<worn on head> a dwarven-made diamond helmet from The Surface Realm of Duris
<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a mithril stud carved like a fist (magic)
<worn in ear> a flaming hemp stud
<worn on face> a mask of wyvern skin
<worn around neck> a goblin unholy symbol [superior] (magic) (glowing)
<worn on body> a stylish obsidian tunic from Harrow -The Gnome Village
<worn about body> some blue platemail [superior]
<worn about waist> a belt of drider hair
<worn on belt buckle>a drow-made adamantium belt buckle
<held as shield> the shield of the Clavikord
<worn around wrist> a snake spine bracelet (magic)
<worn around wrist> an unearthly bronze bracelet
<worn on hands> some rusty platinum mitts from The Forgotten Mansion
<worn on finger> a ring of endless light [poor] (magic) (illuminating)
<held> a totem coated in slime (glowing)
<worn on legs> leggings smeared with blood [83%]
<worn on feet> some jeweled electrum boots
Aiki who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A cavern snake who is rather far off to your north.
A large steeder who is close by to your south.
A clansdwarf who is close by to your south.
A large steeder who is rather far off to your south.
A clansdwarf who is rather far off to your south.
< 440h/440H 176v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E -S -W
< 440h/440H 174v/212V Pos: standing >
< 440h/440H 175v/212V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A clansdwarf who is not far off to your north.
A duergar merchant who is not far off to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is not far off to your north.
Aiki who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
A cavern snake who is a brief walk away to your north.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your south.
A large steeder who is not far off to your south.
A clansdwarf who is not far off to your south.
A large steeder who is in the distance to your south.
A clansdwarf who is in the distance to your south.
< 440h/440H 175v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: A Covered Walkway
</map>
A Covered Walkway
Obvious exits: -E -W#
< 440h/440H 174v/212V Pos: standing >
< 440h/440H 174v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E -S -W
*A clansdwarf is standing here, busy with his own matters.
< 440h/440H 177v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -S -W#
A clansdwarf shouts as he pushes his cart.
< 440h/440H 175v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E# -S -W#
A clansdwarf watches the area closely.
A duergar merchant watches his cart closely.
A clansdwarf looks through the merchants carts.
< 440h/440H 174v/212V Pos: standing >
< 440h/440H 174v/212V Pos: standing >
< 440h/440H 175v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -S -W#
A clansdwarf shouts as he pushes his cart.
< 440h/440H 174v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E -S -W
*A clansdwarf is standing here, busy with his own matters.
< 440h/440H 173v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E -S
A clansdwarf shouts as he pushes his cart.
< 440h/440H 171v/212V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A duergar merchant who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is rather far off to your north.
Aiki who is in the distance to your north.
A large steeder who is close by to your south.
A clansdwarf who is close by to your south.
A large steeder who is rather far off to your south.
A clansdwarf who is rather far off to your south.
< 440h/440H 172v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E -S -W
*A clansdwarf is standing here, busy with his own matters.
< 440h/440H 172v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: A Covered Walkway
</map>
A Covered Walkway
Obvious exits: -E -W#
< 440h/440H 170v/212V Pos: standing >
< 440h/440H 171v/212V Pos: standing >
The door seems to be closed.
< 440h/440H 172v/212V Pos: standing >
Aiki enters from the east.
< 440h/440H 173v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E -S -W
< 440h/440H 171v/212V Pos: standing >
< 440h/440H 172v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -E -S
*A clansdwarf is standing here, busy with his own matters.
A clansdwarf shouts as he pushes his cart.
< 440h/440H 170v/212V Pos: standing >
< 440h/440H 171v/212V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 172v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
<map>
Zone: Khildarak Stronghold.
Room: The Path of Clans
</map>
The Path of Clans
Obvious exits: -N -S
A clansdwarf sits atop a large steeder.
< 440h/440H 171v/212V Pos: standing >
< 440h/440H 171v/212V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 172v/212V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A clansdwarf who is close by to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is rather far off to your north.
A duergar merchant who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is in the distance to your north.
A clansdwarf who is in the distance to your north.
A large steeder who is a brief walk away to your south.
A clansdwarf who is a brief walk away to your south.
< 440h/440H 172v/212V Pos: standing >
A clansdwarf enters from the north.
< 440h/440H 173v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Northeast Corner of Strongstone Circle
</map>
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 440h/440H 172v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S# -W
The corpse of a cavern snake is lying here.
[10] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A clansdwarf shouts as he pushes his cart.
A clansdwarf shouts as he pushes his cart.
< 440h/440H 170v/212V Pos: standing >
< 440h/440H 171v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a cavern snake is lying here.
< 440h/440H 169v/212V Pos: standing >
< 440h/440H 170v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
Rock Biters Inn
Obvious exits: -E -S -U
A steel dagger has been tossed aside here.
A steel dagger about a foot in length lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A duergar guard watches the area intently
A duergar guard watches the area intently
< 440h/440H 169v/212V Pos: standing >
< 440h/440H 169v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Biters Bar
</map>
<map>
Zone: Khildarak Stronghold.
Room: Biters Bar
</map>
Biters Bar
Obvious exits: -D
A clansdwarf glares at you in anger as she pounds back a brew
A clansdwarf glares at you in anger as she pounds back a brew
(Q)A clansdwarf stands behind the bar, ready to serve you
< 440h/440H 169v/212V Pos: standing >
< 440h/440H 170v/212V Pos: standing >
You quickly scan the area.
A duergar guard who is close by below you.
A duergar guard who is close by below you.
< 440h/440H 172v/212V Pos: standing >
You quickly scan the area.
A duergar guard who is close by below you.
A duergar guard who is close by below you.
< 440h/440H 181v/212V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by below you.
A duergar guard who is close by below you.
A duergar guard who is close by below you.
< 440h/440H 183v/212V Pos: standing >
Biters Bar
Obvious exits: -D
A clansdwarf glares at you in anger as she pounds back a brew
A clansdwarf glares at you in anger as she pounds back a brew
(Q)A clansdwarf stands behind the bar, ready to serve you
< 440h/440H 183v/212V Pos: standing >
A clansdwarf snaps into visibility.
Out of nowhere, a clansdwarf stabs you in the back.
OUCH! That really did HURT!
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
< 378h/440H 187v/212V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: a clansdwarf sta EP: excellent >
< 378h/440H 188v/212V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: a clansdwarf sta EP: excellent >
You attempt to flee...
<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
Rock Biters Inn
Obvious exits: -E -S -U
A steel dagger has been tossed aside here.
A steel dagger about a foot in length lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A duergar guard watches the area intently
A duergar guard watches the area intently
You flee downward!
< 378h/440H 159v/212V Pos: standing >
< 378h/440H 159v/212V Pos: standing >
You quickly scan the area.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf sneaks in from above.
< 379h/440H 161v/212V Pos: standing >
A clansdwarf snaps into visibility.
Out of nowhere, a clansdwarf stabs you in the back.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
< 357h/440H 161v/212V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: a clansdwarf sta EP: excellent >
< 357h/440H 162v/212V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: a clansdwarf sta EP: excellent >
A clansdwarf parries your futile lunge at him.
A clansdwarf snaps into visibility.
You dodge a clansdwarf's vicious attack.
You dodge a clansdwarf's vicious attack.
You dodge a clansdwarf's vicious attack.
You dodge a clansdwarf's vicious attack.
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce wounds you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce strikes you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
A clansdwarf's fine pierce wounds you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
< 324h/440H 162v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: a clansdwarf sta EP: excellent >
You attempt to flee...
<map>
Zone: Khildarak Stronghold.
Room: Biters Bar
</map>
<map>
Zone: Khildarak Stronghold.
Room: Biters Bar
</map>
Biters Bar
Obvious exits: -D
A clansdwarf glares at you in anger as she pounds back a brew
A clansdwarf glares at you in anger as she pounds back a brew
(Q)A clansdwarf stands behind the bar, ready to serve you
You flee upward!
< 324h/440H 133v/212V Pos: standing >
< 324h/440H 133v/212V Pos: standing >
A clansdwarf tells you 'No magic in here!'.
< 324h/440H 135v/212V Pos: standing >
A clansdwarf sneaks in from below.
< 325h/440H 135v/212V Pos: standing >
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce hits you across the leg, resulting in a limp stride.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
< 314h/440H 131v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: a clansdwarf sta EP: excellent >
< 315h/440H 131v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: a clansdwarf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 315h/440H 131v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: a clansdwarf sta EP: excellent >
You attempt to flee...
<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
Rock Biters Inn
Obvious exits: -E -S -U
A steel dagger has been tossed aside here.
A steel dagger about a foot in length lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A duergar guard watches the area intently
A duergar guard watches the area intently
You flee downward!
< 315h/440H 108v/212V Pos: standing >
< 315h/440H 108v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a cavern snake is lying here.
< 315h/440H 107v/212V Pos: standing >
< 315h/440H 107v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
< 315h/440H 106v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Northwest Corner of Strongstone Circle
</map>
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
< 315h/440H 104v/212V Pos: standing >
< 316h/440H 105v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Path of the Bloody Axe
</map>
Path of the Bloody Axe
Obvious exits: -N# -S
< 316h/440H 103v/212V Pos: standing >
< 317h/440H 104v/212V Pos: standing >
You start chanting...
< 319h/440H 107v/212V Pos: standing >
Casting: greater mending
< 321h/440H 109v/212V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 440h/440H 111v/212V Pos: standing >
< 440h/440H 114v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 440h/440H 115v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 440h/440H 117v/212V Pos: standing >
< 440h/440H 120v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 440h/440H 128v/212V Pos: standing >
The door seems to be closed.
< 440h/440H 128v/212V Pos: standing >
Ok.
< 440h/440H 129v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: House of Clan Blood Axe
</map>
House of Clan Blood Axe
Obvious exits: -N# -S -W -U
< 440h/440H 128v/212V Pos: standing >
< 440h/440H 129v/212V Pos: standing >
It's already closed!
< 440h/440H 130v/212V Pos: standing >
< 440h/440H 131v/212V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Second Floor Landing
</map>
<map>
Zone: Khildarak Stronghold.
Room: Second Floor Landing
</map>
Second Floor Landing
Obvious exits: -E# -W# -D
A cavern snake coils and strikes.
< 440h/440H 130v/212V Pos: standing >
< 440h/440H 130v/212V Pos: standing >
< 440h/440H 131v/212V Pos: standing >
A cavern snake suddenly attacks YOU!
A cavern snake misses you.
< 440h/440H 132v/212V Pos: standing >
< T: Siggz TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 440h/440H 132v/212V Pos: standing >
< T: Siggz TP: sta TC:excellent E: snake sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 440h/440H 132v/212V Pos: standing >
< T: Siggz TP: sta TC:excellent E: snake sta EP: excellent >
You attempt to flee...
<map>
Zone: Khildarak Stronghold.
Room: House of Clan Blood Axe
</map>
House of Clan Blood Axe
Obvious exits: -N# -S -W -U
You flee downward!
< 440h/440H 102v/212V Pos: standing >
< 440h/440H 102v/212V Pos: standing >
< 440h/440H 102v/212V Pos: standing >
< 440h/440H 104v/212V Pos: standing >
You sit down and relax.
< 440h/440H 105v/212V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - etherportal
( 9th circle) 1 - greater spirit ward
3 - arieks shattering iceball
( 8th circle) 2 - corrosive blast
3 - spirit jump
( 7th circle) 4 - greater soul disturbance
1 - elephantstrength
1 - ravenflight
( 6th circle) 1 - wellness
2 - greater mending
( 5th circle) 1 - sense spirit
6 - molten spray
( 4th circle) 2 - pantherspeed
1 - hawkvision
5 - mending
( 3rd circle) 8 - scalding blast
1 - purify spirit
( 2nd circle) 9 - flameburst
1 - reveal spirit essence
( 1st circle) 9 - ice missile
1 - spirit armor
1 - transfer wellness
And you are currently memorizing the following spells:
4 seconds: ( 6th) greater mending
8 seconds: ( 6th) greater mending
12 seconds: ( 6th) greater mending
You can memorize no more spells.
You continue your study.
< 440h/440H 105v/212V Pos: sitting >
A clansdwarf sneaks in from the south.
< 440h/440H 118v/212V Pos: sitting >
A clansdwarf snaps into visibility.
You abandon your meditative trance.
Out of nowhere, a clansdwarf stabs you in the back.
OUCH! That really did HURT!
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf's Tiamat's poison tail stinger strikes at you with a blur of speed!
A clansdwarf's Tiamat's poison tail stinger strikes out in a blur of speed at you.
A clansdwarf snaps into visibility.
< 339h/440H 119v/212V Pos: sitting >
< T: Siggz TP: sit TC: small wounds E: a clansdwarf sta EP: excellent >
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce strikes you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce strikes you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce strikes you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce strikes you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
A clansdwarf's impressive pierce strikes you.
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
A clansdwarf snaps into visibility.
< 277h/440H 120v/212V Pos: sitting >
< T: Siggz TP: sit TC: few wounds E: a clansdwarf sta EP: excellent >
You clamber to your feet.
< 277h/440H 120v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: a clansdwarf sta EP: excellent >
A clansdwarf parries your futile lunge at him.
A clansdwarf snaps into visibility.
< 277h/440H 120v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: a clansdwarf sta EP: excellent >
You attempt to flee...
<map>
Zone: Khildarak Stronghold.
Room: Second Floor Landing
</map>
<map>
Zone: Khildarak Stronghold.
Room: Second Floor Landing
</map>
Second Floor Landing
Obvious exits: -E# -W# -D
A cavern snake coils and strikes.
You flee upward!
< 277h/440H 91v/212V Pos: standing >
< 277h/440H 91v/212V Pos: standing >
A cavern snake suddenly attacks YOU!
A cavern snake misses you.
Sorry, you aren't allowed to do that in combat.
< 278h/440H 92v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 278h/440H 92v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: snake sta EP: excellent >
A clansdwarf snaps into visibility.
Out of nowhere, a clansdwarf stabs you in the back.
OUCH! That really did HURT!
The globe around a clansdwarf's body flares as it bears the brunt of your assault!
< 222h/440H 92v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: snake sta EP: excellent >
< 222h/440H 92v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 222h/440H 92v/212V Pos: standing >
< T: Siggz TP: sta TC: few wounds E: snake sta EP: excellent >
A clansdwarf kicks up a cloud of dust, obscuring your vision!
You have been blinded!
< 222h/440H 92v/212V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
You say 'vision'
< 222h/440H 92v/212V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
Someone dances an amazing maneuver in battle, tripping you.
< 222h/440H 92v/212V Pos: on your ass >
< T: someone TP: ass TC: few wounds E: someone sta EP: excellent >
Someone's impressive pierce strikes you.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive pierce strikes you hard.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's powerful pierce strikes you very hard.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's pierce strikes you.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's concussion blast rips into you, shattering your soul!
YIKES! Another hit like that, and you've had it!!
Someone's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
< 33h/440H 92v/212V Pos: on your ass >
< T: someone TP: ass TC: awful E: someone sta EP: excellent >
Someone dodges your futile attack.
Someone misses you.
< 33h/440H 92v/212V Pos: on your ass >
< T: someone TP: ass TC: awful E: someone sta EP: excellent >
Someone's impressive pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive pierce causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive pierce critically injures you.
Your consciousness begins to fade in and out as your mortality slips away.....