.^^^^^^^MMMMM
.^.^^.^^MMM
^.^^^.^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 312h/798H 68v/267V Pos: standing >
^^^^^MMMM
MMMMM^MMMMM
MM^DMM^MMMMMM
^MMMMM^^MMMMM
^.^MM^@MMMMMM
.^^^^^^^MMMMM
^.^.^^.^^MMMM
^^.^^^.^^^M
...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 313h/798H 65v/267V Pos: standing >
MMMM^MMMM
M^DMM^MMMMM
^MMMMM^^MMMMM
^.^MM^^MMMMMM
.^^^^^@^MMMMM
^.^.^^.^^MMMM
^^^.^^^.^^^MM
^...^....^^
^^.^...^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 314h/798H 63v/267V Pos: standing >
^DMM^MMMM
MMMMM^^MMMM
^.^MM^^MMMMMM
.^^^^^^^MMMMM
^.^.^^@^^MMMM
^^^.^^^.^^^MM
^^...^....^^^
^^^.^...^^.
.^..^^.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 315h/798H 61v/267V Pos: standing >
MMMM^^MMM
.^MM^^MMMMM
.^^^^^^^MMMMM
^.^.^^.^^MMMM
^^^.^^@.^^^MM
^^...^....^^^
.^^^.^...^^.^
..^..^^.^^.
^...^.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 316h/798H 60v/267V Pos: standing >
MMMMM^^MM
^.^MM^^MMMM
..^^^^^^^MMMM
^^.^.^^.^^MMM
.^^^.^@^.^^^M
^^^...^....^^
..^^^.^...^^.
...^..^^.^^
^^...^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 317h/798H 58v/267V Pos: standing >
^MMMMM^^M
^^.^MM^^MMM
...^^^^^^^MMM
^^^.^.^^.^^MM
M.^^^.@^^.^^^
^^^^...^....^
...^^^.^...^^
....^..^^.^
.^^...^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 318h/798H 55v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
^MMMMM^^M
^^.^MM^^MMM
...^^^^^^^MMM
^^^.^.^^.^^MM
^.^^^.@^^.^^^
M^^^...^....^
...^^^.^...^^
....^..^^.^
.^^...^.^
^^MMMMM^^
.^^.^MM^^MM
^...^^^^^^^MM
.^^^.^.^^.^^M
^^.^^^@^^^.^^
.M^^^...^....
....^^^.^...^
^....^..^^.
..^^...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 319h/798H 54v/267V Pos: standing >
.^^MMMMM^
^.^^.^MM^^M
^^...^^^^^^^M
..^^^.^.^^.^^
^^^.^^@.^^^.^
..M^^^...^...
^....^^^.^...
.^....^..^^
...^^...^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 320h/798H 52v/267V Pos: standing >
^.^^MMMMM
.^.^^.^MM^^
+^^...^^^^^^^
+..^^^.^.^^.^
+^^^.^@^.^^^.
+..M^^^...^..
+^....^^^.^..
^.^....^..^
....^^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 321h/798H 50v/267V Pos: standing >
^^.^^MMMM
M.^.^^.^MM^
^+^^...^^^^^^
.+..^^^.^.^^.
.+^^^.@^^.^^^
M+..M^^^...^.
M+^....^^^.^.
+^.^....^..
^....^^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/798H 48v/267V Pos: standing >
+^^.^^MMM
^M.^.^^.^MM
.^+^^...^^^^^
..+..^^^.^.^^
..+^^^@^^^.^^
.M+..M^^^...^
.M+^....^^^.^
M+^.^....^.
+^....^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 323h/798H 46v/267V Pos: standing >
^+^^.^^MM
^^M.^.^^.^M
^.^+^^...^^^^
...+..^^^.^.^
...+^^@.^^^.^
..M+..M^^^...
^.M+^....^^^.
MM+^.^....^
*+^....^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 324h/798H 45v/267V Pos: standing >
.^+^^.^^M
^^^M.^.^^.^
.^.^+^^...^^^
....+..^^^.^.
....+^@^.^^^.
...M+..M^^^..
^^.M+^....^^^
.MM+^.^....
M*+^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 326h/798H 42v/267V Pos: standing >
^.^+^^.^^
.^^^M.^.^^.
..^.^+^^...^^
.....+..^^^.^
.....+@^^.^^^
^...M+..M^^^.
.^^.M+^....^^
^.MM+^.^...
MM*+^....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 329h/798H 41v/267V Pos: standing >
^^.^+^^.^
..^^^M.^.^^
^..^.^+^^...^
......+..^^^.
^.....@^^^.^^
.^...M+..M^^^
..^^.M+^....^
^^.MM+^.^..
.MM*+^...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 330h/798H 41v/267V Pos: standing >
^^.^M^^.^
..^^^+.^.^^
^..^.^+^^...^
......+..^^^.
^.....@^^^.^^
.^...M+..M^^^
..^^.M+^....^
^^.MM+^.^..
.MM*+^...
.^^^+.^.^
..^.^+^^...
......+..^^^.
^.....+^^^.^^
.^...M@..M^^^
..^^.M+^....^
.^^.MM+^.^...
..MM*+^....
MM**+M^.M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 331h/798H 40v/267V Pos: standing >
.^.^+^^..
.....+..^^^
^.....+^^^.^^
.^...M+..M^^^
..^^.M@^....^
.^^.MM+^.^...
^..MM*+^....^
.MM**+M^.M.
M ^^+..M.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 332h/798H 40v/267V Pos: standing >
....+..^^
.....+^^^.^
.^...M+..M^^^
..^^.M+^....^
.^^.MM@^.^...
^..MM*+^....^
..MM**+M^.M.^
MM ^^+..M.^
^ .^+.MM.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 333h/798H 40v/267V Pos: standing >
....+^^^.
^...M+..M^^
..^^.M+^....^
.^^.MM+^.^...
^..MM*@^....^
..MM**+M^.M.^
MMM ^^+..M.^.
^^ .^+.MM.^
...^+.M.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 334h/798H 39v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
...M+..M^
.^^.M+^....
.^^.MM+^.^...
^..MM*+^....^
..MM**@M^.M.^
MMM ^^+..M.^.
.^^ .^+.MM.^.
^...^+.M.^.
M+++MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 336h/798H 39v/267V Pos: standing >
^^.M+^...
^^.MM+^.^..
^..MM*+^....^
..MM**+M^.M.^
MMM ^^@..M.^.
.^^ .^+.MM.^.
^^...^+.M.^..
+M+++MMM^^.
.^^^+M^^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 337h/798H 39v/267V Pos: standing >
^.MM+^.^.
..MM*+^....
..MM**+M^.M.^
MMM ^^+..M.^.
.^^ .^@.MM.^.
^^...^+.M.^..
++M+++MMM^^.^
..^^^+M^^^^
^.^^+M^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 338h/798H 39v/267V Pos: standing >
^.MM+^.^.
..MM*+^....
..MM**+M^.M.^
MMM ^^+..M.^.
.^^ .^@.MM.^.
^^...^+.M.^..
+M+++++MM^^.^
..^^^MM^^^^
^.^^+M^..
< 339h/798H 39v/267V Pos: standing >
^^.MM+^.^
^..MM*+^...
^..MM**+M^.M.
.MMM ^^+..M.^
M.^^ .@+.MM.^
^^^...^+.M.^.
++M+++++MM^^.
...^^^MM^^^
^^.^^+M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 341h/798H 39v/267V Pos: standing >
.^^.M+^..
.^^.MM+^.^.
.^..MM*+^....
^..MM**+M^.M.
.MMM ^@+..M.^
M.^^ .^+.MM.^
^^^...^+.M.^.
+M+++++MM^^
..^^^MM^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 342h/798H 37v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
< 343h/798H 36v/267V Pos: standing >
Alas, you cannot go that way. . . .
< 345h/798H 37v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
< 348h/798H 37v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
< 349h/798H 35v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 350h/798H 34v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 355h/798H 37v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
< 361h/798H 40v/267V Pos: standing >
< 362h/798H 41v/267V Pos: standing >
Score information for Faxx
Level: 44 Race: Centaur Class: Druid / Storm Druid Sex: Male
Hit points: 371(798) Moves: 46(267)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Frags: +0.00 Deaths: 2
Detecting: Life
Enchantments: Farsee Lightfooted
Combat Pulse: 19 Spell Pulse: 1.09
Leaderboard Points: 441
Active Spells:
--------------
regeneration (4 minutes)
endurance (10 minutes)
pass without trace (10 minutes)
animal vision (72 minutes)
mielikki vitality (14 minutes)
well-rested bonus (133 minutes)
< 371h/798H 46v/267V Pos: standing >
You must commune with nature more before invoking its power.
< 375h/798H 48v/267V Pos: standing >
You must commune with nature more before invoking its power.
< 376h/798H 49v/267V Pos: standing >
You must commune with nature more before invoking its power.
< 377h/798H 49v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
You must commune with nature more before invoking its power.
< 378h/798H 50v/267V Pos: standing >
You start chanting...
< 379h/798H 51v/267V Pos: standing >
Casting: serendipity *
< 384h/798H 54v/267V Pos: standing >
Casting: serendipity
< 388h/798H 56v/267V Pos: standing >
You complete your spell...
You feel much luckier.
< 390h/798H 57v/267V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 395h/798H 60v/267V Pos: standing >
You start chanting...
< 396h/798H 61v/267V Pos: standing >
Casting: protection from animals
< 401h/798H 64v/267V Pos: standing >
You complete your spell...
You feel protected from the animals of the world!
< 402h/798H 64v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
< 405h/798H 66v/267V Pos: standing >
Pardon?
< 408h/798H 68v/267V Pos: standing >
Score information for Faxx
Level: 44 Race: Centaur Class: Druid / Storm Druid Sex: Male
Hit points: 409(798) Moves: 69(267)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Frags: +0.00 Deaths: 2
Detecting: Life
Enchantments: Farsee Lightfooted
Combat Pulse: 19 Spell Pulse: 1.09
Leaderboard Points: 441
Active Spells:
--------------
protection from animals (44 minutes)
serendipity (44 minutes)
regeneration (4 minutes)
endurance (10 minutes)
pass without trace (10 minutes)
animal vision (72 minutes)
mielikki vitality (14 minutes)
well-rested bonus (133 minutes)
< 409h/798H 69v/267V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 410h/798H 69v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.
< 411h/798H 68v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -S
A red-tented squirrel forages the forest floor looking for nuts and berries.
< 412h/798H 66v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Base of the Hills
</map>
Base of the Hills
Obvious exits: -S -U
< 414h/798H 65v/267V Pos: standing >
Alas, you cannot go that way. . . .
< 415h/798H 66v/267V Pos: standing >
Alas, you cannot go that way. . . .
< 416h/798H 66v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>
<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A blue-tailed red breasted robin flys in and out of the area.
A blue-tailed butterfly floats about the room.
You sense a lifeform nearby.
< 417h/798H 66v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Keep
</map>
Courtyard of the Keep
Obvious exits: -N -D
< 419h/798H 66v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
< 421h/798H 67v/267V Pos: standing >
Alas, you cannot go that way. . . .
< 422h/798H 68v/267V Pos: standing >
<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Inner Sanctum
</map>
<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Inner Sanctum
</map>
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
The corpse of a Centaur is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 424h/798H 68v/267V Pos: standing >
Someone closes the door.
< 430h/798H 72v/267V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
< 437h/798H 76v/267V Pos: standing >
A Kobold snaps into visibility.
< 439h/798H 77v/267V Pos: standing >
You get a leather saddle from the corpse of Faxx.
You get a beacon of courage from the corpse of Faxx.
You get a leather bag with two little eye holes from the corpse of Faxx.
You get a feathered leather eyepatch from the corpse of Faxx.
You get a flaming sabre from the corpse of Faxx.
You get some apprentice monk robes from the corpse of Faxx.
You get a small round wooden shield from the corpse of Faxx.
You get a pair of brown leather gloves from the corpse of Faxx.
You get a wicked looking collar from the corpse of Faxx.
You get a blood-stained glassteel stud from Cloud Giant Kingdom from the corpse of Faxx.
You can't carry any more.
< 442h/798H 79v/267V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH! That really did HURT!
< 224h/798H 80v/267V Pos: standing >
<A Kobold starts casting an offensive spell.
< 230h/798H 80v/267V Pos: standing >
<
< 231h/798H 80v/267V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH! That really did HURT!
You attack a Kobold. [0 Hits]
< 120h/798H 80v/267V Pos: standing >
<You attempt to flee...
PANIC! You couldn't escape!
< 125h/798H 80v/267V Pos: standing >
<A Kobold starts casting an offensive spell.
< 128h/798H 80v/267V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 23h/798H 80v/267V Pos: standing >
<
< 25h/798H 80v/267V Pos: standing >
<A Kobold starts casting an offensive spell.
< 27h/798H 80v/267V Pos: standing >
<You start chanting...
< 28h/798H 80v/267V Pos: standing >
<Casting: sunray *
A Kobold completes his spell...
A Kobold utters the word 'uwwarahz'
A flaming conflagration spews from a Kobold striking you full on!