<worn on head> an imp-skull cap (humming)
<worn in ear> a delicate nipple ring (glowing)
<worn on face> a jeweled ruby veil
<worn around neck> a lost token of the mines of Khul'Lor
<worn around neck> a lost token of the mines of Khul'Lor
<worn on body> a pitch black bodycloak (glowing)
<worn as quiver> a messenger bag embroidered with mystical sigils (glowing) [85%]
<worn about waist> the sacred braid of Lady Sklera [poor] with a strange dark bloodstone (glowing)
<worn on belt buckle>the codex of the muse of dreams [poor]
<attached to belt> a spell tome of putrified zombie skin [80%]
<worn on arms> some mysterious sleeves
<held as shield> a shield of dragonbone [87%]
<worn on hands> a living matrix
<worn on finger> a silver ring embossed with a cresent moon
<worn on finger> a silver ring encrusted with a black sapphire (humming)
<primary weapon> a staff of power
<worn on legs> some mysterious leggings
<worn on feet> some mysterious boots
Goonda trots in from the south.
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Caravel Titan floats here.
The Yacht Lysithea floats here.
The Sloop ThE D-EVIL floats here.
The Sloop No Goods Here floats here.
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
Goonda boards the Caravel Titan.
Aboard the Caravel Titan
Obvious exits: -N -E -W
Goonda comes aboard.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
On the Bridge of the Caravel Titan
Obvious exits: -N -E -S -W
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
Aboard the Caravel Titan
Obvious exits: -S
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
On the Bridge of the Caravel Titan
Obvious exits: -N -E -S -W
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 536h/536H 100v/100V Pos: standing >
Name: Titan
-========================================================================-
Captain: Lielz Frags: 256 Status: DOCKED ID[**]
53/53 Speed Range: 0-68 Crew: Sarmiz'Duul Scallywags
Weight: 200,000 Rugged Helmsman
|| Load: 23/100 Experienced Canoneer
/..\ Passengers: 2/10 Dock Carpenter
/.26.\
/..--..\ Num Name Position Ammo Status
|..26..| [ 0] Large Catapult Forward 12 Ready
|......| 110 [ 1] Diplomat's Flag Ready
\__..__/ --- [ 2] Small Ballistae Port 60 Ready
|..||..|/110 [ 3] Small Ballistae Port 60 Ready
|....../
|...../|
|..../.|
66 |33./33| 66
--- |--/\--| ---
66 |33\/33| 66
|......|
|__||__|
/......\
|......|
|..16..|
|..--..|
|..16..|
\______/ Set Heading: 270 Set Speed: 0 Crew Stamina: 600
Heading: 270 Speed: 0 Repair Stock: 200
33/33
< 536h/536H 100v/100V Pos: standing >
Current crew: Sarmiz'Duul Scallywags
Rugged Helmsman
Experienced Canoneer
Dock Carpenter
Deck skill: 206 (+2)
Guns skill: 172 (+1)
Repair skill: 165 (+1)
Stamina: 600/600
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 536h/536H 100v/100V Pos: standing >
The Dock
Obvious exits: -N -S
The Caravel Titan floats here.
The Yacht Lysithea floats here.
The Sloop ThE D-EVIL floats here.
The Sloop No Goods Here floats here.
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Argo's head. (Illuminating)
< 536h/536H 100v/100V Pos: standing >
The Dock
Obvious exits: -N -S
The Caravel Titan floats here.
The Yacht Lysithea floats here.
The Sloop ThE D-EVIL floats here.
The Sloop No Goods Here floats here.
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Argo's head. (Illuminating)
Goonda disembarks this ship.
<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Caravel Titan floats here.
The Yacht Lysithea floats here.
The Sloop ThE D-EVIL floats here.
The Sloop No Goods Here floats here.
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Argo's head. (Illuminating)
Goonda disembarks from the Caravel Titan.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
You do not see that here.
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
Goonda trots in from the south.
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
Goonda trots west.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Argo trots in from the east.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
You do not see that here.
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A commoner who is not far off to your east.
A member of the regular guard who is close by to your west.
< 536h/536H 100v/100V Pos: standing >
Goonda closes the gate.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A commoner who is not far off to your east.
A member of the regular guard who is close by to your west.
Goonda trots west.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Goonda trots in from the east.
Argo trots in from the east.
< 536h/536H 100v/100V Pos: standing >
Goonda trots west.
<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
Argo trots in from the east.
< 536h/536H 100v/100V Pos: standing >
Goonda trots west.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S
Argo trots in from the east.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A retired soldier who is a brief walk away to your north.
A half-orc mercenary who is in the distance to your north.
A retired soldier who is in the distance to your north.
A member of the regular guard who is not far off to your east.
A commoner who is in the distance to your east.
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Goonda trots in from the south.
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Goonda trots in from the south.
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is not far off to your south.
A retired soldier who is not far off to your south.
A commoner who is rather far off to your south.
A commoner who is rather far off to your south.
A retired soldier who is rather far off to your south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Goonda trots in from the south.
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A sightless bogwyrm who is in the distance to your north.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>
Goonda trots in from the south.
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A sightless bogwyrm who is rather far off to your north.
A retired soldier who is close by to your south.
< 536h/536H 100v/100V Pos: standing >
A retired soldier enters from the south.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A sightless bogwyrm who is rather far off to your north.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is a brief walk away to your south.
A commoner who is in the distance to your south.
A commoner who is in the distance to your south.
A retired soldier who is in the distance to your south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is not far off to your south.
A commoner who is rather far off to your south.
A commoner who is rather far off to your south.
A retired soldier who is rather far off to your south.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is not far off to your south.
A commoner who is rather far off to your south.
A commoner who is rather far off to your south.
A retired soldier who is rather far off to your south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is rather far off to your east.
A retired soldier who is in the distance to your east.
A half-orc mercenary who is close by to your south.
A commoner who is a brief walk away to your south.
A commoner who is a brief walk away to your south.
A retired soldier who is a brief walk away to your south.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is rather far off to your east.
A retired soldier who is in the distance to your east.
A half-orc mercenary who is close by to your south.
A commoner who is a brief walk away to your south.
A commoner who is a brief walk away to your south.
A retired soldier who is a brief walk away to your south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Goonda trots in from the north.
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
Aria who is a brief walk away to your east.
A commoner who is not far off to your south.
A commoner who is not far off to your south.
A retired soldier who is not far off to your south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your north.
A half-orc mercenary who is close by to your east.
A commoner who is a brief walk away to your east.
A commoner who is close by to your south.
A commoner who is close by to your south.
A retired soldier who is close by to your south.
Savenge who is close by to your west.
A Githyanki who is not far off to your west.
A Troll who is not far off to your west.
A Troll who is not far off to your west.
A Drow Elf who is not far off to your west.
A Kobold who is not far off to your west.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
Goonda trots south.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Goonda trots in from the north.
Argo trots in from the north.
< 536h/536H 100v/100V Pos: standing >
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.
< 536h/536H 100v/100V Pos: standing >
Goonda trots north.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Argo trots in from the south.
< 536h/536H 100v/100V Pos: standing >
Goonda trots west.
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
Goonda trots in from the east.
Argo trots in from the east.
< 536h/536H 100v/100V Pos: standing >
Goonda trots west.
<map>
Zone: Sarmiz'Duul.
Room: Tangwystl's Leather Goods
</map>
Goonda trots in from the east.
Argo trots in from the east.
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
As Goonda strikes a Drow Elf, he smiles as Goonda tears his flesh!
A Drow Elf is knocked to the ground by Goonda's skillful bash!
< 536h/536H 100v/100V Pos: standing >
< 536h/536H 100v/100V Pos: standing >
A Kobold starts casting an offensive spell called 'fireball'.
< 536h/536H 100v/100V Pos: standing >
Goonda parries a Drow Elf's lunge at him.
A Drow Elf misses Goonda.
Goonda parries a Drow Elf's lunge at him.
A Githyanki leaves east.
< 536h/536H 100v/100V Pos: standing >
Argo starts casting an offensive spell.
< 536h/536H 100v/100V Pos: standing >
A Troll starts casting an offensive spell.
< 536h/536H 100v/100V Pos: standing >
You stop riding Goonda.
< 536h/536H 100v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'yufzbarr'
A Kobold smirks as his fireball explodes into the face of Argo.
You start chanting...
< 536h/536H 100v/100V Pos: standing >
Goonda's fine slash strikes a Drow Elf.
As Goonda strikes a Drow Elf, he smiles as Goonda tears his flesh!
Goonda's slash strikes a Drow Elf.
As Goonda strikes a Drow Elf, he smiles as Goonda tears his flesh!
Goonda's powerful slash strikes a Drow Elf very hard.
As Goonda strikes a Drow Elf, he smiles as Goonda tears his flesh!
< 536h/536H 100v/100V Pos: standing >
A Githyanki enters from the east.
< 536h/536H 100v/100V Pos: standing >
You complete your spell...
[Damage: 188 ] Your giant fist of force causes a Drow Elf to stagger in agony!
Argo completes his spell...
Argo utters the words 'zabrahpunso wkadar'
Argo causes the ground to reach up in a fist!
A Drow Elf's blue longsword [superior] is smashed to bits by rocks and debris!
A Drow Elf's fine marble short sword is smashed to bits by rocks and debris!
A Drow Elf's superior gold amulet is smashed to bits by rocks and debris!
A Drow Elf's misshaped rubber ring is smashed to bits by rocks and debris!
A Drow Elf's some tarnished granite leggings is smashed to bits by rocks and debris!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!