<worn on head> a durethium helm [poor]
<worn on face> a fragile iron mask
<worn around neck> an unholy medallion of the serpent [superior] [81%]
<worn around neck> a well-crafted crystal torque from Mazzolin
<worn on body> a ghostly shimmering set of armor (glowing)
<worn as quiver> a soldiers quiver
<worn about waist> a silk lined belt
<worn on arms> a pair of human-skin sleeves
<worn around wrist> a polished steel bracelet [poor]
<worn around wrist> a polished steel bracelet [superior]
<worn on hands> some magical glassteel gauntlets
<worn on finger> a jeweled gemstone ring [poor]
<worn on finger> a small black ring
<primary weapon> a mithril longsword with a strange black stone
<secondary weapon> the flaming dagger of the Council [poor] (glowing)
<worn on legs> a pair of chainmail leggings [superior] (illuminating)
<worn on feet> some durethium boots [superior]
<worn about waist> a silk lined belt
<worn on arms> a pair of human-skin sleeves
<worn around wrist> a polished steel bracelet [poor]
<worn around wrist> a polished steel bracelet [superior]
<worn on hands> some magical glassteel gauntlets
<worn on finger> a jeweled gemstone ring [poor]
<worn on finger> a small black ring
<primary weapon> a mithril longsword with a strange black stone
<secondary weapon> the flaming dagger of the Council [poor] (glowing)
<worn on legs> a pair of chainmail leggings [superior] (illuminating)
<worn on feet> some durethium boots [superior]
< 310h/310H 84v/155V Pos: standing >
Saving Craic.
< 310h/310H 87v/155V Pos: standing >
You do not see that here.
< 310h/310H 89v/155V Pos: standing >
The cavern itself seems to howl as small tendrils of vegetation inch their way further around, encompassing these tunnels.
Saving Craic.
< 310h/310H 90v/155V Pos: standing >
You quickly scan the area.
A spore who is close by to your west.
< 310h/310H 91v/155V Pos: standing >
You quickly scan the area.
A spore who is close by to your west.
< 310h/310H 93v/155V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 94v/155V Pos: standing >
Saving Craic.
< 310h/310H 96v/155V Pos: standing >
Saving Craic.
< 310h/310H 98v/155V Pos: standing >
< 310h/310H 99v/155V Pos: standing >
< 310h/310H 107v/155V Pos: standing >
Saving Craic.
< 310h/310H 111v/155V Pos: standing >
< 310h/310H 112v/155V Pos: standing >
Saving Craic.
< 310h/310H 113v/155V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 113v/155V Pos: standing >
< 310h/310H 124v/155V Pos: standing >
Saving Craic.
< 310h/310H 125v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
< 310h/310H 124v/155V Pos: standing >
You quickly scan the area.
A red shape who is close by to your south.
A red shape who is not far off to your south.
A spore who is close by to your west.
A spore who is not far off to your west.
< 310h/310H 125v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -N -S
A huge mossling stands, apparently asleep.
You sense a lifeform nearby.
A spore stands, apparently asleep.
< 310h/310H 124v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 310h/310H 124v/155V Pos: standing >
Someone keeps singing a song of a _VERY_ boring nature.
< 310h/310H 126v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
< 310h/310H 125v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 310h/310H 127v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -N -S
A huge mossling stands, apparently asleep.
You sense a lifeform nearby.
A spore stands, apparently asleep.
< 310h/310H 129v/155V Pos: standing >
You find a Drow Elf lurking here!
< 310h/310H 130v/155V Pos: standing >
A Drow Elf keeps singing a song of a _VERY_ boring nature.
< 310h/310H 131v/155V Pos: standing >
You parry a Drow Elf's lunge at you.
You parry a Drow Elf's lunge at you.
A Drow Elf attempts to flee.
A Drow Elf leaves north.
< 310h/310H 134v/155V Pos: standing >
Backstab who?
< 310h/310H 135v/155V Pos: standing >
Trip who?
< 310h/310H 135v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
< 310h/310H 134v/155V Pos: standing >
Backstab who?
< 310h/310H 135v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 133v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 133v/155V Pos: standing >
Backstab who?
< 310h/310H 134v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
A Mossy and Dark Tunnel
Obvious exits: -E -D
A spore stands, apparently asleep.
< 310h/310H 132v/155V Pos: standing >
<map>
Zone: The Bugger Caves.
Room: A Cave of Thick Moss
</map>
<map>
Zone: The Bugger Caves.
Room: A Cave of Thick Moss
</map>
A Cave of Thick Moss
Obvious exits: -S# -U
A Drow Elf (medium) stands here.
< 310h/310H 131v/155V Pos: standing >
A Drow Elf opens the secret.
< 310h/310H 132v/155V Pos: standing >
A Drow Elf leaves south.
< 310h/310H 132v/155V Pos: standing >
Backstab who?
< 310h/310H 133v/155V Pos: standing >
<map>
Zone: The Bugger Caves.
Room: A Rocky Dead-End
</map>
<map>
Zone: The Bugger Caves.
Room: A Rocky Dead-End
</map>
A Rocky Dead-End
Obvious exits: -N -W
A Drow Elf (medium) stands here.
A larvae stands, apparently asleep.
A six-legged insect stands, apparently asleep.
A baby adult stands, apparently asleep.
< 310h/310H 131v/155V Pos: standing >
A Drow Elf keeps singing a song of a _VERY_ boring nature.
You score a CRITICAL HIT!!!!!
[Damage: 17 ] Your impressive pierce strikes a Drow Elf hard.
< 310h/310H 131v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
Your improved dexterity grants you an additional attack!
A Drow Elf dodges your futile attack.
[Damage: 8 ] Your fine slash strikes a Drow Elf.
[Damage: 9 ] Your impressive pierce strikes a Drow Elf.
A Drow Elf parries your futile lunge at him.
You do a fancy maneuver, tripping a Drow Elf.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
With superb grace and ease, you intercept a Drow Elf's attack with mithril longsword with a strange black stone and counter-attack!
You miss a Drow Elf.
You miss a Drow Elf.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
Your improved dexterity grants you an additional attack!
You miss a Drow Elf.
You miss a Drow Elf.
[Damage: 11 ] Your impressive pierce strikes a Drow Elf.
You miss a Drow Elf.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
You parry a Drow Elf's lunge at you.
A Drow Elf misses you.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
Looking panicked, a Drow Elf scrambles madly to his feet!
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Drow Elf starts casting an offensive spell.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Drow Elf keeps singing a song of a _VERY_ boring nature.
A Drow Elf parries your futile lunge at him.
A Drow Elf parries your futile lunge at him.
You miss a Drow Elf.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Drow Elf completes his spell...
A Drow Elf utters the words 'waouq wuggurz'
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Drow Elf starts casting an offensive spell.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You do a fancy maneuver, tripping a Drow Elf.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
A Drow Elf stops invoking abruptly!
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
Your improved dexterity grants you an additional attack!
You miss a Drow Elf.
You miss a Drow Elf.
You miss a Drow Elf.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
You parry a Drow Elf's lunge at you.
You parry a Drow Elf's lunge at you.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
Your improved dexterity grants you an additional attack!
You miss a Drow Elf.
[Damage: 10 ] Your slash strikes a Drow Elf.
[Damage: 8 ] Your fine pierce strikes a Drow Elf.
You miss a Drow Elf.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A baby adult awakens.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Looking panicked, a Drow Elf scrambles madly to his feet!
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A Drow Elf keeps singing a song of a _VERY_ boring nature.
A baby adult falls sleep.
< 310h/310H 132v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A Drow Elf attempts to flee.
A Drow Elf leaves north.
< 310h/310H 132v/155V Pos: standing >
Trip who?
< 310h/310H 132v/155V Pos: standing >
Backstab who?
< 310h/310H 132v/155V Pos: standing >
<map>
Zone: The Bugger Caves.
Room: A Cave of Thick Moss
</map>
A Cave of Thick Moss
Obvious exits: -S -U
< 310h/310H 130v/155V Pos: standing >
Backstab who?
< 310h/310H 130v/155V Pos: standing >
<map>
Zone: The Bugger Caves.
Room: A Rocky Dead-End
</map>
<map>
Zone: The Bugger Caves.
Room: A Rocky Dead-End
</map>
A Rocky Dead-End
Obvious exits: -N -W
A larvae stands, apparently asleep.
A six-legged insect stands, apparently asleep.
A baby adult stands, apparently asleep.
< 310h/310H 128v/155V Pos: standing >
Backstab who?
< 310h/310H 129v/155V Pos: standing >
<map>
Zone: The Bugger Caves.
Room: A Cave of Thick Moss
</map>
A Cave of Thick Moss
Obvious exits: -S -U
< 310h/310H 128v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
A Mossy and Dark Tunnel
Obvious exits: -E -D
A spore stands, apparently asleep.
< 310h/310H 125v/155V Pos: standing >
Backstab who?
< 310h/310H 126v/155V Pos: standing >
Your disguise falls apart!
You feel like you can smoke again.
< 310h/310H 127v/155V Pos: standing >
<map>
Zone: The Bugger Caves.
Room: A Cave of Thick Moss
</map>
A Cave of Thick Moss
Obvious exits: -S -U
< 310h/310H 126v/155V Pos: standing >
Ok.
< 310h/310H 126v/155V Pos: standing >
A Cave of Thick Moss
Obvious exits: -S# -U
< 310h/310H 128v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
A Mossy and Dark Tunnel
Obvious exits: -E -D
A spore stands, apparently asleep.
< 310h/310H 125v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 124v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
You sense a lifeform nearby.
< 310h/310H 123v/155V Pos: standing >
You quickly scan the area.
A huge mossling who is close by to your south.
A spore who is close by to your south.
A red shape who is not far off to your south.
A spore who is close by to your west.
A spore who is not far off to your west.
< 310h/310H 123v/155V Pos: standing >
You find a Drow Elf lurking here!
< 310h/310H 126v/155V Pos: standing >
Someone keeps singing a song of a _VERY_ boring nature.
< 310h/310H 129v/155V Pos: standing >
Backstab who?
< 310h/310H 130v/155V Pos: standing >
Trip who?
< 310h/310H 131v/155V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
You sense a lifeform nearby.
< 310h/310H 132v/155V Pos: standing >
You find a Drow Elf lurking here!
< 310h/310H 133v/155V Pos: standing >
You miss a Drow Elf.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A Drow Elf keeps singing a song of a _VERY_ boring nature.
You dodge a Drow Elf's vicious attack.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
Your improved dexterity grants you an additional attack!
A Drow Elf parries your futile lunge at him.
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
You miss a Drow Elf.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
You do a fancy maneuver, tripping a Drow Elf.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
You parry a Drow Elf's lunge at you.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You miss a Drow Elf.
You score a CRITICAL HIT!!!!!
[Damage: 22 ] Your slash seriously wounds a Drow Elf.
You miss a Drow Elf.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A Drow Elf stops singing abruptly.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A Drow Elf misses you.
You parry a Drow Elf's lunge at you.
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
You miss a Drow Elf.
[Damage: 8 ] Your fine pierce strikes a Drow Elf.
You miss a Drow Elf.
Looking panicked, a Drow Elf scrambles madly to his feet!
< 310h/310H 138v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A Drow Elf attempts to flee.
A Drow Elf leaves west.
< 310h/310H 138v/155V Pos: standing >
A Drow Elf enters from the west.
< 310h/310H 138v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 136v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 136v/155V Pos: standing >
Backstab who?
< 310h/310H 136v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 137v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
A Mossy and Dark Tunnel
Obvious exits: -E -D
A spore stands, apparently asleep.
< 310h/310H 135v/155V Pos: standing >
<map>
Zone: The Bugger Caves.
Room: A Cave of Thick Moss
</map>
A Cave of Thick Moss
Obvious exits: -S# -U
< 310h/310H 135v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
<map>
Zone: Ixxillikor.
Room: A Mossy and Dark Tunnel
</map>
A Mossy and Dark Tunnel
Obvious exits: -E -D
A spore stands, apparently asleep.
< 310h/310H 133v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 132v/155V Pos: standing >
Backstab who?
< 310h/310H 132v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
You sense a lifeform nearby.
< 310h/310H 131v/155V Pos: standing >
Backstab who?
< 310h/310H 131v/155V Pos: standing >
You don't find anything you didn't see before.
< 310h/310H 133v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 136v/155V Pos: standing >
Saving Craic.
< 310h/310H 136v/155V Pos: standing >
The cavern itself seems to howl as small tendrils of vegetation inch their way further around, encompassing these tunnels.
< 310h/310H 137v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
You sense a lifeform nearby.
< 310h/310H 135v/155V Pos: standing >
You find a Drow Elf lurking here!
< 310h/310H 137v/155V Pos: standing >
[Damage: 8 ] Your fine pierce strikes a Drow Elf.
< 310h/310H 141v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
You do a fancy maneuver, tripping a Drow Elf.
< 310h/310H 142v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
You parry a Drow Elf's lunge at you.
You miss a Drow Elf.
[Damage: 10 ] Your pierce strikes a Drow Elf hard.
You miss a Drow Elf.
< 310h/310H 142v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your slash strikes a Drow Elf very hard.
You miss a Drow Elf.
[Damage: 8 ] Your fine pierce strikes a Drow Elf hard.
You miss a Drow Elf.
< 310h/310H 142v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
You parry a Drow Elf's lunge at you.
< 310h/310H 142v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
A Drow Elf clambers to his feet.
< 310h/310H 142v/155V Pos: standing >
< T: Craic TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
A Drow Elf attempts to flee.
A Drow Elf leaves south.
< 310h/310H 142v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 140v/155V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -E -W
A spore stands, apparently asleep.
< 310h/310H 140v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -S -W
< 310h/310H 139v/155V Pos: standing >
Backstab who?
< 310h/310H 140v/155V Pos: standing >
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
<map>
Zone: Ixxillikor.
Room: A Tunnel Overgrown With Dense Vegetation
</map>
A Tunnel Overgrown With Dense Vegetation
Obvious exits: -N -S
A Drow Elf (medium) is stretched out, sound asleep.
A huge mossling stands, apparently asleep.
A spore stands, apparently asleep.
< 310h/310H 138v/155V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 70 ] A Drow Elf makes a strange sound as you place the flaming dagger of the Council [poor] in his back.
A Drow Elf's steel dagger was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.