The death of [51 Scourge] Drip -=Denizens of Lloth=- (Drider)

in Tight Bend in the Hallway

from the perspective of [51 Air Magus] Gelor -= Tharnadian Mercenaries =- (Githzerai)

<worn as a badge>    a wisp of living wind
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       the magenta eye of a beholder guardian (magic) (humming) [82%]
<worn in ear>        a delicate nipple ring [superior] (magic) (glowing)
<worn in ear>        a small basilisk scale (magic)
<worn on face>       a wad of spawn goo [poor] (magic) (humming)
<worn around neck>   a tribal necklace of royal authority [poor] (glowing)
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       the robe of sorcery [45%]
<worn about body>    the robes of the maelstrom [77%]
<worn as quiver>     a glowing bard sack (glowing)
<worn about waist>   an exquisite silk sash (magic)
<worn on belt buckle>a wand of black obsidian [11%]
<attached to belt>   the lost book of Magic (magic) [64%]
<attached to belt>   the lost book of Magic (magic) [66%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a shield lined with silver fangs (magic)
<worn around wrist>  a bracelet of astrology
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing)
<worn on hands>      a pair of delicate spider silk gloves (magic)
<worn on finger>     some mithril ringlets [superior] (magic)
<worn on finger>     a ring of sandstone [poor] (magic)
<held>               the writhing spirit cord of Assud [poor] (magic) (glowing)
<worn on legs>       some pantaloons covered in runes (magic)
<worn on feet>       boots of brain golem skin (magic)

You feel uneasy with so many Good players in The Charcoal Palace.
Tight Bend in the Hallway
Obvious exits: -S -W
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Minotaur is lying here.
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
You flee eastward!
A Drow Elf leaves west.

< 392h/632H 187v/265V Pos: standing >
You put 3 items into a bottomless bag of the shield dwarves.

< 392h/632H 187v/265V Pos: standing >
A Drow Elf starts casting a spell.

< 392h/632H 187v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 392h/632H 187v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 392h/632H 188v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 392h/632H 189v/265V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'wuffaf uwaoz'
A spitting image of a Drow Elf suddenly rises from the ground!
A spitting image of a Drow Elf suddenly rises from the ground!
A spitting image of a Drow Elf suddenly rises from the ground!
A spitting image of a Drow Elf suddenly rises from the ground!

< 392h/632H 189v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -E

< 392h/632H 188v/265V Pos: standing >

< 392h/632H 188v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 392h/632H 188v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 392h/632H 189v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -W -U

< 392h/632H 188v/265V Pos: standing >
You sit down and relax.

< 392h/632H 189v/265V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
(10th circle)  2 - group stone skin
               1 - stornogs shimmering starshell
               1 - transmute water to air
( 9th circle)  1 - relocate
               2 - gate
               1 - electrical execution
( 8th circle)  1 - disintegrate
               2 - ethereal recharge
( 7th circle)  4 - fireball
               2 - dimension door
( 6th circle)  3 - teleport
               4 - stone skin
( 5th circle)  2 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               6 - wall of force
( 3rd circle)  3 - shocking grasp
               7 - dispel magic
( 2nd circle)  2 - chill touch
               6 - sleep
( 1st circle)  3 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) group haste
    4 seconds:  ( 8th) disintegrate
    5 seconds:  ( 2nd) mirror image
    7 seconds:  ( 8th) disintegrate
    8 seconds:  ( 2nd) mirror image

You can memorize no more spells.
You continue your study.

< 392h/632H 189v/265V Pos: sitting >
Your brain hurts as a black haze fills the sky!
You start meditating...

< 392h/632H 190v/265V Pos: sitting >
You have finished memorizing group haste.

< 392h/632H 194v/265V Pos: sitting >
You have finished memorizing disintegrate.

< 392h/632H 197v/265V Pos: sitting >
You have finished memorizing mirror image.
Your brain hurts as a black haze fills the sky!

< 392h/632H 199v/265V Pos: sitting >
You have finished memorizing disintegrate.

< 392h/632H 203v/265V Pos: sitting >
You have finished memorizing mirror image.
Your studies are complete.

< 392h/632H 205v/265V Pos: sitting >
You clamber to your feet.

< 392h/632H 206v/265V Pos: standing >
You are already standing.

< 392h/632H 207v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!
You start chanting...

< 392h/632H 208v/265V Pos: standing >

< 392h/632H 208v/265V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 517h/632H 209v/265V Pos: standing >
You start chanting...

< 517h/632H 211v/265V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 595h/632H 213v/265V Pos: standing >

< 595h/632H 213v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 595h/632H 214v/265V Pos: standing >
You start chanting...

< 595h/632H 215v/265V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!

< 595h/632H 216v/265V Pos: standing >
You sit down and relax.

< 595h/632H 218v/265V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
(10th circle)  2 - group stone skin
               1 - stornogs shimmering starshell
               1 - transmute water to air
( 9th circle)  1 - relocate
               2 - gate
               1 - group haste
               1 - electrical execution
( 8th circle)  3 - disintegrate
( 7th circle)  4 - fireball
               2 - dimension door
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  2 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               6 - wall of force
( 3rd circle)  3 - shocking grasp
               7 - dispel magic
( 2nd circle)  2 - chill touch
               6 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) ethereal recharge
    4 seconds:  ( 8th) ethereal recharge
    5 seconds:  ( 6th) stone skin

You can memorize no more spells.
You continue your study.

< 595h/632H 218v/265V Pos: sitting >
You start meditating...

< 595h/632H 219v/265V Pos: sitting >
Your brain hurts as a black haze fills the sky!

< 595h/632H 220v/265V Pos: sitting >
You have finished memorizing ethereal recharge.

< 595h/632H 223v/265V Pos: sitting >
Your brain hurts as a black haze fills the sky!

< 595h/632H 224v/265V Pos: sitting >
You have finished memorizing ethereal recharge.

< 595h/632H 226v/265V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.

< 595h/632H 229v/265V Pos: sitting >
You clamber to your feet.
Ekimensio enters from the west.

< 595h/632H 234v/265V Pos: standing >
You start chanting...

< 595h/632H 235v/265V Pos: standing >
Ekimensio sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Ekimensio's soothing song!

< 615h/632H 236v/265V Pos: standing >
Casting: conjure greater elemental **
Your brain hurts as a black haze fills the sky!

< 615h/632H 237v/265V Pos: standing >
Casting: conjure greater elemental *

< 615h/632H 239v/265V Pos: standing >
You complete your spell...
A HUGE gust of wind solidifies into a powerful djinni.
A powerful djinni starts following you.
A powerful djinni says 'I shall serve you for a short time Gelor!'

< 615h/632H 240v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 615h/632H 243v/265V Pos: standing >

< 615h/632H 244v/265V Pos: standing >
Ekimensio sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Ekimensio's soothing song!
You start chanting...

< 630h/632H 244v/265V Pos: standing >

< 630h/632H 245v/265V Pos: standing >

< 630h/632H 245v/265V Pos: standing >
Casting: conjure elemental **

< 630h/632H 246v/265V Pos: standing >
Casting: conjure elemental *

< 630h/632H 248v/265V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental starts following you.
An air elemental says 'Your wish is my command, Gelor!'

< 630h/632H 249v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 630h/632H 250v/265V Pos: standing >
Ekimensio sneaks up.

< 630h/632H 251v/265V Pos: standing >
You start chanting...

< 630h/632H 254v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 630h/632H 256v/265V Pos: standing >
Casting: conjure elemental *

< 630h/632H 257v/265V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental starts following you.
An air elemental says 'Your wish is my command, Gelor!'

< 630h/632H 258v/265V Pos: standing >

< 630h/632H 261v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 630h/632H 262v/265V Pos: standing >
Hallway in the Charcoal Palace
Obvious exits: -N -W -U
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 

< 630h/632H 263v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -E
An air elemental enters from the east.
An air elemental enters from the east.
A powerful djinni enters from the east.

< 630h/632H 261v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 630h/632H 261v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Tight Bend in the Hallway
Obvious exits: -S -W
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Minotaur is lying here.
A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*Rany  -= Tharnadian Mercenaries =- (Githzerai)(medium) sits resting.(Gold Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- sits resting.(Red Aura)
An air elemental enters from the south.
An air elemental enters from the south.
A powerful djinni enters from the south.
A Duergar starts casting a spell.

< 630h/632H 260v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Tight Bend in the Hallway
Obvious exits: -N -E
Shattered bits of ice are scattered about the area.
The corpse of a beautiful pegasus is lying here.
The corpse of a Kobold is lying here.
The corpse of a Halfling is lying here.
The corpse of an Orc is lying here.
The corpse of a Halfling is lying here.
Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here. (Casting) (Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting Ra.(Red Aura)
*A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting Ra.(Red Aura)
Den  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here, fighting a Githyanki. (Casting) 
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here, fighting Ra.(Red Aura)
*A Duergar (medium) Diinkarazan -=Denizens of Lloth=- stands in mid-air here, fighting Ra.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
*A Troll (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
Elad  -= Tharnadian Mercenaries =- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here, fighting a Githyanki.(Gold Aura)
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here, fighting a Githyanki.(Gold Aura)
*Kann  -= Tharnadian Mercenaries =- (Minotaur)(large) stands in mid-air here, fighting a Githyanki.(Gold Aura)
Meroveus  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kojo  -= Tharnadian Mercenaries =- (Githzerai)(medium) sits resting.(Red Aura)
Ra  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here, fighting a Duergar.(Gold Aura)
An air elemental enters from the east.
An air elemental enters from the east.
A powerful djinni enters from the east.

< 630h/632H 258v/265V Pos: standing >
Den completes his spell...
Den utters the words 'iahjcandusg hajqp'
Den gently touches Elad's body, and his wounds begin to heal!
Alas, you cannot go that way. . . .
A Drow Elf starts casting an offensive spell.

< 630h/632H 258v/265V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'garabra yrabraz'
Grutap smiles slightly as the flames dwindle and die before reaching him.
Grutap misses a Githyanki.
Grutap misses a Githyanki.
A Githyanki dodges Grutap's attack.
A Githyanki dodges Grutap's attack.
A Githyanki snaps into visibility.

< 630h/632H 259v/265V Pos: standing >
A Drider starts casting an offensive spell.
Elad suddenly attacks a Drow Elf!
Elad's impressive slash strikes a Drow Elf.

< 630h/632H 259v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -S
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
Basil  -= Tharnadian Mercenaries =- (Firbolg)(huge) stands in mid-air here. (Casting) (Gold Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An air elemental enters from the south.
An air elemental enters from the south.
A powerful djinni enters from the south.
A Drow Elf leaves south.

< 630h/632H 258v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 630h/632H 258v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
A Grand Foyer within the Palace
Obvious exits: -E -S -W
Pokula  -= Tharnadian Mercenaries =- (Githzerai)(medium) sits resting.(Red Aura)
An air elemental enters from the south.
An air elemental enters from the south.
A powerful djinni enters from the south.

< 630h/632H 257v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
The corpse of a Centaur is lying here.
An air elemental enters from the east.
An air elemental enters from the east.
A powerful djinni enters from the east.

< 630h/632H 255v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 630h/632H 255v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 630h/632H 257v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -E
The corpse of a Centaur is lying here.
An Ogre (huge)  -=Denizens of Lloth=- sits resting.(Red Aura)
An air elemental enters from the east.
An air elemental enters from the east.
A powerful djinni enters from the east.

< 630h/632H 255v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 630h/632H 256v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 630h/632H 256v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Before the Servant's Quarters
Obvious exits: -E -S
The corpse of a Centaur is lying here.
A large creature made of fire stands here.
An air elemental enters from the south.
A fire minion sneers in contempt.
A fire minion suddenly attacks YOU!
You snap into visibility.
A fire minion's feeble crush grazes you.
An air elemental enters from the south.
A powerful djinni enters from the south.

< 629h/632H 255v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: fire sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 629h/632H 255v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: fire sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 629h/632H 255v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: fire sta EP: excellent >
 You attempt to flee...
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -E
The corpse of a Centaur is lying here.
An Ogre (huge)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An air elemental enters from the north.
An air elemental enters from the north.
A powerful djinni enters from the north.
You flee southward!
An Ogre leaves east.

< 629h/632H 232v/265V Pos: standing >

< 629h/632H 232v/265V Pos: standing >

< 629h/632H 232v/265V Pos: standing >
Your brain hurts as a black haze fills the sky!
You feel uneasy with so many Good players in The Charcoal Palace.
Before the Servant's Quarters
Obvious exits: -E -S
The corpse of a Centaur is lying here.
A large creature made of fire stands here.
An air elemental enters from the south.
An air elemental enters from the south.
A powerful djinni enters from the south.
A fire minion suddenly attacks a powerful djinni!
A powerful djinni snaps into visibility.
A fire minion's crush wounds a powerful djinni.

< 629h/632H 232v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Servants Quarters
Obvious exits: -E -W
A servant of the palace walks the halls.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.

< 629h/632H 230v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Servants Quarters
Obvious exits: -E -W
A servant of the palace walks the halls.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.

< 629h/632H 229v/265V Pos: standing >
A servant enters from the west.
A servant suddenly attacks YOU!
A servant's crush grazes you.
Sorry, you aren't allowed to do that in combat.

< 625h/632H 229v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: excellent >
 A servant suddenly attacks YOU!
A servant's crude crush grazes you.

< 619h/632H 229v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: excellent >
 You attempt to flee...
You feel uneasy with so many Good players in The Charcoal Palace.
Servants Quarters
Obvious exits: -E -W
A servant of the palace walks the halls.(Red Aura)
A servant of the palace walks the halls.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
You flee eastward!

< 619h/632H 202v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
The Forge of Kossuth
Obvious exits: -W
The corpse of an Orc is lying here.
(Q)A hunched-over man smiths upon the forge of Kossuth.
An air elemental enters from the west.
An air elemental enters from the west.

< 619h/632H 200v/265V Pos: standing >
A servant enters from the west.
A servant enters from the west.
Alas, you cannot go that way. . . .

< 619h/632H 200v/265V Pos: standing >
A servant suddenly attacks YOU!
A servant's crude crush grazes you.
A servant suddenly attacks YOU!
A servant's crush grazes you.
Sorry, you aren't allowed to do that in combat.

< 607h/632H 200v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 607h/632H 200v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: excellent >
 
< 607h/632H 200v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: excellent >
 
< 607h/632H 200v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: excellent >
 
< 607h/632H 200v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: excellent >
 An air elemental says 'Today is a good day to die!'
An air elemental suddenly attacks a servant!
An air elemental snaps into visibility.
[Damage:  4 ] An air elemental's crude crush grazes a servant.
An air elemental is burned severely as it hits a servant!

< 607h/632H 200v/265V Pos: standing >
< T: Gelor TP: sta TC:few scratches E: servant sta EP: few scratches >
 You attempt to flee...
You feel uneasy with so many Good players in The Charcoal Palace.
Servants Quarters
Obvious exits: -E -W
An air elemental enters from the east.
You flee westward!

< 607h/632H 176v/265V Pos: standing >
You start chanting...

< 607h/632H 176v/265V Pos: standing >
Casting: mirror image 

< 607h/632H 177v/265V Pos: standing >

< 607h/632H 178v/265V Pos: standing >
You complete your spell...
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!

< 607h/632H 178v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Servants Quarters
Obvious exits: -E -W
A servant of the palace walks the halls.(Red Aura)
A servant of the palace walks the halls.(Red Aura)
Gelor enters from the east.
Gelor enters from the east.
A servant suddenly attacks Gelor!
A servant's crush hits Gelor.
Upon being struck, Gelor disappears into thin air.
Gelor stops following you.
Gelor enters from the east.
A servant suddenly attacks Gelor!
A servant's fine crush hits Gelor.
Upon being struck, Gelor disappears into thin air.
Gelor stops following you.
Gelor enters from the east.
A servant suddenly attacks Gelor!
A servant's crush hits Gelor.
Upon being struck, Gelor disappears into thin air.
Gelor stops following you.
An air elemental enters from the east.

< 607h/632H 178v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Servants Quarters
Obvious exits: -E -W
Gelor enters from the east.
An air elemental enters from the east.

< 607h/632H 176v/265V Pos: standing >
A servant enters from the east.
You feel uneasy with so many Good players in The Charcoal Palace.
Before the Servant's Quarters
Obvious exits: -E -S
The corpse of a Centaur is lying here.
A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Duergar (medium)  -=Denizens of Lloth=- sits resting.(Red Aura)
A powerful djinni stands in mid-air here, fighting a fire minion. (Minion) 
A fire minion stands in mid-air here, fighting a powerful djinni.
Gelor enters from the east.
An air elemental enters from the east.

< 607h/632H 175v/265V Pos: standing >
A servant enters from the east.
A servant suddenly attacks Gelor!
A servant's fine crush hits Gelor.
Upon being struck, Gelor disappears into thin air.
Gelor stops following you.
Alas, you cannot go that way. . . .

< 607h/632H 175v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -E
The corpse of a Centaur is lying here.
Basil  -= Tharnadian Mercenaries =- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An air elemental enters from the north.

< 607h/632H 173v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
The corpse of a Centaur is lying here.
An Ogre (huge)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An air elemental enters from the west.
Basil enters from the west.

< 607h/632H 173v/265V Pos: standing >
Basil leaves east.

< 607h/632H 173v/265V Pos: standing >
Pokula enters from the east.

< 607h/632H 174v/265V Pos: standing >
An Ogre leaves west.

< 607h/632H 175v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
A Grand Foyer within the Palace
Obvious exits: -E -S -W
Basil  -= Tharnadian Mercenaries =- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An air elemental enters from the west.

< 607h/632H 173v/265V Pos: standing >

< 607h/632H 173v/265V Pos: standing >
You feel uneasy with so many Good players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -N -S
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Troll (large)  -=Denizens of Lloth=- stands in mid-air here, fighting Nul.(Red Aura)
Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) sits in mid-air here, fighting a Troll.(Gold Aura)
*A Duergar (medium) Diinkarazan -=Denizens of Lloth=- stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here. (Casting) (Red Aura)
*A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting Nul.(Red Aura)
An air elemental enters from the north.

< 607h/632H 172v/265V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'yjrr pzar'
A torrent of divine energy flows from a Duergar into a Drow Elf's body, and his wounds begin to heal!
A Drow Elf completes his spell...
A Drow Elf utters the words 'yjrr pabraw'
A beam of pure wrath is called down on Nul by a Drow Elf!
You feel uneasy with so many Good players in The Charcoal Palace.
Tight Bend in the Hallway
Obvious exits: -N -E
Shattered bits of ice are scattered about the area.
[2] The corpse of a Drow Elf is lying here.
The corpse of a beautiful pegasus is lying here.
The corpse of a Kobold is lying here.
The corpse of a Halfling is lying here.
The corpse of an Orc is lying here.
The corpse of a Halfling is lying here.
Den  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A Drider (large)  -=Denizens of Lloth=- stands with a stunned look in mid-air here.(Red Aura)
Elad  -= Tharnadian Mercenaries =- (Firbolg)(huge) stands in mid-air here, fighting a Drider.(Gold Aura)
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here, fighting a Drider.(Gold Aura)
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Kann  -= Tharnadian Mercenaries =- (Minotaur)(large) stands in mid-air here.(Gold Aura)
Meroveus  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here. (Casting) (Gold Aura)
Kojo  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
Ra  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here, fighting a Drider. (Casting) (Gold Aura)
An air elemental enters from the north.

< 607h/632H 171v/265V Pos: standing >
Alas, you cannot go that way. . . .
Kojo starts casting an offensive spell called 'energy drain'.

< 607h/632H 171v/265V Pos: standing >
Meroveus's face flushes white for a moment.

< 607h/632H 171v/265V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Drider screams and doubles over in agony as searing heat ignites within his body.

< 607h/632H 172v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 607h/632H 172v/265V Pos: standing >
Kojo completes his spell...
Kojo utters the words 'unsozfol efaui'
Kojo drains a Drider - what a waste of energy!
Elad's impressive slash seriously wounds a Drider.
Elad's powerful slash enshrouds a Drider in a mist of blood.
Elad's powerful slash grievously wounds a Drider.
Elad's impressive slash hits a Drider.
A Drider's some ancient Tukluk spellshield gloves [poor] was completely destroyed by the massive blow!
A Drider is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gelor by 13333333.
The smell of fresh blood enters your body, infusing you with power!