The death of [32 Elementalist] Jixam -= Tharnadian Mercenaries =- (Centaur)

in Vast Grasslands Within the DarkPeak Valley

from the perspective of [32 Elementalist] Jixam -= Tharnadian Mercenaries =- (Centaur)

<worn as a badge>    an unearthly bone badge [89%]
<worn on head>       a sun halo (glowing)
<worn in ear>        a steel hoop earring [poor]
<worn in ear>        a golden earring of elven nobility
<worn on face>       some stretched illithid skin
<worn around neck>   a sandstone choker
<worn on body>       some robes of sand weaving
<worn on horse body> a glossy riding saddle
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a vorhide belt [superior]
<worn on belt buckle>a glowing quill (glowing)
<attached to belt>   a rugged adventurers satchel (illuminating) [88%]
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<held as shield>     an exquisite steel buckler
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  an angelic crystal wristguard
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<worn on finger>     a tarnished bronze ring (glowing)
<held>               a polished marble totem [poor]

A green hydralisk's claw strikes you.

< 201h/550H 78v/304V Pos: sitting >
< T: Jixam TP: sit TC: nasty wounds E: green sta EP: excellent >
 A Drider starts casting an offensive spell.

< 201h/550H 78v/304V Pos: sitting >
< T: Jixam TP: sit TC: nasty wounds E: green sta EP: excellent >
 A green hydralisk dodges your futile attack.

< 201h/550H 78v/304V Pos: sitting >
< T: Jixam TP: sit TC: nasty wounds E: green sta EP: excellent >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 201h/550H 78v/304V Pos: sitting >
< T: Jixam TP: sit TC: nasty wounds E: green sta EP: excellent >
 You scramble madly to your feet!

< 201h/550H 78v/304V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: green sta EP: excellent >
 A green hydralisk's fine claw strikes you.
A green hydralisk misses you.
You dodge a green hydralisk's vicious attack.
You are already standing.

< 187h/550H 78v/304V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: green sta EP: excellent >
 A Drider completes his spell...
A Drider utters the word 'yufzraiqz'
As a Drider completes his spell, he launches a massive firelance at you, scorching your skin!
You attempt to flee...
 
  MMMMM   
 MMMM^^^  
 MM^@^**  
 M^*****  
  ^****   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 
You flee northward!

< 146h/550H 48v/304V Pos: standing >
 
  MMMMM   
 MMM^^^^  
 M^^@***  
 ^******  
  *****   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 146h/550H 47v/304V Pos: standing >
 
 M^^^^  
 ^^@**  
 P****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 146h/550H 46v/304V Pos: standing >
 
 ^^^^^  
 ^*@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 147h/550H 44v/304V Pos: standing >
 
  MMMMM   
 MMMMM^^  
 M^^@^^.  
 M^*****  
  *****   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 147h/550H 43v/304V Pos: standing >
 
  MMMMM   
 MMMM^^^  
 ^^^@^.^  
 ^******  
  *****   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 147h/550H 42v/304V Pos: standing >
 
  MMMMM   
 MMM^^^^  
 ^^^@.^^  
 *******  
  *****   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 
A few chunks of ore poke out of the ground here.

< 148h/550H 41v/304V Pos: standing >
 
  MMMMM   
 MM^^^^^  
 ^^^@^^^  
 *******  
  *****   
The Grasslands of Ferrik Bloodfist
Obvious exits: -North -East  -South -West 

< 148h/550H 39v/304V Pos: standing >
 
   MMMM   
 MMMMMM^  
 MM^@^^^  
 ^^^.^^^  
  *****   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 148h/550H 38v/304V Pos: standing >
 
  MMMMM   
 MMMMM^M  
 M^^@^^^  
 ^^.^^^.  
  *****   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 148h/550H 36v/304V Pos: standing >
 
  MMMMM   
 MMMM^MM  
 ^^^@^^^  
 ^.^^^..  
  ****.   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 149h/550H 36v/304V Pos: standing >
 
  MMMMM   
 MMM^MMM  
 ^^^@^^^  
 .^^^...  
  ***..   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 149h/550H 34v/304V Pos: standing >
 
  MMMMM   
 MM^MMM^  
 ^^^@^^.  
 ^^^....  
  **...   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 149h/550H 32v/304V Pos: standing >
 
  MMMMM   
 M^MMM^^  
 ^^^@^..  
 ^^.....  
  *....   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 150h/550H 31v/304V Pos: standing >
 
  MMMMM   
 ^MMM^^^  
 ^^^@...  
 ^......  
  .....   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 150h/550H 30v/304V Pos: standing >
 
  MMMMM   
 MMM^^^^  
 ^^^@..M  
 .......  
  ....M   
The Grasslands of Ferrik Bloodfist
Obvious exits: -North -East  -South -West 

< 151h/550H 29v/304V Pos: standing >
 
  MMMM^   
 MM^^^^.  
 ^^.@.M.  
 .......  
  ...M.   
The Grasslands of Ferrik Bloodfist
Obvious exits: -North -East  -South -West 

< 151h/550H 28v/304V Pos: standing >
 
  MMMMM   
 MMMMM^^  
 MM^@^^.  
 ^^...M.  
  .P...   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 151h/550H 27v/304V Pos: standing >
 
  MMMM^   
 MMMM^^^  
 M^^@^..  
 ^...M..  
  .P...   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 152h/550H 26v/304V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.
A Drider skitters in from the west.

< 152h/550H 27v/304V Pos: standing >
 
  MMM^^   
 MMM^^^.  
 ^^P@...  
 ...M..^  
  .....   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 152h/550H 25v/304V Pos: standing >
A Drider skitters in from the west.

< 153h/550H 26v/304V Pos: standing >
 
  MM^^M   
 MM^^^..  
 ^^P@..^  
 ..M..^^  
  ....^   
The Grasslands of Ferrik Bloodfist
Obvious exits: -North -East  -South -West 
A Drider skitters in from the west.

< 153h/550H 25v/304V Pos: standing >
 
  MM^^^   
 MMM^^M^  
 MM^@^..  
 ^^^P..^  
  .M..^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 153h/550H 23v/304V Pos: standing >
 
  MMMM^   
 MMM^^^^  
 MMM@^M^  
 MM^^^..  
  ^P...   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 153h/550H 21v/304V Pos: standing >
 
  MMM^^   
 MM^^^^^  
 MM^@M^^  
 M^^^..^  
  P...^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 153h/550H 20v/304V Pos: standing >
 
   MMM^   
 MMMM^^^  
 MM^@^^^  
 MM^^M^^  
  ^^^..   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 154h/550H 18v/304V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 154h/550H 19v/304V Pos: standing >
 
  MMM^^   
 MMM^^^^  
 M^^@^^^  
 M^^M^^^  
  ^^..^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 154h/550H 18v/304V Pos: standing >
 
  MM^^^   
 MM^^^^^  
 ^^^@^^M  
 ^^M^^^M  
  ^..^M   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 154h/550H 16v/304V Pos: standing >
 
   MM^^   
 MMM^^^^  
 MM^@^^^  
 ^^^^^^M  
  ^M^^^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 155h/550H 15v/304V Pos: standing >
 
  MM^^^   
 MM^^^^M  
 M^^@^^M  
 ^^^^^MM  
  M^^^M   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 155h/550H 14v/304V Pos: standing >
 
   MMM^   
  MM^^^^  
 MM^@^^M  
 M^^^^^M  
  ^^^^M   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 155h/550H 12v/304V Pos: standing >
 
  MMM^^   
 MM^^^^^  
 M^^@^MM  
 ^P^^^MM  
  ^^^MM   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 156h/550H 12v/304V Pos: standing >
 
    MM^   
  MMM^^^  
 MM^@^^^  
 M^^^^MM  
  ^P^^M   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 156h/550H 11v/304V Pos: standing >
 
   MM^^   
 MMM^^^^  
 M^^@^^M  
 ^P^^MMM  
  ^^^MM   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 157h/550H 9v/304V Pos: standing >
 
    MMM   
   MM^^^  
 MMM@^^^  
 M^^^^^M  
  ^P^MM   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 157h/550H 8v/304V Pos: standing >
 
   MMMM   
  MM^^^^  
 MM^@^^^  
 ^^^^^MM  
  P^MMM   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 157h/550H 6v/304V Pos: standing >
 
  MMMM^   
 MM^^^^^  
 M^^@^^.  
 ^^P^MM^  
  ^MMM^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 158h/550H 6v/304V Pos: standing >
 
   MMMM   
  MMMM^^  
 MM^@^^^  
 M^^^^^.  
  ^P^MM   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 158h/550H 4v/304V Pos: standing >
 
  MMMMM   
 MMMM^^^  
 M^^@^^^  
 ^P^^^..  
  ^^MM^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 158h/550H 3v/304V Pos: standing >
 
  MMMMM   
 MMM^^^.  
 ^^^@^^M  
 P^^^...  
  ^MM^^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 158h/550H 2v/304V Pos: standing >
 
   MMMM   
 MMMMMM^  
 MMM@^^.  
 ^^^^^^M  
  P^^..   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 159h/550H 0v/304V Pos: standing >
You're too exhausted.

< 159h/550H 1v/304V Pos: standing >
 
  MMMMM   
 MMMMM^^  
 MM^@^..  
 ^^^^MM.  
  ^^...   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here.
A Drider leaves east.

< 160h/550H 0v/304V Pos: standing >
A Drider skitters in from the east.

< 160h/550H 1v/304V Pos: standing >
A Drider suddenly attacks YOU!
A Drider misses you.

< 160h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
  
  MMMM^   
 MMMMMM^  
 MM^@^..  
 ^^^^MM.  
  ^^...   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here, fighting YOU!

< 160h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You don't have that spell memorized.

< 160h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You dodge a Drider's vicious attack.
A Drider misses you.
A Drider starts casting an offensive spell.

< 160h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider blocks your futile lunge at him.

< 160h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 
< 160h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the word 'yufzraiqz'
As a Drider completes his spell, he launches a massive firelance at you, scorching your skin!

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You dodge a Drider's vicious attack.

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider blocks your futile lunge at him.

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 
< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
  
  MMMM^   
 MMMMMM^  
 MM^@^..  
 ^^^^M.M  
  ^^...   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here, fighting YOU!

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider starts casting an offensive spell.

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'aque bragh'
The globe around your body flares as it bears the brunt of a Drider's assault!

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You dodge a Drider's vicious attack.
A Drider misses you.
A Drider starts casting an offensive spell.

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider blocks your futile lunge at him.

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'aque bragh'
The globe around your body flares as it bears the brunt of a Drider's assault!

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You start chanting...

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider starts casting a spell.

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 Casting: malison 

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You complete your spell...
A Drider briefly fades from sight, then reappears.

< 121h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!

< 98h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You have memorized the following spells:
( 6th circle)  1 - greater mending
( 5th circle)  1 - shrewtameness
( 4th circle)  1 - pantherspeed
               1 - hawkvision
( 3rd circle)  6 - pythonsting
               1 - cold ward
               1 - fire ward
( 2nd circle)  8 - flameburst
( 1st circle)  3 - spirit armor

And you are currently memorizing the following spells:
   11 seconds:  ( 6th) greater mending
   17 seconds:  ( 2nd) flameburst
   27 seconds:  ( 5th) molten spray
   37 seconds:  ( 5th) molten spray
   47 seconds:  ( 5th) molten spray
   57 seconds:  ( 5th) molten spray
   69 seconds:  ( 7th) greater soul disturbance
   80 seconds:  ( 7th) greater soul disturbance
   91 seconds:  ( 6th) greater mending
   96 seconds:  ( 1st) ice missile
  105 seconds:  ( 4th) mending
  109 seconds:  ( 1st) ice missile
  114 seconds:  ( 1st) ice missile
  118 seconds:  ( 1st) ice missile
  123 seconds:  ( 1st) ice missile
  127 seconds:  ( 1st) ice missile
  132 seconds:  ( 1st) ice missile
  143 seconds:  ( 6th) greater mending
  152 seconds:  ( 4th) mending
  161 seconds:  ( 4th) mending
  170 seconds:  ( 4th) mending
  179 seconds:  ( 4th) mending
  189 seconds:  ( 5th) malison

You can memorize no more spells.

< 98h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 You are already standing.
A Drider starts casting an offensive spell.

< 98h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!

1st CIRCLE:
ice missile                
spirit armor               
transfer wellness          
wolfspeed                  

2nd CIRCLE:
flameburst                 
lesser mending             
reveal spirit essence      

3rd CIRCLE:
cold ward                  
fire ward                  
molevision                 
purify spirit              
pythonsting                
scalding blast             
snailspeed                 

4th CIRCLE:
hawkvision                 
mending                    
mousestrength              
pantherspeed               
scorching touch            
soul disturbance           
summon beast               

5th CIRCLE:
bearstrength               
malison                    
molten spray               
sense spirit               
shrewtameness              

6th CIRCLE:
earthen grasp              
greater mending            
lionrage                   
spirit anguish             
spirit sight               
wellness                   

7th CIRCLE:
elemental affinity         
elephantstrength           
greater soul disturbance   
ravenflight                
spirit ward                

8th CIRCLE:
corrosive blast            
greater pythonsting        
reveal true form           
scathing wind              
spirit jump                

9th CIRCLE:
arieks shattering iceball  
greater ravenflight        
greater spirit ward        
wind tunnel                

10th CIRCLE:
earthen rain               
etherportal                
gaseous cloud              

11th CIRCLE:
binding wind               
cascading elemental beam   
greater earthen grasp      
greater spirit sight       
nivards wicked firebrand   

12th CIRCLE:
elemental fury             
greater spirit anguish     
guardian spirits           


< 68h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC: awful E: A Drider sta EP: few scratches >
 A Drider blocks your futile lunge at him.

< 68h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC: awful E: A Drider sta EP: few scratches >
 A Drider starts casting an offensive spell.

< 68h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC: awful E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!
You wish that your wounds would stop BLEEDING so much!

< 48h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC: awful E: A Drider sta EP: few scratches >
 Rev suddenly attacks a Drider!
Rev misses a Drider.

< 48h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC: awful E: A Drider sta EP: few scratches >
 You aren't holding the correct totem to cast that spell.

< 48h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC: awful E: A Drider sta EP: few scratches >
 A Drider starts casting an offensive spell.

< 48h/550H 2v/304V Pos: standing >
< T: Jixam TP: sta TC: awful E: A Drider sta EP: few scratches >
 You attempt to flee...
 
  MMMM.   
 MMMM^^.  
 M^P@...  
 ^^^M.M.  
  ^...^   
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 
You flee eastward!

< 48h/550H 0v/304V Pos: standing >
You scream in agony as you burn in a sphere of fire!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 15h/550H 0v/304V Pos: standing >
You're too exhausted.

< 15h/550H 1v/304V Pos: standing >
 
  MMM..   
 MMM^^..  
 ^P^@...  
 ^^M.M..  
  ...^^   
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East  -South -West 

< 15h/550H 0v/304V Pos: standing >
You're too exhausted.

< 15h/550H 0v/304V Pos: standing >
You're too exhausted.

< 16h/550H 1v/304V Pos: standing >
 
  MM...   
 MM^^...  
 PP.@...  
 ^M.M..^  
  ..^^M   
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East  -South -West 

< 16h/550H 0v/304V Pos: standing >
A Drider skitters in from the west.

< 17h/550H 3v/304V Pos: standing >
A Drider leaves east.

< 18h/550H 3v/304V Pos: standing >
A Drider skitters in from the east.

< 18h/550H 5v/304V Pos: standing >
A Drider starts casting an offensive spell.

< 19h/550H 5v/304V Pos: standing >
You don't have that spell memorized.

< 19h/550H 6v/304V Pos: standing >
Rev suddenly attacks a Drider!
Rev misses a Drider.

< 19h/550H 6v/304V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!
Your tangle of magical vine [superior] melted from the intense heat!