<worn as a badge> a frost dragon's eye [superior] (glowing) [85%]
<worn on head> a crown of burning flames of damage [89%]
<worn on eyes> the eyes of the High Forest (glowing) [70%]
<worn in ear> the earring of the Dragon Lords
<worn in ear> a lightning earring [superior]
<worn on face> mask of the flayed mind [poor] (invis) (magic)
<worn around neck> a necklace of undead beholder eyes (magic) [53%]
<worn around neck> a scarf of enhanced stealth [superior] (magic)
<worn on body> a ghostly suit of armor [superior] (invis) (glowing) [80%]
<worn about body> a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn on back> a well crafted backpack (magic) [38%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing)
<worn about waist> a utility belt of poisoning agents of damage
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing) [74%]
<worn around wrist> the bracer of the whirlwinds (glowing) (humming)
<worn around wrist> the bracer of Uz's alliance of damage
<worn on hands> some razor-knuckled blood crystal gloves (magic)
<worn on finger> a jagged nightstone ring [superior] (glowing)
<worn on finger> a ring of regeneration (magic) (glowing) [89%]
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[236h 59m 2s]
<secondary weapon> Avernus the life stealer (magic) (glowing)[236h 58m 59s]
<worn on feet> the boots of speed of damage (magic)
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A human traveller walks through here, making his way across the country.
< 2310h/2310H 310v/340V Pos: standing >
.........
...........
+++++MM++++
....P@.....
...........
.........**
^......**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 2310h/2310H 308v/340V Pos: standing >
.........
...........
++++MM+++++
...MP@.....
..........*
........***
......***
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 2310h/2310H 307v/340V Pos: standing >
.........
...........
+++M++++++M
..M.P@....*
.........**
.......***^
.....***^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 2310h/2310H 306v/340V Pos: standing >
.........
...........
++M++++++M+
.M..P@...*^
........**^
......***^^
....***^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 2310h/2310H 305v/340V Pos: standing >
.........
...........
MM++++++M++
M...P@..*^^
.......**^M
.....***^^M
...***^^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 2310h/2310H 304v/340V Pos: standing >
.........
..........^
M++++++M++^
....P@.*^^M
......**^MM
....***^^MM
..***^^^M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 2310h/2310H 303v/340V Pos: standing >
........^
.........^^
++++++M++^M
....P@*^^MM
.....**^MMM
...***^^MMM
.***^^^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 2310h/2310H 301v/340V Pos: standing >
.......^^
........^^^
.........^^MM
++++++M++^MMM
.....P@^^MMMM
.....**^MMM^^
...***^^MMM^^
.***^^^MM^^
***^MMM^^
The Twisted Woods
Obvious exits: -N -E -S -W
< 2310h/2310H 300v/340V Pos: standing >
......^^^
.......^^MM
++++M++^MMM
....*@^MMMM
...**^MMM^^
.***^^MMM^^
**^^^MM^^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 2310h/2310H 299v/340V Pos: standing >
......^^^
.......^^MM
++++M++^MMM
....*@^MMMM
...**^MMM^^
.***^^MMM^^
**^^^MM^^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
*Retharm (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
< 2310h/2310H 300v/340V Pos: standing >
.....^^^M
......^^MMM
+++M++^MMM^
...*P@MMMM^
..**^MMM^^^
***^^MMM^^.
*^^^MM^^.
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 2310h/2310H 299v/340V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 2310h/2310H 299v/340V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 2310h/2310H 300v/340V Pos: standing >
.....^^^M
......^^MMM
+++M++^MMM^
...*^@MMMM^
..**^MMM^^^
***^^MMM^^.
*^^^MM^^.
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
*Retharm (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
< 2310h/2310H 301v/340V Pos: standing >
Looks like an exit.
You extend your sights northward.
.....^^^M
......^^^MM
......^^MMM
+++M++^MMM^
...*^@MMMM^
..**^MMM^^^
**^^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 2310h/2310H 302v/340V Pos: standing >
.....^^^M
......^^^MM
......^^MMM
+++M+@^MMM^
...*^PMMMM^
..**^MMM^^^
**^^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 2310h/2310H 305v/340V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 2310h/2310H 305v/340V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 2310h/2310H 304v/340V Pos: standing >
< 2310h/2310H 310v/340V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
A halfling guard who is rather far off above you.
The smiling cleric who is close by below you.
The scarred mage who is close by below you.
< 2310h/2310H 311v/340V Pos: standing >
Retharm snickers softly.
< 2310h/2310H 320v/340V Pos: standing >
< 2310h/2310H 323v/340V Pos: standing >
You do not see that here.
< 2310h/2310H 327v/340V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Retharm sneaks in from below.
< 2310h/2310H 330v/340V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D
< 2310h/2310H 333v/340V Pos: standing >
< 2310h/2310H 335v/340V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 2310h/2310H 336v/340V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D
< 2310h/2310H 337v/340V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 2310h/2310H 339v/340V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
Obvious exits: -W -D
One of the halfling woodcarvers walks through the area.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 2310h/2310H 339v/340V Pos: standing >
Saving Grrrk.
< 2310h/2310H 339v/340V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
One of the halfling woodcarvers walks through the area.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2310h/2310H 338v/340V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
< 2310h/2310H 338v/340V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A hooded mage is here traveling to the tower to study.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 2310h/2310H 338v/340V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A young duck searches for food here.
A young halfling boy is running here, screaming at the top of his lungs.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 2310h/2310H 338v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
An ugly frog is here eating insects.
A wealthy human merchant walks through town.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 2310h/2310H 339v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
< 2310h/2310H 338v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A small bright red salamander does his best to hide in the flowers.
< 2310h/2310H 337v/340V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
A halfling guard suddenly attacks Retharm!
A halfling guard misses Retharm.
Retharm snaps into visibility.
< 2310h/2310H 336v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 2310h/2310H 336v/340V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
A merchant wanders aimlessly.(Gold Aura)
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
The Woodseer Quartermaster stands here.(Gold Aura)
There are residual brain waves in the area.
< 2310h/2310H 336v/340V Pos: standing >
You quickly scan the area.
The wealthy merchant who is close by to your north.
A speckled duck who is close by to your north.
A halfling woman who is not far off to your north.
A halfling guard who is close by to your east.
Retharm who is not far off to your east.
A halfling guard who is not far off to your east.
The halfling warrior who is not far off to your east.
The young adventurer who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A salamander who is a brief walk away to your east.
An ugly frog who is in the distance to your east.
The wealthy merchant who is in the distance to your east.
A lieutenant who is close by to your south.
A giant dragonfly who is not far off to your south.
A tiny humming bird who is not far off to your west.
The fisherman who is a brief walk away to your west.
< 2310h/2310H 337v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 2310h/2310H 337v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling guard stands here, fighting Retharm.(Gold Aura)
Retharm (Thri-Kreen)(medium) stands in mid-air here, fighting a halfling guard.(Red Aura)
A halfling guard stands here, fighting Retharm.(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
There are residual brain waves in the area.
< 2310h/2310H 337v/340V Pos: standing >
A halfling guard enters from the west.
You assist Retharm heroically.
You snap into visibility.
[Damage: 32 ] -=[Your slash strikes a halfling guard very hard.]=-
A halfling guard suddenly attacks YOU!
A halfling guard misses you.
< 2310h/2310H 339v/340V Pos: standing >
< T: Retharm TP: sta TC:excellent E: halfling sta EP: small wounds >
Retharm dodges a halfling guard's attack.
< 2310h/2310H 340v/340V Pos: standing >
< T: Retharm TP: sta TC:excellent E: halfling sta EP: small wounds >
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling guard stands here, fighting YOU!(Gold Aura)
A halfling guard stands here, fighting Retharm.(Gold Aura)
Retharm (Thri-Kreen)(medium) stands in mid-air here, fighting a halfling guard.(Red Aura)
A halfling guard stands here, fighting Retharm.(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
< 2310h/2310H 340v/340V Pos: standing >
< T: Retharm TP: sta TC:excellent E: halfling sta EP: small wounds >
Retharm leaps over a halfling guard's attack.
Retharm dodges a halfling guard's attack.
Retharm snaps into visibility.
A halfling guard whacks Retharm in the side with a sound kick.
< 2310h/2310H 340v/340V Pos: standing >
< T: Retharm TP: sta TC:excellent E: halfling sta EP: small wounds >
A halfling guard parries Retharm's lunge at him.
Retharm snaps into visibility.
Retharm's whip strikes a halfling guard hard.
A halfling guard parries Retharm's lunge at him.
Retharm's whip strikes a halfling guard very hard.
Retharm's impressive slash strikes a halfling guard very hard.
Retharm's skin seems to turn to stone.
Retharm's impressive whip strikes a halfling guard very hard.
A halfling guard parries Retharm's lunge at him.
Retharm's whip strikes a halfling guard hard.
< 2310h/2310H 340v/340V Pos: standing >
< T: Retharm TP: sta TC:excellent E: halfling sta EP: nasty wounds >
Retharm chitters 'stone'
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling guard stands here, fighting YOU!(Gold Aura)
A halfling guard stands here, fighting Retharm.(Gold Aura)
*Retharm (Thri-Kreen)(medium) stands in mid-air here, fighting a halfling guard.(Red Aura)
A halfling guard stands here, fighting Retharm.(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
< 2310h/2310H 340v/340V Pos: standing >
< T: Retharm TP: sta TC:excellent E: halfling sta EP: nasty wounds >
The halfling warrior suddenly attacks YOU!
The halfling warrior misses you.
A halfling guard misses you.
You parry a halfling guard's lunge at you.
-=[A halfling guard's kick hits you directly in the face.]=-
Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
Obvious exits: -N -E -S# -W
< 2309h/2310H 340v/340V Pos: standing >
< T: Retharm TP: sta TC:excellent E: halfling sta EP: nasty wounds >
[Damage: 30 ] -=[Your impressive slash seriously wounds a halfling guard.]=-
[Damage: 43 ] -=[Your powerful slash enshrouds a halfling guard in a mist of blood.]=-
[Damage: 31 ] -=[Your slash causes a halfling guard to grimace in pain.]=-
[Damage: 33 ] -=[Your impressive slash hits a halfling guard.]=-
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grrrk by 4.
A halfling guard's death cry reverberates in your head as he falls to the ground.
< 2309h/2310H 340v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A halfling guard stands here, fighting YOU!(Gold Aura)
A halfling guard stands here, fighting Retharm.(Gold Aura)
*Retharm (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
The halfling warrior stands here, fighting YOU!(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
There are residual brain waves in the area.
< 2309h/2310H 340v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
< 2309h/2310H 339v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
There are residual brain waves in the area.
< 2309h/2310H 339v/340V Pos: standing >
< 2310h/2310H 339v/340V Pos: standing >
Petalrich Lane continues.
You extend your sights eastward.
Petalrich Lane
Obvious exits: -N# -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling guard stands here, fighting Retharm.(Gold Aura)
Retharm (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
There are residual brain waves in the area.
< 2310h/2310H 339v/340V Pos: standing >
< 2310h/2310H 339v/340V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
*Retharm (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
< 2310h/2310H 339v/340V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
< 2310h/2310H 339v/340V Pos: standing >
Petalrich Lane continues.
You extend your sights eastward.
Petalrich Lane
Obvious exits: -N# -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
< 2310h/2310H 339v/340V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
A merchant wanders aimlessly.(Gold Aura)
The Woodseer Quartermaster stands here.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 2310h/2310H 338v/340V Pos: standing >
River Circle
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2310h/2310H 337v/340V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
< 2310h/2310H 336v/340V Pos: standing >
In a Wide Pool
Obvious exits: -N -W -U
A tiny hummingbird zips by, sucking nectar from the flowers.
A small yellow perch swims by.
A fuzzy white duckling wanders here searching for food.
A giant dragonfly zips around here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
< 2310h/2310H 339v/340V Pos: standing >
A giant dragonfly leaves north.
A Human reels in a large shrimp on his slender fishing pole.
In a Wide Pool
Obvious exits: -N -W -U
*Retharm (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A tiny hummingbird zips by, sucking nectar from the flowers.
A small yellow perch swims by.
A fuzzy white duckling wanders here searching for food.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
< 2310h/2310H 339v/340V Pos: standing >
You quickly scan the area.
A brown duck who is close by to your west.
A deer who is close by to your west.
A small chipmunk who is close by to your west.
A father duck who is not far off to your west.
< 2310h/2310H 339v/340V Pos: standing >
You see nothing special about him.
This Human is in excellent condition.
He's medium in size.
<worn on head> a bloody flesh helm
<worn around neck> a sinister brass gorget
<worn on body> a leather tunic
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on belt buckle>a quill
<worn on arms> a pair of tight black sleeves
<held as shield> a small round wooden shield
<worn on hands> some thin leather gloves [superior]
<primary weapon> a red-hued short sword [superior] (magic)
<worn on legs> a pair of tight black pants
<worn on feet> a pair of tight black slippers
< 2310h/2310H 339v/340V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
< 2310h/2310H 339v/340V Pos: standing >
You strike viciously at a Human's wrist causing him to swing about madly.
[Damage: 28 ] -=[Your impressive slash seriously wounds a Human.]=-
< 2310h/2310H 339v/340V Pos: standing >
< T: Grrrk TP: sta TC:excellent E: A Human sta EP: small wounds >
Retharm looks at a Human.
< 2310h/2310H 339v/340V Pos: standing >
< T: Grrrk TP: sta TC:excellent E: A Human sta EP: small wounds >
Retharm suddenly attacks a Human!
Retharm snaps into visibility.
Retharm's impressive slash seriously wounds a Human.
Retharm swings Illesarus, the Sword of Sharpness with a broad two-handed arch at a Human.
Blood flies everywhere as Illesarus slices without restraint.
A Human is mortally wounded, and will die soon, if not aided.
< 2310h/2310H 339v/340V Pos: standing >
<[Damage: 2 ] -=[Your weak slash hits a Human.]=-
A Human's hard leather cloak was completely destroyed by the massive blow!
A Human's pair of tight black pants was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.