<worn as a badge> a drow-made hide badge
<worn on head> a ghastly ivory skullcap
<worn on eyes> a feathered leather eyepatch (illuminating)
<worn in ear> a pearl earring [48%]
<worn in ear> an emerald earring
<worn on face> a ceramic mask painted with flower designs
<worn around neck> an unearthly leather choker
<worn around neck> a strange mithral medallion
<worn on body> a pitch black bodycloak (glowing)
<worn about body> a beautiful granite cloak
<worn as quiver> an embroidered illithid-hide backsheath
<worn about waist> a hallowed Cimmerian sash (glowing) [83%]
<worn on belt buckle>an unearthly ivory belt buckle
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> sleeves of pleated seal-skin
<held as shield> a shield of the Fianna knights [superior]
<worn around wrist> an alligatorskin bracelet
<worn around wrist> a sapphire-studded bracelet
<worn on hands> a pair of feathered gloves (illuminating)
<worn on finger> an ugly ruby ring (humming)
<worn on finger> a small metallic ring
<primary weapon> the longsword of Halp
<worn on legs> a pair of squirrel skin leggings [superior]
<worn on feet> a pair of winded boots
.^^MMMMM^
^.^^.^MM^^^
^...M^M^^^^
MM^^.@.^^.^
^^M^M^.^^M.
.^^^^...^..
M..^^^.^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 114v/175V Pos: standing >
^^MMMMM^M
.^^.^MM^^^M
...M^M^^^^M
M^^.^@^^.^^
^M^M^.^^M.^
^^^^...^...
..^^^.^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 114v/175V Pos: standing >
^MMMMM^MM
^^.^MM^^^MM
..M^M^^^^MM
^^.^.@^.^^M
M^M^.^^M.^^
^^^...^....
.^^^.^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 112v/175V Pos: standing >
MMMMM^MMM
^.^MM^^^MMM
.M^M^^^^MMM
^.^.^@.^^MM
^M^.^^M.^^^
^^...^....^
^^^.^...^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 110v/175V Pos: standing >
MMMM^MMMM
.^MM^^^MMMM
M^M^^^^MMMM
.^.^^@^^MMM
M^.^^M.^^^M
^...^....^^
^^.^...^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 108v/175V Pos: standing >
MMM^MMMMM
^MM^^^MMMMM
^M^^^^MMMMM
^.^^.@^MMMM
^.^^M.^^^MM
...^....^^^
^.^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 106v/175V Pos: standing >
DMM^MMMMM
MMMM^MMMMMM
^MM^^^MMMMM
^M^^^@MMMMM
^.^^.^^MMMM
^.^^M.^^^MM
..^....^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 105v/175V Pos: standing >
MMM^MMMMM
^DMM^MMMMMM
MMMM^MMMMMM
^MM^^@MMMMM
^M^^^^MMMMM
^.^^.^^MMMM
.^^M.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 102v/175V Pos: standing >
^M^^MMMMM
MMMM^MMMMMM
^DMM^MMMMMM
MMMM^@MMMMM
^MM^^^MMMMM
^M^^^^MMMMM
.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.
< 475h/475H 100v/175V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 475h/475H 101v/175V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 475h/475H 101v/175V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 475h/475H 102v/175V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 475h/475H 102v/175V Pos: standing >
^^M^^MMMM
MMMMM^MMMMM
M^DMM^MMMMM
MMMMM@MMMMM
.^MM^^^MMMM
M^M^^^^MMMM
^.^^.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 100v/175V Pos: standing >
MMMM^MMMM
M^^M^^MMMMM
MMMMM^MMMMM
M^DMM@MMMMM
MMMMM^MMMMM
.^MM^^^MMMM
^M^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 98v/175V Pos: standing >
MMMM^M^M^
MMMMM^MMMM^
M^^M^^MMMMM
MMMMM@MMMMM
M^DMM^MMMMM
MMMMM^MMMMM
^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 95v/175V Pos: standing >
^M^^.^^^^
MMMMM^M^M^.
MMMMM^MMMM^
M^^M^@MMMMM
MMMMM^MMMMM
M^DMM^MMMMM
MMMM^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 475h/475H 93v/175V Pos: standing >
^^^^^....
M^M^^.^^^^.
MMMMM^M^M^.
MMMMM@MMMM^
M^^M^^MMMMM
MMMMM^MMMMM
^DMM^MMMM
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
< 475h/475H 90v/175V Pos: standing >
^.......*
M^^^^^.....
M^M^^.^^^^.
MMMMM@M^M^.
MMMMM^MMMM^
M^^M^^MMMMM
MMMM^MMMM
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
< 475h/475H 88v/175V Pos: standing >
...******
^^.......**
M^^^^^.....
M^M^^@^^^^.
MMMMM^M^M^.
MMMMM^MMMM^
^^M^^MMMM
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 475h/475H 86v/175V Pos: standing >
*********
....*******
^^.......**
M^^^^@.....
M^M^^.^^^^.
MMMMM^M^M^.
MMMM^MMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 475h/475H 85v/175V Pos: standing >
*********
...********
^.......***
^^^^^@....*
^M^^.^^^^.*
MMMM^M^M^..
MMM^MMMM^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 475h/475H 83v/175V Pos: standing >
*********
..*********
.......****
^^^^.@...**
M^^.^^^^.**
MMM^M^M^..*
MM^MMMM^.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 475h/475H 82v/175V Pos: standing >
*********
.**********
......*****
^^^..@..***
^^.^^^^.***
MM^M^M^..**
M^MMMM^..
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 475h/475H 80v/175V Pos: standing >
*********
***********
.....******
^^...@.****
^.^^^^.****
M^M^M^..***
^MMMM^...
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 475h/475H 79v/175V Pos: standing >
*********
***********
....*******
^....@*****
.^^^^.*****
^M^M^..****
MMMM^...*
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 475h/475H 77v/175V Pos: standing >
*********
***M******.
...*******.
.....@****^
^^^^.******
M^M^..*****
MMM^...**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A centaur guardsman stands here protecting the forest from invaders.
< 475h/475H 76v/175V Pos: standing >
********.
**M******..
..*******..
....M@***^.
^^^.******.
^M^..******
MM^...***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 475h/475H 74v/175V Pos: standing >
*******..
*M******..
.*******..
...M*@**^..
^^.******..
M^..******.
M^...****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 475h/475H 73v/175V Pos: standing >
******..
M******..
*******..
..M**@*^..
^.******..
^..******.
^...****.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 475h/475H 71v/175V Pos: standing >
*****..
******.. .
******.. .
.M***@^..
.******..
..******.
...****..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -S -W
< 475h/475H 69v/175V Pos: standing >
****...
******.. .
******.. .
*****@.. .
.M****^..
.******..
.******.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 475h/475H 70v/175V Pos: standing >
***... .
*****.. ..
*****.. ..
*****@. ..
*****^.. .
******.. .
******.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 475h/475H 69v/175V Pos: standing >
The Southern Forest Of Lylrstas
Obvious exits: -N -E -S -W
< 475h/475H 67v/175V Pos: standing >
The Forest Of Lylrstas
Obvious exits: -N -E -S -W
< 475h/475H 66v/175V Pos: standing >
The Forest Of Lylrstas
Obvious exits: -N -E -S -W
A brown bear wanders in search of food
There are some tracks heading south.
< 475h/475H 64v/175V Pos: standing >
Before A Wooden Fence
Obvious exits: -N -S
< 475h/475H 64v/175V Pos: standing >
Within The Gates Of Lylrstas
Obvious exits: -N -E -S -W
A cotton tail rabbit hops around the forest.
An apprentice helps stand watch at the gates.
An apprentice helps stand watch at the gates.
An adolescent half-elf carefully watches the gates.
An adolescent half-elf carefully watches the gates.
< 475h/475H 66v/175V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N# -E -W
A half-elf commoner wanders about her daily duties.
A small dog runs around playing with the children
< 475h/475H 65v/175V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N -E
< 475h/475H 65v/175V Pos: standing >
The Inn Of Lylrstas
Obvious exits: -S
A water elemental is here, flowing like a living current.
A water elemental is here, flowing like a living current.
An earth elemental stands here, looking like a living rock.
Grandpa sits having a few, flirting with the barkeep
(Q)The barkeep roams here, her hands constantly wiping on her apron.
< 475h/475H 64v/175V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N -E
< 475h/475H 66v/175V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N# -E -W
A half-elf commoner wanders about her daily duties.
A small dog runs around playing with the children
< 475h/475H 65v/175V Pos: standing >
Ok.
< 475h/475H 68v/175V Pos: standing >
A Small Elven Home
Obvious exits: -S
The corpse of grandma is lying here.
A small dog runs around playing with the children
< 475h/475H 68v/175V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N -E -W
A half-elf commoner wanders about her daily duties.
A small dog runs around playing with the children
< 475h/475H 70v/175V Pos: standing >
Ok.
< 475h/475H 72v/175V Pos: standing >
Within The Gates Of Lylrstas
Obvious exits: -N -E -S -W
An apprentice helps stand watch at the gates.
An apprentice helps stand watch at the gates.
An adolescent half-elf carefully watches the gates.
An adolescent half-elf carefully watches the gates.
< 475h/475H 72v/175V Pos: standing >
A Cobbelstone Road
Obvious exits: -N -E -S
A white marble fountain bubbles refreshing water here. (glowing)
< 475h/475H 71v/175V Pos: standing >
A Cobbelstone Road
Obvious exits: -N -E -S
A squirrel wanders the forest in search of food.
< 475h/475H 72v/175V Pos: standing >
The Lylrstas Bank
Obvious exits: -N -W
A large wooden counter is here, with a sign posted on it.
A half-elf commoner wanders about her daily duties.
Sakthris the banker sits behind the counter,beaming broadly
< 475h/475H 72v/175V Pos: standing >
Your account contains:
581 platinum, 1918 gold, 94 silver, 5 copper coins.
< 475h/475H 81v/175V Pos: standing >
Ok.
You put 0 platinum, 1000 gold, 0 silver, and 0 copper coins into an alligatorskin backpack [poor].
< 475h/475H 83v/175V Pos: standing >
A Cobbelstone Road
Obvious exits: -N -E -S
A squirrel wanders the forest in search of food.
< 475h/475H 82v/175V Pos: standing >
A Cobbelstone Road
Obvious exits: -N -E -S
A white marble fountain bubbles refreshing water here. (glowing)
< 475h/475H 82v/175V Pos: standing >
Within The Gates Of Lylrstas
Obvious exits: -N -E -S -W
An apprentice helps stand watch at the gates.
An apprentice helps stand watch at the gates.
An adolescent half-elf carefully watches the gates.
An adolescent half-elf carefully watches the gates.
< 475h/475H 84v/175V Pos: standing >
A thin guard sings a song to make your heart swell with pride.
< 475h/475H 84v/175V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N# -E -W
A half-elf commoner wanders about her daily duties.
A small dog runs around playing with the children
< 475h/475H 84v/175V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N -E
< 475h/475H 83v/175V Pos: standing >
The Inn Of Lylrstas
Obvious exits: -S
A water elemental is here, flowing like a living current.
A water elemental is here, flowing like a living current.
An earth elemental stands here, looking like a living rock.
Grandpa sits having a few, flirting with the barkeep
(Q)The barkeep roams here, her hands constantly wiping on her apron.
< 475h/475H 83v/175V Pos: standing >
The barkeep sings a song to protect her from the world.
< 475h/475H 86v/175V Pos: standing >
You get a pile of coins from your alligatorskin backpack [poor].
There were: 1000 gold coins.
< 475h/475H 87v/175V Pos: standing >
A Kobold enters from the south.
Grandpa suddenly attacks a Kobold!
Grandpa's impressive punch strikes a Kobold hard.
< 475h/475H 90v/175V Pos: standing >
A water elemental growls at a Kobold.
A Kobold is knocked to the ground by a water elemental's mighty bash!
A water elemental's crush strikes a Kobold.
A water elemental's decent crush wounds a Kobold.
< 475h/475H 95v/175V Pos: standing >
Grandpa misses a Kobold.
Grandpa misses a Kobold.
Grandpa starts casting an offensive spell.
< 475h/475H 98v/175V Pos: standing >
A Kobold misses a water elemental.
< 475h/475H 101v/175V Pos: standing >
An earth elemental growls at a Kobold.
An earth elemental suddenly attacks a Kobold!
An earth elemental's fine crush wounds a Kobold.
< 475h/475H 102v/175V Pos: standing >
A water elemental growls at a Kobold.
A water elemental suddenly attacks a Kobold!
A water elemental's impressive crush strikes a Kobold.
< 475h/475H 103v/175V Pos: standing >
The barkeep sings a song to protect her from the world.
Grandpa completes his spell...
Grandpa utters the words 'eugszr waouq'
Grandpa tries to dispel a Kobold's magic!
And he has some success!
You start chanting...
< 475h/475H 103v/175V Pos: standing >
A water elemental's fine crush wounds a Kobold.
A water elemental's decent crush wounds a Kobold.
A water elemental's impressive crush strikes a Kobold.
< 475h/475H 105v/175V Pos: standing >
Casting: earthen maul *
< 475h/475H 106v/175V Pos: standing >
Grandpa's impressive punch strikes a Kobold very hard.
Grandpa misses a Kobold.
Grandpa starts casting an offensive spell.
< 475h/475H 107v/175V Pos: standing >
You complete your spell...
[Damage: 76 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
< 475h/475H 108v/175V Pos: standing >
A water elemental dodges a Kobold's attack.
< 475h/475H 109v/175V Pos: standing >
You start chanting...
A Kobold clambers to his feet.
< 475h/475H 111v/175V Pos: standing >
A Kobold starts casting an offensive spell.
< 475h/475H 111v/175V Pos: standing >
Grandpa completes his spell...
Grandpa utters the word 'euguihzofahz'
Grandpa sends a bright green ray of light streaking towards a Kobold!
Grandpa cackles as his disintegration ray strikes a Kobold hard!
< 475h/475H 112v/175V Pos: standing >
A water elemental misses a Kobold.
A water elemental's fine crush strikes a Kobold hard.
A water elemental misses a Kobold.
A water elemental whacks a Kobold in the side with a sound kick.
A Kobold dodges an earth elemental's attack.
A Kobold dodges an earth elemental's attack.
An earth elemental's decent crush strikes a Kobold.
< 475h/475H 112v/175V Pos: standing >
Casting: earthen maul *
< 475h/475H 113v/175V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH! That really did HURT!
< 389h/475H 114v/175V Pos: standing >
A water elemental's decent crush strikes a Kobold.
A water elemental's crush strikes a Kobold.
A water elemental's decent crush strikes a Kobold.
A water elemental almost sweeps a Kobold off of his feet with a well placed leg sweep.
< 389h/475H 114v/175V Pos: standing >
You complete your spell...
[Damage: 69 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
A Kobold is mortally wounded, and will die soon, if not aided.
A Kobold's some boots of forest running [superior] cracks from the bombardment of earth.
< 390h/475H 115v/175V Pos: standing >
You start chanting...
< 395h/475H 118v/175V Pos: standing >
The barkeep sings a song to protect her from the world.
Casting: earthen maul *
< 399h/475H 120v/175V Pos: standing >
You complete your spell...
[Damage: 7 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
A Kobold's crystalline tower shield is smashed to bits by rocks and debris!
A Kobold's superior ivory bodycloak is smashed to bits by rocks and debris!
A Kobold's tarnished bronze ring is smashed to bits by rocks and debris!
A Kobold's sparkling rubber belt is smashed to bits by rocks and debris!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!