<worn as a badge> a wisp of shimmering faerie light with a strange dark bloodstone (illuminating)
<worn on head> a patched bronze helm from The Motte and Bailey of Duke Delwyn
<worn on eyes> a fine cured leather visor from The Surface Realm of Duris
<worn in ear> a tiny water wisp (magic)
<worn in ear> a superior limestone earring
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> a mystical medallion shaped like an eye (magic) (humming)
<worn around neck> the neck-charm of Savannah of Broken Trusts
<worn on body> a suit of dwarven scale mail armor [superior] (magic)
<worn on horse body> a heavenly saddle (illuminating)
<worn about body> an elven cloak of fine silk [poor] (magic)
<worn on back> a large leather backpack
<worn on tail> a ring made of snake skin
<worn as quiver> a silken backsheath of flight (magic) [78%]
<worn about waist> a strip of su-monster skin [83%]
<worn on belt buckle>a black egg of antiquity [superior]
<attached to belt> an ethereal lily (magic) (glowing) [75%]
<attached to belt> an obsidian hookah
<worn on arms> some mysterious sleeves
<held as shield> a tarnished granite tower shield
<worn around wrist> a bracelet of woven willow leaves [poor] (magic) (illuminating) [79%]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> the ring of illusions (magic)
<worn on finger> a ring called 'Soulcatcher' (invis)
<primary weapon> a flaming sabre (magic) (glowing) (illuminating)
........**^MM
.....***^^M
...***^^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman in mid-air sits atop a magnificent horse.
< 1052h/1052H 278v/326V Pos: standing >
.........
..........^
...........^^
...........^^
+++M+M@++++^M
........*^^MM
.......**^MMM
....***^^MM
..***^^^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 278v/326V Pos: standing >
........*
.........^^
..........^^^
..........^^M
++M+M+@+++^MM
.......*^^MMM
......**^MMM^
...***^^MMM
.***^^^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 278v/326V Pos: standing >
.......**
........^^^
.........^^^M
.........^^MM
+M+M++@++^MMM
......*^^MMMM
.....**^MMM^^
..***^^MMM^
***^^^MM^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 278v/326V Pos: standing >
......***
.......^^^M
........^^^MM
........^^MMM
MM++++@+^MMM^
.....*^^MMMM^
....**^MMM^^^
.***^^MMM^^
**^^^MM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 279v/326V Pos: standing >
.....***^
......^^^MM
.......^^^MM^
.......^^MMM^
M+++++@^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 279v/326V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
Den -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Pok -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Rorbag -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) sits resting.
*Zyr -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
One of the few mages in the Woodseer guard helps keep watch here. (casting)
A halfling cleric stands here smiling at everything around her.
< 1052h/1052H 279v/326V Pos: standing >
Alas, you cannot go that way. . . .
< 1052h/1052H 280v/326V Pos: standing >
Zlo closes his book and smiles broadly.
Alas, you cannot go that way. . . .
< 1052h/1052H 282v/326V Pos: standing >
The scarred mage completes her spell...
The scarred mage utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover the scarred mage's skin.
< 1052h/1052H 285v/326V Pos: standing >
Zyr sits down.
< 1052h/1052H 287v/326V Pos: standing >
< 1052h/1052H 288v/326V Pos: standing >
< 1052h/1052H 294v/326V Pos: standing >
You attempt to give consent...
< 1052h/1052H 295v/326V Pos: standing >
Zlo clambers to his feet.
< 1052h/1052H 298v/326V Pos: standing >
Den is now a member of Zlo's group.
< 1052h/1052H 299v/326V Pos: standing >
Zlo starts casting a spell.
< 1052h/1052H 300v/326V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'oculoinfra uizuguburuhl'
< 1052h/1052H 306v/326V Pos: standing >
You are now a member of Zlo's group.
< 1052h/1052H 311v/326V Pos: standing >
Zlo sits down in a comfortable spot.
Your group consists of (14/20):
( Head) 630/630 hit, 156/156 move Zlo
(Front) Tkil
(Front) 363/363 hit, 174/174 move an earth elemental
(Front) 1/1 hit, 174/174 move Zlo
(Front) 1/1 hit, 159/159 move Zlo
(Front) 1/1 hit, 160/160 move Zlo
(Front) 1/1 hit, 181/181 move Zlo
(Front) 356/356 hit, 180/180 move an earth elemental
(Front) 383/383 hit, 170/170 move an earth elemental
(Front) 1086/1086 hit, 379/379 move Rorbag
(Front) 771/771 hit, 299/299 move Pok
(Front) 858/858 hit, 262/262 move Zyr
(Front) 953/953 hit, 314/314 move Den
(Front) 1052/1052 hit, 314/326 move Argo
< 1052h/1052H 314v/326V Pos: standing >
Zlo opens a tome of wizardry and begins studying it intently.
< 1052h/1052H 315v/326V Pos: standing >
Zlo closes his book and smiles broadly.
< 1052h/1052H 326v/326V Pos: standing >
Zlo clambers to his feet.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
Zlo sneaks west.
Den trots west.
Rorbag trots west.
Pok leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Zlo leaves west.
Zlo leaves west.
Zlo leaves west.
Zlo leaves west.
< 1052h/1052H 326v/326V Pos: standing >
Den trots in from the west.
Rorbag trots in from the west.
Pok enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
Zyr clambers to his feet.
< 1052h/1052H 326v/326V Pos: standing >
Zlo starts casting a spell.
< 1052h/1052H 326v/326V Pos: standing >
Rorbag stops using the heart of an ancient red pine [superior].
< 1052h/1052H 326v/326V Pos: standing >
Rorbag wields a drusus named 'Fade to Black' [poor].
< 1052h/1052H 326v/326V Pos: standing >
If looks could kill, they'd all be dead.
Rorbag says 'invisible' to a drusus named 'Fade to Black' [poor].
Rorbag slowly fades out of existence.
< 1052h/1052H 326v/326V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'ghaiz gtui'
Living stone sprouts up and covers Zyr's flesh.
Rorbag stops using a drusus named 'Fade to Black' [poor].
< 1052h/1052H 326v/326V Pos: standing >
Rorbag grabs the heart of an ancient red pine [superior].
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
Zyr sits down.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
Zlo starts casting a spell.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'ghaiz gtui'
Living stone sprouts up and covers Den's flesh.
< 1052h/1052H 326v/326V Pos: standing >
Zlo sits down in a comfortable spot.
< 1052h/1052H 326v/326V Pos: standing >
Zlo opens a tome of wizardry and begins studying it intently.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
Zyr clambers to his feet.
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Pok -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Rorbag -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
Den -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) sits resting.
*Zyr -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
One of the few mages in the Woodseer guard helps keep watch here.
A halfling cleric stands here smiling at everything around her.
< 1052h/1052H 326v/326V Pos: standing >
Zyr shrugs helplessly.
< 1052h/1052H 326v/326V Pos: standing >
Zlo closes his book and smiles broadly.
< 1052h/1052H 326v/326V Pos: standing >
Zlo clambers to his feet.
You quickly scan the area.
You see nothing.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
Zlo sneaks west.
Den trots west.
Zyr leaves west.
Rorbag trots west.
Pok leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Zlo leaves west.
Zlo leaves west.
Zlo leaves west.
Zlo leaves west.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
The sun rises over the northern horizon.
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
< 1052h/1052H 326v/326V Pos: standing >
You quickly scan the area.
A young duck who is rather far off above you.
A playful kitten who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
< 1052h/1052H 326v/326V Pos: standing >
You quickly scan the area.
A young duck who is rather far off above you.
A playful kitten who is in the distance above you.
A minotaur mercenary wizard who is in the distance above you.
The burly guardian who is in the distance above you.
< 1052h/1052H 326v/326V Pos: standing >
You quickly scan the area.
A young duck who is rather far off above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A halfling guard who is in the distance above you.
< 1052h/1052H 326v/326V Pos: standing >
You quickly scan the area.
A playful kitten who is in the distance above you.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A halfling guard who is in the distance above you.
< 1052h/1052H 326v/326V Pos: standing >
.....***^
......^^^MM
.......^^^MM^
.......^^MMM^
++++++@^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 324v/326V Pos: standing >
P.....***
.......^^^M
........^^^MM
........^^MMM
++++++@+^MMM^
.....*^^MMMM^
....**^MMM^^^
.***^^MMM^^
**^^^MM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 323v/326V Pos: standing >
.P.....**
........^^^
.........^^^M
.........^^MM
++++++@++^MMM
......*^^MMMM
.....**^MMM^^
..***^^MMM^
***^^^MM^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1052h/1052H 324v/326V Pos: standing >
.^......*
..P.....***
.........^^^M
.........^^^M
......@..^^MM
+++++++++^MMM
......*^^MMMM
....**^MMM^
.***^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1052h/1052H 325v/326V Pos: standing >
........*
..^......**
...P.....***^
.........^^^M
......@..^^^M
.........^^MM
+++++++++^MMM
.....*^^MMM
...**^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1052h/1052H 323v/326V Pos: standing >
.........
.........**
...^......***
...P.....***^
......@..^^^M
.........^^^M
.........^^MM
++++++++^MM
....*^^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1052h/1052H 321v/326V Pos: standing >
.........
..........*
..........***
...^......***
...P..@..***^
.........^^^M
.........^^^M
........^^M
+++++++^M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1052h/1052H 320v/326V Pos: standing >
.........
...........
^..........**
....^......**
....P.@...***
..........^^^
..........^^^
.........^^
++++++++^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1052h/1052H 319v/326V Pos: standing >
.........
...........
.^..........*
.....^......*
.....P@....**
...........^^
...........^^
..........^
+++++++++
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1052h/1052H 318v/326V Pos: standing >
.........
...........
..^..........
......^......
......@.....*
............^
............^
...........
+++++++++
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A towering wall of flames is here to the south. (magic)
A Kobold (small) -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A fire elemental is here blazing with heat! (minion)
A fire elemental is here blazing with heat! (minion)
A fire elemental is here blazing with heat! (minion)
A Drow Elf (medium) -=Denizens of Lloth=- crouches in mid-air here, fighting Rorbag.(Red Aura)
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
An earth elemental crouches here. (Minion)
An earth elemental crouches here. (Minion)
An earth elemental crouches here. (Minion)
Pok -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here. (Casting)
Rorbag -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
*Zyr -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here, fighting a vampire warlock.
Den -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here, fighting a Githyanki.
Zlo -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here. (Casting)
A Githyanki (medium) -=Denizens of Lloth=- stands in mid-air here, fighting Den.(Red Aura)
*A vampire warlock is standing here, busy with his own matters.(Red Aura)
A Drider (large) ThisISTheWay -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
< 1052h/1052H 317v/326V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a Drow Elf!
Zlo cackles as his disintegration ray strikes a Drow Elf hard!
A Githyanki attempts to flee.
A Githyanki tries to flee, but can't make it out of here!
< 1052h/1052H 319v/326V Pos: standing >
Zyr snaps into visibility.
A vampire warlock snaps into visibility.
Zyr's decent punch wounds a vampire warlock.
A Goblin's disguise falls apart!
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
Zyr pokes a Goblin really hard, making you wince.
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
Zyr's punch wounds a Goblin.
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
Zyr pokes a Goblin really hard, making you wince.
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
Zyr's decent punch wounds a Goblin.
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
Looking panicked, a Drow Elf scrambles madly to his feet!
Rorbag starts casting an offensive spell.
< 1052h/1052H 320v/326V Pos: standing >
A Drider starts casting a spell.
< 1052h/1052H 321v/326V Pos: standing >
Den starts casting an offensive spell.
< 1052h/1052H 322v/326V Pos: standing >
Pok's spell flows around a Drow Elf, leaving him unharmed!
A Githyanki attempts to flee.
A Githyanki leaves east.
< 1052h/1052H 324v/326V Pos: standing >
Zlo starts casting an offensive spell.
< 1052h/1052H 326v/326V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'efaui iahjcandus'
A Drider sucks the life out of the surroundings, healing a Drow Elf.
Den stops chanting abruptly!
< 1052h/1052H 326v/326V Pos: standing >
An earth elemental rises to its feet.
< 1052h/1052H 326v/326V Pos: standing >
Rorbag completes his spell...
Rorbag utters the word 'gjifal'
Rorbag's spell flows around a Drow Elf, leaving him unharmed!
Zyr gracefully whirls around a Goblin's attack.
A Goblin snaps into visibility.
Zyr snaps into visibility.
A Goblin's weak slash grazes Zyr.
Zyr snaps into visibility.
A Goblin snaps into visibility.
A Goblin shivers as she hits Zyr.
A Goblin's weak pierce grazes Zyr.
Zyr snaps into visibility.
A Goblin snaps into visibility.
A Goblin shivers as she hits Zyr.
A Goblin's weak slash grazes Zyr.
Zyr snaps into visibility.
A Goblin snaps into visibility.
A Goblin shivers as she hits Zyr.
A Goblin misses Zyr.
< 1052h/1052H 326v/326V Pos: standing >
An earth elemental rises to its feet.
A Goblin snaps into visibility.
A Goblin dances an acrobatic maneuver in battle, and trips up Zyr!
A Drider starts casting a spell.
< 1052h/1052H 326v/326V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a Drow Elf!
Zlo cackles as his disintegration ray strikes a Drow Elf hard!
A Drow Elf attempts to flee.
A Drow Elf leaves east.
A fire elemental leaves east.
A fire elemental leaves east.
A fire elemental leaves east.
< 1052h/1052H 326v/326V Pos: standing >
Pok's face flushes white for a moment.
You start chanting...
The power of nature flows into you, hastening your incantation.
< 1052h/1052H 326v/326V Pos: standing >
A Drider stops chanting abruptly!
Zyr misses a Goblin.
A Goblin dodges Zyr's attack.
Zyr snaps into visibility.
A Goblin snaps into visibility.
Zyr's decent punch wounds a Goblin.
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
Zyr pokes a Goblin really hard, making you wince.
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
A Goblin dodges Zyr's attack.
Zyr's decent punch wounds a Goblin.
A Goblin snaps into visibility.
Zyr snaps into visibility.
Zyr shivers as he hits a Goblin.
< 1052h/1052H 326v/326V Pos: standing >
Casting: sunray
Zlo gives an order to his followers.
A Goblin snaps into visibility.
A Goblin's spell flows around an earth elemental, leaving it unharmed!
A Goblin is knocked to the ground by an earth elemental's mighty bash!
A Goblin avoids being bashed by an earth elemental, who loses its balance and falls.
Den starts casting an offensive spell.
< 1052h/1052H 326v/326V Pos: standing >
You complete your spell...
A Goblin snaps into visibility.
[Damage: 223 ] -=[You unleash light in a focused, searing ray at a Goblin!]=-
Zyr has lost his link.
< 1052h/1052H 326v/326V Pos: standing >
An earth elemental rises to its feet.
A Drider starts casting an offensive spell.
< 1052h/1052H 326v/326V Pos: standing >
A Goblin snaps into visibility.
Zyr snaps into visibility.
A Goblin's decent pierce grazes Zyr.
Zyr snaps into visibility.
A Goblin snaps into visibility.
A Goblin shivers as she hits Zyr.
Zyr tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A Goblin misses Zyr.
A Goblin misses Zyr.
A Goblin's slash grazes Zyr.
Zyr nimbly swivels out of the path of a Goblin's attack.
< 1052h/1052H 326v/326V Pos: standing >
A Drider completes his spell...
A Drider utters the word 'unsohaiorz'
Vegetation bursts out of the ground, entangling you to the point of paralysis.
Vegetation bursts from the ground, impeding your progress.
< 1052h/1052H 326v/326V Pos: standing >
You can't! You're paralyzed to the bone.
< 1052h/1052H 326v/326V Pos: standing >
Den completes his spell...
A Goblin seems to be blinded!
A Goblin snaps into visibility.
Den unleashes light in a focused, searing ray at a Goblin!
A Goblin's an obsidian circle melted from the intense heat!
A Goblin's leggings woven of frozen icy threads melted from the intense heat!
A Goblin's the eye of the ogre of precision melted from the intense heat!
A Goblin's badge of promise melted from the intense heat!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Argo by 6237000.
The smell of fresh blood enters your body, infusing you with power!