The death of [45 Guardian] Jakk -= Tharnadian Mercenaries =- (Centaur)

in Rocky Foothills of the Black Mountains

from the perspective of [51 Necrolyte] Sathe -=Denizens of Lloth=- (Drider)

<worn as a badge>    a tattoo of the northwind tribe
<worn on head>       the crown of dragons of power (magic) [55%]
<worn on eyes>       goggles of the tinkerer (glowing)
<worn in ear>        a tiger's tooth earring [superior]
<worn in ear>        an anti-matter earring [61%]
<worn on face>       a glowing rune covered mask [superior] (glowing)
<worn around neck>   a silvery amulet (magic) (glowing) [79%]
<worn around neck>   some kharma mind beads (magic)
<worn on body>       the ultrathin robes of probability (magic) (glowing)
<worn about body>    the stretched skin of a giant eye [52%]
<worn on back>       an ermineskin backpack [87%]
<worn on spider body>a masterly-crafted iron spider armor [85%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [14%]
<worn about waist>   a misshaped iron belt from Clan Stoutdorf Settlement [78%]
<worn on belt buckle>a mystical serpent runed grimoire [superior] (magic) [77%]
<attached to belt>   a small circular shield of blue flames [superior]
<attached to belt>   a big big bag for a little person [74%]
<worn on arms>       sleeves smeared with blood
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [81%]
<worn around wrist>  the bracer of unsubstance [superior] (glowing)
<worn around wrist>  a drow-skin bracelet of health [78%]
<worn on hands>      some snake-rattle gloves [superior] (magic)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     the ring of illusions of intelligence (magic)
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)


Obvious exits: -N -E -S -W

< 610h/747H 76v/274V Pos: standing >
 
  ....^..M.   
 M ^..^M..MM  
  .^.^..^^MM  
  .^..@..MM^  
 ...^...MM    
 .......MM    
  ......MM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 612h/747H 75v/274V Pos: standing >
 
  ^...^....   
 M....^..M.M  
 M ^..^M..MM  
  .^.^@.^^MM  
  .^.....MM^  
 ...^...MM    
  ......MM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 613h/747H 73v/274V Pos: standing >
 
  ^^...^...   
 MM....^..M.  
 MM ^..^M..M  
 M .^.@..^^M  
   .^.....MM  
 M...^...MM   
  .......MM   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 614h/747H 72v/274V Pos: standing >
 
  M^M....^^   
 M^^...^....  
 MM....^..M.  
 MM ^.@^M..M  
 M .^.^..^^M  
   .^.....MM  
  ...^...MM   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 615h/747H 71v/274V Pos: standing >
 
  M ..M..^.   
 MM^M....^^.  
 M^^...^....  
 MM...@^..M.  
 MM ^..^M..M  
 M .^.^..^^M  
   .^.....M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 616h/747H 69v/274V Pos: standing >
 
  M ^.....M   
 MM ..M..^..  
 MM^M....^^.  
 M^^..@^....  
 MM....^..M.  
 MM ^..^M..M  
   .^.^..^^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 618h/747H 68v/274V Pos: standing >
 
   ^.....M.   
 M ..M..^...  
 M^M....^^.M  
 ^^...@....M  
 M....^..M.M  
 M ^..^M..MM  
  .^.^..^^M   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 620h/747H 67v/274V Pos: standing >
 
  M ^.....M   
 MM ..M..^..  
 MM^M....^^.  
 M^^..@^....  
 MM....^..M.  
 MM ^..^M..M  
   .^.^..^^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 623h/747H 66v/274V Pos: standing >
 
  MM ^.....   
 *MM ..M..^.  
 MMM^M....^^  
 ^M^^.@.^...  
 MMM....^..M  
 MMM ^..^M..  
  M .^.^..^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 625h/747H 65v/274V Pos: standing >
 
  *MM ^....   
 **MM ..M..^  
 *MMM^M....^  
 *^M^^@..^..  
 *MMM....^..  
 *MMM ^..^M.  
  MM .^.^..   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 626h/747H 64v/274V Pos: standing >
 
  **MM ^...   
 ***MM ..M..  
 **MMM^M....  
 **^M^@...^.  
 **MMM....^.  
 **MMM ^..^M  
  MMM .^.^.   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 627h/747H 62v/274V Pos: standing >
Color fades slowly into your face.
Looks like an exit.
You extend your sights westward.
Before a Cursed Stone Bridge
Obvious exits: -E -W

< 633h/747H 65v/274V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 634h/747H 66v/274V Pos: standing >
Before a Cursed Stone Bridge
Obvious exits: -E -W

< 637h/747H 64v/274V Pos: standing >
You sit down and relax.

< 640h/747H 65v/274V Pos: sitting >
The powers of the dark ignore you...

< 641h/747H 66v/274V Pos: sitting >
You start meditating...

< 643h/747H 67v/274V Pos: sitting >

< 665h/747H 81v/274V Pos: sitting >

< 666h/747H 82v/274V Pos: sitting >

< 667h/747H 83v/274V Pos: sitting >
You stop meditating.
Before a Cursed Stone Bridge
Obvious exits: -E -W

< 690h/747H 98v/274V Pos: sitting >
A Centaur trots in from the east.

< 697h/747H 103v/274V Pos: sitting >
Before a Cursed Stone Bridge
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.

< 698h/747H 103v/274V Pos: sitting >
You clamber to your feet.

< 707h/747H 109v/274V Pos: standing >
A Centaur suddenly attacks YOU!

< 702h/747H 111v/274V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 You start chanting...

< 704h/747H 111v/274V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 
< 709h/747H 111v/274V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 You complete your spell...
[Damage: 92 ] You drain a Centaur of some of her energy.

< 783h/747H 111v/274V Pos: standing >
< T: Sathe TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 You start chanting...

< 783h/747H 111v/274V Pos: standing >
< T: Sathe TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 Casting: energy drain *

< 783h/747H 111v/274V Pos: standing >
< T: Sathe TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 -=[A Centaur attacks you.]=- [2 Hits]

< 771h/747H 111v/274V Pos: standing >
< T: Sathe TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 Casting: energy drain 
A Centaur attempts to flee.
A Centaur trots east.

< 771h/747H 111v/274V Pos: standing >
You abort your spell before it's done!

< 771h/747H 111v/274V Pos: standing >
You failed.

< 771h/747H 111v/274V Pos: standing >

< 771h/747H 111v/274V Pos: standing >
You failed.

< 771h/747H 111v/274V Pos: standing >
 
  **MM ^...   
 ***MM ..M..  
 **MMM^^....  
 **^M^@.M.^.  
 **MMM....^.  
 **MMM ^..M.  
  MMM .^.^.   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Centaur (large)  -= Tharnadian Mercenaries =- is sprawled out, resting.
A Centaur clambers to her feet.

< 771h/747H 109v/274V Pos: standing >
A Centaur trots south.

< 771h/747H 109v/274V Pos: standing >
 
  *MM ^....   
 **MM ..M..^  
 *MMM^^....^  
 *^M^^@M.^..  
 *MMMP...^..  
 *MMM ^..M..  
  MM .^.^..   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 771h/747H 107v/274V Pos: standing >
 
  **MM ^...   
 ***MM ..M..  
 **MMM^^....  
 **^M^@.M.^.  
 **MMM....^.  
 **MMMP^..M.  
  MMM P^.^.   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 771h/747H 106v/274V Pos: standing >
You failed.

< 771h/747H 106v/274V Pos: standing >
Before a Cursed Stone Bridge
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 771h/747H 106v/274V Pos: standing >
 
  **MM ^...   
 ***MM ..M..  
 **MMM^^....  
 **^M^@.M.^.  
 **MMM....M.  
 **MMMP^..^.  
  MMM .P.^.   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 771h/747H 104v/274V Pos: standing >
 
  *MM ^....   
 **MM ..M..^  
 *MMM^^....^  
 *^M^^@M.^..  
 *MMM....M..  
 *MMM ^..^..  
  MM PP.^..   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 771h/747H 103v/274V Pos: standing >
 
  MM ^.....   
 *MM ..M..^.  
 MMM^^....^^  
 ^M^^.@.^...  
 MMM....M..M  
 MMM ^..^...  
  M PP.^..^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A hulking behemoth stomps through here, protecting his territory.

< 771h/747H 101v/274V Pos: standing >
 
  M ^.....M   
 MM ..M..^..  
 MM^^....^^.  
 M^^.M@^....  
 MM....M..M.  
 MM ^..^...M  
   .P.^..^^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 771h/747H 99v/274V Pos: standing >
 
  M ..M..^.   
 MM^^....^^.  
 M^^.M.^....  
 MM...@M..M.  
 MM ^..^...M  
 M .P.^..^^M  
   PP....MM   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 771h/747H 98v/274V Pos: standing >
 
  MM ..M..^   
 MMM^^....^^  
 ^M^^.M.^...  
 MMM..@.M..M  
 MMM ^..^...  
 MM PP.^..^^  
    .P....M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 771h/747H 97v/274V Pos: standing >
 
  MM^^....^   
 ^M^^.M.^...  
 MMM....M..M  
 MMM ^@.^...  
 MM PP.^..^^  
 M  .P....MM  
   ...^...^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 771h/747H 95v/274V Pos: standing >
 
  MMM^^....   
 *^M^^.M.^..  
 *MMM....M..  
 *MMM @..^..  
 MMM .P.^..^  
 MM  .P....M  
    ...^...   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 771h/747H 93v/274V Pos: standing >
 
  ^M^^.M.^.   
 *MMM....M..  
 *MMM ^..^..  
 MMM .@.^..^  
 MM  .P....M  
 M  ...^...^  
   M.......   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Centaur (huge) stands in mid-air here.
A brightly glowing torch floats near a Centaur's head. (Illuminating)
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.
Drip skitters in from the south.
A Centaur trots east.
A Centaur trots east.

< 771h/747H 92v/274V Pos: standing >
You failed.

< 771h/747H 92v/274V Pos: standing >
 
  MMM^^....   
 *^M^^.M.^..  
 *MMM....M..  
 *MMM @P.^..  
 MMM .P.^..^  
 MM  .^...M.  
    ...^...   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Drip skitters in from the south.

< 771h/747H 91v/274V Pos: standing >
 
  MM^^....^   
 ^M^^.M.^...  
 MMM....M..M  
 MMM P@.^...  
 MM .^.^..^^  
 M  .^...M.M  
   ...^...^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Centaur (huge) stands in mid-air here.
A brightly glowing torch floats near a Centaur's head. (Illuminating)
Drip skitters in from the west.

< 771h/747H 90v/274V Pos: standing >
 
  M^^.M.^..   
 MMM....M..M  
 MMM ^P.^...  
 MM .^@^..^^  
 M  .^...M.M  
   ...^...^M  
  M.......M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Drip skitters in from the north.
Drip leaves east.

< 771h/747H 89v/274V Pos: standing >
 
  ^^.M.^...   
 MM....M..M.  
 MM ^P.^...M  
 M .^.@..^^M  
   .^...M.MM  
  ...^...^M   
  .......MM   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Drip (Drider)(large) stands in mid-air here.

< 771h/747H 87v/274V Pos: standing >
You failed.

< 771h/747H 88v/274V Pos: standing >
Drip leaves west.

< 771h/747H 88v/274V Pos: standing >
 
  M^^....^^   
 M^^.M.^....  
 MM....M..^.  
 MM ^.@^..MM  
 M .PP^..^^M  
   .^...M.MM  
  ...^...^M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 771h/747H 87v/274V Pos: standing >
 
  MM^^....^   
 ^M^^.M.^...  
 MMM....M..^  
 MMM ^@.^..M  
 MM .PP^..^^  
 M  .^...M.M  
   ...^...^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 771h/747H 86v/274V Pos: standing >
You failed.

< 771h/747H 86v/274V Pos: standing >
 
  M^^.M.^..   
 MMM....M..^  
 MMM P..^..M  
 MM .P@^..^^  
 M  .^...M.M  
   ...^...^M  
  M.......M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 771h/747H 85v/274V Pos: standing >
You failed.

< 771h/747H 85v/274V Pos: standing >
A Centaur trots in from the west.
A Centaur trots in from the west.

< 771h/747H 86v/274V Pos: standing >
You start chanting...

< 771h/747H 87v/274V Pos: standing >
Drip skitters in from the west.

< 771h/747H 87v/274V Pos: standing >
The snow is coming down faster now.
A nightcrawler enters from the west.
Casting: negative concussion blast 

< 771h/747H 89v/274V Pos: standing >
A nightcrawler suddenly attacks a Centaur!
You complete your spell...
[Damage: 98 ] Your concussion blast rips into a Centaur, shattering her soul!
A Centaur suddenly attacks Drip!

< 771h/747H 89v/274V Pos: standing >
A nightcrawler enters from the west.

< 771h/747H 91v/274V Pos: standing >
A nightcrawler suddenly attacks a Centaur!

< 771h/747H 91v/274V Pos: standing >
Drip starts casting an offensive spell.

< 771h/747H 92v/274V Pos: standing >
You see nothing special about her.
This Centaur is in awful condition.
She's large in size.
She is in the front rank.
Her skin has a barklike texture..

<worn as a badge>    a beautiful ruby badge [85%]
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       some marksman's goggles (magic)
<worn in ear>        a mithril stud carved like a fist [superior] (magic)
<worn in ear>        a dangling bloodstone earring (magic) (glowing) [88%]
<worn on face>       a grotesque quasit-skin mask (magic)
<worn around neck>   a jeweled demonic amulet [superior] (magic)
<worn around neck>   a spiked torque of dwarven kind (magic)
<worn on body>       a green suit of jodani wood platemail [superior] [80%]
<worn on horse body> a platinum pommeled saddle [poor] (magic) [72%]
<worn about body>    a set of moonstone full plate [88%]
<worn on tail>       a static crystal tail protector [84%]
<worn as quiver>     a static adamantium quiver [89%]
<worn about waist>   a thick duergar-hide belt with a mithril buckle [superior]
<worn on belt buckle>a boreal obsidian belt buckle
<attached to belt>   an obsidian hookah [63%]
<worn on arms>       some black leather sleeves glowing with faerie fire (magic) (glowing)
<held as shield>     the holy shield of blessed defense (magic) (glowing) (humming) (illuminating)
<worn around wrist>  a wristband of stitched snakeskin (magic)
<worn on hands>      some massive studded mithril fists (magic)
<primary weapon>     a heavy mithril dwarven hammer [superior] (magic)
<worn on feet>       a set of bloodied horseshoes [poor] (magic) [81%]

< 771h/747H 93v/274V Pos: standing >
You start chanting...

< 771h/747H 93v/274V Pos: standing >
A nightcrawler emits a pure sphere of darkness, enveloping a Centaur!
A Centaur seems to be blinded!
A nightcrawler attacks a Centaur. [0 Hits]
A Centaur attempts to flee.
A Centaur trots east.

< 771h/747H 93v/274V Pos: standing >
Drip stops chanting abruptly!

< 771h/747H 95v/274V Pos: standing >
You abort your spell before it's done!

< 771h/747H 95v/274V Pos: standing >
Drip attacks a Centaur. [1 Hits]

< 771h/747H 96v/274V Pos: standing >
A Centaur attacks Drip. [0 Hits]

< 771h/747H 97v/274V Pos: standing >
 
  ^^.M.^...   
 MM...M^..^.  
 MM ^..^..MM  
 M .^P@..^^M  
   .^...M.MM  
 M...^...^M   
  .......MM   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.

< 771h/747H 95v/274V Pos: standing >
The sky to west is full of flaming meteors!
You start chanting...

< 771h/747H 96v/274V Pos: standing >
Casting: negative concussion blast 

< 771h/747H 98v/274V Pos: standing >
You complete your spell...
[Damage: 88 ] Your concussion blast rips into a Centaur, shattering her soul!

< 771h/747H 98v/274V Pos: standing >
A nightcrawler enters from the west.

< 771h/747H 99v/274V Pos: standing >
You start chanting...

< 771h/747H 100v/274V Pos: standing >
A nightcrawler suddenly attacks YOU!

< 737h/747H 100v/274V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: nightcrawler sta EP:  few wounds >
 You complete your spell...
[Damage: 31 ] You drain a Centaur of some of her energy.
A Centaur's Khildarak's battle helmet was disintegrated by the negative energy!
A Centaur's spiked torque of dwarven kind was disintegrated by the negative energy!
A Centaur's some black leather sleeves glowing with faerie fire was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sathe by 11434500.