<worn on head> an unholy priest cap
<worn around neck> an exquisite cured leather charm
<worn around neck> some unholy beads
<worn on body> a suit of armor covered by robes
<worn about body> a burnt ivory mantle
<worn as quiver> a shimmering bone quiver
<worn about waist> a lifting belt [superior]
<worn on arms> sleeves smeared with blood
<held as shield> a small round wooden shield
<worn around wrist> a fragile hide bracer
<worn on hands> a pair of stained leather gloves
<worn on finger> a ring of rainbow colors [poor]
<primary weapon> a rusty glass mallet
<worn on legs> leggings smeared with blood
<worn on feet> some soft leather boots [superior]
You continue your praying.
< 287h/297H 146v/148V Pos: sitting >
You start meditating...
< 287h/297H 146v/148V Pos: sitting >
Norabi sits down in a comfortable spot.
< 287h/297H 148v/148V Pos: sitting >
Norabi opens a spellbook and begins studying it intently.
< 287h/297H 148v/148V Pos: sitting >
< 288h/297H 148v/148V Pos: sitting >
Imurk clambers to his feet.
Imurk, looking very frustrated, packs up his book.
< 288h/297H 148v/148V Pos: sitting >
Imurk leaves west.
< 288h/297H 148v/148V Pos: sitting >
< 288h/297H 148v/148V Pos: sitting >
< 290h/297H 148v/148V Pos: sitting >
You have finished praying for heal.
< 290h/297H 148v/148V Pos: sitting >
Norabi clambers to his feet.
Norabi, looking very frustrated, packs up his book.
< 291h/297H 148v/148V Pos: sitting >
Norabi leaves west.
< 291h/297H 148v/148V Pos: sitting >
Zuk leaves west.
< 293h/297H 148v/148V Pos: sitting >
You have finished praying for vitality.
< 294h/297H 148v/148V Pos: sitting >
YOU'RE HIT! A lightning bolt from a Centaur starts your skin smoking.
OUCH! That really did HURT!
< 244h/297H 148v/148V Pos: sitting >
You have finished praying for cause critical.
< 245h/297H 148v/148V Pos: sitting >
YOU'RE HIT! A lightning bolt from a Centaur starts your skin smoking.
OUCH! That really did HURT!
< 190h/297H 148v/148V Pos: sitting >
You stop meditating.
You do not see that here.
< 190h/297H 148v/148V Pos: sitting >
Consider killing who?
< 190h/297H 148v/148V Pos: sitting >
Nah... You feel too relaxed to do that...
< 190h/297H 148v/148V Pos: sitting >
You clamber to your feet.
You abandon your praying.
< 190h/297H 148v/148V Pos: standing >
You attempt to flee...
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -E -S -W
The corpse of granhol, the Clerical instructor is lying here.
The corpse of a Duergar Dwarf guard is lying here.
Zuk (Troll)(large) stands here.
Norabi (Drow Elf)(medium) sits resting.
A Duergar Dwarf guard is lying unconscious here.
Imurk (Drow Elf)(medium) stands, floating here. (Casting)
You flee westward!
< 191h/297H 116v/148V Pos: standing >
Saving Saif.
< 191h/297H 116v/148V Pos: standing >
Zuk places a black demon's tooth in the back of a Duergar Dwarf guard, resulting in some strange noises and some blood.
A Duergar Dwarf guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a Duergar Dwarf guard.
Imurk stops invoking abruptly!
< 191h/297H 116v/148V Pos: standing >
Norabi gets a small pile of coins from the corpse of a Duergar Dwarf guard.
It appears to be the corpse of a Duergar Dwarf guard.
a magical leather bodycloak from The Temple of Laduguer
a fur cloak
a shortened cold-iron battle-axe [superior]
a shortened cold-iron battle-axe
a shortened cold-iron battle-axe [poor]
[2] a shortened cold-iron battle-axe [superior]
a shortened cold-iron battle-axe [poor]
a shortened cold-iron battle-axe [superior]
a steel dagger
a long steel sword
a two-handed cold-iron battle-axe [superior]
[5] a two-handed cold-iron battle-axe [poor]
a two-handed cold-iron battle-axe [superior]
a two-handed cold-iron battle-axe [poor]
< 191h/297H 116v/148V Pos: standing >
Norabi puts a pile of coins into a large leather backpack.
You have gained some progress, but still have a ways to go yet towards your next level.
< 191h/297H 117v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -E -SW
The corpse of a Duergar Dwarf guard is lying here.
< 191h/297H 115v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/297H 115v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -SW -NE
< 191h/297H 115v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -S -NE
< 191h/297H 114v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/297H 115v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/297H 115v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/297H 115v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -S -W
A Duergar guard wanders the hallways of the Temple of Laduguer.
< 192h/297H 114v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -SE
< 192h/297H 112v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/297H 112v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/297H 112v/148V Pos: standing >
A Duergar Dwarf guard suddenly attacks YOU!
A Duergar Dwarf guard misses you.
< 192h/297H 113v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 192h/297H 113v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 192h/297H 113v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 192h/297H 113v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
You attempt to flee...
A Curved Hallway in the Temple of Laduguer
Obvious exits: -NW -SE
You flee southeastward!
< 192h/297H 83v/148V Pos: standing >
Saving Saif.
< 192h/297H 83v/148V Pos: standing >
A Duergar Dwarf guard suddenly attacks YOU!
A Duergar Dwarf guard misses you.
< 192h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
You start chanting...
< 192h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
< 192h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
Casting: heal *
< 192h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
Casting: heal
< 192h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
You complete your spell...
A warm feeling fills your body!
You dodge a Duergar Dwarf guard's vicious attack.
A Duergar Dwarf guard suddenly looks stronger!
< 295h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
< 295h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
< 295h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
< 295h/297H 85v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
You attempt to flee...
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -SE
You flee northwestward!
< 295h/297H 57v/148V Pos: standing >
Saving Saif.
< 295h/297H 57v/148V Pos: standing >
< 295h/297H 57v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -S -W
< 295h/297H 56v/148V Pos: standing >
An Western Upper Foyer in the Temple of Laduguer
Obvious exits: -E -W
< 295h/297H 55v/148V Pos: standing >
The Entry Hallway in the Temple's Western Tower
Obvious exits: -N -E -S
A young Duergar Dwarf cleric paces the towers before the shrines.
< 295h/297H 53v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/297H 53v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -S -W
< 295h/297H 52v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -W
< 295h/297H 50v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -S
< 295h/297H 49v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 49v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 50v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E -S
< 296h/297H 48v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E
< 296h/297H 46v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 46v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 47v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 47v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 48v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E -S
< 296h/297H 46v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 46v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/297H 47v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E
< 296h/297H 46v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -W
< 296h/297H 44v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -W
A young Duergar Dwarf cleric paces the towers before the shrines.
< 297h/297H 43v/148V Pos: standing >
You quickly scan the area.
A young Duergar cleric-in-training who is close by to your north.
< 297h/297H 43v/148V Pos: standing >
Obvious exits:
North- The Entry Hallway in the Temple's Western Tower
West - A Hallway in the Temple's Western Tower
< 297h/297H 44v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -W
< 297h/297H 42v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E
< 297h/297H 41v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/297H 41v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E -S
< 297h/297H 39v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -S
< 297h/297H 38v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -W
< 297h/297H 38v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -S -W
A Duergar guard wanders the hallways of the Temple of Laduguer.
A Duergar Dwarf guard suddenly attacks YOU!
A Duergar Dwarf guard's powerful slash strikes you.
< 284h/297H 36v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
You start chanting...
< 284h/297H 37v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
< 284h/297H 37v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
You dodge a Duergar Dwarf guard's vicious attack.
You duck under a Duergar Dwarf guard's lame kick.
< 284h/297H 37v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
You complete your spell...
You invigorate yourself with renewed energy.
< 284h/297H 65v/148V Pos: standing >
< T: Saif TP: sta TC:few scratches E: duergar sta EP: excellent >
You attempt to flee...
A Hallway in the Temple's Western Tower
Obvious exits: -E -W
You flee westward!
< 284h/297H 41v/148V Pos: standing >
Saving Saif.
< 284h/297H 41v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -S
< 284h/297H 40v/148V Pos: standing >
You start chanting...
< 284h/297H 41v/148V Pos: standing >
Casting: heal *
< 284h/297H 42v/148V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 296h/297H 44v/148V Pos: standing >
< 297h/297H 45v/148V Pos: standing >
< 297h/297H 45v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E -S
< 297h/297H 44v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -E
< 297h/297H 43v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/297H 44v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -E -W
< 297h/297H 42v/148V Pos: standing >
A Hallway in the Temple's Western Tower
Obvious exits: -N -W
A young Duergar Dwarf cleric paces the towers before the shrines.
< 297h/297H 40v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/297H 40v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/297H 41v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/297H 41v/148V Pos: standing >
The Entry Hallway in the Temple's Western Tower
Obvious exits: -N -E -S
A young Duergar Dwarf cleric paces the towers before the shrines.
< 297h/297H 39v/148V Pos: standing >
An Western Upper Foyer in the Temple of Laduguer
Obvious exits: -E -W
< 297h/297H 38v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -S -W
< 297h/297H 36v/148V Pos: standing >
You quickly scan the area.
A young Duergar cleric-in-training who is not far off to your west.
< 297h/297H 36v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/297H 37v/148V Pos: standing >
You quickly scan the area.
A young Duergar cleric-in-training who is not far off to your west.
< 297h/297H 38v/148V Pos: standing >
You quickly scan the area.
A young Duergar cleric-in-training who is not far off to your west.
< 297h/297H 38v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -S -NE
< 297h/297H 36v/148V Pos: standing >
You quickly scan the area.
You see nothing.
< 297h/297H 36v/148V Pos: standing >
You quickly scan the area.
You see nothing.
< 297h/297H 37v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -SW -NE
< 297h/297H 35v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -E -SW
The corpse of a Duergar Dwarf guard is lying here.
< 297h/297H 34v/148V Pos: standing >
You quickly scan the area.
Imurk who is close by to your east.
Norabi who is close by to your east.
Zuk who is close by to your east.
A Centaur who is close by to your east.
< 297h/297H 34v/148V Pos: standing >
You quickly scan the area.
Imurk who is close by to your east.
Norabi who is close by to your east.
Zuk who is close by to your east.
A Centaur who is close by to your east.
< 297h/297H 34v/148V Pos: standing >
< 297h/297H 35v/148V Pos: standing >
< 297h/297H 35v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Duergar Dwarf guard is lying here.
The corpse of granhol, the Clerical instructor is lying here.
The corpse of a Duergar Dwarf guard is lying here.
Imurk (Drow Elf)(medium) stands, floating here. (Casting)
Norabi (Drow Elf)(medium) stands, floating here. (Casting)
Zuk (Troll)(large) stands here, fighting a Centaur.
A Centaur (large) -= Tharnadian Mercenaries =- is lying in mid-air here, fighting Zuk.
< 297h/297H 33v/148V Pos: standing >
Zuk misses a Centaur.
A Centaur barely blocks Zuk's lunge at him.
Zuk's impressive slash wounds a Centaur.
Zuk shivers as he hits a Centaur.
< 297h/297H 34v/148V Pos: standing >
You see nothing special about him.
This Centaur has some small wounds and bruises.
He's large in size.
He seems to be moving much faster than normal..
He is encased in killing ice!
He's surrounded by a diffuse globe of light!
<worn as a badge> the insignia of swirling feathers and flowing water
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a carved turquoise stud (glowing) (illuminating)
<worn on face> the mask of Tentro (glowing)
<worn around neck> a druidic necklace of fish scales
<worn around neck> a druidic necklace of fish scales
<worn on body> a pitch black bodycloak (glowing)
<worn on horse body> a platinum pommeled saddle [poor]
<worn about body> a goblin holy cloak (glowing)
<worn as quiver> a silken backsheath of flight
<worn about waist> a belt of skulls
<worn on belt buckle>a petrified bone shard [poor] (humming)
<worn on arms> a finely woven pair of spidersilk sleeves [poor]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist> a bracelet of woven willow leaves [poor] (illuminating) [85%]
<worn on hands> some flaming sapphire talons
<worn on finger> a thick bone ring [poor] (glowing)
<worn on finger> a sun ring [poor] (glowing)
<primary weapon> a high quality mining pick [ 4%]
<worn on feet> a set of bloodied horseshoes [superior]
< 297h/297H 34v/148V Pos: standing >
Are you mad!?
A Centaur clambers to his feet.
< 297h/297H 35v/148V Pos: standing >
Imurk completes his spell...
Imurk utters the word 'sleep'
Norabi completes his spell...
Norabi utters the words 'magic missile'
You start chanting...
A Centaur starts casting a spell.
< 297h/297H 35v/148V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Centaur starts your skin smoking.
OUCH! That really did HURT!
< 267h/297H 36v/148V Pos: standing >
< T: Zuk TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
You complete your spell...
[Damage: 25 ] Your touch sends wracking pains through a Centaur's body.
You miss a Centaur.
< 267h/297H 36v/148V Pos: standing >
< T: Zuk TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur's face turns pale as Zuk slams his head into his face.
Zuk shivers as he hits a Centaur.
< 267h/297H 36v/148V Pos: standing >
< T: Zuk TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
You don't have that spell memorized.
< 267h/297H 36v/148V Pos: standing >
< T: Zuk TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur barely blocks Zuk's lunge at him.
Zuk misses a Centaur.
A Centaur barely blocks Zuk's lunge at him.
Sorry, you aren't allowed to do that in combat.
< 267h/297H 36v/148V Pos: standing >
< T: Zuk TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Imurk leaves east.
< 267h/297H 36v/148V Pos: standing >
< T: Zuk TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
You attempt to flee...
An Tributary Chapel within the Temple to Laduguer
Obvious exits: -S
Fresh blood covers everything in the area.
You flee northward!
< 267h/297H 13v/148V Pos: standing >
Saving Saif.
< 267h/297H 13v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 264h/297H 13v/148V Pos: standing >
Your group consists of ( 7/20):
( Head) Norabi
(Front) Zuk
(Front) 261/297 hit, 14/148 move Saif
(Front) Imurk
(Front) Someone
(Front) Norabi
(Front) Norabi
< 261h/297H 14v/148V Pos: standing >
< 258h/297H 15v/148V Pos: standing >
A Curved Hallway in the Temple of Laduguer
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Duergar Dwarf guard is lying here.
The corpse of granhol, the Clerical instructor is lying here.
The corpse of a Duergar Dwarf guard is lying here.
Norabi (Drow Elf)(medium) stands, floating here. (Casting)
Zuk (Troll)(large) stands here, fighting a Centaur.
A Centaur (large) -= Tharnadian Mercenaries =- stands in mid-air here, fighting Zuk. (Casting)
< 258h/297H 12v/148V Pos: standing >
Pardon?
< 258h/297H 14v/148V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rear up in the form of a fist!
< 258h/297H 14v/148V Pos: standing >
A Duergar Dwarf guard suddenly attacks YOU!
A Duergar Dwarf guard's powerful slash strikes you.
Norabi completes his spell...
Norabi utters the words 'wuffaf uwaoz'
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Zuk's powerful slash strikes a Centaur.
Zuk shivers as he hits a Centaur.
A Centaur barely blocks Zuk's lunge at him.
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Zuk makes a futile attempt to tackle a Centaur, but he is simply immovable.
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Norabi misses a Centaur.
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Your group consists of ( 7/20):
( Head) 47/243 hit, 120/120 move Norabi
(Front) 670/682 hit, 118/148 move Zuk
(Front) 244/297 hit, 14/148 move Saif
(Front) Imurk
(Front) Someone
(Front) Norabi
(Front) Norabi
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Norabi attempts to flee.
Norabi leaves south.
A Centaur starts casting a spell.
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Imurk enters from the east.
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Imurk starts casting an offensive spell.
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
Imurk stops following Norabi.
You stop following Norabi.
< 244h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: small wounds E: duergar sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rear up in the form of a fist!
OUCH! That really did HURT!
< 164h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
A Duergar Dwarf guard dodges your futile attack.
< 164h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
You dodge a Duergar Dwarf guard's vicious attack.
You dodge a Duergar Dwarf guard's vicious attack.
Zuk appears to be Troll and has a few scratches.
He's large in size.
He is in the front rank.
His body seems to be made of stone!
Zuk clambers to his feet.
< 164h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
You don't see that here.
A Centaur starts casting a spell.
A Centaur's face turns pale as Zuk slams his head into his face.
Zuk shivers as he hits a Centaur.
< 164h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
Imurk appears to be Drow Elf and looks pretty hurt.
He's medium in size.
He appears to be casting.
He is in the front rank.
He's encased in a shimmering globe!
< 164h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
Imurk completes his spell...
Imurk utters the word 'yufzbarr'
Imurk smirks as his fireball explodes into the face of a Centaur.
Zuk misses a Centaur.
Zuk's fine pierce wounds a Centaur.
Zuk shivers as he hits a Centaur.
A Centaur dodges Zuk's attack.
You appear to be Drow Elf and has quite a few wounds.
He's medium in size.
He is in the front rank.
He is glowing with malevolent power!
< 164h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
You don't have that spell memorized.
< 164h/297H 14v/148V Pos: standing >
< T: Saif TP: sta TC: few wounds E: duergar sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rear up in the form of a fist!
Imurk's light blue scarf is smashed to bits by rocks and debris!
Imurk is dead! R.I.P.