The death of [48 Enslaver] Ra -= Tharnadian Mercenaries =- (Githzerai)

in A Light and Breezy Forest

from the perspective of [47 Bounty Hunter] Kir -=Denizens of Lloth=- (Duergar)

<worn as a badge>    the mark of the saboteur [superior]
<worn on head>       a black turban of circling flames of wisdom
<worn on eyes>       some marksman's goggles [68%]
<worn in ear>        an earring of entwined roots
<worn in ear>        a durithalite earring shaped like a dagger
<worn on face>       the terrifying visage of the great wraith Dranum[216h 19m 24s]
<worn around neck>   a necklace of halfling ears [superior]
<worn around neck>   an amulet of chaos [73%]
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    the cloak of body control of wisdom (humming)
<worn on back>       a big big bag for a little person [23%]
<worn as quiver>     a sheath of stitched together skulls of endurance
<worn about waist>   a black leather belt with a crimson coral buckle [88%]
<worn on belt buckle>a glowing white pearl of dexterity (glowing) [65%]
<attached to belt>   a potion of bubbling goo (glowing) [70%]
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks of wisdom
<worn around wrist>  a bracelet of dracolich hide of damage (humming) [70%]
<worn on hands>      some black leather gloves with mithril blades with a strange red stone
<worn on finger>     a shiny crimson ring [superior] (invis)
<worn on finger>     an obsidian circle of dexterity
<primary weapon>     the granite dagger 'BloodFeast'[216h 19m 25s]
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (humming)
<worn on legs>       a haze of swirling green vapor (glowing)[216h 19m 24s]
<worn on feet>       a pair of boots of stealth

Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A large duergar stair guard stands here, fighting YOU!

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 The foyer of the second floor lies upward.
You extend your sights upward.
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
A burly ogre guard patrols the second floor.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 You dodge a large duergar stair guard's vicious attack.
You dodge a large duergar stair guard's vicious attack.
You dodge a large duergar stair guard's vicious attack.
You snap into visibility.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your powerful pierce strikes a large duergar stair guard.
[Damage: 14 ] Your impressive pierce strikes a large duergar stair guard.
[Damage: 13 ] Your pierce strikes a large duergar stair guard.
[Damage: 18 ] Your impressive pierce strikes a large duergar stair guard.
[Damage: 13 ] Your impressive pierce strikes a large duergar stair guard.
[Damage: 16 ] Your impressive pierce strikes a large duergar stair guard.
A large duergar stair guard dodges your futile attack.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 Lielz sneaks south.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 Duac starts casting an offensive spell.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 Skirry starts casting an offensive spell.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 The magenta glow surrounding you fades away.

		Score information for Kir

Level: 47   Race: Duergar   Class: Mercenary / Bounty Hunter Sex: Female
Hit points: 1004(1004)  Moves: 211(211)
Coins carried:    0 platinum     0 gold    18 silver     4 copper
Compression ratio: 82%
Status:  Standing, fighting a large duergar stair guard.
Frags:   +2.17   Deaths:   71
Detecting:      Invisible Life Heat
Protected by:   Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking Blessing of the Gods Lightfooted
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.95 
Leaderboard Points:  836 

Active Spells:
--------------
pass without trace (8 minutes)
dexterity (45 minutes)
strength (45 minutes)
lionrage (17 minutes)
lifelust (16 minutes)
elephantstrength (14 minutes)


< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  few wounds >
 Skirry completes his spell...
Skirry utters the words 'buoblg qrunsoqpze yugh'
Skirry's fist beats the life out of a large duergar stair guard, blood pours from his body!

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  nasty wounds >
 Duac completes his spell...
Duac utters the words 'paffue xurhuio'
A large duergar stair guard seems to be blinded!
A large duergar stair guard begins to dry and wilt.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  awful >
 The hallway continues.
You extend your sights southward.
An Intersection of Hallways
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a patrolling guard is lying here.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  awful >
 Skirry starts casting an offensive spell.

< 1004h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:excellent E: duergar sta EP:  awful >
 Skirry completes his spell...
Skirry utters the words 'buoblg qrunsoqpze yugh'
Skirry's fist beats the life out of a large duergar stair guard, blood pours from his body!
A large duergar stair guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a large duergar stair guard.

< 1004h/1004H 211v/211V Pos: standing >
The hallway continues.
You extend your sights southward.
An Intersection of Hallways
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a patrolling guard is lying here.
Norabi gets a few coins from the corpse of a large duergar stair guard.

< 1004h/1004H 211v/211V Pos: standing >
the corpse of a large duergar stair guard does not contain the essence.
Norabi puts a small pile of coins into a bottomless bag of the shield dwarves.

< 1004h/1004H 211v/211V Pos: standing >
It appears to be the corpse of a large duergar stair guard.
an unique steel scimitar from The Outcasts Tower

< 1004h/1004H 211v/211V Pos: standing >
Duac shouts out loudly.. MOVING!!!!

< 1004h/1004H 211v/211V Pos: standing >
Duac shouts out loudly.. MOVING!!!!
Saving Kir.

< 1004h/1004H 211v/211V Pos: standing >
You are already standing.

< 1004h/1004H 211v/211V Pos: standing >
Duac leaves south.
Saif leaves south.
Norabi sneaks south.
Skirry leaves south.
You follow Norabi.

An Intersection of Hallways
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a patrolling guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are Kobold tracks going south.
You are already standing.

< 1004h/1004H 210v/211V Pos: standing >
You get a small pile of coins from the corpse of a patrolling guard.
There were: 33 gold coins. 

< 1004h/1004H 210v/211V Pos: standing >
You quickly scan the area.
Lielz who is close by to your west.
A patrolling guard who is close by to your west.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
Talon, the punisher who is not far off to your west.

< 1004h/1004H 210v/211V Pos: standing >
Tackle who?

< 1004h/1004H 211v/211V Pos: standing >
Duac leaves west.
Saif leaves west.
Skirry leaves west.
You follow Norabi.

A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A patrolling guard walks through the halls of the tower.

< 1004h/1004H 210v/211V Pos: standing >
Tackle who?

< 1004h/1004H 210v/211V Pos: standing >
Tackle who?

< 1004h/1004H 210v/211V Pos: standing >
Tackle who?

< 1004h/1004H 210v/211V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
Lielz who is close by to your south.
A punished initiate who is close by to your west.
A punished initiate who is close by to your west.
Talon, the punisher who is close by to your west.

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
Lielz who is close by to your south.
A punished initiate who is close by to your west.
A punished initiate who is close by to your west.
Talon, the punisher who is close by to your west.

< 1004h/1004H 210v/211V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
Lielz who is close by to your south.
A punished initiate who is close by to your west.
A punished initiate who is close by to your west.
Talon, the punisher who is close by to your west.

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >
Duac leaves south.
Saif leaves south.
Skirry leaves south.
You follow Norabi.

A Bloody Room
Obvious exits: -N
A pool formed of silver-colored liquid is here, slowly dissipating.
The corpse of a bloody warbeast is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
You quickly scan the area.
A patrolling guard who is close by to your north.
A young apprentice who is not far off to your north.
A young apprentice who is not far off to your north.
A young apprentice who is not far off to your north.

< 1004h/1004H 209v/211V Pos: standing >
It appears to be the corpse of a bloody warbeast.
a blood-soaked collar

< 1004h/1004H 211v/211V Pos: standing >
Saving Kir.

< 1004h/1004H 211v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >
Duac leaves north.
Saif leaves north.
Norabi sneaks north.
Skirry leaves north.
You follow Norabi.

A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A patrolling guard walks through the halls of the tower.

< 1004h/1004H 210v/211V Pos: standing >
Duac leaves east.
Saif leaves east.
Norabi sneaks east.
Skirry leaves east.
You follow Norabi.

An Intersection of Hallways
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a patrolling guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are some tracks heading east.

< 1004h/1004H 209v/211V Pos: standing >
You do not see that item here.

< 1004h/1004H 209v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >
Duac leaves south.
Saif leaves south.
Skirry leaves south.
You follow Norabi.

A Poorly-Lit Hallway
Obvious exits: -N -E -S#
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are some tracks heading south.

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S#
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are some tracks heading south.

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >
Duac leaves north.
Saif leaves north.
Skirry leaves north.
You follow Norabi.

An Intersection of Hallways
Obvious exits: -N -E -S -W
The corpse of a patrolling guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are Kobold tracks going north.

< 1004h/1004H 209v/211V Pos: standing >
Duac leaves west.
Saif leaves west.
Skirry leaves west.
You follow Norabi.

A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are Drow Elf tracks going west.

< 1004h/1004H 208v/211V Pos: standing >
Duac leaves south.
Saif leaves south.
Skirry leaves south.
You follow Norabi.

A Bloody Room
Obvious exits: -N
The corpse of a bloody warbeast is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 1004h/1004H 207v/211V Pos: standing >
Duac leaves north.
Saif leaves north.
Skirry leaves north.
You follow Norabi.

A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 1004h/1004H 210v/211V Pos: standing >
Duac leaves east.
Saif leaves east.
Skirry leaves east.
You follow Norabi.

An Intersection of Hallways
Obvious exits: -N -E -S -W
The corpse of a patrolling guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are Drow Elf tracks going east.

< 1004h/1004H 209v/211V Pos: standing >
Duac leaves east.
Saif leaves east.
Skirry leaves east.
You follow Norabi.

A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There is no well here.

< 1004h/1004H 208v/211V Pos: standing >
Duac leaves east.
Saif leaves east.
Norabi sneaks east.
Skirry leaves east.
You follow Norabi.

A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
The corpse of a vicious kuo-toan guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 1004h/1004H 207v/211V Pos: standing >
Duac floats down.
Saif floats down.
Skirry leaves down.
You follow Norabi.

Below a Mucky Pool
Obvious exits: -N -U
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A vicious kuo-toan guard protects the pool.

< 1004h/1004H 210v/211V Pos: standing >

< 1004h/1004H 210v/211V Pos: standing >
Saving Kir.

< 1004h/1004H 210v/211V Pos: standing >
Duac floats up.
Saif floats up.
Skirry leaves up.
You follow Norabi.

A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
The corpse of a vicious kuo-toan guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 1004h/1004H 209v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >
Duac leaves west.
Saif leaves west.
Norabi sneaks west.
Skirry leaves west.
You follow Norabi.

A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are Drow Elf tracks going west.
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
A punished initiate who is a brief walk away to your west.
Talon, the punisher who is a brief walk away to your west.

< 1004h/1004H 210v/211V Pos: standing >
Duac leaves west.
Saif leaves west.
Skirry leaves west.
You follow Norabi.

An Intersection of Hallways
Obvious exits: -N -E -S -W
The corpse of a patrolling guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
There are some tracks heading west.

< 1004h/1004H 209v/211V Pos: standing >
Duac starts casting a spell.

< 1004h/1004H 211v/211V Pos: standing >
Skirry sits down in a comfortable spot.

< 1004h/1004H 211v/211V Pos: standing >
Skirry opens a white leather-bound tome of spirit domination and begins studying it intently.

< 1004h/1004H 211v/211V Pos: standing >
No-one by that name here...

< 1004h/1004H 211v/211V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
The corpse of a patrolling guard is lying here.
Skirry  -=Denizens of Lloth=- (Kobold)(small) sits resting.
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands, floating here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here. (Casting) 
There are Drow Elf tracks going west.

< 1004h/1004H 211v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >
Duac completes his spell...
Duac utters the words 'gpaeax oahz'
A pitch black gate rises out of the ground!


< 1004h/1004H 211v/211V Pos: standing >
Skirry closes his book and grins malevolently.

< 1004h/1004H 211v/211V Pos: standing >
Skirry clambers to his feet.

< 1004h/1004H 211v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
 
  .****   
 .******  
 .**@.**  
 *****..  
  ***..   
A Light and Breezy Forest
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here.
*Lielz  -=Denizens of Lloth=- (Duergar)(medium) crouches in mid-air here, fighting a Githzerai.
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting Lielz. (Casting) 
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.

< 1004h/1004H 211v/211V Pos: standing >
Lielz snaps into visibility.
Lielz's eyes briefly cloud over as his body is painfully ripped apart from within.
Lielz rises to his feet.

< 1004h/1004H 211v/211V Pos: standing >
A Githzerai misses Lielz.
A Githzerai misses Lielz.
Lielz snaps into visibility.
A Githzerai's weak slash grazes Lielz.
Lielz attempts to flee.
Lielz leaves east.

< 1004h/1004H 211v/211V Pos: standing >
A Githzerai stops following a Human.
A Githzerai now follows a Centaur.

< 1004h/1004H 211v/211V Pos: standing >
A Githzerai is now a member of a Centaur's group.

< 1004h/1004H 211v/211V Pos: standing >

< 1004h/1004H 211v/211V Pos: standing >
A Centaur starts casting an offensive spell.

< 1004h/1004H 211v/211V Pos: standing >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
You snap into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
You turn green and puke...Chunks everywhere!!! 

< 893h/1004H 211v/211V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Githzerai parries your futile lunge at him.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 22 ] Your pierce strikes a Githzerai.
[Damage: 15 ] Your impressive pierce strikes a Githzerai.
[Damage: 14 ] Your impressive pierce strikes a Githzerai.
Norabi steps out of a pitch-black gate.

< 893h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC: small wounds E: A Githzerai sta EP:  few wounds >
 A Centaur completes his spell...
A Centaur utters the words 'eugszr waouq'
A pitch-black gate dissolves in a swirl of colors and is gone.
Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of a Githzerai.  Moments later he lets out an agonized scream as the warmth
is drained from his body.
You snap into visibility.
You tackle a Githzerai square in the chest knocking the wind out of him!

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 Lielz starts casting a spell.
Lielz snaps into visibility.

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 You are surrounded by a magenta glow.
A Githzerai continues preparing his spell from the ground...

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 A Githzerai's face flushes white for a moment.

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 Lielz completes his spell...
Lielz utters the words 'yrawz ghfutz'
Lielz snaps into visibility.
Lielz's spell flows around a Githzerai, leaving him unharmed!

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 Lielz starts casting a spell.
Lielz snaps into visibility.

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 Skirry enters from the east.

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 Lielz completes his spell...
Lielz utters the words 'yrawz ghfutz'
Lielz snaps into visibility.
Lielz snaps into visibility.
Lielz calls down a roaring flamestrike at a Githzerai who starts to melt!
You parry a Githzerai's lunge at you.
You parry a Githzerai's lunge at you.
You parry a Githzerai's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] Your impressive pierce strikes a Githzerai.
[Damage: 19 ] Your powerful pierce strikes a Githzerai.
[Damage: 15 ] Your impressive pierce strikes a Githzerai.

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 Norabi starts casting an offensive spell.

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 Skirry starts casting an offensive spell.

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 
< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 Norabi completes his spell...
Norabi utters the word 'euguihzofahz'
Norabi sends a bright green ray of light streaking towards a Githzerai!
Norabi cackles as his disintegration ray strikes a Githzerai hard!

< 943h/1004H 211v/211V Pos: standing >
< T: Kir TP: sta TC:few scratches E: A Githzerai sit EP: pretty hurt >
 Skirry completes his spell...
Skirry utters the words 'buoblg qfjgpuio paie'
A Githzerai is encircled by a huge fist sent by Skirry, which begins to crush his body.
A Githzerai's pair of dragonscale leg plates was completely destroyed by the massive blow!
A Githzerai's tiny amethyst earring was completely destroyed by the massive blow!
A Githzerai's burnt brass quiver was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!