<worn as a badge> the insignia of swirling feathers and flowing water [51%]
<worn on head> a wildmage hat covered in stars [superior] (magic) (glowing)
<worn on eyes> a foggy visor [poor]
<worn in ear> a wad of spawn goo [poor] (magic) (humming) [82%]
<worn in ear> a snake fang earring [superior] [83%]
<worn on face> the petrified visage of Lord Nymav K'haar [superior] [63%]
<worn around neck> the collar of firestones (magic)
<worn around neck> some kharma mind beads (magic) [81%]
<worn on body> the robe of Lost Souls (magic)[200h 52m 6s]
<worn about body> the cloak of the stalker (invis) (magic)[200h 52m 10s]
<worn on back> a gnomeskin backpack [superior] [60%]
<worn as quiver> a quiver smeared with blood
<worn about waist> a belt of fresh blood [superior] [31%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing) [74%]
<attached to belt> a pitch black spellbook (magic) (glowing) [70%]
<attached to belt> a bottle of Jack Dinklys [83%]
<worn on arms> some cracked bone arm bracers
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming) [86%]
<worn around wrist> a satanic bracelet [superior] (magic)
<worn on hands> a living matrix [superior] (magic) [87%]
<worn on finger> the ring of illusions (magic)
<worn on finger> the ring of celestial wonders (glowing) [81%]
<primary weapon> the orb of the sea (magic) (glowing)[198h 18m 40s]
<held> a swirling staff of air conjuration (magic) (glowing)[200h 52m 6s]
<worn on legs> leggings woven of frozen icy threads [83%]
<worn on feet> a pair of black, buffalo hide shoes [49%]
< 595h/595H 269v/280V Pos: standing >
On the Residential Path
Obvious exits: -SW -SE
A village commoner goes about his daily business.
A village commoner goes about his daily business.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
Siggz enters from the southwest.
< 595h/595H 268v/280V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your southwest.
An oasis village commoner who is not far off to your southwest.
< 595h/595H 269v/280V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your southwest.
An oasis village commoner who is not far off to your southwest.
< 595h/595H 270v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 270v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 271v/280V Pos: standing >
On the Residential Path
Obvious exits: -SW -NE
A young village teenager plays here.
An air elemental enters from the northeast.
An air elemental enters from the northeast.
An air elemental enters from the northeast.
Siggz enters from the northeast.
< 595h/595H 272v/280V Pos: standing >
On the Residential Path
Obvious exits: -W -NE -SE
A village commoner goes about his daily business.
An air elemental enters from the northeast.
An air elemental enters from the northeast.
An air elemental enters from the northeast.
Siggz enters from the northeast.
< 595h/595H 272v/280V Pos: standing >
On the Residential Path
Obvious exits: -E -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Siggz enters from the east.
< 595h/595H 271v/280V Pos: standing >
On the Residential Path
Obvious exits: -E -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Siggz enters from the east.
< 595h/595H 270v/280V Pos: standing >
On the Residential Path
Obvious exits: -E -NW -SW
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Siggz enters from the east.
< 595h/595H 268v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 269v/280V Pos: standing >
On the Residential Path
Obvious exits: -NW -SE
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
Siggz enters from the southeast.
< 595h/595H 268v/280V Pos: standing >
On the Residential Path
Obvious exits: -N -SW -SE
A village commoner goes about his daily business.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
Siggz enters from the southeast.
< 595h/595H 267v/280V Pos: standing >
Your group consists of ( 5/20):
( Head) 595/595 hit, 268/280 move Norabi
(Front) 437/437 hit, 134/213 move Siggz
(Front) 554/554 hit, 104/169 move an air elemental
(Front) 511/511 hit, 104/169 move an air elemental
(Front) 517/517 hit, 109/174 move an air elemental
< 595h/595H 268v/280V Pos: standing >
< 595h/595H 274v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 276v/280V Pos: standing >
An oasis village commoner leaves southeast.
< 595h/595H 277v/280V Pos: standing >
A Busy Village Intersection
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 276v/280V Pos: standing >
On the Main Path of the Village
Obvious exits: -E -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Siggz enters from the east.
< 595h/595H 276v/280V Pos: standing >
A Path Intersection
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Siggz enters from the east.
< 595h/595H 275v/280V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your north.
A patrolling guard who is close by to your north.
A patrolling guard who is close by to your north.
An oasis village commoner who is not far off to your north.
A female village commoner who is rather far off to your east.
A young ape who is not far off to your west.
< 595h/595H 276v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Siggz enters from the north.
< 595h/595H 275v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SE
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Siggz enters from the north.
< 595h/595H 273v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 274v/280V Pos: standing >
You quickly scan the area.
An oasis village commoner who is a brief walk away to your north.
A patrolling guard who is a brief walk away to your north.
A patrolling guard who is a brief walk away to your north.
An oasis village commoner who is rather far off to your north.
< 595h/595H 275v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW -SE
An air elemental enters from the northwest.
An air elemental enters from the northwest.
An air elemental enters from the northwest.
Siggz enters from the northwest.
< 595h/595H 274v/280V Pos: standing >
Inside a Guard Tower
Obvious exits: -N -E -U
A guard spends his time resting here.
A guard spends his time resting here.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Siggz enters from the north.
< 595h/595H 272v/280V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 595h/595H 273v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 274v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 274v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 275v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -NW
An air elemental enters from the northwest.
An air elemental enters from the northwest.
An air elemental enters from the northwest.
Siggz enters from the northwest.
< 595h/595H 274v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 274v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -NE
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 273v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 271v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
A patrolling sergeant looks around carefully.
A female commoner goes about her daily business.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 270v/280V Pos: standing >
You quickly scan the area.
You see nothing.
< 595h/595H 271v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 270v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NE
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 268v/280V Pos: standing >
You quickly scan the area.
A patrolling sergeant who is not far off to your west.
A female village commoner who is not far off to your west.
< 595h/595H 269v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Siggz enters from the east.
< 595h/595H 269v/280V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Beginning of a Natural Burrow
Obvious exits: -N -U
< 595h/595H 271v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NE
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 270v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 271v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 272v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
The corpse of a patrolling guard is lying here.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
Siggz enters from the southwest.
< 595h/595H 273v/280V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your east.
A relaxing guard who is close by to your east.
< 595h/595H 274v/280V Pos: standing >
< 595h/595H 277v/280V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Inside a Guard Tower
Obvious exits: -N -W -U
A guard spends his time resting here.
A guard spends his time resting here.
< 595h/595H 277v/280V Pos: standing >
Inside a Guard Tower
Obvious exits: -N -W -U
A guard spends his time resting here.
A guard spends his time resting here.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Siggz enters from the west.
< 595h/595H 277v/280V Pos: standing >
Looks like an exit.
You extend your sights upward.
Standing atop a Watch Tower
Obvious exits: -D
A strong guard watches the area around the village.
A strong guard watches the area around the village.
< 595h/595H 278v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
The corpse of a patrolling guard is lying here.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Siggz enters from the east.
< 595h/595H 279v/280V Pos: standing >
< 595h/595H 279v/280V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your east.
A relaxing guard who is close by to your east.
< 595h/595H 279v/280V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 595h/595H 279v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
An air elemental enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
Siggz enters from the southwest.
< 595h/595H 277v/280V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your south.
A relaxing guard who is close by to your south.
< 595h/595H 277v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SW
An air elemental enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
Siggz enters from the southwest.
< 595h/595H 278v/280V Pos: standing >
You quickly scan the area.
You see nothing.
< 595h/595H 278v/280V Pos: standing >
< 595h/595H 278v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 276v/280V Pos: standing >
< 595h/595H 276v/280V Pos: standing >
< 595h/595H 277v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 276v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 275v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 273v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 274v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 274v/280V Pos: standing >
You quickly scan the area.
A female village commoner who is a brief walk away to your northwest.
The wraith of a young showgoer who is a brief walk away to your northwest.
A Githzerai who is a brief walk away to your northwest.
An oasis village commoner who is a brief walk away to your northwest.
< 595h/595H 275v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Siggz enters from the north.
< 595h/595H 276v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Siggz enters from the north.
< 595h/595H 275v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Siggz enters from the north.
< 595h/595H 274v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SW
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Siggz enters from the north.
< 595h/595H 273v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 595h/595H 274v/280V Pos: standing >
You say 'githzerai'
< 595h/595H 279v/280V Pos: standing >
You say 'ready?'
< 595h/595H 280v/280V Pos: standing >
Siggz nogs.
< 595h/595H 280v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 278v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 276v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 274v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Siggz enters from the south.
< 595h/595H 272v/280V Pos: standing >
You quickly scan the area.
A female village commoner who is a brief walk away to your northwest.
The wraith of a young showgoer who is a brief walk away to your northwest.
A Githzerai who is a brief walk away to your northwest.
An oasis village commoner who is a brief walk away to your northwest.
< 595h/595H 273v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
Siggz enters from the southeast.
< 595h/595H 275v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
Siggz enters from the southeast.
< 595h/595H 274v/280V Pos: standing >
Ok.
< 595h/595H 275v/280V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your east.
A relaxing guard who is close by to your east.
A patrolling sergeant who is close by to your northwest.
A female village commoner who is close by to your northwest.
The wraith of a young showgoer who is close by to your northwest.
A Githzerai who is close by to your northwest.
An oasis village commoner who is close by to your northwest.
< 595h/595H 277v/280V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Puddles of fresh blood cover the ground.
The corpse of a female village commoner is lying here.
The corpse of a patrolling guard is lying here.
A patrolling sergeant looks around carefully.
A female commoner goes about her daily business.
The wraith of a young showgoer stands in mid-air here, fighting a female village commoner. (Minion) (casting) (Red Aura)
An oasis village commoner stands here, fighting the wraith of a young showgoer.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
Siggz enters from the southeast.
< 595h/595H 278v/280V Pos: standing >
A Githzerai enters from the west.
< 595h/595H 278v/280V Pos: standing >
Ok.
You snap into visibility.
An air elemental snaps into visibility.
A Githzerai avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Githzerai avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
A Githzerai is knocked to the ground by an air elemental's skillful bash!
< 595h/595H 278v/280V Pos: standing >
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Githzerai.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
An air elemental's crude crush wounds a Githzerai.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
An air elemental's crush wounds a Githzerai.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
An air elemental's fine crush strikes a Githzerai.
An air elemental ignites into black flames as it hits a Githzerai!
A Githzerai's spell flows around an air elemental, leaving it unharmed!
An air elemental misses a Githzerai.
An air elemental's decent crush wounds a Githzerai.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
An air elemental's fine crush strikes a Githzerai.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
An air elemental misses a Githzerai.
An air elemental misses a Githzerai.
Siggz starts casting an offensive spell called 'arieks shattering iceball'.
Siggz snaps into visibility.
< 595h/595H 278v/280V Pos: standing >
A female village commoner suddenly attacks a Githzerai!
A female village commoner's mighty pierce strikes a Githzerai hard.
A female village commoner ignites into black flames as she hits a Githzerai!
A female village commoner shivers as she hits a Githzerai.
< 595h/595H 279v/280V Pos: standing >
An oasis village commoner's fine punch strikes the wraith of a young showgoer.
The wraith of a young showgoer dodges an oasis village commoner's attack.
< 595h/595H 279v/280V Pos: standing >
Siggz completes his spell...
Siggz utters the words 'arieks shattering iceball'
Siggz points at a Githzerai.
Siggz's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
< 595h/595H 280v/280V Pos: standing >
A patrolling sergeant assists a female village commoner heroically.
A patrolling sergeant suddenly attacks a Githzerai!
A patrolling sergeant's fine punch seriously wounds a Githzerai.
< 595h/595H 280v/280V Pos: standing >
Siggz starts casting an offensive spell called 'arieks shattering iceball'.
< 595h/595H 280v/280V Pos: standing >
The wraith of a young showgoer completes its spell...
The wraith of a young showgoer utters the word 'yufzgpuzre'
The wraith of a young showgoer is surrounded by burning flames!
A Githzerai misses an air elemental.
< 595h/595H 280v/280V Pos: standing >
Siggz completes his spell...
Siggz utters the words 'abrauztg gpahhzfuio uqzbarr'
Siggz points at a Githzerai.
Siggz's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
< 595h/595H 280v/280V Pos: standing >
You start chanting...
< 595h/595H 280v/280V Pos: standing >
An air elemental's decent crush enshrouds a Githzerai in a mist of blood.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
An air elemental's decent crush causes a Githzerai to grimace in pain.
A Githzerai is incapacitated and will slowly die, if not aided.
An air elemental ignites into black flames as it hits a Githzerai!
An air elemental shivers as it hits a Githzerai.
An air elemental's decent crush hits a Githzerai.
A Githzerai's some snake-rattle gloves was completely destroyed by the massive blow!
A Githzerai's deep hooded cloak of sorrow was completely destroyed by the massive blow!
A Githzerai's some sandy sleeves was completely destroyed by the massive blow!
A Githzerai's gnomish ear amplifier was completely destroyed by the massive blow!
The wraith of a young showgoer stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norabi by 3267000.