<floating about head>a bright purple ioun stone[236h 48m 41s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head> the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a golden scale dangling from a platinum chain of dexterity (magic) [50%]
<worn in ear> an earring of wonderous power (magic) (glowing) [79%]
<worn on face> Bahamut's mask of vigor (magic) (glowing)[236h 48m 37s]
<worn around neck> an amulet of chaos of dexterity [76%]
<worn around neck> a necklace of dangling bones and relics [superior] (magic) (humming) [81%]
<worn on body> the platemail of the DragonLord (magic)[236h 48m 41s]
<worn about body> the cloak of the stalker (magic)[236h 48m 41s]
<worn on back> a well crafted backpack (magic) [81%]
<worn as quiver> a sheath of stitched together skulls of endurance (magic)
<worn about waist> the ceinture of giant strength (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming) [87%]
<attached to belt> a vial of liquid time (magic)
<worn on arms> some blue dragonscale shoulder guards of health (magic)
<worn around wrist> a bracelet of dracolich hide of damage (magic) (humming)
<worn around wrist> a bracelet of purple mist of dexterity
<worn on hands> the gauntlets of a Living Legend (magic) (glowing) [82%]
<worn on finger> a wispy astral-twined mindstone ring[236h 48m 41s]
<worn on finger> a ring of regeneration of health (magic) (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[231h 26m 46s]
<worn on legs> greaves of cracked bluestone [superior] (glowing)
<worn on feet> a pair of pitch-black mindstone boots of regeneration (magic) (glowing) [81%]
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Skir sneaks in from the south.
< 1076h/1051H 233v/236V Pos: standing >
MM M M M^
MM M ^ ^^M^
^M^ ^ MM^^^
MM ^PMMMMMM
^ M ^@^M..MMM
^ .P^.^..^.
^ ^..^..M^..^
^M.^.M.^^..^
^......^...
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Skir sneaks in from the south.
< 1076h/1051H 232v/236V Pos: standing >
M^ ^
MM M M M^
MM M ^ ^^M^
^M^ ^ MM^^^
MM @PMMMMMM
^ M ^P^M..MMM
^ ..^.^..^.
^ ^..^..M^..
^M.^.M.^^..
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 1076h/1051H 232v/236V Pos: standing >
MM
M^ ^
MM M M M^
MM M ^ ^^M^
^M^ @ MM^^^
MM PPMMMMMM
^ M ^ ^M..MMM
^ ..^.^..^
^ ^..^..M^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Skir sneaks in from the south.
< 1076h/1051H 232v/236V Pos: standing >
MM
M^ ^
MM M M M^
MM M ^ ^^M^
M^ P@ MM^^^^
M ^PMMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.
^..^..M^..
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 232v/236V Pos: standing >
MM
M^ ^
MM M M M^
MM M ^ ^^M^
M^ ^@ MM^^^^
M ^MMMMMMMM
M ^ PM..MMM.
^ ..^.^..^.
^..^..M^..
< 1076h/1051H 233v/236V Pos: standing >
A pitch black gate rises out of the ground!
MM
M^ ^
MM M M M^
MM M ^ ^^M^
M^ ^@ MM^^^^
M ^PMMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.
^..^..M^..
M^ ^
MM M M M^
MM M ^ ^^M^
M^ ^P MM^^^^
M ^@MMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^
M.^.M.^^..^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A Centaur (large) stands here. (Non-Fraggable)
A stonescale pyrolisk stomps across the lands.(Red Aura)
A Centaur trots north.
< 1076h/1051H 233v/236V Pos: standing >
M^ ^
MM M M M^
MM M ^ ^^M^
M^ ^P MM^^^^
M ^@MMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^
M.^.M.^^..^
Skir says, 'ooOOooOOooOOooOOoo'.
< 1076h/1051H 235v/236V Pos: standing >
M^ ^
MM M M M^
MM M P ^^M^
M^ ^ MM^^^^
M ^@MMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^
M.^.M.^^..^
Skir says, 'ooOOooOOooOOooOOoo'.
M M M M^
M M P ^^M^
M^ ^ MM^^^^
M ^PMMMMMMM
M ^ @M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^.
^M.^.M.^^..^.
......^....
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1076h/1051H 234v/236V Pos: standing >
M MPM M^
M M ^ ^^M^
M^ ^ MM^^^^
M ^MMMMMMMM
M ^ @M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^.
^M.^.M.^^..^.
......^....
< 1076h/1051H 234v/236V Pos: standing >
M MPM M^
M M ^ ^^M^
M^ ^M MM^^^^
M ^ MMMMMMM
M ^ @M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^.
^M.^.M.^^..^.
......^....
You quickly scan the area.
A stonescale pyrolisk who is not far off to your north.
An undead behemoth who is in the distance to your west.
< 1076h/1051H 234v/236V Pos: standing >
M M M M^
M M ^ ^^M^
M^ ^M MM^^^^
M ^ MMMMMMM
M ^ @M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^.
^M.^.M.^^..^.
......^....
M^ P ^
MM M M M^
MM M ^ ^^M^
M^ ^M MM^^^^
M ^@MMMMMMM
M ^ PM..MMM.
^ ..^.^..^.^
^ ^..^..M^..^
M.^.M.^^..^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 232v/236V Pos: standing >
M^ ^
MM M M M^
MM M ^ ^^M^
M^ ^M MM^^^^
M ^@MMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.^
^ ^..^..M^..^
M.^.M.^^..^
MM P
M^ ^
MM M M M^
MM M ^ ^^M^
M^ ^@ MM^^^^
M ^PMMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.
^..^..M^..
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here. (magic)
A stonescale pyrolisk stomps across the lands.(Red Aura)
< 1076h/1051H 230v/236V Pos: standing >
MM
M^ ^
MM M M M^
MM M ^ ^^M^
M^ ^@ MM^^^^
M ^ MMMMMMM
M ^ ^M..MMM.
^ ..^.^..^.
^..^..M^..
MM^ P M M
MM
M^ ^
MM M M M^
MM M @ ^^M^
M^ ^P MM^^^^
M ^ MMMMMMM
M ^ ^M..MMM
^ ..^.^..^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1076h/1051H 229v/236V Pos: standing >
MM^ M M
MM
M^ ^
MM M M M^
MM M @P ^^M^
^M^ ^M MM^^^
MM ^ MMMMMM
M ^ ^M..MM
^ ..^.^..
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 229v/236V Pos: standing >
MMM^M ^
MM^ M M
MM
M^ ^
MM @ M M^
MM M P^ ^^M^
^M^ ^M MM^^^
M ^ MMMMM
M ^ ^M..M
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A stonescale pyrolisk stomps across the lands.(Red Aura)
< 1076h/1051H 229v/236V Pos: standing >
MMM^
MMM^M ^
MM^ M M
MM
M^ @ ^
MM P M M^
MM M ^ ^^M^
M^ ^M MM^^
^ MMMM
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 228v/236V Pos: standing >
^MMMM
MMM^ ^
MMM^M ^ M
MM^ M M
MM @
M^ P ^
MM M M M^
MM M ^ ^^M^
^ ^M MM^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Skir sneaks in from the south.
< 1076h/1051H 228v/236V Pos: standing >
MMMM
^ ^MMMM
MMM^ ^
MMM^M ^ M
MM^@ M M
MM P
M^ ^
MM M M M^
M M ^ ^^M
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 228v/236V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1076h/1051H 230v/236V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1076h/1051H 231v/236V Pos: standing >
MMMM
^MMMM
MMM^ ^ ^
MMM^M ^ M^
MM^P@ M M
MM
M^ ^
MM M M M^
M ^ ^^M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 231v/236V Pos: standing >
MMMM
^MMMM
MMM^ ^ ^M
MMM^M ^ M^M
MM^ P@M M ^
MM M
M^ ^
M M M M^
M ^ ^^M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 231v/236V Pos: standing >
MMMM
^MMMM M
MMM^ ^ ^MM
MMM^M ^ M^M
MM^ P@ M ^
MM M
M^ ^
M M M^ M
^ ^^M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A stonescale pyrolisk stomps across the lands.(Red Aura)
Skir sneaks in from the west.
< 1076h/1051H 231v/236V Pos: standing >
^^MMM^
MMMM ^
^MMMM MM
MMM^ ^ ^MM
MMM^M@ ^ M^M
MM^ P M ^
MM M
^ ^
M M M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 230v/236V Pos: standing >
M^MMMMM
^^MMM^
MMMM ^M
^MMMM MM
MMM^@ ^ ^MM
MMM^MP ^ M^M
MM^ M M ^
M M
^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 230v/236V Pos: standing >
M^MMMMM
^^MMM^
MMMM ^M
^MMMM MM
MMM^@ ^ ^MM
MMM^M ^ M^M
MM^ M M ^
M M
^
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1076h/1051H 232v/236V Pos: standing >
M^MMMMM
^^MMM^
MMMM ^M
^MMMM MM
MMM^@ ^ ^MM
MMM^M ^ M^M
MM^ M ^
M M M
^
< 1076h/1051H 234v/236V Pos: standing >
^^MMM^
MMMM ^
^MMMM MM
MMM^P ^ ^MM
MMM^M@ ^ M^M
MM^ M ^
MM M M
^ ^
M M M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 234v/236V Pos: standing >
^^MMM^
MMMM
^MMMM M
MMM^ ^ ^M
MMM^@P ^ M^M
MM^ M ^
MM M M
M^ ^
M M M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S
A stonescale pyrolisk stomps across the lands.(Red Aura)
< 1076h/1051H 232v/236V Pos: standing >
Alas, you cannot go that way. . . .
< 1076h/1051H 232v/236V Pos: standing >
You quickly scan the area.
A behemoth who is in the distance to your north.
A large skeletal knight who is in the distance to your east.
A stonescale pyrolisk who is rather far off to your south.
< 1076h/1051H 233v/236V Pos: standing >
Alas, you cannot go that way. . . .
< 1076h/1051H 236v/236V Pos: standing >
MMMM
^MMMM
MMM^ ^ ^M
MMM^P ^ M^M
MM^ @ M ^
MM M M
M^ ^
M M M M^
M ^ ^^M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 234v/236V Pos: standing >
MMMM
^MMMM
MMM^ ^ ^
MMM^M ^ M^
MM^ @P M
MM M
M^ ^
MM M M M^
M ^ ^^M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1076h/1051H 232v/236V Pos: standing >
<map>
Zone: The Obsidian Citadel.
Room: Approaching a Citadel Carved from Obsidian
</map>
Approaching a Citadel Carved from Obsidian
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
Skir sneaks in from the south.
< 1076h/1051H 230v/236V Pos: standing >
You quickly scan the area.
You see nothing.
< 1076h/1051H 231v/236V Pos: standing >
<map>
Zone: The Obsidian Citadel.
Room: Approaching a Citadel Carved from Obsidian
</map>
Approaching a Citadel Carved from Obsidian
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
Skir sneaks in from the east.
< 1076h/1051H 233v/236V Pos: standing >
< 1076h/1051H 234v/236V Pos: standing >
<map>
Zone: The Obsidian Citadel.
Room: Approaching the Citadel
</map>
Approaching the Citadel
Obvious exits: -E -U
Fresh blood splatters cover the area.
< 1076h/1051H 232v/236V Pos: standing >
< 1076h/1051H 232v/236V Pos: standing >
< 1076h/1051H 232v/236V Pos: standing >
<map>
Zone: The Obsidian Citadel.
Room: Approaching the Citadel
</map>
<map>
Zone: The Obsidian Citadel.
Room: Approaching the Citadel
</map>
Approaching the Citadel
Obvious exits: -N -E -D
A Centaur (large) stands here. (Non-Fraggable) (casting)
< 1076h/1051H 226v/236V Pos: standing >
Skir suddenly attacks a Centaur!
Skir snaps into visibility.
Skir's fine bludgeon strikes a Centaur.
Alas, you cannot go that way. . . .
< 1076h/1051H 226v/236V Pos: standing >
<map>
Zone: The Obsidian Citadel.
Room: Approaching the Citadel
</map>
Approaching the Citadel
Obvious exits: -W -U
< 1076h/1051H 223v/236V Pos: standing >
< 1076h/1051H 225v/236V Pos: standing >
<map>
Zone: The Obsidian Citadel.
Room: Approaching the Citadel
</map>
<map>
Zone: The Obsidian Citadel.
Room: Approaching the Citadel
</map>
Approaching the Citadel
Obvious exits: -N -E -D
Skir (Githyanki)(medium) stands in mid-air here, fighting a Centaur.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
A Centaur (large) stands here, fighting Skir. (Non-Fraggable)
< 1076h/1051H 226v/236V Pos: standing >
< 1076h/1051H 228v/236V Pos: standing >
Pardon?
< 1076h/1051H 231v/236V Pos: standing >
A Centaur starts casting a spell.
< 1076h/1051H 233v/236V Pos: standing >
You start chanting...
< 1076h/1051H 235v/236V Pos: standing >
Lathander the Morninglord's grace flows down on you restoring the power of unholy word.
You complete your spell...
[Damage: 56 ] -=[You send a Centaur reeling with your word of power.]=-
< 1084h/1051H 236v/236V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 18 ] -=[Your impressive slash hits a Centaur on the torso making him grimace in pain.]=-
< 1086h/1051H 236v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: awful >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
< 1086h/1051H 236v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: awful >
A Centaur misses Skir.
Skir misses a Centaur.
Skir snaps into visibility.
Skir's fine bludgeon strikes a Centaur.
Skir misses a Centaur.
A Centaur dodges Skir's attack.
< 1086h/1051H 236v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A Centaur attempts to flee.
A Centaur trots north.
< 1086h/1051H 236v/236V Pos: standing >
Skir's face flushes white for a moment.
< 1086h/1051H 236v/236V Pos: standing >
You start chanting...
You snap into visibility.
< 1086h/1051H 236v/236V Pos: standing >
You complete your spell...
< 1086h/1051H 236v/236V Pos: standing >
<map>
Zone: The Obsidian Citadel.
Room: The Cave of the Eccentric Smithy
</map>
<map>
Zone: The Obsidian Citadel.
Room: The Cave of the Eccentric Smithy
</map>
The Cave of the Eccentric Smithy
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
A spring wells up from the ground here.
Skir (Githyanki)(medium) stands in mid-air here, fighting a Centaur.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
A Centaur (large) stands here, fighting Skir. (Non-Fraggable)
(Q)A pale looking eccentric is here fiddling with his tools.(Red Aura)
< 1085h/1051H 234v/236V Pos: standing >
You feel unholy power coursing through your limbs!
You miss a Centaur.
< 1085h/1051H 234v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 1085h/1051H 234v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 1085h/1051H 234v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A Centaur misses Skir.
Skir snaps into visibility.
< 1085h/1051H 234v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
Skir snaps into visibility.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 1085h/1051H 234v/236V Pos: standing >
< T: Skir TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Centaur screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Centaur is mortally wounded, and will die soon, if not aided.
A Centaur suddenly looks in pain as he moves.
< 1125h/1051H 234v/236V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 2 ] -=[Your weak slash hits a Centaur.]=-
A Centaur's hardwood cudgel was completely destroyed by the massive blow!
A Centaur's pair of brown leather gloves was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.