The death of [48 Minstrel] Sadash -= Tharnadian Mercenaries =- (Githzerai)

in The Amber Sands of an Island Desert

from the perspective of [49 Pyrokinetic] Virion -=Denizens of Lloth=- (Githyanki)

<worn as a badge>    the insignia of swirling feathers and flowing water [73%]
<worn on head>       the devil crown of Bar'zuul (magic)
<worn on eyes>       a flaming marble eyepatch [84%]
<worn in ear>        a tiny water wisp (magic) [88%]
<worn in ear>        a gleaming ivory stud
<worn on face>       a knight's ivory veil from Storm Port Stronghold [82%]
<worn around neck>   a patched dragonscale choker [41%]
<worn around neck>   a smooth torque of dwarven kind (magic)
<worn on body>       a twisted dragonscale ringmail
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn as quiver>     a glowing stone [poor] (glowing)
<worn about waist>   the threads of astral projection [poor] (glowing) [78%]
<worn on arms>       some tempered mithril arm plates (magic)
<held as shield>     a small circular shield of blue flames [poor]
<worn around wrist>  a diamond bracelet (magic)
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn on hands>      some glittering diamond claws from Plane of Fire
<worn on finger>     a polished scarlet ring [poor] (magic)
<worn on finger>     a knight's steel ring from The Adventurers Shipyards
<held>               the butchered tentacle of an Illithid-lord [poor] (glowing)
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       the mage boots of the maelstrom

The Yacht BINGOS floats here.
The Caravel Caraibe Shatta Obeah floats here.
The Yacht Maelstrom floats here.
The Galleon Titanic! floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 572h/572H 144v/144V Pos: standing >
You see nothing special about him.
Nazz appears to be Duergar and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His hands glow blood red!
He's encased in a shimmering globe!

<worn as a badge>    a serpentine seal of Bozk
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       the eyes of hate (humming)
<worn in ear>        an anti-matter earring [85%]
<worn in ear>        a dangling dematite earring of precision [83%]
<worn on face>       a veil named 'Sorrow' of strength (magic)
<worn around neck>   a coil of darkness [83%]
<worn around neck>   a magma collar (magic) (glowing) [78%]
<worn on body>       the platemail of the great wraith Dranum [superior] (magic)
<worn about body>    a tight green cloak with a strange dark bloodstone [78%]
<worn as quiver>     a mystical serpent runed quiver (magic) [69%]
<worn about waist>   a leather belt with mummified rats heads sewn on [81%]
<worn on belt buckle>a longsword named 'the Answerer' [poor] (magic) (glowing) [80%]
<attached to belt>   an obsidian hookah [64%]
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a polished golden bracelet of precision (magic)
<worn around wrist>  the bracelet of the nereid (glowing)
<worn on hands>      the claws of Vermithrax [65%]
<worn on finger>     a ring of invisibility [poor] (magic)
<worn on finger>     a polished dragonbone ring [poor]
<primary weapon>     Khildarak's war hammer with a strange black stone (magic) [58%]
<secondary weapon>   the titan warhammer, 'Purelight' (magic) (glowing)
<worn on legs>       a pair of serpentine leggings (magic)
<worn on feet>       a pair of corroded adamantium boots (magic) [82%]

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Jaws floats here.
The Galleon S.S. Bong Water floats here.
The Galleon Funayoi floats here.
The Sloop BuckFutter floats here.
The Yacht BINGOS floats here.
The Caravel Caraibe Shatta Obeah floats here.
The Yacht Maelstrom floats here.
The Galleon Titanic! floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Jaws floats here.
The Galleon S.S. Bong Water floats here.
The Galleon Funayoi floats here.
The Sloop BuckFutter floats here.
The Yacht BINGOS floats here.
The Caravel Caraibe Shatta Obeah floats here.
The Yacht Maelstrom floats here.
The Galleon Titanic! floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Jaws floats here.
The Galleon S.S. Bong Water floats here.
The Galleon Funayoi floats here.
The Sloop BuckFutter floats here.
The Yacht BINGOS floats here.
The Caravel Caraibe Shatta Obeah floats here.
The Yacht Maelstrom floats here.
The Galleon Titanic! floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
You disembark this ship.
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Jaws floats here.
The Galleon S.S. Bong Water floats here.
The Galleon Funayoi floats here.
The Sloop BuckFutter floats here.
The Yacht BINGOS floats here.
The Caravel Caraibe Shatta Obeah floats here.
The Yacht Maelstrom floats here.
The Galleon Titanic! floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 572h/572H 144v/144V Pos: standing >
Nazz disembarks from the Galleon Titanic!.

< 572h/572H 144v/144V Pos: standing >
Imurk disembarks from the Galleon Titanic!.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
Imurk starts casting a spell.

< 572h/572H 144v/144V Pos: standing >
Imurk completes his spell...
Imurk utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to Imurk, who steps into it and vanishes along with the door.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
You begin to focus your will...

< 572h/572H 144v/144V Pos: standing >
Casting: wormhole ***

< 572h/572H 144v/144V Pos: standing >
Casting: wormhole **

< 572h/572H 144v/144V Pos: standing >
Casting: wormhole *

< 572h/572H 144v/144V Pos: standing >
Casting: wormhole 

< 572h/572H 144v/144V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.


< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A black rift of swirling mass is here, tearing itself apart. (magic)
The Galleon Jaws floats here.
The Galleon S.S. Bong Water floats here.
The Galleon Funayoi floats here.
The Sloop BuckFutter floats here.
The Yacht BINGOS floats here.
The Caravel Caraibe Shatta Obeah floats here.
The Yacht Maelstrom floats here.
The Galleon Titanic! floats here.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Nazz steps into the wormhole and disappears among the darkness.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
Pardon?

< 572h/572H 144v/144V Pos: standing >
The sun starts to set in the south.

< 572h/572H 144v/144V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
In the Heart of the Open Desert
Obvious exits: -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 572h/572H 144v/144V Pos: standing >
It is 4pm, on the Day of Thunder
The 3rd Day of the Month of FullBloom, Year 1899.
Time elapsed since boot-up: 28:39:49
Current time is: Thu Feb 18 19:11:58 2021 (GMT)
                 Thu Feb 18 15:11:58 2021 (EDT)

< 572h/572H 144v/144V Pos: standing >
Nazz starts following you.

< 572h/572H 144v/144V Pos: standing >
Nazz stops following you.
Nazz now follows Sokol.

< 572h/572H 144v/144V Pos: standing >
It's really c-c-c-cold!!

< 572h/572H 144v/144V Pos: standing >
A black rift in space opens next to you, and Imurk steps out of it grinning.

< 572h/572H 144v/144V Pos: standing >
A small scorpion enters from the south.

< 572h/572H 144v/144V Pos: standing >
The wormhole crumbles to dust and blows away.

< 572h/572H 144v/144V Pos: standing >
You say 'want globe skol ? '

< 572h/572H 144v/144V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A small scorpion tries to hide under the sand.(Red Aura)
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
Sokol shakes his head negatively.

< 572h/572H 144v/144V Pos: standing >
Nazz's body appears to recover from the affects of the potion.

< 572h/572H 144v/144V Pos: standing >
You failed.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
Imurk starts casting a spell.

< 572h/572H 144v/144V Pos: standing >
Nazz stops following Sokol.
Nazz now follows Sokol.

< 572h/572H 144v/144V Pos: standing >
A scarab leaves east.

< 572h/572H 144v/144V Pos: standing >
Imurk completes his spell...
Imurk utters the word 'uiyfazuguai'
Nazz's eyes start to glow red!

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A scarab who is close by to your east.
A small scorpion who is not far off to your south.
A large scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A scarab who is close by to your east.
A small scorpion who is not far off to your south.
A large scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.

< 572h/572H 144v/144V Pos: standing >

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A scarab who is close by to your east.
A small scorpion who is not far off to your south.
A large scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A small scorpion who is not far off to your south.
A large scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A scarab who is close by to your east.
A small scorpion who is not far off to your south.
A large scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.

< 572h/572H 144v/144V Pos: standing >
Sokol shouts out loudly.. MOVING!!!!

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A large scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
Nazz gets a sparkling rainbow trout from his large leather backpack.

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A scarab who is close by to your east.
A small scorpion who is not far off to your south.
A large scorpion who is not far off to your south.
A large scorpion who is in the distance to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.

< 572h/572H 144v/144V Pos: standing >
You quickly scan the area.
A scarab who is close by to your east.
A small scorpion who is not far off to your south.
A scarab who is in the distance to your south.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
Nazz eats a sparkling rainbow trout.

< 572h/572H 144v/144V Pos: standing >
Sokol sneaks west.
Nazz leaves west.
Imurk leaves west.
You follow Sokol.

Outside a Fortified Gate
Obvious exits: -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)

< 572h/572H 142v/144V Pos: standing >
Sokol sneaks west.
Nazz leaves west.
Imurk leaves west.
You follow Sokol.

 
   MMMM...^M    
  MMM....P^M    
 ^...M....MM    
 ^.......^M     
 ......@^       
 .......M       
 .....^M^       
  ....^         
   ^^           
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.

< 572h/572H 141v/144V Pos: standing >
Sokol sneaks north.
Nazz leaves north.
Imurk leaves north.
You follow Sokol.

 
   ^MMMM...M    
  MMMMM...^M    
 ^MMM....P^M    
 ^...M....MM    
 ^.....@.^M     
 .......^       
 .......M       
  ....^M^       
   ...^         
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)

< 572h/572H 139v/144V Pos: standing >
Sokol sneaks north.
Nazz leaves north.
Imurk leaves north.
You follow Sokol.

 
   ^^^MM...M    
  ^^MMMM...M    
 MMMMMM...^M    
 ^MMM....P^M    
 ^...M.@..MM    
 ^.......^M     
 .......^       
  ......M       
   ...^M^       
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)

< 572h/572H 137v/144V Pos: standing >
Sokol sneaks north.
Nazz leaves north.
Imurk leaves north.
You follow Sokol.

 
     ^^MM...    
   ^^^MM...MM   
  ^^MMMM...M    
 MMMMMM...^M    
 ^MMM..@.P^M    
 ^...M....MM    
 ^.......^M     
  ......^       
   .....M       
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.

< 572h/572H 135v/144V Pos: standing >
Sokol sneaks east.
Nazz leaves east.
Imurk leaves east.
You follow Sokol.

 
    ^^MM...M    
  ^^^MM...MM    
 ^^MMMM...M     
 MMMMM...^M     
 MMM...@P^M     
 ...M....MM     
 .......^M      
  .....^        
   ....M        
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)

< 572h/572H 134v/144V Pos: standing >
You failed.
Sokol sneaks north.
Nazz leaves north.
Imurk leaves north.
You follow Sokol.

 
     ^MM^..S    
    ^^MM...M    
  ^^^MM...MM    
 ^^MMMM...M     
 MMMMM.@.^M     
 MMM....P^M     
 ...M....MM     
  ......^M      
   ....^        
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)

< 572h/572H 132v/144V Pos: standing >
You failed.

< 572h/572H 133v/144V Pos: standing >
Nazz leaves east.
Imurk leaves east.
You follow Sokol.

 
    ^MM^..S     
   ^^MM...M     
 ^^^MM...MM     
 ^MMMM...M      
 MMMM..@^M      
 MM....P^M   M  
 ..M....MM   M  
  .....^M       
   ...^         
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)

< 572h/572H 131v/144V Pos: standing >
Sokol sneaks south.
Nazz leaves south.
Imurk leaves south.
You follow Sokol.

 
   ^^MM...M     
  ^^MM...MM     
 ^MMMM...M      
 MMMM...^M      
 MM....@^M   M  
 ..M....MM   M  
 ......^M    M  
  ....^         
   ...M         
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
A few chunks of ore poke out of the ground here.
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
*Sokol (Troll)(large) stands in mid-air here.(Red Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
Nazz snaps into visibility.
Nazz fills with BLooDLuST and makes a ferocious leap at a Githzerai!
A Githzerai avoids Nazz's ferocious maul, and down he goes!

< 572h/572H 129v/144V Pos: standing >
Imurk starts casting an offensive spell.
Imurk snaps into visibility.
You begin to focus your will...
You snap into visibility.

< 572h/572H 129v/144V Pos: standing >
Casting: psychic crush 

< 572h/572H 131v/144V Pos: standing >
A Githzerai suddenly attacks Nazz!
A Githzerai misses Nazz.
Imurk completes his spell...
Imurk utters the words 'buoblg qrunsoqpze yugh'
Imurk's fist beats the life out of a Githzerai, blood pours from his body!
Your mental manipulations become a reality...
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 100 ] A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 572h/572H 131v/144V Pos: standing >
A Githzerai suddenly attacks Nazz!
A Githzerai misses Nazz.

< 572h/572H 131v/144V Pos: standing >
You begin to focus your will...

< 572h/572H 132v/144V Pos: standing >
Sokol starts casting a spell.
Sokol snaps into visibility.

< 572h/572H 132v/144V Pos: standing >
A Githzerai misses Nazz.
A Githzerai misses Nazz.
Imurk starts casting an offensive spell.

< 572h/572H 133v/144V Pos: standing >
Casting: psychic crush 

< 572h/572H 133v/144V Pos: standing >
A Githzerai sings a song so well you feel your pain and suffering ebbing away.
Sokol snaps into visibility.
A Githzerai suddenly attacks Nazz!
A Githzerai misses Nazz.
Your mental manipulations become a reality...
[Damage: 108 ] A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 572h/572H 134v/144V Pos: standing >
Nazz's impressive crush strikes a Githzerai.
Nazz's impressive crush strikes a Githzerai.
Nazz's impressive crush strikes a Githzerai.

< 572h/572H 134v/144V Pos: standing >
Sokol completes his spell...
Sokol utters the words 'abrauztg gpahhzfuio uqzbarr'
Sokol points at a Githzerai.
Sokol's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai suddenly attacks Nazz!
A Githzerai misses Nazz.
Imurk completes his spell...
Imurk utters the words 'buoblg qrunsoqpze yugh'
Imurk's fist beats the life out of a Githzerai, blood pours from his body!
A Githzerai's some gnomish sleeves of ingenuity [poor] was completely destroyed by the massive blow!
A Githzerai's serpentine seal of Bozk was completely destroyed by the massive blow!
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Virion by 6666666.
The smell of fresh blood enters your body, infusing you with power!