The death of [53 Holyman] Lielz -=Denizens of Lloth=- (Duergar)

in Hallway in the Charcoal Palace

from the perspective of [53 Holyman] Lielz -=Denizens of Lloth=- (Duergar)


Dro completes his spell...
Dro utters the words 'buoblg qfjgpuio paie'
A Barbarian snaps into visibility.
A Barbarian is encircled by a huge fist sent by Dro, which begins to crush his body.
A Barbarian snaps into visibility.
Des snaps into visibility.
A Barbarian attacks Des. [0 Hits]
Owner               Unique

Pok                 a wispy astral-twined mindstone ring
Grif                the orb of the sea
Grrrk               the mace of the earth
Xanan               the staff of blue flames
Tiu                 the stone mace 'Godsfury'
Grif                the crown of Aramus
Basil               the totem of Mox
Des                 a blood red sword named 'Death Rider'
Des                 Bahamut's mask of vigor
Ziyk                the platemail of the Dragon Horde
Sokol               the three-pronged totem of the Naga Queen
Tai                 the orb of elemental fire
Kossan              some platemail of colorless salamander scales
Kjell               the robe of Lost Souls
Bruk                a large gold-rimmed church door
Kob                 Utgard-Loki's crystal ball
Xanan               the band of emerald flames
Fez                 a gilded Songbird charm
Poh                 the instrument of lyrical mastery
Trix                the glittering cloak of the sprite queen, Faelarae
Zukus               an umbilical cord from a pregnant duergar
Kenon               a bracelet of poisonous snake scales
Elad                a sword of the whirlwinds
Grutap              the mask of wildmagic
Zxat                the twisted spine and skull of the Lich Lord
Meroveus            some fingerless gloves of su-monster skin
Pok                 some platinum linked sleeves of life
Kir                 a haze of swirling green vapor
Kossan              the wicked-looking scimitar of Demogorgon
Rany                Tsunami, the trident of storms
Rany                'Einjar' the titan shield of purity
Kir                 the granite dagger 'BloodFeast'
Juq                 the eyes of the mindflayer
Rev                 a death ring of Tezcatlipoca
Kossan              an obsidian buckle named "Rage"
Fez                 a swirling staff of air conjuration
Yza                 the unholy avenger named 'Bloodlust'
Kir                 the terrifying visage of the great wraith Dranum
Kir                 the cloak of the stalker
Bruk                a belt of iron solidarity

       ------Summary------
         Goodies:      22
         Evils:        18
         Total:        40

< 423h/977H 152v/156V Pos: sitting >
Owner               Ioun

Xanan               a dark purple ioun stone
Kenon               a dark ioun stone
Biggz               a dark yellow ioun stone
Kir                 a mirrored ioun stone
Des                 a bright green ioun stone

       ------Summary------
         Goodies:      1
         Evils:        4
         Total:        5
Saifat starts casting an offensive spell.

< 423h/977H 152v/156V Pos: sitting >
Aik's face flushes white for a moment.
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (neutral)       
  *The Battlefield                               (slightly good) 
  *The Swamp Laboratory of Khul'Lor              (slightly evil) 
  *Clan Stoutdorf Settlement                     (extremely evil)
  *Kobold Settlement                             (very evil)     
  *The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
  *Orrak                                         (evil)          
  *Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (slightly good) 
  *Village of Werrun                             (very evil)     
   Nizari                                        (good)          
  *The Dark Stone Tower of the Northern Realms   (slightly evil) 
  *Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (very good)     
   Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (slightly evil) 
   Fort Boyard                                   (good)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (very evil)     
  *Labyrinth of No Return                        (good)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (very evil)     
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (extremely evil)
  *IceCrag Castle                                (very evil)     
   Prison of Fort Boyard                         (neutral)       
  *The Ancient Halls of Ironstar                 (slightly evil) 
  *The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (evil)          
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (extremely evil)
   The Ethereal Plane                            (very evil)     
  *The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (evil)          
  *Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly good) 
  *Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (good)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (slightly evil) 
  *Domain of Lost Souls                          (extremely evil)
  *The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (evil)          
  *The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (very evil)     
  *Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (slightly evil) 
  *Bahamut's Palace                              (evil)          
  *Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (evil)          
  *Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (very evil)     
  *The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (evil)          
  *Negative Material Plane                       (slightly evil) 
  *Celestial Plane                               (slightly evil) 
  *The 222nd Layer of the Abyss                  (neutral)       
  *Castle Ravenloft                              (slightly evil) 

* = already completed this boot.

< 423h/977H 152v/156V Pos: sitting >
Pardon?

< 420h/977H 152v/156V Pos: sitting >
Skir's face flushes white for a moment.
Pardon?

< 420h/977H 152v/156V Pos: sitting >
Pardon?

< 420h/977H 152v/156V Pos: sitting >
You clamber to your feet.
Poh sits down in a comfortable spot.
Biggz snaps into visibility.
Biggz leaps at a Barbarian only to realize he is down already.
Dro starts casting an offensive spell.

< 417h/977H 152v/156V Pos: standing >
Poh sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Poh's soothing song!
Terru completes his spell...
Terru utters the words 'xarr ay ghaiz'
A Barbarian suddenly appears a bit confused!
A Barbarian snaps into visibility.
Des snaps into visibility.
A Barbarian attacks Des. [1 Hits]
You start chanting...
Looking panicked, a Barbarian scrambles madly to his feet!
Poh opens a black leather tome with an embossed dracolich and begins studying it intently.

< 431h/977H 152v/156V Pos: standing >
Pliny clambers to his feet.
Pliny snaps out of his trance, looking frustrated.
A Barbarian attempts to flee.
Oof! a Barbarian bumps into a greyish stone wall...
A Barbarian tries to flee, but can't make it out of here!

< 431h/977H 153v/156V Pos: standing >
Soljia returns to normal as his rage abates.
Skir snaps into visibility.

< 428h/977H 153v/156V Pos: standing >
Saifat completes his spell...
Saifat utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
A Barbarian snaps into visibility.
Saifat attacks a Barbarian. [1 Hits]

< 428h/977H 154v/156V Pos: standing >
Casting: full heal 
Dro completes his spell...
Dro utters the words 'buoblg qrunsoqpze yugh'
A Barbarian snaps into visibility.
Dro's fist beats the life out of a Barbarian, blood pours from his body!

< 425h/977H 155v/156V Pos: standing >
A Barbarian snaps into visibility.
Des snaps into visibility.
...Suddenly, a Barbarian is engulfed in a swwirling tornado of wind... Sweeping them from battle!
...Suddenly, a Barbarian is engulfed in a swwirling tornado of wind... Sweeping them from battle!
...Suddenly, a Barbarian is engulfed in a swwirling tornado of wind... Sweeping them from battle!
A Barbarian attacks Des. [1 Hits]
Kroth grasps his totem tightly, and begins communing with the spirits.
Kroth starts casting an offensive spell.

< 425h/977H 155v/156V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Barbarian snaps into visibility.
A Barbarian screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Barbarian snaps into visibility.
A Barbarian's the masters cloak shattered in bits as the tortured body spasms and quivers!
A Barbarian's slaadi necklace of Chaos shattered in bits as the tortured body spasms and quivers!
A Barbarian's vambraces named "Ebb" shattered in bits as the tortured body spasms and quivers!
A Barbarian's carved dragonbone ring [superior] shattered in bits as the tortured body spasms and quivers!
A Barbarian's pair of boots of stealth [superior] shattered in bits as the tortured body spasms and quivers!
A Barbarian's mask of the flayed mind shattered in bits as the tortured body spasms and quivers!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lielz by 13333333.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.07 frags!
You feel the blessing of the Gods wash over you.
Your guild gained prestige!
You have gained 66 epic points.
A look of horror and a silent scream are a Barbarian's last actions in this world.
A Barbarian stops following a Gnome.
Kroth stops invoking abruptly!
Aik's face flushes white for a moment.

< 760h/977H 156v/156V Pos: standing >
An awful burning rain continues to fall from the sky.

< 757h/977H 156v/156V Pos: standing >
Des puts some stuff into a net of endless currents.

< 754h/977H 156v/156V Pos: standing >
It's already closed!
Skir gets the scalp of Lielz from the corpse of Misil.
Skir gets a golden elven dagger [superior] from the corpse of Misil.
Skir gets a royal badge of Arcium [superior] from the corpse of Misil.
Skir gets a pantherhide quiver [superior] from the corpse of Misil.
Skir gets a lightning earring [superior] from the corpse of Misil.
Skir gets an enchanted earring of dexterity of regeneration from the corpse of Misil.
Skir gets the eyes of hate from the corpse of Misil.
Skir gets the dagger of Wind from the corpse of Misil.
Skir gets the King's blade of Aravne with a strange black stone from the corpse of Misil.
Skir gets a bunch of stuff from the corpse of Misil.

< 754h/977H 156v/156V Pos: standing >
It's already closed!

< 754h/977H 156v/156V Pos: standing >
You are already standing.
Des gets the bracer of the whirlwinds from the corpse of Misil.
Des gets a bracelet of dracolich hide from the corpse of Misil.
Des gets a pitch-black sash of the Bloodhawk gang from the corpse of Misil.
Des gets the gauntlets of the lifestealer from the corpse of Misil.
Des gets some wolf hide pants of constitution from the corpse of Misil.
Des gets some stuff from the corpse of Misil.

< 751h/977H 156v/156V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is not far off to your west.
A Grey Elf who is not far off to your west.
Soljia gets a blood-red Vistani bandana from the corpse of Misil.
Soljia gets a breastplate melded with drowidian metal [superior] from the corpse of Misil.
Soljia gets a string of disembodied hands from the corpse of Misil.
Soljia gets an obsidian circle [superior] from the corpse of Misil.
Soljia gets a magical glowing sphere from the corpse of Misil.
Soljia gets a handcarved pipe from the corpse of Misil.
Soljia gets a huge claymore named 'Pathfinder' [poor] from the corpse of Misil.
Soljia gets a bunch of stuff from the corpse of Misil.

< 751h/977H 156v/156V Pos: standing >
An awful burning rain continues to fall from the sky.
It's already closed!

< 751h/977H 156v/156V Pos: standing >
It's already closed!

< 748h/977H 156v/156V Pos: standing >
Saving Lielz.
Dro sits down in a comfortable spot.

< 748h/977H 156v/156V Pos: standing >
It's already closed!
Dro opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 748h/977H 156v/156V Pos: standing >
It's already closed!

< 745h/977H 156v/156V Pos: standing >
It's already closed!

< 745h/977H 156v/156V Pos: standing >
Poh sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Poh's soothing song!
It's already closed!

< 758h/977H 156v/156V Pos: standing >
Terru starts casting an offensive spell called 'dispel magic'.

< 755h/977H 156v/156V Pos: standing >
An awful burning rain continues to fall from the sky.
You start chanting...

< 755h/977H 156v/156V Pos: standing >
Kroth gets a small wooden mace from the corpse of Ra.
Kroth gets a brutal ivory skullcap from the corpse of Ra.
Kroth gets a necklace of Drow testicles [superior] from the corpse of Ra.
Kroth gets a necklace of Drow testicles [poor] from the corpse of Ra.
Kroth gets a demonic spiked mace [poor] from the corpse of Ra.
Kroth gets a small leather bag from the corpse of Ra.
Kroth gets a bunch of stuff from the corpse of Ra.
Aik gets an enchanted elven eyepatch 'Opticlude' from the corpse of Grutap.
Aik gets a black and white zebra-hide wristband from the corpse of Grutap.
Aik gets a belt of fresh blood [poor] from the corpse of Grutap.
Aik gets a mysterious robe from the corpse of Grutap.
Aik gets a heavy steel shield from the corpse of Grutap.
Aik gets a blood hawk headdress [superior] from the corpse of Grutap.
Aik gets a pitted dragonscale chestplate from the corpse of Grutap.
Aik gets a bunch of stuff from the corpse of Grutap.

< 755h/977H 156v/156V Pos: standing >

< 752h/977H 156v/156V Pos: standing >
Poh clambers to his feet.
Poh, looking very frustrated, packs up his book.

< 752h/977H 156v/156V Pos: standing >
Casting: full heal 
Skir puts a bunch of stuff into a bottomless bag of the illithids.

< 749h/977H 156v/156V Pos: standing >
Terru completes his spell...
Terru utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
Biggz clambers to his feet.

< 749h/977H 156v/156V Pos: standing >
Des puts some stuff into a net of endless currents.

< 749h/977H 156v/156V Pos: standing >
An awful burning rain continues to fall from the sky.
You complete your spell...
A torrent of divine energy flows into Norabii's body, and his wounds begin to heal!
Soljia puts a bunch of stuff into a bottomless bag of the illithids.

< 746h/977H 156v/156V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Biggz.

< 746h/977H 156v/156V Pos: standing >

< 743h/977H 156v/156V Pos: standing >

< 743h/977H 156v/156V Pos: standing >

< 743h/977H 156v/156V Pos: standing >

< 740h/977H 156v/156V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your west.
A Minotaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is close by to your west.
A Grey Elf who is a brief walk away to your west.

< 740h/977H 156v/156V Pos: standing >
An awful burning rain continues to fall from the sky.
You are carrying: (2/10)
a messenger bag embroidered with mystical sigils (glowing) [71%]
Daganar's cloak of stealth (glowing)
Des shouts out loudly.. MOVING!!!!

< 740h/977H 156v/156V Pos: standing >

< 737h/977H 156v/156V Pos: standing >
You start chanting...
Kroth puts some stuff into a small leather bag.

< 737h/977H 156v/156V Pos: standing >
Des shouts out loudly.. MOVING!!!!

< 737h/977H 156v/156V Pos: standing >
Kroth gets a shimmering ring of vines [poor] from the corpse of Diuk.
Kroth gets a drow-made crystal wristguard from the corpse of Diuk.
Kroth gets a dwarven-made tin cloak from the corpse of Diuk.
Kroth gets a bloody electrum heater shield from the corpse of Diuk.
Kroth gets some crude ruby gloves from the corpse of Diuk.
Kroth gets some pitted electrum boots from the corpse of Diuk.
Kroth gets some boreal obsidian leg plates from the City of Newhaven from the corpse of Diuk.
Kroth gets a bunch of stuff from the corpse of Diuk.
Dro clambers to his feet.
Dro, looking very frustrated, packs up his book.

< 734h/977H 156v/156V Pos: standing >
Poh sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Poh's soothing song!
Casting: mass heal 

< 745h/977H 156v/156V Pos: standing >
You complete your spell...
A warm feeling fills your body.

< 851h/977H 156v/156V Pos: standing >
Terru leaves west.
Soljia leaves west.
Dro leaves west.
Norabii leaves west.
Pliny leaves west.

< 851h/977H 156v/156V Pos: standing >

< 848h/977H 156v/156V Pos: standing >

< 848h/977H 156v/156V Pos: standing >

< 845h/977H 156v/156V Pos: standing >
You are already standing.

< 845h/977H 156v/156V Pos: standing >
You quickly scan the area.
Skir who is close by to your west.
Biggz who is close by to your west.
Pliny who is close by to your west.
Norabii who is close by to your west.
Dro who is close by to your west.
Soljia who is close by to your west.
Zxat who is close by to your west.
Terru who is close by to your west.
Saifat who is close by to your west.
Des who is close by to your west.
A Centaur who is close by to your west.
A Minotaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is not far off to your west.

< 845h/977H 156v/156V Pos: standing >
You are already standing.
Aik leaves west.

< 842h/977H 156v/156V Pos: standing >
Hallway in the Charcoal Palace
Obvious exits: -E# -W
Shattered bits of ice are scattered about the area.
The corpse of a Barbarian is lying here.
[5] The corpse of a Githzerai is lying here.
The corpse of a Kobold is lying here.
The corpse of a Githyanki is lying here.
Poh (Orc)(medium) stands in mid-air here.
Kroth (Ogre)(huge) stands in mid-air here.

< 842h/977H 156v/156V Pos: standing >

< 842h/977H 156v/156V Pos: standing >
You start chanting...
A Centaur trots in from the west.

< 839h/977H 156v/156V Pos: standing >
Kroth puts some stuff into a small leather bag.

< 839h/977H 156v/156V Pos: standing >
Poh leaves west.

< 839h/977H 156v/156V Pos: standing >
A Centaur opens the portcullis.
Norabii enters from the west.
Norabii drops some platinum coins.

< 836h/977H 156v/156V Pos: standing >
A Centaur trots east.
Kroth leaves west.

< 836h/977H 156v/156V Pos: standing >
You abort your prayer before it's done!
Zukus enters from the east.

< 836h/977H 156v/156V Pos: standing >
Zukus leaves west.

< 833h/977H 156v/156V Pos: standing >

< 830h/977H 156v/156V Pos: standing >

< 830h/977H 156v/156V Pos: standing >
A Gnome enters from the east.
A Centaur trots in from the east.
A Firbolg enters from the east.
A Firbolg starts casting a spell.

< 830h/977H 156v/156V Pos: standing >
A Gnome starts casting an offensive spell.
Norabii closes the portcullis.

< 827h/977H 156v/156V Pos: standing >

< 827h/977H 156v/156V Pos: standing >
You quickly scan the area.
Zukus who is close by to your west.
Kroth who is close by to your west.
Poh who is close by to your west.
Aik who is close by to your west.
Skir who is close by to your west.
Biggz who is close by to your west.
Pliny who is close by to your west.
Dro who is close by to your west.
Soljia who is close by to your west.
Zxat who is close by to your west.
Terru who is close by to your west.
Saifat who is close by to your west.
Des who is close by to your west.
A Minotaur who is close by to your west.
A Centaur who is close by to your west.
A Centaur who is close by to your west.

< 824h/977H 156v/156V Pos: standing >
The insects of the area seem to be called away...
It's already closed!

< 824h/977H 156v/156V Pos: standing >
It's already closed!

< 824h/977H 156v/156V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH!  That really did HURT!
It's already closed!

< 641h/977H 156v/156V Pos: standing >
A Firbolg completes his spell...
A Firbolg utters the words 'abrauztg gpahhzfuio uqzbarr'
A Firbolg points at you.
You reel in pain as a Firbolg's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 482h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 482h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 479h/977H 156v/156V Pos: standing >
<A Centaur trots in from the west.

< 479h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 479h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
A Gnome starts casting an offensive spell.

< 476h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 476h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
A Firbolg starts casting an offensive spell.

< 476h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 473h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 473h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 473h/977H 156v/156V Pos: standing >
<A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
Sorry, you aren't allowed to do that in combat.

< 379h/977H 156v/156V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
A Centaur starts casting an offensive spell.

< 379h/977H 156v/156V Pos: standing >
<You attack a Firbolg. [0 Hits]
Sorry, you aren't allowed to do that in combat.
A Centaur trots in from the west.

< 379h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC: nasty wounds E: A Firbolg sta EP:  few wounds >
 A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm Norabii!
A sea of arachnids and insects consume and overwhelm you!
Sorry, you aren't allowed to do that in combat.

< 352h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC: nasty wounds E: A Firbolg sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 352h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC: nasty wounds E: A Firbolg sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.
Norabii closes the portcullis.

< 352h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC: nasty wounds E: A Firbolg sta EP:  few wounds >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur snaps into visibility.
A Centaur unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.
A Gnome starts casting an offensive spell.

< 201h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC:pretty hurt E: A Firbolg sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 201h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC:pretty hurt E: A Firbolg sta EP:  few wounds >
 Hallway in the Charcoal Palace
Obvious exits: -E# -W
A few coins lie scattered here.
Shattered bits of ice are scattered about the area.
The corpse of a Barbarian is lying here.
[5] The corpse of a Githzerai is lying here.
The corpse of a Kobold is lying here.
The corpse of a Githyanki is lying here.
A Centaur (large) Inactive -= Tharnadian Mercenaries =- stands in mid-air here.
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here. (Casting) 
A Firbolg (huge)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting YOU! (casting) 
*A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Gnome (small)  -= Tharnadian Mercenaries =- stands in mid-air here. (Casting) 
Norabii (Troll)(large) stands in mid-air here.

< 201h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC:pretty hurt E: A Firbolg sta EP:  few wounds >
 
< 198h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC:pretty hurt E: A Firbolg sta EP:  few wounds >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
The intense flames cause Norabii's skin to smolder and burn!
A Centaur unleashes light in a focused, searing ray at Norabii!

< 198h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC:pretty hurt E: A Firbolg sta EP:  few wounds >
 A Firbolg completes his spell...
A Firbolg utters the words 'qaffaguzz bragh'
A Firbolg points at you.
You scream in utter agony as a Firbolg's corrosive blast slams into your body!
You are already standing.

< 124h/977H 156v/156V Pos: standing >
< T: Lielz TP: sta TC: awful E: A Firbolg sta EP:  few wounds >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!