<worn on body> a suit of leather armor
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<primary weapon> a small wooden mace
<worn on legs> some deep brown cloth pants
<worn on feet> a pair of sturdy leather boots
A zarbon parries your futile lunge at him.
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: few wounds >
You start chanting...
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: few wounds >
A zarbon misses you.
A zarbon misses you.
A zarbon misses you.
A zarbon misses you.
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: few wounds >
You complete your spell...
Your spell flows around a zarbon, leaving him unharmed!
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: few wounds >
You start chanting...
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: few wounds >
You complete your spell...
You grin as your opponent is engulfed in flames!
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: nasty wounds >
You start chanting...
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: nasty wounds >
You complete your spell...
You grin as your opponent is engulfed in flames!
A zarbon is stunned!
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: bleeding, close to death >
You dodge a zarbon's vicious attack.
A zarbon misses you.
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: bleeding, close to death >
You start chanting...
< 136h/143H 117v/120V Pos: standing >
< T: Saertus TP: sta TC:few scratches E: zarbon sta EP: bleeding, close to death >
You complete your spell...
You grin as your opponent is engulfed in flames!
A zarbon is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a zarbon.
< 136h/143H 117v/120V Pos: standing >
You get a barbed scimitar [poor] from the corpse of a zarbon.
You get a barbed scimitar [poor] from the corpse of a zarbon.
You get a few coins from the corpse of a zarbon.
There were: 2 gold coins, 5 silver coins, 10 copper coins.
< 136h/143H 117v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 137h/143H 120v/120V Pos: standing >
You need at least one free hand to wield anything.
< 137h/143H 120v/120V Pos: standing >
You are using:
<worn on head> a cap made of decaying matter
<worn on body> a suit of leather armor
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<primary weapon> a small wooden mace
<worn on legs> some deep brown cloth pants
<worn on feet> a pair of sturdy leather boots
< 138h/143H 120v/120V Pos: standing >
You have just begun the trek to your next level!
< 138h/143H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 139h/143H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 7 of 7
3rd circle: 0 of 6 ( 87 seconds)
4th circle: 2 of 5 ( 51 seconds)
5th circle: 4 of 4
< 139h/143H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 142h/143H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 7 of 7
3rd circle: 0 of 6 ( 87 seconds)
4th circle: 3 of 5 ( 34 seconds)
5th circle: 4 of 4
< 143h/143H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 143h/143H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 143h/143H 120v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 143h/143H 120v/120V Pos: standing >
< 143h/143H 120v/120V Pos: standing >
You are already awake...
< 143h/143H 120v/120V Pos: standing >
You are already standing.
< 143h/143H 120v/120V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E
The corpse of a zarbon is lying here.
< 143h/143H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 7 of 7
3rd circle: 1 of 6 ( 72 seconds)
4th circle: 5 of 5
5th circle: 4 of 4
< 143h/143H 120v/120V Pos: standing >
Autosaving...
< 143h/143H 120v/120V Pos: standing >
You are already awake...
< 143h/143H 120v/120V Pos: standing >
You are already standing.
< 143h/143H 120v/120V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E
The corpse of a zarbon is lying here.
< 143h/143H 120v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -S -W
< 143h/143H 119v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
A spore ball hovers in the air.
< 143h/143H 118v/120V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E
< 143h/143H 118v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 143h/143H 119v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
A spore ball hovers in the air.
< 143h/143H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
< 143h/143H 117v/120V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E
< 143h/143H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
< 143h/143H 118v/120V Pos: standing >
Outside the Reading Rooms
Obvious exits: -N -E -S
A gentle rothe chews some cud.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
Draknah, the great drow conjurer, stands here.
< 143h/143H 118v/120V Pos: standing >
Reading Room
Obvious exits: -N -W
Before you stands a huge board containing news and feedback.
< 143h/143H 119v/120V Pos: standing >
The world is deathly silent, and no noise forms...
< 143h/143H 119v/120V Pos: standing >
Reading Room
Obvious exits: -N -W
Before you stands a huge board containing news and feedback.
< 143h/143H 119v/120V Pos: standing >
Outside the Reading Rooms
Obvious exits: -N -E -S
A gentle rothe chews some cud.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
Draknah, the great drow conjurer, stands here.
< 143h/143H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S
< 143h/143H 117v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -W
< 143h/143H 116v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
< 143h/143H 116v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 143h/143H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
< 143h/143H 118v/120V Pos: standing >
Southeast Corner of the Rothe Pasture
Obvious exits: -N -E -S -W
A svirfneblin slave is working here.
< 143h/143H 116v/120V Pos: standing >
Edge of the Llzazan Mushroom Groves
Obvious exits: -N -S -W
< 143h/143H 115v/120V Pos: standing >
The Llzazan Mushroom Grove on the Lakeshore
Obvious exits: -N -S -W
< 143h/143H 114v/120V Pos: standing >
Mushroom Grove at the East End of the Lake
Obvious exits: -N -S -W
< 143h/143H 113v/120V Pos: standing >
Southeast Corner of the Great Llzazan Cavern.
Obvious exits: -N -W
< 143h/143H 113v/120V Pos: standing >
Mushroom Grove at the South End of The Lake
Obvious exits: -N -E -W
A gentle rothe chews some cud.
< 143h/143H 113v/120V Pos: standing >
The Great LLzazan Mushroom Grove
Obvious exits: -N -E -W
< 143h/143H 113v/120V Pos: standing >
The Llzazan Mushroom Grove
Obvious exits: -N -E
A svirfneblin slave is working here.
< 143h/143H 112v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
Fallen Mushrooms
Obvious exits: -N -E -S
< 143h/143H 113v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 143h/143H 113v/120V Pos: standing >
The Llzazan Mushroom Groves at the Lakeshore
Obvious exits: -N -E -S -W
< 143h/143H 112v/120V Pos: standing >
Heart of the Llzazan Mushroom Groves.
Obvious exits: -N -E -W
A svirfneblin slave is working here.
A hideous creature crawls up to you on its ribcage.
A zarbon suddenly attacks YOU!
A zarbon misses you.
< 143h/143H 111v/120V Pos: standing >
< T: Saertus TP: sta TC:excellent E: zarbon sta EP: excellent >
A svrifneblin slave leaves north.
< 143h/143H 112v/120V Pos: standing >
< T: Saertus TP: sta TC:excellent E: zarbon sta EP: excellent >
You start chanting...
< 143h/143H 112v/120V Pos: standing >
< T: Saertus TP: sta TC:excellent E: zarbon sta EP: excellent >
You complete your spell...
A zarbon screams in pain as your acid blast burns him.
< 143h/143H 112v/120V Pos: standing >
< T: Saertus TP: sta TC:excellent E: zarbon sta EP: pretty hurt >
You miss a zarbon.
A zarbon dodges your futile attack.
< 143h/143H 112v/120V Pos: standing >
< T: Saertus TP: sta TC:excellent E: zarbon sta EP: pretty hurt >
A zarbon misses you.
A zarbon misses you.
< 143h/143H 112v/120V Pos: standing >
< T: Saertus TP: sta TC:excellent E: zarbon sta EP: pretty hurt >
You start chanting...
< 143h/143H 112v/120V Pos: standing >
< T: Saertus TP: sta TC:excellent E: zarbon sta EP: pretty hurt >
You complete your spell...
A zarbon screams in pain as your acid blast burns him.
A zarbon is dead! R.I.P.
You receive your share of experience.
The last gasps of a zarbon cause a sickening chill to run up your spine.
< 143h/143H 112v/120V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is close by to your north.
A gentle rothe who is rather far off to your west.
< 143h/143H 112v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 143h/143H 112v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 143h/143H 112v/120V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is close by to your north.
A gentle rothe who is rather far off to your west.
< 143h/143H 112v/120V Pos: standing >
Heart of the Llzazan Mushroom Groves.
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of a zarbon is lying here.
< 143h/143H 112v/120V Pos: standing >
The Llzazan Mushroom Groves
Obvious exits: -N -E -W
< 143h/143H 110v/120V Pos: standing >
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A small leather-bound book lies here.
< 143h/143H 109v/120V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A svrifneblin slave who is rather far off to your north.
A gentle rothe who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A svrifneblin slave who is in the distance to your north.
A young zarbonite who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A baby purple worm who is rather far off to your south.
A gentle rothe who is not far off to your west.
< 143h/143H 112v/120V Pos: standing >
M
MMMMMM ,,
,MMMM^MMMMM
,,M..@.MM,M
MM..M...M,M
M.o....MM
.MoMo...
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 115v/120V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is rather far off to your north.
A svrifneblin slave who is in the distance to your north.
A gentle rothe who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A svrifneblin slave who is almost out of sight to your north.
A young zarbonite who is almost out of sight to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A baby purple worm who is a brief walk away to your south.
A large purple worm who is a brief walk away to your west.
< 143h/143H 117v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 143h/143H 118v/120V Pos: standing >
MMMMM ,,
,MMMM^MMMMM
,,M....MM,M
MM..M@..M,M
M.o....MM
.MoMo...M
.....o.M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 118v/120V Pos: standing >
MMMM ,,
MMMM^MMMMM
,M....MM,M
M..M.@.M,M
M.o....MM
.MoMo...M
.....M.MM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 116v/120V Pos: standing >
MMM ,,
MMM^MMMMM
M....MM,M
..M..@,MM
M.o....MM
.MoMo...M
....M.MM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 115v/120V Pos: standing >
MM^MMMMM
M....MM,M
..M...,MM
M.o..@.MM
.MoMo...M
.....M.MM
M..Mo..M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 113v/120V Pos: standing >
....MM,M
..M...,MM
M.o....MM
.MoMo@..M
.....M.MM
MM..Mo..M
M.oM..
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 112v/120V Pos: standing >
...MM,M
.M...,MM
Mo....MM
MoMo.@.M
....M.MM
M..Mo..M
.oM..
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 110v/120V Pos: standing >
Pardon?
< 143h/143H 112v/120V Pos: standing >
You quickly scan the area.
A baby purple worm who is a brief walk away to your west.
A large myconid who is in the distance to your west.
< 143h/143H 113v/120V Pos: standing >
M...,MM
Mo....MM
MoMo...M
....M@MM
M..Mo..M
M.oo..
..M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 117v/120V Pos: standing >
o....MM
MoMo...M
....M.MM
M..Mo@.M
M.oo..
...M
.
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 115v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 143h/143H 117v/120V Pos: standing >
....MM
oMo...M
...M.MM
.Moo.@M
.oo..
..M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -W
< 143h/143H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 143h/143H 116v/120V Pos: standing >
o....MM
MoMo...M
....M.MM
M.Moo@.M
M.oo..
...M
.
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 114v/120V Pos: standing >
oMo...M
....M.MM
M.Moo..M
M.oo.@
...M
..
M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -W
< 143h/143H 112v/120V Pos: standing >
MoMo...M
.....M.MM
MM.Moo..M
.M.oo@.
M...M
M..
.M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -W
< 143h/143H 112v/120V Pos: standing >
oMo...M
....M.MM
M.Moo..M
M.oo.@
...M
..
M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -W
< 143h/143H 111v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 143h/143H 111v/120V Pos: standing >
MoMo...M
.....M.MM
MM.Moo..M
.M.oo@.
..M.M
M..
.M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -W
< 143h/143H 110v/120V Pos: standing >
.MoMo...M
.....M.MM
MMM.Moo..M
,.M.o@..
...M.M
oM..
..M
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 143h/143H 108v/120V Pos: standing >
.....M.MM
MMM.Moo..M
,.MMoo..
.....@
oM..
M..M
M.M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -W
A mammoth rothe towers above the grazing fields.
< 143h/143H 107v/120V Pos: standing >
...M.M.M
MMM..oo..M
,,.M.oo..
M....@M
.oM..
.M..M
o.MM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -W
< 143h/143H 107v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 143h/143H 107v/120V Pos: standing >
...M.M.
, MMM..oo..
,,,.M.oo..
MM...@.M
M.oM.M
..M..M
.o.MM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 143h/143H 106v/120V Pos: standing >
MMM..oo.
,,,.M.oo..
MM.....M
M.oM.@
..M..M
..o.MM
M..MM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -S -W
An elven scout is standing here, busy with his own matters.
< 143h/143H 104v/120V Pos: standing >
The cavern wall is too steep to climb!
< 143h/143H 106v/120V Pos: standing >
An elven scout's slash strikes you very hard.
OUCH! That really did HURT!
< 126h/143H 106v/120V Pos: standing >
< T: Saertus TP: sta TC: small wounds E: an elven scout sta EP: excellent >
An elven scout dances an acrobatic maneuver in battle, tripping you.
< 126h/143H 106v/120V Pos: sitting >
< T: Saertus TP: sit TC: small wounds E: an elven scout sta EP: excellent >
An elven scout's impressive slash strikes you very hard.
OUCH! That really did HURT!
An elven scout's impressive slash strikes you very hard.
OUCH! That really did HURT!
An elven scout's pierce seriously wounds you.
OUCH! That really did HURT!
An elven scout's slash seriously wounds you.
OUCH! That really did HURT!
< 49h/143H 106v/120V Pos: sitting >
< T: Saertus TP: sit TC: nasty wounds E: an elven scout sta EP: excellent >
An elven scout parries your futile lunge at him.
An elven scout parries your futile lunge at him.
< 49h/143H 106v/120V Pos: sitting >
< T: Saertus TP: sit TC: nasty wounds E: an elven scout sta EP: excellent >
An elven scout's powerful slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
An elven scout's impressive pierce causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An elven scout's slash hits you.
Your cap made of decaying matter was completely destroyed by the massive blow!