<worn as a badge> a blood red tear insignia
<worn on head> a glittering marble hood
<worn on eyes> a patched hide visor
<worn in ear> an icy bone stud
<worn on face> a humming cured leather mask
<worn around neck> an alligatorskin collar
<worn around neck> a soldier's crystal charm
<worn on body> some heavy gray platemail
<worn about body> a long fur [superior]
<worn about waist> a tigerskin belt [poor]
<worn on hands> some shimmering iron talons
<worn on finger> an unique limestone ring
<held> a small limestone totem
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of boots
Inn of Oceans
Obvious exits: -W
[3] A small round shield has been dropped here.
Riralin, the innkeeper, shows people to their rooms.
< 203h/203H 142v/142V Pos: standing >
You are already standing.
< 203h/203H 142v/142V Pos: standing >
Inn of Oceans
Obvious exits: -W
[3] A small round shield has been dropped here.
Riralin, the innkeeper, shows people to their rooms.
< 203h/203H 142v/142V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
< 203h/203H 141v/142V Pos: standing >
Inn of Oceans
Obvious exits: -W
[3] A small round shield has been dropped here.
Riralin, the innkeeper, shows people to their rooms.
< 203h/203H 140v/142V Pos: standing >
Score information for Folclo
Level: 25 Race: Halfling Class: Shaman Sex: Male
Hit points: 203(203) Moves: 142(142)
Coins carried: 1 platinum 20 gold 0 silver 0 copper
Compression ratio: 60%
Status: Standing.
Frags: +0.00 Deaths: 0
Enchantments: Armor
Combat Pulse: 15 Spell Pulse: 0.75
Leaderboard Points: 250
Active Spells:
--------------
well-rested bonus (149 minutes)
pantherspeed (14 minutes)
spirit armor (22 minutes)
< 203h/203H 142v/142V Pos: standing >
You are using:
<worn as a badge> a blood red tear insignia
<worn on head> a glittering marble hood
<worn on eyes> a patched hide visor
<worn in ear> an icy bone stud
<worn in ear> a faintly glowing stud
<worn on face> a humming cured leather mask
<worn around neck> an alligatorskin collar
<worn around neck> a soldier's crystal charm
<worn on body> some heavy gray platemail
<worn about body> a long fur [superior]
<worn about waist> a tigerskin belt [poor]
<worn on arms> some fanged hemp vambraces
<worn on hands> some shimmering iron talons
<worn on finger> an unique limestone ring
<primary weapon> a magical copper morningstar
<held> a small limestone totem
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of boots
< 203h/203H 142v/142V Pos: standing >
You are carrying: (4/12)
a small ivory totem
a runed boar tusk [poor]
an oak bear totem
a rugged adventurers satchel (illuminating)
< 203h/203H 142v/142V Pos: standing >
You sit down and relax.
< 203h/203H 142v/142V Pos: sitting >
A Drider skitters in from the west.
A Troll snaps into visibility.
A Troll trips over you, in a futile attempt to slam you down even further.
< 203h/203H 142v/142V Pos: sitting >
You are carrying: (4/12)
a small ivory totem
a runed boar tusk [poor]
an oak bear totem
a rugged adventurers satchel (illuminating)
A Drider starts casting an offensive spell.
< 203h/203H 142v/142V Pos: sitting >
You clamber to your feet.
< 203h/203H 142v/142V Pos: standing >
Inn of Oceans
Obvious exits: -W
[3] A small round shield has been dropped here.
A Troll (large) -=Denizens of Lloth=- sits in mid-air here.
A Drider (large) ThisISTheWay -=Denizens of Lloth=- stands in mid-air here. (Casting)
Riralin, the innkeeper, shows people to their rooms.
< 203h/203H 142v/142V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
YIKES! Another hit like that, and you've had it!!
< 67h/203H 142v/142V Pos: standing >
You sigh loudly.
< 67h/203H 142v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 67h/203H 141v/142V Pos: standing >
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee northward!
< 67h/203H 117v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 68h/203H 118v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 68h/203H 118v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 68h/203H 117v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/203H 118v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 68h/203H 117v/142V Pos: standing >
You jump in surprise.. EEK!
< 68h/203H 118v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/203H 119v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 69h/203H 120v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 69h/203H 120v/142V Pos: standing >
1st CIRCLE:
ice missile
spirit armor
transfer wellness
wolfspeed
2nd CIRCLE:
flameburst
lesser mending
reveal spirit essence
3rd CIRCLE:
cold ward
fire ward
molevision
purify spirit
pythonsting
scalding blast
snailspeed
4th CIRCLE:
hawkvision
mending
mousestrength
pantherspeed
scorching touch
soul disturbance
summon beast
5th CIRCLE:
bearstrength
malison
molten spray
sense spirit
shrewtameness
6th CIRCLE:
earthen grasp
greater mending
lionrage
spirit anguish
spirit sight
wellness
7th CIRCLE:
elephantstrength
greater soul disturbance
ravenflight
spirit ward
8th CIRCLE:
corrosive blast
greater pythonsting
reveal true form
scathing wind
spirit jump
9th CIRCLE:
arieks shattering iceball
greater ravenflight
greater spirit ward
10th CIRCLE:
earthen rain
etherportal
gaseous cloud
11th CIRCLE:
greater earthen grasp
greater spirit sight
12th CIRCLE:
greater spirit anguish
1st CIRCLE:
ice missile
spirit armor
transfer wellness
wolfspeed
2nd CIRCLE:
flameburst
lesser mending
reveal spirit essence
3rd CIRCLE:
cold ward
fire ward
molevision
purify spirit
pythonsting
scalding blast
snailspeed
4th CIRCLE:
hawkvision
mending
mousestrength
pantherspeed
scorching touch
soul disturbance
summon beast
5th CIRCLE:
bearstrength
< 69h/203H 122v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 69h/203H 122v/142V Pos: standing >
You can't see a damn thing, you're blinded!
< 69h/203H 122v/142V Pos: standing >
Sorry, but you cannot do that here!
< 69h/203H 123v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 69h/203H 123v/142V Pos: standing >
You can't see a damn thing, you're blinded!
Someone suddenly attacks YOU!
Someone's bludgeon strikes you.
< 67h/203H 125v/142V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 67h/203H 125v/142V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
You feel a cloak of blindness dissolve.
< 67h/203H 125v/142V Pos: standing >
< T: Folclo TP: sta TC: nasty wounds E: A Drider sta EP: excellent >
You attempt to flee...
Talerenn Way
Obvious exits: -N -E# -S -W#
You flee northward!
< 67h/203H 99v/142V Pos: standing >
The door seems to be closed.
< 67h/203H 100v/142V Pos: standing >
Before The Palace Gates
Obvious exits: -N# -S
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
< 67h/203H 100v/142V Pos: standing >
The gates seems to be closed.
< 67h/203H 100v/142V Pos: standing >
It seems to be locked.
< 67h/203H 103v/142V Pos: standing >
The gates seems to be closed.
< 67h/203H 103v/142V Pos: standing >
A Drider skitters in from the south.
< 67h/203H 103v/142V Pos: standing >
It seems to be locked.
< 68h/203H 105v/142V Pos: standing >
The gates seems to be closed.
< 68h/203H 106v/142V Pos: standing >
A Drider starts casting an offensive spell.
< 68h/203H 106v/142V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'paffue xurhuio'
You begin to dry out and wilt.
Your magical copper morningstar melted corroded by the acid.
Your some fanged hemp vambraces melted corroded by the acid.
Your faintly glowing stud melted corroded by the acid.