The death of [44 Storm Druid] Faxx (Centaur)

in Courtyard of the Inner Sanctum

from the perspective of [44 Storm Druid] Faxx (Centaur)


 .^^^^^^^MMMMM  
  .^.^^.^^MMM   
   ^.^^^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 312h/798H 68v/267V Pos: standing >
   ^^^^^MMMM    
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   ...^....^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 313h/798H 65v/267V Pos: standing >
   MMMM^MMMM    
  M^DMM^MMMMM   
 ^MMMMM^^MMMMM  
 ^.^MM^^MMMMMM  
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  ^...^....^^   
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 314h/798H 63v/267V Pos: standing >
   ^DMM^MMMM    
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 315h/798H 61v/267V Pos: standing >
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   ^...^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 316h/798H 60v/267V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 317h/798H 58v/267V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 318h/798H 55v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 319h/798H 54v/267V Pos: standing >
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   ...^^...^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 320h/798H 52v/267V Pos: standing >
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   ....^^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 321h/798H 50v/267V Pos: standing >
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   ^....^^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 322h/798H 48v/267V Pos: standing >
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 323h/798H 46v/267V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 324h/798H 45v/267V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 326h/798H 42v/267V Pos: standing >
   ^.^+^^.^^    
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 329h/798H 41v/267V Pos: standing >
   ^^.^+^^.^    
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 330h/798H 41v/267V Pos: standing >
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 331h/798H 40v/267V Pos: standing >
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 332h/798H 40v/267V Pos: standing >
   ....+..^^    
  .....+^^^.^   
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 ^..MM*+^....^  
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   ^ .^+.MM.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 333h/798H 40v/267V Pos: standing >
   ....+^^^.    
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 334h/798H 39v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 336h/798H 39v/267V Pos: standing >
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 337h/798H 39v/267V Pos: standing >
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   ^.^^+M^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 338h/798H 39v/267V Pos: standing >
   ^.MM+^.^.    
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< 339h/798H 39v/267V Pos: standing >
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  ...^^^MM^^^   
   ^^.^^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 341h/798H 39v/267V Pos: standing >
   .^^.M+^..    
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 ^..MM**+M^.M.  
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  +M+++++MM^^   
   ..^^^MM^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 342h/798H 37v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.

< 343h/798H 36v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/798H 37v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S

< 348h/798H 37v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S

< 349h/798H 35v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 350h/798H 34v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 355h/798H 37v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.

< 361h/798H 40v/267V Pos: standing >

< 362h/798H 41v/267V Pos: standing >

		Score information for Faxx

Level: 44   Race: Centaur   Class: Druid / Storm Druid Sex: Male
Hit points: 371(798)  Moves: 46(267)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.00   Deaths:   2
Detecting:      Life
Enchantments:   Farsee Lightfooted
Combat Pulse:   19 Spell Pulse:  1.09 
Leaderboard Points:  441 

Active Spells:
--------------
regeneration (4 minutes)
endurance (10 minutes)
pass without trace (10 minutes)
animal vision (72 minutes)
mielikki vitality (14 minutes)
well-rested bonus (133 minutes)


< 371h/798H 46v/267V Pos: standing >
You must commune with nature more before invoking its power.

< 375h/798H 48v/267V Pos: standing >
You must commune with nature more before invoking its power.

< 376h/798H 49v/267V Pos: standing >
You must commune with nature more before invoking its power.

< 377h/798H 49v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
You must commune with nature more before invoking its power.

< 378h/798H 50v/267V Pos: standing >
You start chanting...

< 379h/798H 51v/267V Pos: standing >
Casting: serendipity *

< 384h/798H 54v/267V Pos: standing >
Casting: serendipity 

< 388h/798H 56v/267V Pos: standing >
You complete your spell...
You feel much luckier.

< 390h/798H 57v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 395h/798H 60v/267V Pos: standing >
You start chanting...

< 396h/798H 61v/267V Pos: standing >
Casting: protection from animals 

< 401h/798H 64v/267V Pos: standing >
You complete your spell...
You feel protected from the animals of the world!

< 402h/798H 64v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.

< 405h/798H 66v/267V Pos: standing >
Pardon?

< 408h/798H 68v/267V Pos: standing >

		Score information for Faxx

Level: 44   Race: Centaur   Class: Druid / Storm Druid Sex: Male
Hit points: 409(798)  Moves: 69(267)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.00   Deaths:   2
Detecting:      Life
Enchantments:   Farsee Lightfooted
Combat Pulse:   19 Spell Pulse:  1.09 
Leaderboard Points:  441 

Active Spells:
--------------
protection from animals (44 minutes)
serendipity (44 minutes)
regeneration (4 minutes)
endurance (10 minutes)
pass without trace (10 minutes)
animal vision (72 minutes)
mielikki vitality (14 minutes)
well-rested bonus (133 minutes)


< 409h/798H 69v/267V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 410h/798H 69v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.

< 411h/798H 68v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -S
A red-tented squirrel forages the forest floor looking for nuts and berries.

< 412h/798H 66v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Base of the Hills
</map>
Base of the Hills
Obvious exits: -S -U

< 414h/798H 65v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 415h/798H 66v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 416h/798H 66v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A blue-tailed  red breasted robin flys in and out of the area.
A blue-tailed butterfly floats about the room.
You sense a lifeform nearby.

< 417h/798H 66v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Keep
</map>
Courtyard of the Keep
Obvious exits: -N -D

< 419h/798H 66v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.

< 421h/798H 67v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 422h/798H 68v/267V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Inner Sanctum
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Inner Sanctum
</map>
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
The corpse of a Centaur is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 424h/798H 68v/267V Pos: standing >
Someone closes the door.

< 430h/798H 72v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.

< 437h/798H 76v/267V Pos: standing >
A Kobold snaps into visibility.

< 439h/798H 77v/267V Pos: standing >
You get a leather saddle from the corpse of Faxx.
You get a beacon of courage from the corpse of Faxx.
You get a leather bag with two little eye holes from the corpse of Faxx.
You get a feathered leather eyepatch from the corpse of Faxx.
You get a flaming sabre from the corpse of Faxx.
You get some apprentice monk robes from the corpse of Faxx.
You get a small round wooden shield from the corpse of Faxx.
You get a pair of brown leather gloves from the corpse of Faxx.
You get a wicked looking collar from the corpse of Faxx.
You get a blood-stained glassteel stud from Cloud Giant Kingdom from the corpse of Faxx.
You can't carry any more.

< 442h/798H 79v/267V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 224h/798H 80v/267V Pos: standing >
<A Kobold starts casting an offensive spell.

< 230h/798H 80v/267V Pos: standing >
<
< 231h/798H 80v/267V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH!  That really did HURT!
You attack a Kobold. [0 Hits]

< 120h/798H 80v/267V Pos: standing >
<You attempt to flee...
PANIC!  You couldn't escape!

< 125h/798H 80v/267V Pos: standing >
<A Kobold starts casting an offensive spell.

< 128h/798H 80v/267V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 23h/798H 80v/267V Pos: standing >
<
< 25h/798H 80v/267V Pos: standing >
<A Kobold starts casting an offensive spell.

< 27h/798H 80v/267V Pos: standing >
<You start chanting...

< 28h/798H 80v/267V Pos: standing >
<Casting: sunray *
A Kobold completes his spell...
A Kobold utters the word 'uwwarahz'
A flaming conflagration spews from a Kobold striking you full on!