<worn in nose> a brass nose ring
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about waist> a thin leather belt
<worn on belt buckle>a quill
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<primary weapon> an amber-colored rod
<worn on legs> a pair of studded leather leggings
< 4h/27H 152v/170V Pos: sitting >
You start meditating...
< 4h/27H 153v/170V Pos: sitting >
You are currently memorizing the following spells:
10 seconds: ( 1st) magic missile
You can memorize no more spells.
You continue your study.
< 5h/27H 166v/170V Pos: sitting >
You are already meditating.
< 5h/27H 166v/170V Pos: sitting >
You stop meditating.
You are carrying: (8/10)
a spellbook
a small bag made from rabbit skin
a steel warhammer
a thin steel dagger
a steel dagger
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 7h/27H 170v/170V Pos: sitting >
A small bag made from rabbit skin contains:
[5] a small bandage
a slender fishing pole
< 7h/27H 170v/170V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
< 8h/27H 170v/170V Pos: sitting >
You clamber to your feet.
< 8h/27H 170v/170V Pos: standing >
You get a small bandage from a small bag made from rabbit skin.
< 8h/27H 170v/170V Pos: standing >
You are carrying: (9/10)
a small bandage
a spellbook
a small bag made from rabbit skin
a steel warhammer
a thin steel dagger
a steel dagger
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 8h/27H 170v/170V Pos: standing >
You attempt to bandage yourself.
< 9h/27H 170v/170V Pos: standing >
You continue bandaging yourself.
< 13h/27H 167v/170V Pos: standing >
You continue bandaging yourself.
You have just begun the trek to your next level!
< 17h/27H 164v/170V Pos: standing >
Score information for Hax
Level: 1 Race: Minotaur Class: Sorcerer Sex: Male
Hit points: 17(27) Moves: 164(170)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 75%
Status: Standing.
Frags: +0.00 Deaths: 0
Enchantments: Ultravision Aware
Combat Pulse: 23 Spell Pulse: 1.29
Leaderboard Points: 10
Active Spells:
--------------
well-rested bonus (143 minutes)
< 17h/27H 164v/170V Pos: standing >
You continue bandaging yourself.
< 20h/27H 161v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -E# -S -W
< 21h/27H 161v/170V Pos: standing >
You continue bandaging yourself.
< 23h/27H 158v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -S -W
A human slave works the plow.
A gnome slave works plants the seeds.
A hearty mule plows the field.
< 23h/27H 157v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -W
< 24h/27H 158v/170V Pos: standing >
You are no longer bandaging...
You are no longer being bandaged.
Alas, you cannot go that way. . . .
< 24h/27H 159v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -E -W
(Q)A halfling slave waters the seeds.
< 24h/27H 159v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -W
A human slave works the plow.
< 24h/27H 159v/170V Pos: standing >
What do you want your epitaph to say?!?
< 25h/27H 162v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -W
A human slave works the plow.
< 25h/27H 163v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -S -W
A gnome slave works plants the seeds.
A hearty mule plows the field.
< 25h/27H 162v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/27H 163v/170V Pos: standing >
A Plowed Field
Obvious exits: -N -E# -S -W
< 25h/27H 163v/170V Pos: standing >
The door seems to be closed.
< 25h/27H 163v/170V Pos: standing >
Ok.
< 26h/27H 166v/170V Pos: standing >
A Small Wooden Cottage
Obvious exits: -E# -W
The head taskmaster silently cleans his whip.
< 26h/27H 166v/170V Pos: standing >
Ok.
< 26h/27H 167v/170V Pos: standing >
Ok.
< 27h/27H 169v/170V Pos: standing >
Before a Forest
Obvious exits: -E -S -W
A commoner walks toward his destination.
< 27h/27H 168v/170V Pos: standing >
Ok.
< 27h/27H 170v/170V Pos: standing >
Before a Forest
Obvious exits: -E -S -W#
A commoner walks toward his destination.
< 27h/27H 170v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 27h/27H 169v/170V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S
< 27h/27H 168v/170V Pos: standing >
A Bend in a Trail
Obvious exits: -N -S
< 27h/27H 167v/170V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 27h/27H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/27H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/27H 166v/170V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 27h/27H 168v/170V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 27h/27H 168v/170V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 27h/27H 169v/170V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 27h/27H 168v/170V Pos: standing >
Autosaving...
< 27h/27H 170v/170V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 27h/27H 169v/170V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
[3] A gleaming steel battle axe lies discarded here.
[3] A small round shield has been dropped here.
< 27h/27H 168v/170V Pos: standing >
MMM^.....
MM^^.....
MM^^@....
MM^^^^^.*
MMM^..^^*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 169v/170V Pos: standing >
It's cool out here.
< 27h/27H 169v/170V Pos: standing >
MM^.....*
M^^.....*
M^^.@...*
M^^^^^.**
MM^..^^**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 167v/170V Pos: standing >
MM^^..^.*
MM^.....*
M^^.@...*
M^^.....*
M^^^^^.**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 165v/170V Pos: standing >
MMM^^.^.*
MM^^..^.*
MM^.@...*
M^^.....*
M^^.....*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 163v/170V Pos: standing >
MM^^.^.**
M^^..^.**
M^..@..**
^^.....**
^^.....**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 161v/170V Pos: standing >
M^^.^.***
^^..^.***
^...@.***
^.....***
^.....***
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 159v/170V Pos: standing >
^^.^.****
^..^.****
....@****
.....****
.....****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 158v/170V Pos: standing >
^.***
..@**
..**M
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 156v/170V Pos: standing >
.****
.*@**
.**M*
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 154v/170V Pos: standing >
You quickly scan the area.
A mountain eagle who is a brief walk away to your south.
< 27h/27H 154v/170V Pos: standing >
*****
**@**
**M**
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 27h/27H 153v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 27h/27H 153v/170V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape swings through the jungle and leaps across the rocks.
< 27h/27H 153v/170V Pos: standing >
You ARE mad!
< 27h/27H 155v/170V Pos: standing >
A young ape leaves east.
< 27h/27H 156v/170V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape swings through the jungle and leaps across the rocks.
< 27h/27H 159v/170V Pos: standing >
You start chanting...
< 27h/27H 159v/170V Pos: standing >
You complete your spell...
[Damage: 3 ] -=[You watch with self-pride as the magic missile hits a young ape.]=-
A young ape misses you.
You dodge a young ape's vicious attack.
You duck under a young ape's lame kick.
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few scratches >
A young ape dodges your futile attack.
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few scratches >
A young ape deftly blocks your kick with his forearm.
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few scratches >
A young ape misses you.
A young ape misses you.
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few scratches >
[Damage: 3 ] -=[Your crush strikes a young ape.]=-
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: small wounds >
A young ape misses you.
A young ape misses you with his clumsy kick at your chest.
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: small wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape stands, floating here, fighting YOU!
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: small wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape stands, floating here, fighting YOU!
< 27h/27H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: small wounds >
You raise a level!
[Damage: 2 ] -=[Your crush strikes a young ape.]=-
A young ape misses you.
A young ape deftly blocks your kick with his forearm.
< 41h/41H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: small wounds >
It's really, really hot here. A slight breeze would really improve things.
< 41h/41H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: small wounds >
A young ape misses you.
You dodge a young ape's vicious attack.
You dodge a bash from a young ape, who loses his balance and falls.
< 41h/41H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young kne EP: small wounds >
You miss a young ape.
< 41h/41H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young kne EP: small wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape crouches, floating here, fighting YOU!
< 41h/41H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young kne EP: small wounds >
[Damage: 10 ] -=[You hit a young ape in the thigh with a hefty sweep.]=-
< 41h/41H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young kne EP: few wounds >
You raise a level!
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young kne EP: few wounds >
[Damage: 3 ] -=[Your decent crush strikes a young ape.]=-
As you strike a young ape, the power of your ancestors fill you with RAGE!
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young kne EP: few wounds >
You dodge a young ape's vicious attack.
A young ape rises to his feet.
You duck under a young ape's lame kick.
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape stands, floating here, fighting YOU!
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few wounds >
A young ape dodges, and you miss your kick at his legs.
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few wounds >
You miss a young ape.
You miss a young ape.
You dodge a young ape's vicious attack.
You dodge a young ape's vicious attack.
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape stands, floating here, fighting YOU!
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few wounds >
A young ape misses you.
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few wounds >
[Damage: 3 ] -=[Your decent crush strikes a young ape.]=-
As you strike a young ape, the power of your ancestors fill you with RAGE!
< 57h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC:excellent E: young sta EP: few wounds >
A young ape misses you.
A young ape misses you.
-=[A young ape's kick hits you in your side.]=-
OUCH! That really did HURT!
< 44h/57H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: few wounds >
You raise a level!
< 62h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: few wounds >
A young ape dodges your futile attack.
A young ape dodges your futile attack.
< 62h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: few wounds >
A young ape misses you.
You dodge a young ape's vicious attack.
< 62h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: few wounds >
A young ape dodges your futile attack.
< 62h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: few wounds >
You dodge a young ape's vicious attack.
< 62h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: few wounds >
A young ape dodges, and you miss your kick at his legs.
< 62h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: few wounds >
A young ape misses you.
A young ape misses you.
-=[A young ape's kick hits you directly in the face.]=-
< 55h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: few wounds E: young sta EP: few wounds >
[Damage: 4 ] -=[Your fine crush strikes a young ape hard.]=-
As you strike a young ape, the power of your ancestors fill you with RAGE!
< 55h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: few wounds E: young sta EP: nasty wounds >
A young ape misses you.
< 55h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: few wounds E: young sta EP: nasty wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape stands, floating here, fighting YOU!
< 55h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: few wounds E: young sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 55h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: few wounds E: young sta EP: nasty wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape stands, floating here, fighting YOU!
< 55h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: few wounds E: young sta EP: nasty wounds >
You miss a young ape.
You miss a young ape.
A young ape dodges, and you miss your kick at his legs.
< 55h/75H 162v/170V Pos: standing >
< T: Hax TP: sta TC: few wounds E: young sta EP: nasty wounds >
You raise a level!
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: nasty wounds >
A young ape misses you.
You withstand a bash from a young ape, who bounces back and falls.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young kne EP: nasty wounds >
[Damage: 3 ] -=[Your decent crush strikes a young ape hard.]=-
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape crouches, floating here, fighting YOU!
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young kne EP: nasty wounds >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape crouches, floating here, fighting YOU!
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young kne EP: nasty wounds >
A young ape steps back, and your kick misses him.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young kne EP: nasty wounds >
You miss a young ape.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young kne EP: nasty wounds >
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young kne EP: nasty wounds >
A young ape rises to his feet.
A Drow Elf enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: nasty wounds >
A Drow Elf gives an order to his followers.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: nasty wounds >
A young ape misses you.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: nasty wounds >
A young ape dodges your futile attack.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: nasty wounds >
You dodge a young ape's vicious attack.
You dodge a young ape's vicious attack.
< 69h/89H 162v/170V Pos: standing >
< T: Hax TP: sta TC: small wounds E: young sta EP: nasty wounds >
A Drow Elf gives an order to his followers.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.
< 67h/89H 162v/170V Pos: sitting >
< T: Hax TP: sit TC: small wounds E: young sta EP: nasty wounds >
-=[A water elemental's fine crush strikes you hard.]=-
-=[A water elemental's decent crush strikes you hard.]=-
< 54h/89H 162v/170V Pos: sitting >
< T: Hax TP: sit TC: few wounds E: young sta EP: nasty wounds >
< 54h/89H 162v/170V Pos: sitting >
< T: Hax TP: sit TC: few wounds E: young sta EP: nasty wounds >
You miss a young ape.
< 54h/89H 162v/170V Pos: sitting >
< T: Hax TP: sit TC: few wounds E: young sta EP: nasty wounds >
A young ape misses you.
-=[A young ape's kick hits you in your side.]=-
OUCH! That really did HURT!
< 43h/89H 162v/170V Pos: sitting >
< T: Hax TP: sit TC: nasty wounds E: young sta EP: nasty wounds >
A Drow Elf starts casting an offensive spell.
< 43h/89H 162v/170V Pos: sitting >
< T: Hax TP: sit TC: nasty wounds E: young sta EP: nasty wounds >
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. Straight towards YOU!
A Drow Elf snaps into visibility.
-=[A light blue scarf turns red hot and burns you!]=-
A light blue scarf cracks from the heat.
A Drow Elf snaps into visibility.
-=[A shabby alligator skin jerkin turns red hot and burns you!]=-
A shabby alligator skin jerkin cracks from the heat.
A Drow Elf snaps into visibility.
-=[A pair of studded leather leggings turns red hot and burns you!]=-
A pair of studded leather leggings cracks from the heat.
A Drow Elf snaps into visibility.
-=[A pair of brown leather gloves turns red hot and burns you!]=-
A pair of brown leather gloves cracks from the heat.
A Drow Elf snaps into visibility.
-=[A pair of studded leather sleeves turns red hot and burns you!]=-
A pair of studded leather sleeves cracks from the heat.
A Drow Elf snaps into visibility.
-=[A hard leather cloak turns red hot and burns you!]=-
A hard leather cloak cracks from the heat.
A Drow Elf snaps into visibility.
-=[An amber-colored rod turns red hot and burns you!]=-
An amber-colored rod cracks from the heat.
A Drow Elf snaps into visibility.
-=[A brass nose ring turns red hot and burns you!]=-
A brass nose ring cracks from the heat.
A Drow Elf snaps into visibility.
-=[Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.]=-
Your hard leather cloak was disintegrated by the negative energy!