The death of [36 Necrolyte] Aikii -=Denizens of Lloth=- (Drow Elf)

in The Swamp of the Clavikord

from the perspective of [35 Brigand] Gruul -= Tharnadian Mercenaries =- (Barbarian)

<worn as a badge>    a small diamond tattoo
<worn on head>       a pair of devil horns [superior]
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a dangling dragon earring [superior] (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a Tukluk spirit mask
<worn around neck>   an amulet of petrified dragon eyes of regeneration
<worn around neck>   an amulet of discord (magic)
<worn on body>       the platemail of the barbarians (magic)
<worn about body>    a cloak of storm winds
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   an ice girdle (magic)
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a hand-carved yo-yo
<attached to belt>   a celestial ribbon (magic) (illuminating)
<worn on arms>       two marbled coiling serpents [superior] (magic)
<worn around wrist>  a blood inscribed bracer [superior] (magic)
<worn around wrist>  a bracelet of purple mist [poor]
<worn on hands>      the skinned hands of a troll [superior]
<worn on finger>     a band of the winds
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<primary weapon>     a gladiators blade [poor] with a strange black stone (magic) (glowing)
<secondary weapon>   a blue thrusting needle (glowing)
<worn on legs>       some gladiators leg plates [superior] (magic) (glowing)
<worn on feet>       some spurred blood crystal boots with a strange dark bloodstone (magic)

 *.^^*@**M**  
 *^.M.******  
 ***.******M  
  *****M***   

< 765h/765H 206v/206V Pos: sitting >

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *.*M*M***    
 .M^.**M***   
 *.^^*@**M**  
 *^.M.******  
 ***.******M  
  *****M***   

< 765h/765H 206v/206V Pos: sitting >
Autosaving...

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *.*M*M***    
 .M^.******   
 *.^^*@M*M**  
 *^.M.******  
 ***.*******  
  *****M***   

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *.*M*M***    
 .M^.******   
 *.^^*@M*M**  
 *^.M.******  
 ***.*******  
  *****M**M   

< 765h/765H 206v/206V Pos: sitting >

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *.*M*M***    
 .M^.******   
 *.^^*@M*M**  
 *^.M.******  
 ***.*******  
  *****M**M   

< 765h/765H 206v/206V Pos: sitting >

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *.*M*M***    
 .M^.******   
 *.^^*@M**M*  
 *^.M.******  
 ***.*******  
  *****M**M   

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *.*M*M***    
 .M^.******   
 *.^^*@M**M*  
 *^.M.******  
 ***.**M****  
  ********M   

< 765h/765H 206v/206V Pos: sitting >

< 765h/765H 206v/206V Pos: sitting >
It's raining pretty hard.
  *******     
 *.*M*M***    
 .M^.******   
 *.^^*@M**M*  
 *^M^.******  
 ***.**M****  
  ********M   

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *.*M*M***    
 .M^.******   
 *.^^*@M**M*  
 *^M^.******  
 ***.**M****  
  ********M   

< 765h/765H 206v/206V Pos: sitting >

< 765h/765H 206v/206V Pos: sitting >

		Score information for Gruul

Level: 35   Race: Barbarian   Class: Mercenary / Brigand Sex: Male
Hit points: 765(765)  Moves: 206(206)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Sitting around, resting.
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Low Circle spells
Enchantments:   Fly Haste Sneaking
Herbs:          Medicus
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points:  351 


< 765h/765H 206v/206V Pos: sitting >
  *******     
 *M*M*M***    
 .^^.******   
 *.^^*@M**M*  
 *^M^.******  
 ***.**M****  
  ********M   

< 765h/765H 206v/206V Pos: sitting >

< 765h/765H 206v/206V Pos: sitting >
  *******     
 *M*M*M***    
 .^^.******   
 *.^^*@M**M*  
 *^.M.******  
 ***.**M****  
  ********M   

< 765h/765H 206v/206V Pos: sitting >
   ******       
  ********      
 **M*M*M***     
 *.^^.******    
 **.^^*@M**M**  
 **^.M.*******  
 ****.*M*****M  
  *********M*   
   .********    

< 765h/765H 206v/206V Pos: sitting >

		Score information for Gruul

Level: 35   Race: Barbarian   Class: Mercenary / Brigand Sex: Male
Hit points: 765(765)  Moves: 206(206)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Sitting around, resting.
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Low Circle spells
Enchantments:   Fly Haste Sneaking
Herbs:          Medicus
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points:  351 


< 765h/765H 206v/206V Pos: sitting >

< 765h/765H 206v/206V Pos: sitting >
   ******       
  ********      
 **M*M*M***     
 *.^^.******    
 **.^^*@M**M**  
 **^.M.*******  
 ****.*M*****M  
  *********M*   
   .********    

< 765h/765H 206v/206V Pos: sitting >
   ******       
  ********      
 *M.*M*M***     
 *.^^.******    
 **.^^*@M**M**  
 **^.M.*******  
 ****.*M*****M  
  *********M*   
   .********    

< 765h/765H 206v/206V Pos: sitting >
   ******       
  ********      
 *M.*M*M***     
 *.^^.******    
 **.^^*@M**M**  
 **^.M.*******  
 ****.*M******  
  *********M*   
   .********    

< 765h/765H 206v/206V Pos: sitting >
You clamber to your feet.

< 765h/765H 206v/206V Pos: standing >
   *******      
  *********     
 **M.*M*M***    
 **.^^.******   
 ***.^^@*M**M*  
 ***^.M.******  
 .****.*M*****  
  .*********M   
   ..*******    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 765h/765H 204v/206V Pos: standing >
   ********     
  *M.*M*M***    
 **.^^.******   
 ***.^^**M**M*  
 ***^.M@******  
 .****.*M*****  
 ..*********M*  
  ^..********   
   .^.******    
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W

< 765h/765H 202v/206V Pos: standing >
   M.*M*M***    
  *.^^.******   
 ***.^^**M**M*  
 ***^.M.******  
 .****.@M*****  
 ..*********M*  
 .^..*********  
  M.^.*******   
   ^....***M    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 765h/765H 200v/206V Pos: standing >
   *M.*M*M**    
  **.^^.*****   
 .***.^^**M**M  
 M***^.M.*****  
 ..****@*M****  
 ...*********M  
 ^.^..********  
  .M.^.******   
   ^^....***    
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W

< 765h/765H 198v/206V Pos: standing >
   **M.*M*M*    
  ***.^^.****   
 ^.***.^^**M**  
 .M***^.M.****  
 ^..***@.*M***  
 ^...*********  
 M^.^..*******  
  M.M.^.*****   
   M^^....**    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 765h/765H 196v/206V Pos: standing >
   *********    
  ***M.*M*M**   
 .***.^^.*****  
 ^.***.^^**M**  
 .M***^@M.****  
 ^..****.*M***  
 ^...*********  
  ^.^..******   
   .M.^.****    
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W

< 765h/765H 194v/206V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Trail Leading into a Swamp
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Trail Leading into a Swamp
</map>
A Trail Leading into a Swamp
Obvious exits: -N -S
A large wormrotted sign juts from the moist earth.
A huge troll guardian prevents passage to the unwelcome.(Red Aura)

< 765h/765H 193v/206V Pos: standing >
You quickly scan the area.
A zombie who is close by to your north.
A conclave of shadows who is close by to your north.
A Drow Elf who is close by to your north.
A zombie who is not far off to your north.
A zombie who is a brief walk away to your north.
An orc anti-paladin who is a brief walk away to your north.
A conclave of shadows who is rather far off to your north.
A conclave of shadows who is rather far off to your north.
An orc anti-paladin who is rather far off to your north.
A conclave of shadows who is rather far off to your north.
A conclave of shadows who is in the distance to your north.

< 765h/765H 193v/206V Pos: standing >

< 765h/765H 193v/206V Pos: standing >
You quickly scan the area.
A zombie who is close by to your north.
A conclave of shadows who is close by to your north.
A zombie who is not far off to your north.
A zombie who is a brief walk away to your north.
A conclave of shadows who is rather far off to your north.
A conclave of shadows who is rather far off to your north.
An orc anti-paladin who is rather far off to your north.

< 765h/765H 198v/206V Pos: standing >
You quickly scan the area.
A zombie who is close by to your north.
A conclave of shadows who is close by to your north.
A Drow Elf who is close by to your north.
A zombie who is not far off to your north.
A conclave of shadows who is rather far off to your north.
An orc anti-paladin who is rather far off to your north.
A conclave of shadows who is rather far off to your north.

< 765h/765H 199v/206V Pos: standing >
You quickly scan the area.
A zombie who is close by to your north.
A conclave of shadows who is close by to your north.
A Drow Elf who is close by to your north.
A zombie who is not far off to your north.
A zombie who is a brief walk away to your north.
A conclave of shadows who is rather far off to your north.
An orc anti-paladin who is rather far off to your north.
A conclave of shadows who is rather far off to your north.
A conclave of shadows who is in the distance to your north.

< 765h/765H 200v/206V Pos: standing >

< 765h/765H 200v/206V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a feral dire wolf is lying here.
A zombie strolls about, looking for corpses to feast upon.(Red Aura)
Shadows swim through the ether, evil and unsought.(Red Aura)
A globe of darkness floats near a conclave of shadows's head.
A Drow Elf (medium)  -=Denizens of Lloth=- stands, floating here.(Red Aura)

< 765h/765H 199v/206V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 17 ] A Drow Elf makes a strange sound as you place a blue thrusting needle in his back.

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 A zombie leaves north.

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 A Drow Elf attacks you. [0 Hits]

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 You are already crazy, go away.

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 
< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 You tackle a Drow Elf square in the chest knocking the wind out of him!

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 [Damage: 20 ] [Damage: 19 ] [Damage: 20 ] [Damage: 20 ] You attack a Drow Elf. [4 Hits]

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A Drow Elf attacks you. [0 Hits]

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 [Damage: 16 ] [Damage: 15 ] You attack a Drow Elf. [2 Hits]

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 With superb grace and ease, you intercept a Drow Elf's attack with blue thrusting needle and counter-attack!
[Damage: 17 ] A gladiators blade [poor] with a strange black stone slices through the air with incredible ease!
A Drow Elf attacks you. [0 Hits]

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A Drow Elf clambers to his feet.
You are already crazy, go away.

< 765h/765H 199v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 765h/765H 199v/206V Pos: standing >
Headbutt whom?

< 765h/765H 199v/206V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
A Drow Elf (medium)  -=Denizens of Lloth=- stands, floating here.(Red Aura)
A zombie strolls about, looking for corpses to feast upon.(Red Aura)
A zombie strolls about, looking for corpses to feast upon.(Red Aura)

< 765h/765H 197v/206V Pos: standing >
[Damage: 12 ] 
< 765h/765H 197v/206V Pos: standing >
< T: Gruul TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves west.

< 765h/765H 197v/206V Pos: standing >
You are already crazy, go away.

< 765h/765H 197v/206V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
A conclave of shadows who is not far off to your north.
An orc anti-paladin who is not far off to your north.
A conclave of shadows who is a brief walk away to your north.
A battle-scarred troll who is a brief walk away to your north.
The Incarnate of Mischief who is rather far off to your north.
A battle-scarred troll who is in the distance to your north.
A conclave of shadows who is in the distance to your north.
A feral dire wolf who is in the distance to your north.
A battle-scarred troll who is in the distance to your north.
A battle-scarred troll who is close by to your east.
The swamp wight of the Clavikord who is close by to your east.
A huge skeleton who is not far off to your east.
A battle-scarred troll who is a brief walk away to your east.
The Incarnate of Air who is a brief walk away to your east.
An orc anti-paladin who is a brief walk away to your east.
A conclave of shadows who is close by to your south.
Mukrok, the guardian troll who is not far off to your south.
The stork who is a brief walk away to your south.
A Drow Elf who is close by to your west.
A zombie who is close by to your west.
A conclave of shadows who is not far off to your west.
An orc anti-paladin who is a brief walk away to your west.
A huge skeleton who is a brief walk away to your west.

< 765h/765H 197v/206V Pos: standing >
Backstab who?

< 765h/765H 197v/206V Pos: standing >
You are already crazy, go away.

< 765h/765H 197v/206V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
A zombie strolls about, looking for corpses to feast upon.(Red Aura)

< 765h/765H 195v/206V Pos: standing >
Backstab who?

< 765h/765H 195v/206V Pos: standing >
You are already crazy, go away.

< 765h/765H 195v/206V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Shadows swim through the ether, evil and unsought.(Red Aura)
A globe of darkness floats near a conclave of shadows's head.

< 765h/765H 193v/206V Pos: standing >
Backstab who?

< 765h/765H 193v/206V Pos: standing >
You are already crazy, go away.

< 765h/765H 194v/206V Pos: standing >

< 765h/765H 194v/206V Pos: standing >
You quickly scan the area.
A feral dire wolf who is not far off to your north.
A Drow Elf who is not far off to your north.
A huge skeleton who is not far off to your north.
A zombie who is a brief walk away to your north.
A conclave of shadows who is rather far off to your north.
An orc anti-paladin who is rather far off to your north.
A zombie who is close by to your east.
A feral dire wolf who is not far off to your east.
A zombie who is not far off to your east.
A zombie who is not far off to your east.
A battle-scarred troll who is a brief walk away to your east.
The swamp wight of the Clavikord who is a brief walk away to your east.
A huge skeleton who is rather far off to your east.
A battle-scarred troll who is in the distance to your east.
An orc anti-paladin who is in the distance to your east.
An orc anti-paladin who is close by to your south.
An orc anti-paladin who is close by to your west.
A huge skeleton who is close by to your west.

< 765h/765H 194v/206V Pos: standing >
You quickly scan the area.
A feral dire wolf who is not far off to your north.
A Drow Elf who is not far off to your north.
A huge skeleton who is not far off to your north.
A zombie who is a brief walk away to your north.
A conclave of shadows who is rather far off to your north.
An orc anti-paladin who is rather far off to your north.
A conclave of shadows who is in the distance to your north.
A zombie who is close by to your east.
A feral dire wolf who is not far off to your east.
A zombie who is not far off to your east.
A zombie who is not far off to your east.
A battle-scarred troll who is a brief walk away to your east.
The swamp wight of the Clavikord who is a brief walk away to your east.
A huge skeleton who is rather far off to your east.
A battle-scarred troll who is in the distance to your east.
An orc anti-paladin who is close by to your south.
An orc anti-paladin who is close by to your west.
A huge skeleton who is close by to your west.

< 765h/765H 194v/206V Pos: standing >
You quickly scan the area.
A feral dire wolf who is not far off to your north.
A Drow Elf who is not far off to your north.
A huge skeleton who is not far off to your north.
A zombie who is a brief walk away to your north.
A conclave of shadows who is rather far off to your north.
An orc anti-paladin who is rather far off to your north.
A conclave of shadows who is in the distance to your north.
A zombie who is close by to your east.
A feral dire wolf who is not far off to your east.
A zombie who is not far off to your east.
A zombie who is not far off to your east.
A battle-scarred troll who is a brief walk away to your east.
The swamp wight of the Clavikord who is a brief walk away to your east.
A huge skeleton who is rather far off to your east.
A battle-scarred troll who is in the distance to your east.
The Incarnate of Air who is in the distance to your east.
An orc anti-paladin who is close by to your south.
An orc anti-paladin who is close by to your west.
A huge skeleton who is close by to your west.

< 765h/765H 195v/206V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>
The Swamp of the Clavikord
Obvious exits: -N -E -S -W

< 765h/765H 193v/206V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Swamp of the Clavikord
</map>
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
A feral dire wolf stands here, fighting a Drow Elf.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands, floating here, fighting a feral dire wolf.(Red Aura)
Shambling about unsteadily, this skeleton wanders through the swamps.(Red Aura)

< 765h/765H 191v/206V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 17 ] A Drow Elf makes a strange sound as you place a blue thrusting needle in his back.

< 765h/765H 191v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 A huge skeleton leaves north.

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 You are already crazy, go away.

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 You attack a Drow Elf. [0 Hits]

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 
< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 A Drow Elf attacks a feral dire wolf. [0 Hits]
A feral dire wolf misses a Drow Elf with a clumsy kick.
A feral dire wolf attacks a Drow Elf. [0 Hits]
[Damage: 62 ] You leave a huge, red swollen lump on a Drow Elf's temple.

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 
< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 
< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf starts casting a spell.

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You attack a Drow Elf. [0 Hits]
A feral dire wolf attacks a Drow Elf. [0 Hits]

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You are already crazy, go away.

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'hzrzsafh'

< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 
< 765h/765H 192v/206V Pos: standing >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You try to tackle a Drow Elf and fly over his head landing face first in the dirt!

< 765h/765H 192v/206V Pos: kneeling >
< T: wolf TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attacks a feral dire wolf. [0 Hits]
A Drow Elf is knocked to the ground by a feral dire wolf's mighty bash!
A feral dire wolf attacks a Drow Elf. [0 Hits]

< 765h/765H 192v/206V Pos: kneeling >
< T: wolf TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 40 ] You score a CRITICAL HIT!!!!!
[Damage: 37 ] You score a CRITICAL HIT!!!!!
[Damage: 48 ] [Damage: 21 ] You attack a Drow Elf. [4 Hits]

< 765h/765H 192v/206V Pos: kneeling >
< T: wolf TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 A zombie enters from the east.

< 765h/765H 192v/206V Pos: kneeling >
< T: wolf TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 A Drow Elf attacks a feral dire wolf. [0 Hits]
A feral dire wolf attacks a Drow Elf. [1 Hits]

< 765h/765H 192v/206V Pos: kneeling >
< T: wolf TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 [Damage: 19 ] [Damage: 16 ] A Drow Elf is incapacitated and will slowly die, if not aided.
[Damage:  8 ] A Drow Elf's pair of brown leather gloves was completely destroyed by the massive blow!
A Drow Elf's some sinister slippers [poor] was completely destroyed by the massive blow!
A Drow Elf's ceramic mask painted with flower designs was completely destroyed by the massive blow!
A Drow Elf's a dwarven earring was completely destroyed by the massive blow!
A Drow Elf's silken sash of raw silk [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!