<worn as a badge> a gold hair pin
<worn on head> an imp-skull cap (humming)
<worn in ear> a sparkling golden hoop earring (illuminating)
<worn in ear> a dangling chain crucifix (glowing)
<worn on face> a mask of snow [superior]
<worn around neck> the medallion of gaia (glowing) [73%]
<worn around neck> an emerald amulet
<worn on body> a pitch black bodycloak (glowing)
<worn about body> a robe of many colors
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight
<worn about waist> a jeweled brass belt
<worn on belt buckle>a spellbook bearing the insignia of Frb (glowing)
<worn on arms> some dark flesh arm plates
<held as shield> a crystalline tower shield (glowing)
<worn around wrist> some ivory bracers (glowing)
<worn around wrist> a string of lily pads
<worn on hands> a pair of feathered gloves (illuminating)
<worn on finger> a ring of sand blasting
<worn on finger> a ring of endurance
<held> a wand of comet control
<worn on legs> a string of lily pads
<worn on feet> a pair of tight black slippers
< 376h/376H 129v/139V Pos: sitting >
You start meditating...
< 376h/376H 130v/139V Pos: sitting >
You have finished memorizing improved invisibility.
< 376h/376H 139v/139V Pos: sitting >
You have finished memorizing agility.
< 376h/376H 139v/139V Pos: sitting >
You have finished memorizing strength.
Your studies are complete.
< 376h/376H 139v/139V Pos: sitting >
You clamber to your feet.
< 376h/376H 139v/139V Pos: standing >
You are already standing.
< 376h/376H 139v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Edge of the Troll Hills
</map>
Edge of the Troll Hills
Obvious exits: -N -S
< 376h/376H 135v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 376h/376H 135v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Troll Hills
</map>
Road through the Troll Hills
Obvious exits: -N -S
< 376h/376H 132v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 376h/376H 132v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road Through the Troll Hills
</map>
Road Through the Troll Hills
Obvious exits: -N -S -W
< 376h/376H 131v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Troll Hills
</map>
The Troll Hills
Obvious exits: -E -S
< 376h/376H 129v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Troll Hills
</map>
<map>
Zone: The Troll Hills.
Room: The Troll Hills
</map>
The Troll Hills
Obvious exits: -N -E -S -W
An ugly looking troll stands here with drool dripping down its chin.
An ugly looking troll stands here with drool dripping down its chin.
< 376h/376H 126v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road Through the Troll Hills
</map>
<map>
Zone: The Troll Hills.
Room: Road Through the Troll Hills
</map>
Road Through the Troll Hills
Obvious exits: -N -E -S -W
A giant troll is standing here, growling.
*A shadowy apparition floats along here, totally silent.
< 376h/376H 123v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road Through the Troll Hills
</map>
Road Through the Troll Hills
Obvious exits: -N -E -S -W
< 376h/376H 119v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road Through the Troll Hills
</map>
<map>
Zone: The Troll Hills.
Room: Road Through the Troll Hills
</map>
Road Through the Troll Hills
Obvious exits: -N -E -S -W
A wild boar roams about here, catches notice of you, and charges!
An ugly looking troll stands here with drool dripping down its chin.
< 376h/376H 116v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road Across the Troll Hills
</map>
Road Across the Troll Hills
Obvious exits: -N -E -S -W
< 376h/376H 113v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road Across the Troll Hills
</map>
<map>
Zone: The Troll Hills.
Room: Road Across the Troll Hills
</map>
Road Across the Troll Hills
Obvious exits: -N -E -S -W
An undead zombie wanders the field here.
< 376h/376H 109v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Stone Bridge over a Still River
</map>
<map>
Zone: The Troll Hills.
Room: Stone Bridge over a Still River
</map>
Stone Bridge over a Still River
Obvious exits: -N -S -D
The undead skeleton of a humanoid is standing here, wandering aimlessly.
An undead zombie wanders the field here.
A massive half human/half troll beast stands here, guarding the bridge.
< 376h/376H 106v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road Across the Troll Hills
</map>
<map>
Zone: The Troll Hills.
Room: Road Across the Troll Hills
</map>
Road Across the Troll Hills
Obvious exits: -N -S
A giant dragonfly is buzzing around here.
< 376h/376H 103v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -E -S -W
< 376h/376H 99v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -E -S -W
A horrid looking ghoul is here, searching for human flesh to devour.
< 376h/376H 96v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -E -S -W
< 376h/376H 93v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -E -S -W
An undead zombie wanders the field here.
< 376h/376H 89v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -E -S -W
The undead skeleton of a humanoid is standing here, wandering aimlessly.
< 376h/376H 86v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -S -W
< 376h/376H 83v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Edge of the Fields of the Dead
</map>
Edge of the Fields of the Dead
Obvious exits: -N -S
< 376h/376H 81v/139V Pos: standing >
Saving Frb.
< 376h/376H 88v/139V Pos: standing >
Edge of the Fields of the Dead
Obvious exits: -N -S
< 376h/376H 89v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -S -W
< 376h/376H 90v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
A large two-headed troll is here, searching the swamp for food.
< 376h/376H 88v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 376h/376H 88v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E -S -W
*A shadowy apparition floats along here, totally silent.
The undead skeleton of a humanoid is standing here, wandering aimlessly.
< 376h/376H 86v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Huge Pool in the Fields of Death
</map>
<map>
Zone: The Troll Hills.
Room: Huge Pool in the Fields of Death
</map>
Huge Pool in the Fields of Death
Obvious exits: -N -E -W
An undead zombie wanders the field here.
An undead serpent floats on top of the water here.
< 376h/376H 83v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
< 376h/376H 80v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 376h/376H 82v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: On the Stump of a Mammoth Tree
</map>
<map>
Zone: The Troll Hills.
Room: On the Stump of a Mammoth Tree
</map>
On the Stump of a Mammoth Tree
Obvious exits: -N -E -S -W
An undead zombie wanders the field here.
< 376h/376H 78v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
An undead zombie wanders the field here.
< 376h/376H 75v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 376h/376H 76v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E -S -W
A large two-headed troll is here, searching the swamp for food.
< 376h/376H 73v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -W
< 376h/376H 70v/139V Pos: standing >
Saving Frb.
< 376h/376H 73v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -W
< 376h/376H 71v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E
A horrid looking ghoul is here, searching for human flesh to devour.
< 376h/376H 73v/139V Pos: standing >
You quickly scan the area.
The undead skeleton who is close by to your north.
The huge boa constrictor who is close by to your north.
The two-headed troll who is a brief walk away to your east.
The undead skeleton who is rather far off to your east.
< 376h/376H 74v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -S -W
A horrid looking ghoul is here, searching for human flesh to devour.
The undead skeleton of a humanoid is standing here, wandering aimlessly.
An undead zombie wanders the field here.
A huge boa-constrictor is slithering around in the water here.
< 376h/376H 74v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Fallen Tree over the Winding River
</map>
Fallen Tree over the Winding River
Obvious exits: -N -E -S -W
< 376h/376H 73v/139V Pos: standing >
You quickly scan the area.
A horrid ghoul who is close by to your east.
The undead skeleton who is close by to your east.
The zombie who is close by to your east.
The huge boa constrictor who is close by to your east.
A wild boar who is in the distance to your east.
The two-headed troll who is close by to your south.
A wild boar who is close by to your south.
A wild boar who is close by to your south.
The giant dragonfly who is close by to your west.
< 376h/376H 73v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -S
A giant dragonfly is buzzing around here.
< 376h/376H 73v/139V Pos: standing >
You quickly scan the area.
The giant frog who is a brief walk away to your north.
The undead skeleton who is not far off to your east.
The huge boa constrictor who is not far off to your east.
< 376h/376H 75v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -N -E -W
< 376h/376H 75v/139V Pos: standing >
You quickly scan the area.
The giant dragonfly who is close by to your north.
The undead shadow who is rather far off to your north.
The giant frog who is rather far off to your north.
The two-headed troll who is close by to your east.
The two-headed troll who is close by to your east.
A wild boar who is close by to your east.
A wild boar who is close by to your east.
A lizard man who is not far off to your west.
A lizard man who is not far off to your west.
A lizard man who is not far off to your west.
< 376h/376H 75v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -E -W
< 376h/376H 75v/139V Pos: standing >
You quickly scan the area.
The two-headed troll who is not far off to your east.
The two-headed troll who is not far off to your east.
A wild boar who is not far off to your east.
A lizard man who is close by to your west.
A lizard man who is close by to your west.
A lizard man who is close by to your west.
A Troll who is not far off to your west.
< 376h/376H 77v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.
< 376h/376H 76v/139V Pos: standing >
The shallow lake continues.
You extend your sights westward.
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here. (Non-Fraggable)
< 376h/376H 79v/139V Pos: standing >
< 376h/376H 82v/139V Pos: standing >
The shallow lake continues.
You extend your sights westward.
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here. (Non-Fraggable)
< 376h/376H 87v/139V Pos: standing >
A slight wind blows a chill into living tissue.
< 376h/376H 92v/139V Pos: standing >
< 376h/376H 103v/139V Pos: standing >
You quickly scan the area.
The two-headed troll who is a brief walk away to your east.
The two-headed troll who is a brief walk away to your east.
A wild boar who is a brief walk away to your east.
A wild boar who is a brief walk away to your east.
A hungry crocodile who is close by to your south.
A Troll who is close by to your west.
< 376h/376H 106v/139V Pos: standing >
The shallow lake continues.
You extend your sights southward.
Shallow Lake in the Dark Marshes
Obvious exits: -N -W
A large, hungry crocodile moves towards you rapidly.
A lizard man is standing here, looking alarmed and very angry.
< 376h/376H 109v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -E -W
< 376h/376H 112v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 376h/376H 114v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -N -E -W
< 376h/376H 113v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -S
A giant dragonfly is buzzing around here.
< 376h/376H 112v/139V Pos: standing >
The giant dragonfly leaves north.
< 376h/376H 113v/139V Pos: standing >
< 376h/376H 117v/139V Pos: standing >
< 376h/376H 128v/139V Pos: standing >
< 376h/376H 131v/139V Pos: standing >
Saving Frb.
< 376h/376H 133v/139V Pos: standing >
You sit down and relax.
< 376h/376H 135v/139V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 1 - teleport
3 - fireball
( 5th circle) 3 - cone of cold
2 - dimension door
1 - slowness
( 4th circle) 4 - lightning bolt
1 - levitate
2 - dispel magic
( 3rd circle) 1 - concealment
6 - acid blast
1 - agility
( 2nd circle) 7 - sleep
1 - strength
( 1st circle) 1 - minor creation
3 - magic missile
6 - detect magic
You can memorize 1 2nd circle spell(s).
< 376h/376H 136v/139V Pos: sitting >
You are carrying: (2/11)
a potion of endurance
a dark misty potion
< 376h/376H 139v/139V Pos: sitting >
< 376h/376H 139v/139V Pos: sitting >
< 376h/376H 139v/139V Pos: sitting >
Saving Frb.
< 376h/376H 139v/139V Pos: sitting >
< 376h/376H 139v/139V Pos: sitting >
< 376h/376H 139v/139V Pos: sitting >
< 376h/376H 139v/139V Pos: sitting >
< 376h/376H 139v/139V Pos: sitting >
< 376h/376H 139v/139V Pos: sitting >
You clamber to your feet.
< 376h/376H 139v/139V Pos: standing >
Saving Frb.
< 376h/376H 139v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -N -E -W
< 376h/376H 137v/139V Pos: standing >
The Winding River
Obvious exits: -N -E -W
< 376h/376H 137v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -E -W
< 376h/376H 135v/139V Pos: standing >
The river flows into a shallow lake there.
You extend your sights westward.
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.
< 376h/376H 136v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.
< 376h/376H 136v/139V Pos: standing >
The shallow lake continues.
You extend your sights westward.
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here. (Non-Fraggable)
< 376h/376H 136v/139V Pos: standing >
< 376h/376H 139v/139V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here. (Non-Fraggable)
< 376h/376H 137v/139V Pos: standing >
You start chanting...
You snap into visibility.
< 376h/376H 137v/139V Pos: standing >
You complete your spell...
[Damage: 85 ] Your giant fist of force causes a Troll to stagger in agony!
< 376h/376H 139v/139V Pos: standing >
You don't have that spell memorized.
< 376h/376H 139v/139V Pos: standing >
You start chanting...
< 376h/376H 139v/139V Pos: standing >
Casting: fireball *
< 376h/376H 139v/139V Pos: standing >
You complete your spell...
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 67 ] You throw a fireball at a Troll and have the satisfaction of seeing him enveloped in flames.
< 376h/376H 139v/139V Pos: standing >
You start chanting...
< 376h/376H 139v/139V Pos: standing >
You complete your spell...
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 150 ] You throw a fireball at a Troll and have the satisfaction of seeing him enveloped in flames.
< 376h/376H 139v/139V Pos: standing >
You start chanting...
< 376h/376H 139v/139V Pos: standing >
You complete your spell...
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 20 ] You throw a fireball at a Troll and have the satisfaction of seeing him enveloped in flames.
A Troll's fine studded leather shield melted from the intense heat!
A Troll's pair of brown leather gloves melted from the intense heat!
A Troll's pair of sturdy leather boots melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.