre (huge) is stretched out, sound asleep. (Non-Fraggable)
A bugbear cleaner cleans here, hating his job.
A bugbear girl stands here playing.
An air elemental enters from the south.
< 147h/147H 89v/120V Pos: standing >
[Damage: 2 ] Your punch grazes an Ogre.
An Ogre has a RUDE awakening!
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: small wounds >
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: small wounds >
An air elemental suddenly attacks an Ogre!
An air elemental snaps into visibility.
[Damage: 6 ] An air elemental's fine crush wounds an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: small wounds >
An Ogre clambers to her feet.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre attempts to flee.
An Ogre tries to flee, but can't make it out of here!
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre dodges your futile attack.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
[Damage: 3 ] An air elemental's crude crush grazes an Ogre.
[Damage: 3 ] An air elemental's crush grazes an Ogre.
Sorry, you aren't allowed to do that in combat.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An Ogre attempts to flee.
An Ogre tries to flee, but can't make it out of here!
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
You dodge an Ogre's vicious attack.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: small wounds >
You start chanting...
An Ogre attempts to flee.
An Ogre leaves south.
< 147h/147H 89v/120V Pos: standing >
You complete your spell...
[Damage: 39 ] The lightning bolt hits an Ogre with full impact.
< 147h/147H 89v/120V Pos: standing >
< 147h/147H 89v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -North -West
A large two-handed sword has been left here.
[3] The corpse of a bugbear commoner is lying here.
The corpse of a thick vine is lying here.
A huge bone has been fumbled here.
An Ogre (huge) stands here, fighting a thick vine. (Non-Fraggable)
A bugbear commoner twibbles around here.
A bugbear cleaner cleans here, hating his job.
A bugbear youth stands here glaring at you.
A thick vine stands here, fighting an Ogre.
An air elemental enters from the north.
< 147h/147H 88v/120V Pos: standing >
You miss an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: thick TP: sta TC:excellent E: An Ogre sta EP: small wounds >
A thick vine misses an Ogre.
A thick vine misses an Ogre with a clumsy kick.
< 147h/147H 89v/120V Pos: standing >
< T: thick TP: sta TC:excellent E: An Ogre sta EP: small wounds >
< 147h/147H 89v/120V Pos: standing >
< T: thick TP: sta TC:excellent E: An Ogre sta EP: small wounds >
An air elemental fades from your mortal viewing...
An air elemental says 'I must assist my master!'
An air elemental suddenly attacks an Ogre!
An air elemental snaps into visibility.
[Damage: 4 ] An air elemental's decent crush wounds an Ogre.
An Ogre's impressive slash critically injures a thick vine.
A thick vine is mortally wounded, and will die soon, if not aided.
An Ogre's decent whip hits a thick vine.
A thick vine is dead! R.I.P.
You feel a carnal satisfaction as a thick vine's gurgling and choking signals its demise.
An Ogre dodges your futile attack.
< 147h/147H 89v/120V Pos: standing >
<You start chanting...
< 147h/147H 89v/120V Pos: standing >
<You complete your spell...
[Damage: 36 ] The lightning bolt hits an Ogre with full impact.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You start chanting...
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
[Damage: 3 ] An air elemental's crush wounds an Ogre.
[Damage: 3 ] An air elemental's crude crush wounds an Ogre.
An air elemental misses an Ogre.
An air elemental misses an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
Casting: lightning bolt *
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
An Ogre misses you with her clumsy kick at your chest.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You complete your spell...
[Damage: 36 ] The lightning bolt hits an Ogre with full impact.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You start chanting...
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You dodge an Ogre's vicious attack.
An air elemental misses an Ogre.
An air elemental misses an Ogre.
An air elemental misses an Ogre.
[Damage: 3 ] An air elemental's crude crush wounds an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You complete your spell...
[Damage: 34 ] The lightning bolt hits an Ogre with full impact.
You miss an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You don't have that spell memorized.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You don't have that spell memorized.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You see nothing special about her.
This Ogre has quite a few wounds.
She's huge in size.
<worn on head> a bronze skull cap
<worn on face> a stitched mask of flesh
<worn around neck> a tattered dwarfskin collar
<worn around neck> a tattered dwarfskin collar
<worn on body> a suit of spiked leather armor
<worn about body> a hard leather cloak
<worn about waist> a belt made from assorted skins
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<worn on hands> some thick leather gloves
<primary weapon> a large two-handed sword
<secondary weapon> a great flail
<worn on feet> a pair of studded leather boots
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You start chanting...
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: few wounds >
You complete your spell...
[Damage: 9 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 9 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 9 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 9 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 9 ] You watch with self-pride as the magic missile hits an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
An air elemental misses an Ogre.
[Damage: 3 ] An air elemental's crude crush wounds an Ogre.
[Damage: 4 ] An air elemental's decent crush wounds an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
You block an Ogre's feeble kick with your arm.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
You start chanting...
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
You complete your spell...
[Damage: 4 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 4 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 4 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 4 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 4 ] You watch with self-pride as the magic missile hits an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
An Ogre misses you.
You dodge an Ogre's vicious attack.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
A bugbear commoner leaves north.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
You start chanting...
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
Casting: magic missile
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: nasty wounds >
You complete your spell...
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
[Damage: 3 ] An air elemental's crush wounds an Ogre.
[Damage: 3 ] An air elemental's crush wounds an Ogre.
[Damage: 4 ] An air elemental's crush wounds an Ogre.
[Damage: 3 ] An air elemental's crush wounds an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
A bugbear cleaner leaves west.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
You start chanting...
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An Ogre attempts to flee.
An Ogre leaves west.
< 147h/147H 89v/120V Pos: standing >
You complete your spell...
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 7 ] You watch with self-pride as the magic missile hits an Ogre.
< 147h/147H 89v/120V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 147h/147H 89v/120V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 147h/147H 90v/120V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 147h/147H 90v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -East -South
An Ogre (huge) stands here. (Non-Fraggable)
A bugbear cleaner cleans here, hating his job.
An air elemental enters from the east.
An Ogre leaves south.
< 147h/147H 89v/120V Pos: standing >
Slay whom?
< 147h/147H 89v/120V Pos: standing >
An air elemental fades from your mortal viewing...
< 147h/147H 90v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.
The corpse of a thick vine is lying here.
A bugbear father runs errands here.
An air elemental enters from the north.
< 147h/147H 89v/120V Pos: standing >
Slay whom?
< 147h/147H 89v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 90v/120V Pos: standing >
Slay whom?
< 147h/147H 90v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -South -West
A shaman in training is here practicing.
An air elemental enters from the west.
< 147h/147H 90v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.
The corpse of a thick vine is lying here.
A bugbear father runs errands here.
An air elemental enters from the east.
< 147h/147H 89v/120V Pos: standing >
Center Of A Courtyard
The center of a courtyard is circled by many vines and plants of a vast
garden, with only a small little cobble stone path as an exit. There
is a fountain here with a statue of some famous bugbear that is spitting
water back into the fountain. There are several benches around the area
along with some potted plants. The benches are made from pure marble
and seem very well crafted.
Obvious exits: -East
An Ogre (huge) stands here. (Non-Fraggable)
An air elemental enters from the east.
An Ogre drops flat to the ground.
< 147h/147H 88v/120V Pos: standing >
[Damage: 2 ] Your decent punch wounds an Ogre.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: pretty hurt >
An Ogre clambers to her feet.
< 147h/147H 89v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An Ogre attempts to flee.
An Ogre leaves east.
< 147h/147H 89v/120V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your east.
A bugbear cleaner who is close by to your east.
A bugbear father who is close by to your east.
< 147h/147H 89v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -North -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a thick vine is lying here.
An Ogre (huge) is sprawled out, resting. (Non-Fraggable)
A bugbear cleaner cleans here, hating his job.
A bugbear father runs errands here.
An air elemental enters from the west.
< 147h/147H 88v/120V Pos: standing >
You miss an Ogre.
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: pretty hurt >
You feel your skin soften and return to normal.
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: pretty hurt >
An Ogre clambers to her feet.
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An Ogre attempts to flee.
An Ogre tries to flee, but can't make it out of here!
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
< 147h/147H 88v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An Ogre attempts to flee.
An Ogre leaves west.
< 147h/147H 88v/120V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your west.
< 147h/147H 88v/120V Pos: standing >
Center Of A Courtyard
The center of a courtyard is circled by many vines and plants of a vast
garden, with only a small little cobble stone path as an exit. There
is a fountain here with a statue of some famous bugbear that is spitting
water back into the fountain. There are several benches around the area
along with some potted plants. The benches are made from pure marble
and seem very well crafted.
Obvious exits: -East
Fresh blood covers everything in the area.
An Ogre (huge) stands here. (Non-Fraggable)
An air elemental enters from the east.
< 147h/147H 87v/120V Pos: standing >
You miss an Ogre.
< 147h/147H 87v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An air elemental suddenly attacks an Ogre!
An air elemental snaps into visibility.
An air elemental misses an Ogre.
< 147h/147H 87v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
< 147h/147H 87v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An Ogre attempts to flee.
An Ogre tries to flee, but can't make it out of here!
< 147h/147H 87v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An Ogre dodges your futile attack.
< 147h/147H 87v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An air elemental misses an Ogre.
[Damage: 3 ] An air elemental's crude crush strikes an Ogre.
An air elemental misses an Ogre.
Sorry, you aren't allowed to do that in combat.
< 147h/147H 87v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
C'mon, you are doing it all the time!
An Ogre attempts to flee.
An Ogre leaves east.
< 147h/147H 87v/120V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.
The corpse of a thick vine is lying here.
An Ogre (huge) stands here. (Non-Fraggable)
A bugbear cleaner cleans here, hating his job.
A bugbear father runs errands here.
An air elemental enters from the west.
An Ogre drops flat to the ground.
< 147h/147H 86v/120V Pos: standing >
You miss an Ogre.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: pretty hurt >
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: pretty hurt >
A bugbear cleaner leaves north.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre ass EP: pretty hurt >
An Ogre clambers to her feet.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An air elemental fades from your mortal viewing...
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
You duck under an Ogre's lame kick.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An Ogre dodges your futile attack.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
An air elemental suddenly attacks an Ogre!
An air elemental snaps into visibility.
[Damage: 3 ] An air elemental's crude crush strikes an Ogre.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
You start chanting...
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: pretty hurt >
You complete your spell...
[Damage: 3 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 3 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 3 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 3 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 3 ] You watch with self-pride as the magic missile hits an Ogre.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
You dodge an Ogre's vicious attack.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
You start chanting...
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
Casting: magic missile
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
You complete your spell...
[Damage: 8 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 8 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 8 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 8 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 8 ] You watch with self-pride as the magic missile hits an Ogre.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
An air elemental misses an Ogre.
[Damage: 3 ] An air elemental's crude crush strikes an Ogre.
An Ogre dodges an air elemental's attack.
[Damage: 7 ] An air elemental's fine crush seriously wounds an Ogre.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
You miss an Ogre.
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
You start chanting...
< 147h/147H 86v/120V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Ogre sta EP: awful >
You complete your spell...
[Damage: 10 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 10 ] You watch with self-pride as the magic missile hits an Ogre.
[Damage: 9 ] You watch with self-pride as the magic missile hits an Ogre.
An Ogre is dead! R.I.P.
You receive your share of experience.