<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a robin's tail feather (glowing) (illuminating) [88%]
<worn on face> a steel soldiers mask
<worn around neck> the medallion of vengence [superior] (glowing)
<worn around neck> an emerald pendant of the ice drake (illuminating)
<worn on body> some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn about body> a griffon feather cloak [poor]
<worn as quiver> the masters quiver (glowing) [84%]
<worn about waist> a thick belt of trollhide
<worn on belt buckle>a roc bone longbow
<worn on arms> a pair of silver arm protectors
<worn around wrist> a whitestone bracer
<worn around wrist> an elven bracelet of precision [superior]
<worn on finger> a tarnished bronze ring (glowing)
<primary weapon> a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon> a sewing needle
<worn on legs> leggings woven of frozen icy threads
The forest is rather peaceful here, with faint sounds coming from the
southwest. A nice cool breeze washes over your back and fills you with an odd
feeling of joy. The songs of birds ring out in the air, their songs echo from
high up in the sky. The mist is very thick in this area, it is almost to much
for you to handle. Your mind is constantly fighting to remain in a perfect and
pure focus. Your soul feels tainted by a forbidden pleasure and guilt starts
to fill your void. Perhaps you shall stay in this place a bit longer despite
the potent vapors. The forest continues to the North, East, South and West.
Obvious exits: -North -East -South -West
A charred plant lays on the ground here.
A swallow flys here looking for food.
A humming bird is here flying from flower to flower.
A majestic bluejay circles here looking for food.
A ravenous chipmunk lurks here.
A swallow flys here looking for food.
A mistgrave hare hops around here looking for food.
< 277h/279H 86v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Many a creature has treked in this place of the forest. You see many signs
of beings both great and small passing here. Twigs lay broken upon the ground
next to stains of blood. It looks like a wounded animal passed this area
rather recently. A fog starts to creep into your sight and things start to
blur and melt. The trees start to flicker and fade, the crisp color of the
green becomes your sight. Your focus starts to drift and stray into a lost
confusion. Sounds all start to roll together as one, they seem to be coming
from all around you. A chill of fear runs down along your spine and things no
longer seem at peace. Your heart races and your body starts to shiver in an
uncomfortable manor. Songs of birds can be heard again, and the gentle breeze
washes over you once more. The effect of the mist has seemed to pass once
again. The reality of the forest continues on all around you.
Obvious exits: -North -East -South -West
[237] A tiny green plant is on the ground here.
A doe moves about here looking for her mother.
A small sparrow flaps his wings frantically.
< 277h/279H 85v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
The peace of the forest is disrupted here by faint sounds coming from the
southwest. You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds. They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud. Your head starts
to pulsate and spin, things begin to double. Vision starts to cloud and
distort, the mist is starting to effect you once more. Your mind starts to
fight the reality bender, yet your body simply relaxes. How odd it is to have
ones body to defy the will of the mind. You start to concentrate as hard as
you can, trying to regain your direction. The cloud of distortion starts to
dissipate and your mind can once more focus. The forest continues on to the
East, South and West.
Obvious exits: -East -South -West
A doe moves about here looking for her mother.
A doe moves about here looking for her mother.
A cute and fuzzy squirrel moves around the forest here.
A mistgrave hare hops around here looking for food.
A swift walks around here looking for food.
< 277h/279H 85v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
This part of the forest is very quiet, except for some sounds that can be
heard coming from the south. You stop to listen to them to try to ascertain
what creature is making them, no use you can not seem to figure out the sound.
The songs of birds start to drown out what little you could hear, and a calm
breeze blows in from the southeast. This area seems surprisingly to be rather
well traveled, you start to wonder if there is more to this place then meets
the eye. The crackling of leaves can be heard coming from the east, perhaps it
is someone coming for you. Or maybe you are just hearing things again, the
mist starts to evade your mind again. Your thoughts start to cloud and loose
their place. Confusion becomes your reality and you start to stare around in a
chaotic manner. You start to wonder if you are truly here, or if this is all a
strange dream. The forest seems to continue to the East and South.
Obvious exits: -East -South
A swallow flys here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A mistgrave hare hops around here looking for food.
A deadly looking wolf stands here eyes glowing fire.
< 277h/279H 84v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 278h/279H 85v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 278h/279H 86v/101V Pos: standing >
You quickly scan the area.
A doe who is close by to your east.
A doe who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A mistgrave hare who is close by to your east.
A swift who is close by to your east.
A doe who is not far off to your east.
A small sparrow who is not far off to your east.
A swallow who is a brief walk away to your east.
A humming bird who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A ravenous chipmunk who is a brief walk away to your east.
A swallow who is a brief walk away to your east.
A mistgrave hare who is rather far off to your east.
A cute fuzzy squirrel who is rather far off to your east.
A cute fuzzy squirrel who is rather far off to your east.
A mother deer who is rather far off to your east.
A rather buff looking deer who is rather far off to your east.
A humming bird who is rather far off to your east.
A small sparrow who is rather far off to your east.
A dew faerie who is in the distance to your east.
A peasant commoner who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A traveling merchant who is rather far off to your south.
A traveling merchant who is rather far off to your south.
A village commoner who is rather far off to your south.
A peasant commoner who is in the distance to your south.
A pudgy commoner who is in the distance to your south.
A muscular villager who is in the distance to your south.
A wandering merchant who is in the distance to your south.
A village commoner who is in the distance to your south.
< 278h/279H 87v/101V Pos: standing >
A swallow leaves south.
< 278h/279H 90v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
The forest here seems to be very well traveled, with what appear to be
footprints leading to the south. You hear those sounds you have been hearing
again, only this time you can kinda make them out. They seem to be someone
speaking to someone else, they are coming from the south. Perhaps there is a
village near by here, or maybe you are just hearing things. The sounds fade to
the winds and only the songs of the birds are heard. You start to wonder if
you are alone in this peaceful place. The forest continues to the North and
East.
Obvious exits: -North -East -South
A swallow flys here looking for food.
< 279h/279H 89v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Broken twigs and
traces of footprints are present on the ground. Sounds of villagers can be
heard laughing and joking. The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace. The
path continues on to the South and West. There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
< 279h/279H 88v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A peasant commoner wanders here with his head held low.
A wandering adventurer roams here looking for some excitement.
< 279h/279H 88v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 279h/279H 88v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
West.
Obvious exits: -North -West
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A pudgy commoner wanders here looking for something to eat.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 279h/279H 88v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 279h/279H 89v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 279h/279H 90v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 279h/279H 91v/101V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your north.
A traveling merchant who is close by to your north.
A village commoner who is close by to your north.
A peasant commoner who is not far off to your north.
A wandering adventurer who is not far off to your north.
A swallow who is rather far off to your north.
A cute fuzzy squirrel who is in the distance to your north.
A mistgrave hare who is in the distance to your north.
A traveling merchant who is close by to your west.
A wandering merchant who is close by to your west.
A traveling adventurer who is close by to your west.
A wandering adventurer who is close by to your west.
A traveling adventurer who is close by to your west.
A young villager who is close by to your west.
A muscular villager who is not far off to your west.
A wandering merchant who is not far off to your west.
A small villager who is not far off to your west.
< 279h/279H 93v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
The corpse of a traveling merchant is lying here.
The corpse of a village commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
< 279h/279H 93v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
The corpse of a pudgy commoner is lying here.
A few small bits of rubber are scattered around the area.
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
< 279h/279H 92v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 279h/279H 93v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 279h/279H 94v/101V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 279h/279H 98v/101V Pos: standing >
You quickly scan the area.
A young villager who is close by to your north.
A traveling merchant who is close by to your east.
A wandering merchant who is close by to your east.
A traveling adventurer who is close by to your east.
A traveling adventurer who is close by to your east.
A young villager who is close by to your east.
A small villager who is not far off to your east.
A peasant commoner who is not far off to your east.
A muscular villager who is not far off to your east.
A wandering merchant who is not far off to your east.
A village commoner who is not far off to your east.
< 279h/279H 101v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
A young villager wanders here, singing songs of joy.
< 279h/279H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 279h/279H 99v/101V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A wandering merchant who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A wandering merchant who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
A young villager wanders here, singing songs of joy.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
A muscular villager enters from the south.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A small villager who is close by to your south.
A tiny infant who is close by above you.
< 279h/279H 99v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Well polished wood panels line the walls here, and a large fire burns in the
fireplace. Several tables and chairs dot the room. The eerie effect of the
shadows on the wall plays tricks on your eyes. A scent of ale and fried bunny
permeates the air here. The room narrows to the south, where a door can be
seen.
Obvious exits: -South# -Down
A steaming pile of bullshit is here.
A tiny infant has been abandoned here, left to die.
< 279h/279H 97v/101V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 279h/279H 98v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
Ok.
< 279h/279H 101v/101V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A muscular villager who is close by below you.
A young villager who is close by below you.
< 279h/279H 101v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
A Room of Peace
This chamber is lit with a pulsating, eerie light that seems to be emanating
from seemingly nowhere. The walls seem to be made of a strange magical stone
the like of which you have never seen before. The floor here is smooth and
very soothing to the touch. This seems to be some sort of place to meditate or
to commune with the dead. A rather strange looking statue is in the center of
this room, depicting what seems to be a black dragon fighting against a copper
dragon. This room emits a strong feeling of joy and boundless peace.
Obvious exits: -North
A hand axe is on the ground here collecting dust.
An Orc (medium) is stretched out, sound asleep. (Non-Fraggable)
A village champion wanders here looking to start a fight.
A village champion wanders here looking to start a fight.
< 279h/279H 100v/101V Pos: standing >
An Orc awakens.
< 279h/279H 100v/101V Pos: standing >
An Orc clambers to his feet.
< 279h/279H 100v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Well polished wood panels line the walls here, and a large fire burns in the
fireplace. Several tables and chairs dot the room. The eerie effect of the
shadows on the wall plays tricks on your eyes. A scent of ale and fried bunny
permeates the air here. The room narrows to the south, where a door can be
seen.
Obvious exits: -South -Down
A steaming pile of bullshit is here.
A tiny infant has been abandoned here, left to die.
< 279h/279H 99v/101V Pos: standing >
Backstab who?
< 279h/279H 99v/101V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
A Room of Peace
This chamber is lit with a pulsating, eerie light that seems to be emanating
from seemingly nowhere. The walls seem to be made of a strange magical stone
the like of which you have never seen before. The floor here is smooth and
very soothing to the touch. This seems to be some sort of place to meditate or
to commune with the dead. A rather strange looking statue is in the center of
this room, depicting what seems to be a black dragon fighting against a copper
dragon. This room emits a strong feeling of joy and boundless peace.
Obvious exits: -North
A hand axe is on the ground here collecting dust.
An Orc (medium) stands here. (Non-Fraggable)
A village champion wanders here looking to start a fight.
A village champion wanders here looking to start a fight.
< 279h/279H 100v/101V Pos: standing >
You miss an Orc.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: few wounds >
An Orc rolls his eyes.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: few wounds >
[Damage: 13 ] Your impressive slash strikes an Orc.
[Damage: 11 ] Your impressive pierce strikes an Orc.
[Damage: 13 ] Your impressive slash strikes an Orc hard.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: few wounds >
An Orc misses you.
You dodge an Orc's vicious attack.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: few wounds >
You do a fancy maneuver, tripping an Orc.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sit EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your slash strikes an Orc very hard.
You score a CRITICAL HIT!!!!!
[Damage: 28 ] Your powerful slash seriously wounds an Orc.
[Damage: 11 ] Your pierce strikes an Orc very hard.
An Orc tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
[Damage: 12 ] Your slash seriously wounds an Orc.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
An Orc misses you.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your fine slash seriously wounds an Orc.
An Orc nimbly swivels out of the path of your attack.
[Damage: 9 ] Your fine pierce seriously wounds an Orc.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc misses you.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sta EP: awful >
You do a fancy maneuver, tripping an Orc.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sit EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 16 ] Your impressive slash enshrouds an Orc in a mist of blood.
You miss an Orc.
[Damage: 14 ] Your impressive pierce causes an Orc to grimace in pain.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sit EP: awful >
A village champion is waving a platinum coin around wanting to make a bet on the outcome.
You dodge an Orc's vicious attack.
An Orc misses you.
< 279h/279H 100v/101V Pos: standing >
< T: Rev TP: sta TC:excellent E: An Orc sit EP: awful >
[Damage: 14 ] Your slash hits an Orc.
An Orc's pair of fine leather pants was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.