<worn as a badge> a royal badge of Arcium [superior] (illuminating)
<worn on head> a crown of stars (glowing) (humming)
<worn on eyes> the eyes of undead fire (glowing)
<worn in ear> a dangling crimson earring
<worn in ear> a pair of silver earrings with red rubies [83%]
<worn on face> a tribal mask
<worn around neck> an amulet of petrified dragon eyes
<worn around neck> a coil of darkness [72%]
<worn on body> the platemail of the barbarians [88%]
<worn about body> a cloak of eternal fire [poor]
<worn as quiver> a silken backsheath of flight
<worn about waist> a pitch-black sash of the Bloodhawk gang [71%]
<worn on belt buckle>a roc bone longbow [76%]
<worn on arms> a pair of drow and illithid-skin armguards (glowing)
<worn around wrist> the bracer of the whirlwinds (glowing) (humming)
<worn around wrist> an orc-skin wrist protector [superior]
<worn on hands> the gauntlets of the lifestealer (glowing)
<worn on finger> a ring of the weretor [superior] (glowing)
<worn on finger> a tarnished bronze ring (glowing) [79%]
<primary weapon> the King's blade of Aravne with a strange black stone (humming)
<secondary weapon> a straightback dirk
<worn on legs> some misty green leg plates [poor]
<worn on feet> the boots of a MaDMaN (glowing)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
Argo trots in from the south.
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Meroveus enters from the south.
Grif enters from the south.
Doo enters from the south.
< 1017h/1017H 192v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
Goonda trots north.
Ziyk leaves north.
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius leaves north.
Gukk leaves north riding on a beautiful pegasus.
You follow Goonda.
You feel uneasy with so many Good players on Evil Continent.
^.^^+..**
.^...+..^**
......+...***
...M..+....**
..^*..@......
.^^**.P...MD.
^M****+*.....
**^^*+*^^.^
**^*+^^*.
A repaired Cobblestone Path
Obvious exits: -North -East -South -West
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
Argo trots in from the south.
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Meroveus enters from the south.
Grif enters from the south.
Doo enters from the south.
< 1017h/1017H 193v/194V Pos: standing >
^.^^+..**
.^...+..^**
......+...***
...M..+....**
..^*..@......
.^^**.+..M.D.
^M****+*.....
**^^*+*^^.^
**^*+^^*.
A repaired Cobblestone Path
Obvious exits: -North -East -South -West
Doo -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Meroveus -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Pok -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Null -= Tharnadian Mercenaries =- (Dwarf)(medium) stands in mid-air here.(Holy)
Shag -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a magnificent heavy warhorse.(Holy)
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Argo's head. (Illuminating)
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
< 1017h/1017H 193v/194V Pos: standing >
Goonda trots north.
Ziyk leaves north.
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius leaves north.
Gukk leaves north riding on a beautiful pegasus.
You follow Goonda.
You feel uneasy with so many Good players on Evil Continent.
*^*^^M^**
*^.^^+..***
*.^...+..^***
......+...***
...M..@....**
..^*..P......
.^^**.+..M.D.
M****+*....
*^^*+*^^.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
Argo trots in from the south.
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Meroveus enters from the south.
Grif enters from the south.
Doo enters from the south.
< 1017h/1017H 192v/194V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1017h/1017H 192v/194V Pos: standing >
Goonda trots north.
Ziyk leaves north.
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius leaves north.
Gukk leaves north riding on a beautiful pegasus.
You follow Goonda.
You feel uneasy with so many Good players on Evil Continent.
***^^^*^M
**^*^^M^**M
**^.^^+..***M
*.^...+..^***
......@...***
..M^..P....**
..^*..+..M...
^^**.+....D
****+*...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
Argo trots in from the south.
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Meroveus enters from the south.
Grif enters from the south.
Doo enters from the south.
< 1017h/1017H 193v/194V Pos: standing >
Goonda trots north.
Ziyk leaves north.
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius leaves north.
Gukk leaves north riding on a beautiful pegasus.
You follow Goonda.
You feel uneasy with so many Good players on Evil Continent.
*******MM
****^^^*^MM
***^*^^M^**MM
**^.^^+..***M
*.^...@..^***
......P...***
..M^..+....**
.^*..+..M..
^**.+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
Argo trots in from the south.
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Meroveus enters from the south.
Grif enters from the south.
Doo enters from the south.
< 1017h/1017H 192v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
An orcish guard who is rather far off to your north.
< 1017h/1017H 193v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
An orcish guard who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
An orcish guard who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
An orcish guard who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
An orcish guard who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
Ziyk gets a cyan colored potion from his weathered cast net.
< 1017h/1017H 194v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1017h/1017H 194v/194V Pos: standing >
*******MM
****^^^*^MM
***^*.^M^**MM
**^...+..***M
*.^...@..^***
......+...***
..M^..+..M.**
.^*..+.....
^**.+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Doo -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Meroveus -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Pok -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Null -= Tharnadian Mercenaries =- (Dwarf)(medium) stands in mid-air here.(Holy)
Shag -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a magnificent heavy warhorse.(Holy)
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Argo's head. (Illuminating)
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
< 1017h/1017H 194v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
You quickly scan the area.
A Troll who is not far off to your north.
An orcish guard who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
< 1017h/1017H 194v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
< 1017h/1017H 194v/194V Pos: standing >
Goonda trots north.
Ziyk leaves north.
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius leaves north.
Gukk leaves north riding on a beautiful pegasus.
You follow Goonda.
You feel uneasy with so many Good players on Evil Continent.
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***^*.^^M**MM
**^...@..***M
*.^...P..M***
......+...***
.M^..+....*
^*..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
Argo trots in from the south.
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Meroveus enters from the south.
Grif enters from the south.
Doo enters from the south.
< 1017h/1017H 193v/194V Pos: standing >
Goonda trots north.
Ziyk leaves north.
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius leaves north.
Gukk leaves north riding on a beautiful pegasus.
You follow Goonda.
You feel uneasy with so many Good players in Shady Grove.
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
There are Barbarian tracks going north.
There are some tracks heading north.
There are Halfling tracks going north.
There are some tracks heading north.
Argo trots in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Meroveus enters from the south.
Grif enters from the south.
Doo enters from the south.
< 1017h/1017H 192v/194V Pos: standing >
Goonda trots north.
Ziyk leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius sneaks north.
Gukk leaves north riding on a beautiful pegasus.
You follow Goonda.
You feel uneasy with so many Good players in Shady Grove.
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) in mid-air sits atop Goonda.
An orc guard of the Black Order is here watching your every action.(Red Aura)
There are some tracks heading north.
There are Troll tracks going north.
You withstand a bash from an orcish guard, who bounces back and falls.
Argo trots in from the south.
Shag rides in on a magnificent heavy warhorse from the south.
Null enters from the south.
Pok enters from the south.
Meroveus enters from the south.
Grif enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Doo enters from the south.
< 1017h/1017H 191v/194V Pos: standing >
< T: Misil TP: sta TC:excellent E: orc kne EP: excellent >
-=[An orcish guard's powerful slash wounds you.]=-
[Damage: 8 ] -=[An orcish guard is burned severely as he hits you!]=-
< 1003h/1017H 192v/194V Pos: standing >
< T: Misil TP: sta TC:few scratches E: orc kne EP: few scratches >
Goonda trots north.
Ziyk leaves north.
Gruul leaves north.
Knik leaves north.
Rany leaves north.
Tai leaves north.
Sadash leaves north.
Milenius leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Gukk leaves north riding on a beautiful pegasus.
Argo trots north.
Horns begin to bellow and drums thunder to the call to arms!
Shag leaves north riding on a magnificent heavy warhorse.
Null leaves north.
Pok leaves north.
Meroveus leaves north.
Grif leaves north.
Doo leaves north.
< 1003h/1017H 192v/194V Pos: standing >
< T: Misil TP: sta TC:few scratches E: orc kne EP: few scratches >
Pardon?
< 1003h/1017H 192v/194V Pos: standing >
< T: Misil TP: sta TC:few scratches E: orc kne EP: few scratches >
< 1003h/1017H 192v/194V Pos: standing >
< T: Misil TP: sta TC:few scratches E: orc kne EP: few scratches >
Nearing the Shady Grove
Obvious exits: -North -South
An orcish guard crouches in mid-air here, fighting YOU!(Red Aura)
< 1003h/1017H 192v/194V Pos: standing >
< T: Misil TP: sta TC:few scratches E: orc kne EP: few scratches >
< 1003h/1017H 192v/194V Pos: standing >
< T: Misil TP: sta TC:few scratches E: orc kne EP: few scratches >
You attempt to flee...
The magenta glow surrounding you fades away.
The green glow surrounding you fades away.
The white glow surrounding you fades away.
The blue glow surrounding you fades away.
You feel uneasy with so many Good players in Shady Grove.
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
You flee southward!
< 1003h/1017H 168v/194V Pos: standing >
< 1003h/1017H 168v/194V Pos: standing >
< 1003h/1017H 170v/194V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 1003h/1017H 172v/194V Pos: standing >
You feel uneasy with so many Good players in Shady Grove.
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
An orcish guard crouches in mid-air here.(Red Aura)
There are some tracks heading north.
There are some tracks heading north.
< 1004h/1017H 174v/194V Pos: standing >
You feel uneasy with so many Good players in Shady Grove.
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up
A wandering orcish soul, flying about here, is searching for a new victim.(holy)(Red Aura)
< 1005h/1017H 176v/194V Pos: standing >
The black is open.
You extend your sights upward.
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
Doo -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here. (Casting)
Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Meroveus -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here. (Casting)
Pok -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here. (Casting)
Null -= Tharnadian Mercenaries =- (Dwarf)(medium) stands in mid-air here, fighting a Troll.(Holy)
Shag -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a magnificent heavy warhorse, fighting an umber hulk.(Holy)
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here. (Casting)
A torch floats near Argo's head. (Illuminating)
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus, fighting a Troll.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here, fighting a Troll.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) sits in mid-air here, fighting an orcish guard.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) sits in mid-air here, fighting the orc gate guard.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here, fighting the orc gate guard.
Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here, fighting a young orc sentinel. (Casting)
Goonda RODNEY -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here, fighting a Troll.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here. (Casting)
A Troll (large) D-EVIL -=Denizens of Lloth=- sits in mid-air here, fighting Goonda.(Red Aura)
An orcish guard stands in mid-air here, fighting Rany.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(holy)(Red Aura)
Crawling about, this baby orc is crying loudly.
The orc gate guard stands in mid-air here, fighting Gruul.(Red Aura)
The orc gate guard stands in mid-air here, fighting Gruul.(Red Aura)
The orc gate guard stands in mid-air here, fighting Knik.(Red Aura)
A young orc sentinel stands in mid-air here, fighting Ziyk.(Red Aura)
A young orc sentinel stands in mid-air here, fighting Gruul.(Red Aura)
A young orc sentinel stands in mid-air here, fighting Gruul.(Red Aura)
An umber hulk stands in mid-air here, fighting Shag.(Red Aura)
The orc gate guard stands in mid-air here, fighting Ziyk.(Red Aura)
< 1006h/1017H 179v/194V Pos: standing >
An orcish guard enters from the south.
You feel uneasy with so many Good players in Shady Grove.
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
Doo -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here. (Casting)
Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here. (Casting)
Meroveus -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here. (Casting)
Pok -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Null -= Tharnadian Mercenaries =- (Dwarf)(medium) stands in mid-air here, fighting a Troll.(Holy)
Shag -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a magnificent heavy warhorse, fighting an umber hulk.(Holy)
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Argo's head. (Illuminating)
Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus, fighting a Troll.(Holy)
A torch floats near Gukk's head. (Illuminating)
Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here, fighting a Troll.
Sadash -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Tai -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Holy)
Rany -= Tharnadian Mercenaries =- (Githzerai)(medium) sits in mid-air here, fighting an orcish guard.(Holy)
Knik -= Tharnadian Mercenaries =- (Halfling)(small) sits in mid-air here, fighting the orc gate guard.
Gruul -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here, fighting the orc gate guard.
Ziyk -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here, fighting a young orc sentinel.
Goonda RODNEY -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here, fighting a Troll.
Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here. (Casting)
A Troll (large) D-EVIL -=Denizens of Lloth=- sits in mid-air here, fighting Goonda.(Red Aura)
An orcish guard stands in mid-air here, fighting Rany.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(holy)(Red Aura)
Crawling about, this baby orc is crying loudly.
The orc gate guard stands in mid-air here, fighting Gruul.(Red Aura)
The orc gate guard stands in mid-air here, fighting Gruul.(Red Aura)
The orc gate guard stands in mid-air here, fighting Knik.(Red Aura)
A young orc sentinel stands in mid-air here, fighting Rany.(Red Aura)
A young orc sentinel stands in mid-air here, fighting Gruul.(Red Aura)
A young orc sentinel stands in mid-air here, fighting Rany.(Red Aura)
An umber hulk stands in mid-air here, fighting Shag.(Red Aura)
The orc gate guard stands in mid-air here, fighting Rany.(Red Aura)
< 1006h/1017H 180v/194V Pos: standing >
Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Troll, blood pours from his body!
Doo completes his spell...
Doo utters the words 'warhunso gsfal'
Doo points at a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A blast of molten spray sent by Doo coats a Troll with searing agony.
A Troll's magnificent mantle of Storm Port melted from the intense heat!
A Troll's slime covered earring melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!