The death of [46 Assassin] Dripp -=Denizens of Lloth=- (Duergar)

in Rugged Hills of the Hearth Valley

from the perspective of [47 Forest Druid] Argo -= Tharnadian Mercenaries =- (Centaur)

<worn on head>       the royal crown of Aravne (magic) [86%]
<worn on eyes>       some catseye inventor's goggles [poor] (magic) (glowing) [80%]
<worn in ear>        a black pearl earring [superior] [83%]
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [85%]
<worn on face>       a mask of hades [superior] (magic) (glowing) [80%]
<worn around neck>   the pendant of the aboleth [poor] (magic)
<worn around neck>   some kharma mind beads (magic) [54%]
<worn on body>       a suit of dwarven scale mail armor [superior] (magic) [89%]
<worn on horse body> a heavenly saddle (illuminating)
<worn about body>    the terrifying shroud of undead power (magic)
<worn on back>       a large leather backpack
<worn on tail>       a ring made of snake skin
<worn as quiver>     a silken backsheath of flight (magic) [55%]
<worn about waist>   a silken sash of raw silk [poor]
<worn on belt buckle>a black egg of antiquity [superior] [87%]
<attached to belt>   an ethereal lily (magic) (glowing) [41%]
<attached to belt>   an obsidian hookah
<worn on arms>       some fur-lined horned ram-skull shoulder guards
<held as shield>     a gleaming shield emblazoned with a golden falcon (magic) (glowing)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating) [76%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating) [82%]
<worn on hands>      the hands of justice (magic) (glowing) [81%]
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a ring called 'Soulcatcher' (invis) [88%]
<held>               Utgard-Loki's crystal ball (magic)[239h 27m 50s]
<worn on feet>       a set of bloodied horseshoes [poor] (magic)

  MMMM^^^.***   
   MMMM^^...    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 381v/385V Pos: standing >
 
   *******..    
  ********..    
 ..*******..    
 ....*****^..   
 ^^^.*M@***M.   
 ^M^..MP****.   
 MMM^...****..  
  MMMM^...***   
   MMM^^^.**    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Rev enters from the south.
Meroveus enters from the south.

< 1049h/1049H 381v/385V Pos: standing >
 
   ******...    
  ********..    
 *********..    
 ..*******..    
 ....**@**^..   
 ^^^.*MP***M.   
 ^M^..M*****.   
  MM^...****.   
   MMM^...**    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Rev enters from the south.
Meroveus enters from the south.

< 1049h/1049H 381v/385V Pos: standing >
Your group consists of ( 7/20):
( Head)                                Gruul
(Front)                                Yza
(Front)                                Gukk
(Front)                                a beautiful pegasus
(Front)  1049/1049  hit,  385/385  move Argo
(Front)   670/670   hit,  207/302  move Meroveus
(Front)  1224/1224  hit,   60/146  move Rev

< 1049h/1049H 385v/385V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.

< 1049h/1049H 385v/385V Pos: standing >
Casting: create spring 

< 1049h/1049H 385v/385V Pos: standing >
You complete your spell...

< 1049h/1049H 385v/385V Pos: standing >
 
   ******...    
  ********..    
 *********..    
 ..*******..    
 ....**@**^..   
 ^^^.*M****M.   
 ^M^P.M*****.   
  MM^...****.   
   MMM^...**    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A tiny spring bubbles here from the ground.
Meroveus  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Rev  -= Tharnadian Mercenaries =- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading north.

< 1049h/1049H 385v/385V Pos: standing >

< 1049h/1049H 385v/385V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...

< 1049h/1049H 385v/385V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  2 of  2

< 1049h/1049H 385v/385V Pos: standing >
Rev drinks from a tiny bubbling spring.
Rev gently touches Rev's body, and his wounds begin to heal!
Rev appears invigorated.

< 1049h/1049H 385v/385V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate yourself with renewed energy.

< 1049h/1049H 385v/385V Pos: standing >
 
   ******...    
  ********..    
 *********.. M  
 ..*******..    
 ....**@**^..   
 ^^^.*M****M.   
 ^M^..M*****.   
  MM^...****.   
   MMM^...**    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A tiny spring bubbles here from the ground.
Meroveus  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Rev  -= Tharnadian Mercenaries =- (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 1049h/1049H 385v/385V Pos: standing >
Your group consists of ( 7/20):
( Head)                                Gruul
(Front)                                Yza
(Front)                                Gukk
(Front)                                a beautiful pegasus
(Front)  1049/1049  hit,  385/385  move Argo
(Front)   670/670   hit,  238/302  move Meroveus
(Front)  1224/1224  hit,  146/146  move Rev

< 1049h/1049H 385v/385V Pos: standing >
 
   *******..    
  *********..   
 **********..   
 ...*******..   
 .....*@P**^..  
 ^^^^.*M****M.  
 M^M^..******.  
  MMM^.M.****   
   MMMM^...*    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 383v/385V Pos: standing >
 
   ********.    
  **********.   
 M**********..  
 ....*******..  
 ^.....@P***^.  
 .^^^^.*M****M  
 ^M^M^..******  
  MMMM^.M.***   
   MMMMM^...    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 381v/385V Pos: standing >
 
   *********    
  ***********   
 ************.  
 .....*******.  
 ^^....@*****^  
 ^.^^^^.******  
 M^M^M^..*****  
  ^MMMM^.M.**   
   MMMMMM^..    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 379v/385V Pos: standing >
 
   *********    
  ***********   
 .************  
 ......*******  
 ^^^...@P*****  
 ^^.^^^^.*****  
 MM^M^M^..****  
  M^MMMM^.M.*   
   ^MMMMMM^.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 379v/385V Pos: standing >

< 1049h/1049H 381v/385V Pos: standing >

< 1049h/1049H 385v/385V Pos: standing >
 
   *********    
  ***********   
 ..***********  
 .......******  
 ^^^^..@P.****  
 M^^.^^^^.****  
 MMM^M^M^..***  
  MM^MMMM^.M.   
   ^^MMMMMM^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 383v/385V Pos: standing >
 
   *********    
  ***********   
 ...**********  
 ^.......*****  
 ^^^^^.@P..***  
 ^M^^.^^^^.***  
 MMMM^M^M^..**  
  MMM^MMMM^.M   
   ^^^MMMMMM    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 381v/385V Pos: standing >
 
   .********    
  ***********   
 ....*********  
 ^^.......****  
 M^^^^^@P...**  
 M^M^^.^^^^.**  
 MMMMM^M^M^..*  
  MMMM^MMMM^.   
   ^^^^MMMMM    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 379v/385V Pos: standing >
 
   *********    
  ...********   
 ^^.......****  
 M^^^^^P....**  
 M^M^^.@^^^.**  
 MMMMM^M^M^..*  
 MMMMM^MMMM^.M  
  ^^^^^MMMMMM   
   MMM^MMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Rev enters from the north.
Meroveus enters from the north.

< 1049h/1049H 383v/385V Pos: standing >
 
   *********    
  ....*******   
 ^^^.......***  
 MM^^^^^.....*  
 MM^M^^@P^^^.*  
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
  M^^^^MMMMMM   
   MMMM^MMMM    
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 381v/385V Pos: standing >
 
   ...******    
  ^^.......**   
 MM^^^^^.....*  
 MM^M^^P^^^^.*  
 MMMMMM@M^M^..  
 MMMMMM^MMMM^.  
 MM^^^^MMMMMMM  
  MMMMM^MMMMM   
   ^DMM^MMMM    
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
Rev enters from the north.
Meroveus enters from the north.

< 1049h/1049H 379v/385V Pos: standing >
 
   ^.......*    
  M^^^^^.....   
 MM^M^^.^^^^.*  
 MMMMMMPM^M^..  
 MMMMMM@MMMM^.  
 MM^^^^^MMMMMM  
 MMMMMM^MMMMMM  
  M^DMM^MMMMM   
   MMMM^^MMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
Rev enters from the north.
Meroveus enters from the north.

< 1049h/1049H 379v/385V Pos: standing >
 
   ^^^^^....    
  M^M^^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMMPMMMM^.  
 MM^^^^@MMMMMM  
 MMMMMM^MMMMMM  
 MM^DMM^MMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
You sense a lifeform nearby.
A half-elf merchant is standing here, busy with his own matters.(Red Aura)
Rev enters from the north.
Meroveus enters from the north.

< 1049h/1049H 379v/385V Pos: standing >
 
   M^^^^^...    
  MM^M^^.^^^^   
 MMMMMMM^M^M^.  
 MMMMMMM^MMMM^  
 MMM^^^@PMMMMM  
 MMMMMMM^MMMMM  
 MMM^DMM^MMMMM  
  ^MMMMM^^MMM   
   .^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rev enters from the east.
Meroveus enters from the east.

< 1049h/1049H 383v/385V Pos: standing >
 
   ^^^^^....    
  M^M^^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMM^MMMM^M  
 MM^^^P@MMMMMM  
 MMMMMM^MMMMMM  
 MM^DMM^MMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
An orog warrior is standing here, busy with his own matters.(Red Aura)
You sense a lifeform nearby.
A half-elf merchant is standing here, busy with his own matters.(Red Aura)
Rev enters from the west.
Meroveus enters from the west.

< 1049h/1049H 381v/385V Pos: standing >
An orog warrior places a demodragon claw [superior] in the back of Meroveus, resulting in some strange noises and some blood.
An orog warrior places the ice dagger of Sevenoaks in the back of Meroveus, resulting in some strange noises and some blood.
With a swift tug an orog warrior wrenches the weapon free, ramming it into Meroveus's spine!
An orog warrior places the ice dagger of Sevenoaks in the back of Meroveus, resulting in some strange noises and some blood.

< 1049h/1049H 381v/385V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.

< 1049h/1049H 383v/385V Pos: standing >
Casting: creeping doom *

< 1049h/1049H 385v/385V Pos: standing >
Casting: creeping doom 
A deer starts casting an offensive spell called 'asphyxiate'.
A deer snaps into visibility.

< 1049h/1049H 385v/385V Pos: standing >
Meroveus's fine pierce grazes an orog warrior.
Meroveus shivers as he hits an orog warrior.
Meroveus's fine pierce grazes an orog warrior.
Meroveus shivers as he hits an orog warrior.
Meroveus misses an orog warrior.

< 1049h/1049H 385v/385V Pos: standing >
You complete your spell...
You send out a wave of insects and arachnids!
An orog warrior attempts to flee.
An orog warrior leaves north.
A half-elf merchant dances an acrobatic maneuver in battle, and trips up Meroveus!

< 1049h/1049H 385v/385V Pos: standing >
A wave of insects and arachnids crawls about the area...
[Damage: 39 ] -=[You send a wave of insects and arachnids against a deer!]=-
[Damage: 35 ] -=[You send a wave of insects and arachnids against a half-elf merchant!]=-

< 1049h/1049H 385v/385V Pos: standing >
Meroveus continues preparing his spell from the ground...
Meroveus's face flushes white for a moment.
A deer completes her spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before Meroveus, close around his neck and begin to squeeze!
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!

< 1049h/1049H 385v/385V Pos: standing >
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!
An orog warrior enters from the north.

< 1049h/1049H 385v/385V Pos: standing >
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!
An orog warrior places a demodragon claw [superior] in the back of Meroveus, resulting in some strange noises and some blood.
An orog warrior places the ice dagger of Sevenoaks in the back of Meroveus, resulting in some strange noises and some blood.
With a swift tug an orog warrior wrenches the weapon free, ramming it into Meroveus's spine!
An orog warrior places the ice dagger of Sevenoaks in the back of Meroveus, resulting in some strange noises and some blood.

< 1049h/1049H 385v/385V Pos: standing >
A deer starts casting an offensive spell called 'asphyxiate'.

< 1049h/1049H 385v/385V Pos: standing >
An orog warrior attempts to flee.
An orog warrior leaves west.

< 1049h/1049H 385v/385V Pos: standing >
A half-elf merchant's pierce strikes Meroveus.
A half-elf merchant's pierce strikes Meroveus.
A half-elf merchant's pierce strikes Meroveus.

< 1049h/1049H 385v/385V Pos: standing >
A wave of insects and arachnids crawls about the area...
[Damage: 40 ] -=[You send a wave of insects and arachnids against a deer!]=-
[Damage: 37 ] -=[You send a wave of insects and arachnids against a half-elf merchant!]=-
A deer completes her spell...
A deer utters the word 'asphyxiate'
Ghostly hands appear before Meroveus, close around his neck and begin to squeeze!
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!

< 1049h/1049H 385v/385V Pos: standing >
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!
You failed.

< 1049h/1049H 385v/385V Pos: standing >
A deer's spell flows around Meroveus, leaving him unharmed!
A half-elf merchant parries Meroveus's lunge at her.
A half-elf merchant parries Meroveus's lunge at her.
A half-elf merchant parries Meroveus's lunge at her.

< 1049h/1049H 385v/385V Pos: standing >
A deer starts casting an offensive spell.

< 1049h/1049H 385v/385V Pos: standing >

< 1049h/1049H 385v/385V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...
Looking panicked, Meroveus scrambles madly to his feet!

< 1049h/1049H 385v/385V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  2 of  2

< 1049h/1049H 385v/385V Pos: standing >
Meroveus parries a half-elf merchant's lunge at him.
A half-elf merchant's impressive pierce strikes Meroveus.
A half-elf merchant's fine pierce strikes Meroveus.

< 1049h/1049H 385v/385V Pos: standing >
A deer completes her spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before Meroveus, close around his neck and begin to squeeze!
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!

< 1049h/1049H 385v/385V Pos: standing >
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!

< 1049h/1049H 385v/385V Pos: standing >
Meroveus gasps for air as a pair of ghostly hands tighten around his throat!
Meroveus attempts to flee.
Meroveus leaves north.

< 1049h/1049H 385v/385V Pos: standing >
A wave of insects and arachnids crawls about the area...
[Damage: 37 ] -=[You send a wave of insects and arachnids against a deer!]=-
A deer's tiny sapphire earring was damaged from the massive blow!
[Damage: 35 ] -=[You send a wave of insects and arachnids against a half-elf merchant!]=-

< 1049h/1049H 385v/385V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.

< 1049h/1049H 385v/385V Pos: standing >
An orog warrior enters from the west.

< 1049h/1049H 385v/385V Pos: standing >
Gruul enters from the west.

< 1049h/1049H 385v/385V Pos: standing >
Casting: sunray 
A deer sneaks north.

< 1049h/1049H 385v/385V Pos: standing >
A Duergar's disguise falls apart!
A Duergar is knocked to the ground by Rev's skillful bash!

< 1049h/1049H 385v/385V Pos: standing >
You complete your spell...
A half-elf merchant seems to be blinded!
[Damage: 109 ] -=[You unleash light in a focused, searing ray at a half-elf merchant!]=-
A Goblin's disguise falls apart!

< 1049h/1049H 385v/385V Pos: standing >
A Goblin sneaks south.
A deer sneaks south.

< 1049h/1049H 385v/385V Pos: standing >

< 1049h/1049H 385v/385V Pos: standing >
A wave of insects and arachnids crawls about the area...
[Damage: 21 ] -=[You send a wave of insects and arachnids against a Duergar!]=-

< 1049h/1049H 385v/385V Pos: standing >
You failed.

< 1049h/1049H 385v/385V Pos: standing >
Rev dodges a Duergar's attack.
Rev parries a Duergar's lunge at him.
You failed.

< 1049h/1049H 385v/385V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.

< 1049h/1049H 385v/385V Pos: standing >
Casting: sunray 
Gruul leaps at a Duergar only to realize he is down already.

< 1049h/1049H 385v/385V Pos: standing >
Rev's impressive crush wounds a Duergar.
Rev's impressive crush wounds a Duergar.
Rev's impressive crush wounds a Duergar.
Rev's crush wounds a Duergar.

< 1049h/1049H 385v/385V Pos: standing >
You complete your spell...
A Duergar seems to be blinded!
[Damage: 216 ] -=[You unleash light in a focused, searing ray at a Duergar!]=-

< 1049h/1049H 385v/385V Pos: standing >
A wave of insects and arachnids crawls about the area...
[Damage: 21 ] -=[You send a wave of insects and arachnids against a Duergar!]=-

< 1049h/1049H 385v/385V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 1049h/1049H 385v/385V Pos: standing >
A Duergar misses Rev.
Rev dodges a Duergar's attack.
Rev blocks a Duergar's lunge at him.

< 1049h/1049H 385v/385V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.

< 1049h/1049H 385v/385V Pos: standing >
Casting: sunray 

< 1049h/1049H 385v/385V Pos: standing >
You complete your spell...
[Damage: 148 ] -=[You unleash light in a focused, searing ray at a Duergar!]=-

< 1049h/1049H 385v/385V Pos: standing >
Rev's crush strikes a Duergar.
Rev's impressive crush strikes a Duergar hard.
Rev's impressive crush strikes a Duergar.
Rev's impressive crush strikes a Duergar hard.
Rev's warhammer of the ancient dwarven battleragers fills them with the POWER of the dwarven battleragers!
In a column of ROARING fire, a spirit of an ancient dwarven battlerager makes his entrance.
A spirit of an ancient dwarven battlerager now follows Rev.
A spirit of an ancient dwarven battlerager fills with BloodLust
A spirit of an ancient dwarven battlerager lets out an ear-shattering war cry!
A spirit of an ancient dwarven battlerager lets loose with a powerful SCREAM!!
A spirit of an ancient dwarven battlerager becomes alert and ready to fight.
A spirit of an ancient dwarven battlerager lets out an ear-shattering war cry!
A spirit of an ancient dwarven battlerager lets loose with a powerful SCREAM!!
A spirit of an ancient dwarven battlerager suddenly attacks a Duergar!
A spirit of an ancient dwarven battlerager's fine punch strikes a Duergar.
A spirit of an ancient dwarven battlerager shivers as he hits a Duergar.

< 1049h/1049H 385v/385V Pos: standing >
Gruul's impressive pierce strikes a Duergar hard.
Gruul shivers as he hits a Duergar.
Gruul's impressive slash strikes a Duergar very hard.
Gruul shivers as he hits a Duergar.
Gruul's impressive pierce strikes a Duergar hard.
Gruul shivers as he hits a Duergar.
Gruul's pierce strikes a Duergar very hard.
Gruul shivers as he hits a Duergar.

< 1049h/1049H 385v/385V Pos: standing >
The sea of insects and arachnids fades away...
A Duergar clambers to his feet.

< 1049h/1049H 385v/385V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 1049h/1049H 385v/385V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves west.

< 1049h/1049H 385v/385V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
You failed.

< 1049h/1049H 385v/385V Pos: standing >
You failed.

< 1049h/1049H 385v/385V Pos: standing >
A Duergar enters from the west.
A Duergar is knocked to the ground by Rev's skillful bash!
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  3 of  4   (   3 seconds)
 10th circle:  2 of  2

< 1049h/1049H 385v/385V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.

< 1049h/1049H 385v/385V Pos: standing >
Rev parries a Duergar's lunge at him.
A Duergar's weak pierce grazes Rev.
A Duergar waves his hands and the wind picks up!  Hey, it's easier to move!
A Duergar unleashes a blast of freezing wind at Rev, encasing him in a layer of frost.
A Duergar misses Rev.

< 1049h/1049H 385v/385V Pos: standing >
Gruul clambers to his feet.

< 1049h/1049H 385v/385V Pos: standing >
Casting: sunray 

< 1049h/1049H 385v/385V Pos: standing >
You complete your spell...
[Damage: 92 ] -=[You unleash light in a focused, searing ray at a Duergar!]=-
A Duergar's some golden, jeweled gauntlets melted from the intense heat!
A Duergar's the mage boots of the maelstrom melted from the intense heat!
A Duergar's mask of the iron bloodhounds melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Argo by 6666666.
The smell of fresh blood enters your body, infusing you with power!