The death of [47 Pyrokinetic] Nelim -= Tharnadian Mercenaries =- (Githzerai)

in Outside the Woodseer Gates

from the perspective of [50 Swordsman] Bumd -=Denizens of Lloth=- (Ogre)

<worn as a badge>    a celestial ribbon (magic) [42%]
<worn on head>       a magnificent horned dwarven warhelm (magic) [63%]
<worn on eyes>       eyes of the tanar'ri (magic) [55%]
<worn in ear>        an earring of congealed blood of precision
<worn in ear>        an anti-matter earring
<worn on face>       a mask of dragonscale [poor] (magic)
<worn around neck>   a symbol of Baphomet [poor] (magic)
<worn around neck>   a magma collar (magic) (glowing) [55%]
<worn on body>       the platemail of the Nessus royal guard (magic) (glowing) (humming)
<worn about body>    a long, flowing cape of hellfire [poor] (magic) (glowing)
<worn as quiver>     a tarnished dematite quiver [poor] [75%]
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a jagged titanium boomerang [78%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn around wrist>  a silver hoop [superior] [85%]
<worn around wrist>  a carved dragonbone bracelet (glowing) [86%]
<worn on hands>      the gauntlets of the war giant Torg [poor] (magic) (humming)
<worn on finger>     a polished whitestone ring (magic) [77%]
<worn on finger>     a heavy silver ring (magic) (glowing) [50%]
<primary weapon>     Avernus the life stealer (magic) (glowing) (flaming)[239h 57m 33s]
<secondary weapon>   a huge flaming greatsword [poor] (magic) (glowing) (humming) (flaming)
<worn on feet>       some gnomish rocket boots (magic) (humming)

Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 2063h/2063H 170v/173V Pos: standing >

< 2063h/2063H 171v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >
Des sneaks west.
Saif leaves west.
Zukus sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Skir leaves west.
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 2063h/2063H 171v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 173v/173V Pos: standing >
Saif leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Albo sneaks west.
Skir leaves west.
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A giant dragonfly zips around here.

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >
Des sneaks east.
Saif leaves east.
Albo sneaks east.
Dro sneaks east.
Skir leaves east.
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 2063h/2063H 171v/173V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 2063h/2063H 171v/173V Pos: standing >
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.

< 2063h/2063H 173v/173V Pos: standing >
Saif leaves east.
Norabi leaves east.
Norabi leaves east.
Norabi leaves east.
Norabi leaves east.
Lielz sneaks east.
Skir leaves east.
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >
Saif leaves west.
Norabi leaves west.
Norabi leaves west.
Norabi leaves west.
Norabi leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Skir leaves west.
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 2063h/2063H 171v/173V Pos: standing >
Saif leaves west.
Biggz sneaks west.
Norabi leaves west.
Norabi leaves west.
Norabi leaves west.
Norabi leaves west.
Dro sneaks west.
Skir leaves west.
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A giant dragonfly zips around here.
Slay whom?

< 2063h/2063H 170v/173V Pos: standing >

< 2063h/2063H 170v/173V Pos: standing >
A Githzerai enters from the east.
Albo snaps into visibility.
Albo's impressive pierce strikes a Githzerai.

< 2063h/2063H 171v/173V Pos: standing >
Albo's Tiamat's poison tail stinger flashes into the path of a Githzerai's attack, then Albo delivers a graceful counter-attack!
Albo's powerful slash strikes a Githzerai.
Albo's powerful slash strikes a Githzerai.
Albo dodges a Githzerai's attack.

< 2063h/2063H 172v/173V Pos: standing >
Zukus starts casting an offensive spell.
[Damage: 23 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage:  3 ] -=[Your Avernus the life stealer burns a Githzerai with a godly fire!]=-

< 2063h/2063H 173v/173V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 
< 2063h/2063H 173v/173V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 Saif starts casting an offensive spell.
Saif snaps into visibility.

< 2063h/2063H 173v/173V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 A Githzerai attempts to flee.
A Githzerai leaves north.

< 2063h/2063H 173v/173V Pos: standing >

< 2063h/2063H 173v/173V Pos: standing >
Zukus stops chanting abruptly!

< 2063h/2063H 173v/173V Pos: standing >
Saif stops chanting abruptly!
Lielz starts casting a spell.

< 2063h/2063H 173v/173V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'jiparl xafe'
Lielz sends a giant dragonfly reeling with an unholy word.
A giant dragonfly is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bumd by 0.
You feel a carnal satisfaction as a giant dragonfly's gurgling and choking signals its demise.
Des settles to her knees.

< 2063h/2063H 173v/173V Pos: standing >
A Githzerai enters from the north.

< 2063h/2063H 173v/173V Pos: standing >
A Githzerai leaves east.
Saif leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi sneaks north.
Norabi leaves north.
Norabi leaves north.
Norabi leaves north.
Norabi leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Skir leaves north.

< 2063h/2063H 173v/173V Pos: standing >
Saif enters from the north.
Alarm bells sound, signalling an invasion!
Norabi enters from the north.
Norabi enters from the north.
Alarm bells sound, signalling an invasion!
Norabi enters from the north.
Norabi enters from the north.
Dro sneaks in from the north.
Skir enters from the north.
Alarm bells sound, signalling an invasion!

< 2063h/2063H 173v/173V Pos: standing >

< 2063h/2063H 173v/173V Pos: standing >
Saif leaves east.
Albo sneaks east.
Norabi sneaks east.
Norabi leaves east.
Norabi leaves east.
Norabi leaves east.
Norabi leaves east.
Dro sneaks east.
Skir leaves east.

< 2063h/2063H 173v/173V Pos: standing >
The blood-red glow surrounding you fades away.
The magenta glow surrounding you fades away.
You are no longer guarding Zukus
The blue glow surrounding you fades away.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 2063h/2063H 173v/173V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

		Score information for Bumd

Level: 50   Race: Ogre   Class: Warrior / Swordsman Sex: Male
Hit points: 2063(2063)  Moves: 173(173)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Soulshielded
Frags:   +0.49   Deaths:   17
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Sparkling
Combat Pulse:   23 Spell Pulse:  1.32 
Leaderboard Points:  652 

Active Spells:
--------------
deflect (no expiration timer)
vitality (6 minutes)
bless (6 minutes)
lionrage (3 minutes)
lifelust (2 minutes)
fly (102 minutes)


< 2063h/2063H 173v/173V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (evil)          
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (very evil)     
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (extremely good)
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (evil)          
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (slightly evil) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
  *The Lair of the Swamp Troll King              (extremely evil)
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly evil) 
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (slightly good) 
  *The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (good)          
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (evil)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
  *The Forgotten Mansion                         (evil)          
  *Domain of Lost Souls                          (evil)          
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (slightly evil) 
  *Bahamut's Palace                              (slightly evil) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 2063h/2063H 173v/173V Pos: standing >
the corpse of a giant dragonfly does not contain the essence.

< 2063h/2063H 173v/173V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
You do not see a essence here.

< 2063h/2063H 173v/173V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Ye roll up yer sleeves, and examine the dead...
The corpse of a giant dragonfly is made of flesh and appears to be of slightly above average quality.
The corpse of a giant dragonfly has an item value of 1.
It appears to be the corpse of a giant dragonfly.
Nothing.

< 2063h/2063H 173v/173V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Saving Bumd.

< 2063h/2063H 173v/173V Pos: standing >
Slay whom?

< 2063h/2063H 173v/173V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a giant dragonfly is lying here.

< 2063h/2063H 173v/173V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >
You quickly scan the area.
A giant bee who is not far off to your north.
A tiny humming bird who is not far off to your north.
A snapping turtle who is a brief walk away to your north.
A playful kitten who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A young duck who is not far off to your east.
The wealthy merchant who is rather far off to your east.
Lielz who is in the distance to your east.
Dro who is in the distance to your east.
Norabi who is in the distance to your east.
Norabi who is in the distance to your east.
Norabi who is in the distance to your east.
Albo who is in the distance to your east.
Biggz who is in the distance to your east.
Zukus who is in the distance to your east.
Saif who is in the distance to your east.
Des who is in the distance to your east.
A Githzerai who is in the distance to your east.
Clora who is close by to your south.
A halfling woman who is a brief walk away to your west.
The wandering merchant who is a brief walk away to your west.
A young duck who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
The small woman who is in the distance to your west.

< 2063h/2063H 172v/173V Pos: standing >

< 2063h/2063H 172v/173V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W

< 2063h/2063H 171v/173V Pos: standing >

< 2063h/2063H 171v/173V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A young duck searches for food here.

< 2063h/2063H 170v/173V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 2063h/2063H 170v/173V Pos: standing >

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
A wealthy human merchant walks through town.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 2063h/2063H 170v/173V Pos: standing >

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
A greyish stone wall is here to the down. (magic)
Puddles of fresh blood cover the ground.
The corpse of the burly guardian is lying here.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
Dro  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here, fighting a Githzerai.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) sits in mid-air here, fighting a Githzerai.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- sits in mid-air here, fighting Dro.(Gold Aura)
A young halfling child plays here.

< 2063h/2063H 170v/173V Pos: standing >
You are surrounded by a blood-red glow.
Norabi completes his spell...
Norabi utters the words 'zrzqhfuqar znzjudihuai'
A Githzerai is engulfed by a shower of arcing electricity sent by Norabi.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Githzerai's necklace of flowing mist [superior] shattered in bits as the tortured body spasms and quivers!
A Githzerai's blue moon charm shattered in bits as the tortured body spasms and quivers!
A Githzerai's ice ring shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bumd by 4569230.
The smell of fresh blood enters your body, infusing you with power!