<worn on head> an imp-skull cap (humming)
<worn on eyes> a blood-red eyepiece
<worn in ear> a gold leaf
<worn in ear> a gold leaf [81%]
<worn on face> a mask of Xlorkortor [superior]
<worn around neck> some kharma mind beads
<worn around neck> some kharma mind beads
<worn on body> the ultrathin robes of probability [poor] (glowing)
<worn about body> the stretched skin of a giant eye
<worn as quiver> a silken backsheath of flight of endurance [78%]
<worn about waist> a cured leather hunting belt
<worn on arms> a pair of troll-hide sleeves
<held as shield> a perfectly square blue shield [poor]
<worn around wrist> a bracelet of influence [poor]
<worn around wrist> a dark religious bracer
<worn on hands> some snake-rattle gloves [superior]
<worn on finger> the ring of illusions
<worn on finger> the ring of illusions
<primary weapon> a staff of power
<worn on feet> some spurred blood crystal boots with a strange dark bloodstone [87%]
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
A Duergar (medium) -=Denizens of Lloth=- stands in mid-air here.
A Minotaur (large) DemonLord -=Denizens of Lloth=- stands in mid-air here.
Grif enters from the east.
A Duergar gets a sparkling large mussel from his bottomless bag of the illithids.
< 415h/484H 178v/180V Pos: standing >
You quickly scan the area.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
A Duergar eats a sparkling large mussel.
< 416h/484H 178v/180V Pos: standing >
A Minotaur leaves east.
A Duergar leaves east.
< 417h/484H 179v/180V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 420h/484H 180v/180V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 421h/484H 180v/180V Pos: standing >
<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
The South Gates of Storm Port
Obvious exits: -E -W
A Duergar (medium) -=Denizens of Lloth=- stands in mid-air here.
A Minotaur (large) DemonLord -=Denizens of Lloth=- stands in mid-air here.
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
Grif enters from the west.
< 421h/484H 178v/180V Pos: standing >
A Duergar attempts to stab Grif in the back, but Grif's shadow shield quickly absorbs the impact before fading away!
A Duergar places the Soulrender [superior] in the back of Grif, resulting in some strange noises and some blood.
With a swift tug a Duergar wrenches the weapon free, ramming it into Grif's spine!
A Duergar places the Soulrender [superior] in the back of Grif, resulting in some strange noises and some blood.
< 422h/484H 178v/180V Pos: standing >
< 422h/484H 178v/180V Pos: standing >
Grif attacks a Duergar. [0 Hits]
Who should the spell be cast upon? You must specify a target!
< 423h/484H 178v/180V Pos: standing >
Grif starts casting an offensive spell.
< 425h/484H 178v/180V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 425h/484H 178v/180V Pos: standing >
A Duergar attacks Grif. [2 Hits]
< 426h/484H 178v/180V Pos: standing >
Grif completes his spell...
Grif utters the word 'uwwarahz'
A flaming conflagration spews from Grif striking a Duergar full on!
< 427h/484H 178v/180V Pos: standing >
You call forth your prepared spell...
The spell fails, dispersing magical energy into the surroundings.
< 429h/484H 178v/180V Pos: standing >
Grif starts casting a spell.
< 430h/484H 178v/180V Pos: standing >
You start chanting...
Grif suddenly stumbles, grasping at their neck as a Duergar stands behind them grinning!
Grif stops invoking abruptly!
< 431h/484H 179v/180V Pos: standing >
An orc gate guard is waving a platinum coin around wanting to make a bet on the outcome.
< 432h/484H 180v/180V Pos: standing >
A Minotaur bravely steps in front of a Duergar, shielding him from harm!
You complete your spell...
[Damage: 106 ] Your giant fist of force causes a Minotaur to stagger in agony!
A Minotaur suddenly attacks Grif!
< 433h/484H 180v/180V Pos: standing >
< 433h/484H 180v/180V Pos: standing >
Fire sears and bakes a Duergar!
A Duergar attacks Grif. [2 Hits]
You start chanting...
< 435h/484H 180v/180V Pos: standing >
Grif attempts to flee.
Grif leaves west.
< 436h/484H 180v/180V Pos: standing >
You complete your spell...
[Damage: 83 ] Your giant fist of force causes a Duergar to stagger in agony!
< 437h/484H 180v/180V Pos: standing >
You start chanting...
A Duergar attempts to stab you in the back, but your shadow shield quickly absorbs the impact before fading away!
Out of nowhere, a Duergar stabs you in the back.
Out of nowhere, a Duergar stabs you in the back.
< 404h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: small wounds E: A Duergar sta EP: few wounds >
< 404h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: small wounds E: A Duergar sta EP: few wounds >
You complete your spell...
[Damage: 81 ] Your giant fist of force causes a Duergar to stagger in agony!
< 404h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: small wounds E: A Duergar sta EP: nasty wounds >
Fire sears and bakes a Duergar!
A Minotaur heroically rescues a Duergar.
< 404h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
You start chanting...
A Duergar attempts to flee.
A Duergar leaves east.
< 404h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
You abort your spell before it's done!
< 404h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
A Duergar enters from the east.
< 404h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
Out of nowhere, a Duergar stabs you in the back.
Out of nowhere, a Duergar stabs you in the back.
< 337h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Duergar sta EP: nasty wounds >
You attack a Duergar. [0 Hits]
Grif enters from the west.
< 337h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Duergar sta EP: nasty wounds >
You start chanting...
Grif starts casting an offensive spell called 'bigbys clenched fist'.
< 337h/484H 180v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Duergar sta EP: nasty wounds >
Fire sears and bakes a Duergar!
Casting: bigbys clenched fist *
A Minotaur bravely steps in front of a Duergar, shielding him from harm!
Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif's fist beats the life out of a Minotaur, blood pours from his body!
As a Minotaur strikes you, the power of a Minotaur's ancestors fill him with RAGE!
A Minotaur attacks you. [2 Hits]
A Duergar attempts to flee.
A Duergar leaves west.
< 309h/484H 180v/180V Pos: standing >
You abort your spell before it's done!
You failed.
< 310h/484H 180v/180V Pos: standing >
You failed.
< 310h/484H 180v/180V Pos: standing >
You attempt to flee...
<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
You sense a lifeform nearby.
Grif enters from the east.
You flee westward!
< 311h/484H 151v/180V Pos: standing >
<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
The South Gates of Storm Port
Obvious exits: -E -W
A Minotaur (large) DemonLord -=Denizens of Lloth=- stands in mid-air here.
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
Grif enters from the west.
< 311h/484H 149v/180V Pos: standing >
Grif's wound gushes blood all over the surrounding area.
< 312h/484H 149v/180V Pos: standing >
A Minotaur suddenly attacks Grif!
<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
You sense a lifeform nearby.
< 314h/484H 152v/180V Pos: standing >
< 314h/484H 152v/180V Pos: standing >
You can't seem to find anything to enter.
< 315h/484H 153v/180V Pos: standing >
You start chanting...
< 315h/484H 155v/180V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 317h/484H 158v/180V Pos: standing >
Grif enters from the east.
< 318h/484H 160v/180V Pos: standing >
Grif leaves west.
< 319h/484H 161v/180V Pos: standing >
A Minotaur enters from the east.
< 323h/484H 169v/180V Pos: standing >
A Minotaur suddenly attacks YOU!
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You start chanting...
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
Casting: ice storm
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You complete your spell...
You conjure a storm of ice!
[Damage: 46 ] You crush a Minotaur with your storm of ice.
[Damage: 32 ] You crush a Duergar with your storm of ice.
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
The night has begun.
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Minotaur (large) DemonLord -=Denizens of Lloth=- stands in mid-air here, fighting YOU!
A Duergar (medium) -=Denizens of Lloth=- stands in mid-air here.
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You start chanting...
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
A Duergar leaves west.
< 323h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
A Minotaur attacks you. [2 Hits]
< 321h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You abort your spell before it's done!
< 321h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You failed.
< 321h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You failed.
< 321h/484H 170v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You attempt to flee...
. .^.
.. ..@.
**...M*+*.
**.****.*..
***++.+**..
**+******.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
A Duergar (medium) -=Denizens of Lloth=- stands in mid-air here.
You flee southward!
A Duergar leaves south.
< 321h/484H 144v/180V Pos: standing >
. .^.
.. ..@.
**...M*P*.
**.****.*..
***++.+**..
**+******.
< 321h/484H 144v/180V Pos: standing >
. .^.
.. ..@.
**...M*+*.
**.****.*..
***++.+**..
**+******.
You failed.
< 321h/484H 146v/180V Pos: standing >
. .^.
.. ..+.
**...M*@*.
**.****.*..
.***++.+**..
***+******.
**.***.**..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 321h/484H 146v/180V Pos: standing >
< 321h/484H 147v/180V Pos: standing >
You failed.
< 321h/484H 147v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 321h/484H 148v/180V Pos: standing >
. .^.
.. ..P.
**...M*@*.
**.****.*..
.***++.+**..
***+******.
**.***.**..
< 322h/484H 150v/180V Pos: standing >
..P.
.M@+*
*M*.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 323h/484H 150v/180V Pos: standing >
< 324h/484H 151v/180V Pos: standing >
..+.
.M@P*
*M*.*
.M*P*
*M@.*
++.+*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 325h/484H 151v/180V Pos: standing >
< 325h/484H 152v/180V Pos: standing >
.^.
.. ..+.
**...M*P*.
**.****@*..
.***++.+**..
.***+******.
.**.***.**..
..+**...*..
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 326h/484H 151v/180V Pos: standing >
*P*.
*.@..
.+**.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 326h/484H 149v/180V Pos: standing >
< 327h/484H 150v/180V Pos: standing >
*+*.
*P@..
.+**.
.+.
*+@.
P.*..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 327h/484H 149v/180V Pos: standing >
.+.
*+@.
P.*..
< 327h/484H 150v/180V Pos: standing >
.+.
*+@.
*.*..
< 328h/484H 151v/180V Pos: standing >
.+.
*+@.
P.*..
< 329h/484H 153v/180V Pos: standing >
M+.
*+@.
*P*..
< 330h/484H 154v/180V Pos: standing >
M+.
*+@.
*.P..
. .^.
.. .M+.
**...M*@*.
**.****.*..
.***++.+**..
***+******.
**.***.**..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 330h/484H 153v/180V Pos: standing >
.^.
.. ..+.
**...M*+*.
**.****@*..
.***++.+**..
.***+******.
.**.***.**..
..+**...*..
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 331h/484H 153v/180V Pos: standing >
.^.
.. ..+.
**...M*+*.
**.****@*..
.***++.+**..
.***+******.
.**.***.**..
..+**...*..
.M*+*
*M@.P
++.+*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 331h/484H 151v/180V Pos: standing >
.M*+*
*M@.P
++.+*
< 332h/484H 152v/180V Pos: standing >
You failed.
< 332h/484H 153v/180V Pos: standing >
.M*+*
*M@.P
++.+*
< 333h/484H 154v/180V Pos: standing >
A rakshasa tribesman sneaks in from the north.
< 333h/484H 155v/180V Pos: standing >
.M*+*
*M@.P
++.+*
.^.
.. ..+.
**...M*+*.
**.****@*..
.***++.+**..
.***+******.
.**.***.**..
..+**...*..
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
A rakshasa tribesman is standing here, busy with his own matters.
< 333h/484H 153v/180V Pos: standing >
.^.
.. ..+.
**...M*+*.
**.****@*..
.***++.+**..
.***+******.
.**.***.**..
..+**...*..
*+P.
*.@..
.+**.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 334h/484H 152v/180V Pos: standing >
*+P.
*M@..
.+**.
You failed.
< 334h/484H 153v/180V Pos: standing >
*+P.
*.@..
.+**.
.+.
*+@.
*.*..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
A Minotaur (large) DemonLord -=Denizens of Lloth=- stands in mid-air here.
You sense a lifeform nearby.
< 336h/484H 154v/180V Pos: standing >
< 336h/484H 154v/180V Pos: standing >
. .^.
.. ..+.
**...M*@*.
**.****M*..
.***++.+**..
***+******.
**.***.**..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 337h/484H 154v/180V Pos: standing >
. .^.
.. ..+.
**...M*@*.
**.****M*..
.***++.+**..
***+******.
**.***.**..
A rakshasa tribesman sneaks in from the south.
< 338h/484H 155v/180V Pos: standing >
. .^.
.. ..+.
**...M*@*.
**.****.*..
.***++.+**..
***+******.
**.***.**..
< 338h/484H 156v/180V Pos: standing >
A rakshasa tribesman sneaks east.
.+.
*+@.
*.*..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
A rakshasa tribesman is standing here, busy with his own matters.
A Minotaur (large) DemonLord -=Denizens of Lloth=- stands in mid-air here.
You sense a lifeform nearby.
< 339h/484H 155v/180V Pos: standing >
.+.
*+@.
*.*..
< 339h/484H 156v/180V Pos: standing >
A Minotaur suddenly attacks YOU!
< 338h/484H 157v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
A rakshasa tribesman dances an acrobatic maneuver in battle, tripping you.
< 339h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
A rakshasa tribesman attacks you. [1 Hits]
< 338h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
Autosaving...
< 338h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
A rakshasa tribesman attacks you. [1 Hits]
You attack a Minotaur. [0 Hits]
< 337h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
You feel the swirling shadows around your body dissipate.
A Minotaur attacks you. [3 Hits]
< 329h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
You suddenly see a Minotaur's foot in your chest.
< 311h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
You can't do this sitting!
< 311h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
As a Duergar's the Soulrender [superior] contacts your skin, a blue burst of magical energy explodes from its tip, sapping your strength!
The cold goes right to the bone, you feel yourself weakening!
A Duergar attacks you. [4 Hits]
You scramble madly to your feet!
< 264h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You are already standing.
< 264h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 264h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
A rakshasa tribesman attacks you. [1 Hits]
Sorry, you aren't allowed to do that in combat.
< 260h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 260h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You attack a Minotaur. [0 Hits]
Sorry, you aren't allowed to do that in combat.
< 260h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 260h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
OUCH! a Duergar suddenly appears behind you and makes a slashing motion at your throat!
< 260h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You are already standing.
< 260h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 260h/484H 158v/180V Pos: standing >
< T: Frb TP: sta TC: few wounds E: A Minotaur sta EP: few wounds >
A rakshasa tribesman dances an acrobatic maneuver in battle, tripping you.
< 260h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: few wounds E: A Minotaur sta EP: few wounds >
A rakshasa tribesman attacks you. [2 Hits]
A Minotaur attacks you. [3 Hits]
< 201h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: nasty wounds E: A Minotaur sta EP: few wounds >
A Duergar attacks you. [3 Hits]
< 160h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: nasty wounds E: A Minotaur sta EP: few wounds >
You attack a Minotaur. [0 Hits]
< 160h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: nasty wounds E: A Minotaur sta EP: few wounds >
< 160h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: nasty wounds E: A Minotaur sta EP: few wounds >
Your blood splatters as it hits the ground.
A Minotaur stops using a longsword named 'the Answerer'.
< 156h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: nasty wounds E: A Minotaur sta EP: few wounds >
A Duergar attempts to flee.
A Duergar leaves south.
< 156h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: nasty wounds E: A Minotaur sta EP: few wounds >
A rakshasa tribesman attacks you. [3 Hits]
.+.
*+@.
*.P..
< 140h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC:pretty hurt E: A Minotaur sta EP: few wounds >
You suddenly see a Minotaur's foot in your chest.
< 124h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC:pretty hurt E: A Minotaur sta EP: few wounds >
< 124h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC:pretty hurt E: A Minotaur sta EP: few wounds >
A Duergar enters from the south.
< 124h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC:pretty hurt E: A Minotaur sta EP: few wounds >
.+.
*+@.
*.*..
Out of nowhere, a Duergar stabs you in the back.
With a swift tug a Duergar wrenches the weapon free, ramming it into you again.
Out of nowhere, a Duergar stabs you in the back.
Out of nowhere, a Duergar stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 26h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: awful E: A Duergar sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 26h/484H 158v/180V Pos: sitting >
< T: Frb TP: sit TC: awful E: A Duergar sta EP: nasty wounds >
A Duergar thrusts forth his dagger, intercepting your attack, and counters it gracefully!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
As a Duergar's the Soulrender [superior] contacts your skin, a blue burst of magical energy explodes from its tip, sapping your strength!
Your greaves of avoidance [superior] was completely destroyed by the massive blow!
Your serpentine seal of Bozk was completely destroyed by the massive blow!