<worn as a badge> a clump of glowing fuzz [59%]
<worn on head> the crown of dragons [superior] (magic) [74%]
<worn on eyes> the eyepatch of immortality (magic) (glowing) [77%]
<worn in ear> an emerald disc fashioned from bone (magic)
<worn in ear> an earring of hope and enlightenment [poor] (magic) (glowing) [83%]
<worn on face> a white hot mask of living flame (glowing) [73%]
<worn around neck> a psionicist locket of power [superior] (magic) (glowing) [52%]
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing) [82%]
<worn on body> a warsuit of jade wyrmscale (glowing) [73%]
<worn about body> a cloak of protection [superior] (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing)
<worn about waist> the threads of astral projection [poor] made by Virion (glowing)
<worn on belt buckle>a small circular shield of blue flames [poor] [66%]
<attached to belt> the scalp of Saifat
<worn on arms> a transparent sheen of slime with a strange dark bloodstone
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of influence (magic) [86%]
<worn around wrist> a sapphire bracelet [poor] [89%]
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> the ring of illusions (magic)
<worn on legs> some slime-covered aboleth skin [poor] (magic) (glowing)
<worn on feet> a pair of clawed demon-hide moccasins
< 896h/976H 197v/198V Pos: standing >
Des easily ducks under a halfling guard's lame kick.
A halfling guard attacks Des. [0 Hits]
< 897h/976H 197v/198V Pos: standing >
Soljia attacks a halfling guard. [6 Hits]
Petalrich Lane
Obvious exits: -E -S -W
Siggz -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Seadog -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(giant) stands in mid-air here, fighting a halfling guard.(Red Aura)
Des -=Denizens of Lloth=- (Githyanki)(small) in mid-air sits atop a winged hellhound, fighting a halfling guard.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A halfling guard stands here, fighting Des.(Gold Aura)
< 898h/976H 197v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is not far off to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
< 898h/976H 197v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
Siggz starts casting an offensive spell.
< 899h/976H 197v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
< 901h/976H 197v/198V Pos: standing >
Siggz completes his spell...
Siggz utters the words 'abrauztg gpahhzfuio uqzbarr'
Siggz points at a halfling guard.
Siggz's iceball shatters upon impacting a halfling guard, rending flesh and sending blood flying.
A halfling guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a halfling guard cause a sickening chill to run up your spine.
< 902h/976H 197v/198V Pos: standing >
It appears to be the corpse of a halfling guard.
a leather tunic
a few coins
Des snaps into visibility.
< 902h/976H 197v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
Soljia fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 903h/976H 197v/198V Pos: standing >
You don't see that here.
< 903h/976H 197v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
Seadog gets a few coins from the corpse of a halfling guard.
< 904h/976H 197v/198V Pos: standing >
Seadog puts a pile of coins into a bottomless bag of the illithids.
< 905h/976H 197v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
< 906h/976H 197v/198V Pos: standing >
Seadog sings a song to protect him from the world.
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
< 908h/976H 197v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A giant dragonfly who is a brief walk away to your east.
A salamander who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
Buzzle who is close by to your south.
A halfling guard who is close by to your west.
A halfling woodcarver who is close by to your west.
The small woman who is not far off to your west.
The happy woman who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The young adventurer who is rather far off to your west.
< 910h/976H 197v/198V Pos: standing >
Des sneaks west riding on a winged hellhound.
You follow Des.
Petalrich Lane
Obvious exits: -N -E -S -W
*Des -=Denizens of Lloth=- (Githyanki)(small) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
One of the halfling woodcarvers walks through the area.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Soljia sneaks in from the east.
Siggz enters from the east.
A halfling guard suddenly attacks Siggz!
Siggz snaps into visibility.
< 910h/976H 196v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The small woman who is close by to your west.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 911h/976H 196v/198V Pos: standing >
The small woman enters from the west.
< 911h/976H 197v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
Soljia assists Siggz heroically.
Soljia snaps into visibility.
< 913h/976H 198v/198V Pos: standing >
You feel your skin soften and return to normal.
You feel less determined to go on with life.
Soljia's body appears to recover from the affects of the potion.
< 914h/976H 198v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
Siggz says 'light'
< 914h/976H 198v/198V Pos: standing >
Soljia snaps into visibility.
A halfling guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a halfling guard cause a sickening chill to run up your spine.
< 915h/976H 198v/198V Pos: standing >
It appears to be the corpse of a halfling guard.
a few coins
a tightly rolled vellum recipe for a pair of silk-lined leather boots
[2] a leather tunic
[2] a pike with a jagged tip
< 915h/976H 198v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 915h/976H 198v/198V Pos: standing >
Seadog gets a few coins from the corpse of a halfling guard.
< 916h/976H 198v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 917h/976H 198v/198V Pos: standing >
Seadog puts a pile of coins into a bottomless bag of the illithids.
< 917h/976H 198v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 919h/976H 198v/198V Pos: standing >
Seadog sings a song to protect him from the world.
Siggz's skin seems to turn to stone.
Seadog's skin seems to turn to stone.
You feel your skin harden to stone.
A winged hellhound's skin seems to turn to stone.
< 919h/976H 198v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 920h/976H 198v/198V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
The happy woman who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The happy woman who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 922h/976H 198v/198V Pos: standing >
Des sneaks south riding on a winged hellhound.
You follow Des.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
*Des -=Denizens of Lloth=- (Githyanki)(small) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
Soljia sneaks in from the north.
Siggz enters from the north.
< 923h/976H 197v/198V Pos: standing >
You quickly scan the area.
The small woman who is close by to your north.
A halfling woodcarver who is close by to your north.
The happy woman who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A box turtle who is rather far off to your north.
A salamander who is rather far off to your north.
A box turtle who is rather far off to your north.
The receptionist who is close by above you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.
< 923h/976H 197v/198V Pos: standing >
Someone suddenly attacks YOU!
A dwarf mercenary tracker and punisher snaps into visibility.
< 924h/976H 197v/198V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: dwarf sta EP: excellent >
The elven woman starts casting a spell called 'protection from evil'.
< 924h/976H 197v/198V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 924h/976H 197v/198V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: dwarf sta EP: excellent >
A stairway leads up to the inn.
You extend your sights upward.
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
< 924h/976H 197v/198V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: dwarf sta EP: excellent >
Soljia assists you heroically.
< 924h/976H 197v/198V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: dwarf sta EP: few scratches >
Siggz sits down in a comfortable spot.
< 924h/976H 197v/198V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: dwarf sta EP: few scratches >
Siggz stares off into space, entering a meditative trance.
< 924h/976H 197v/198V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: dwarf sta EP: few scratches >
Des snaps into visibility.
Des brings down the holy flamberge of the efreeti in a mighty slash, cleaving a dwarf mercenary tracker and punisher from her target!
A dark shroud encases Des as she charges into battle.
You are rescued by Des, you are confused, but grateful!
< 924h/976H 197v/198V Pos: standing >
Siggz clambers to his feet.
Siggz snaps out of his trance, looking frustrated.
< 924h/976H 197v/198V Pos: standing >
The elven woman completes her spell...
The elven woman utters the words 'sfahzqhuai yfaw zzur'
Des attacks a dwarf mercenary tracker and punisher. [5 Hits]
< 924h/976H 197v/198V Pos: standing >
Seadog sings a song to protect him from the world.
A sense of WiLD HAtE surrounds Soljia as his mighty bludgeon strikes a dwarf mercenary tracker and punisher very hard.
Soljia attacks a dwarf mercenary tracker and punisher. [6 Hits]
Quivering Leaf Restaurant
Obvious exits: -N -U -D
*Siggz -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Seadog -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(giant) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
Des -=Denizens of Lloth=- (Githyanki)(small) in mid-air sits atop a winged hellhound, fighting a dwarf mercenary tracker and punisher.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Des.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 924h/976H 197v/198V Pos: standing >
A stairway leads up to the inn.
You extend your sights upward.
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
< 924h/976H 197v/198V Pos: standing >
Soljia returns to normal as his rage abates.
A dwarf mercenary tracker and punisher suddenly looks stronger!
A dwarf mercenary tracker and punisher attacks Des. [0 Hits]
Siggz sits down in a comfortable spot.
< 924h/976H 197v/198V Pos: standing >
Siggz stares off into space, entering a meditative trance.
< 924h/976H 197v/198V Pos: standing >
Soljia snaps into visibility.
A sense of WiLD HAtE surrounds Soljia as his mighty bludgeon enshrouds a dwarf mercenary tracker and punisher in a mist of blood.
Soljia attacks a dwarf mercenary tracker and punisher. [6 Hits]
< 924h/976H 197v/198V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
< 924h/976H 196v/198V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Quivering Leaf Postal Office
Obvious exits: -E
A sturdy, scarred, halfling mailman takes messages here.(Gold Aura)
A postal clerk awaits the next shipment of mail.(Gold Aura)
< 924h/976H 196v/198V Pos: standing >
A small doorway leads into a tiny library.
You extend your sights eastward.
The Quivering Leaf Reading Room
Obvious exits: -W
Before you stands a huge board containing news and feedback.
< 924h/976H 196v/198V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
*Siggz -=Denizens of Lloth=- (Drow Elf)(medium) sits resting.(Red Aura)
Seadog -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(giant) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
Des -=Denizens of Lloth=- (Githyanki)(small) in mid-air sits atop a winged hellhound, fighting a dwarf mercenary tracker and punisher.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Des.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 925h/976H 197v/198V Pos: standing >
Seadog attacks a dwarf mercenary tracker and punisher. [3 Hits]
< 926h/976H 197v/198V Pos: standing >
A dwarf mercenary tracker and punisher is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a dwarf mercenary tracker and punisher.
< 926h/976H 197v/198V Pos: standing >
Siggz snaps out of his meditative trance, grinning widely.
It appears to be the corpse of A dwarf mercenary tracker and punisher.
Nothing.
< 927h/976H 197v/198V Pos: standing >
Siggz clambers to his feet.
< 928h/976H 197v/198V Pos: standing >
Seadog sings a song to protect him from the world.
< 931h/976H 197v/198V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
Fresh blood covers everything in the area.
The corpse of a dwarf mercenary tracker and punisher is lying here.
*Siggz -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Seadog -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(giant) stands in mid-air here.(Red Aura)
*Des -=Denizens of Lloth=- (Githyanki)(small) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 932h/976H 197v/198V Pos: standing >
< 937h/976H 197v/198V Pos: standing >
Des sneaks up riding on a winged hellhound.
You follow Des.
The Quivering Leaf Inn
Obvious exits: -E -W -D
*Des -=Denizens of Lloth=- (Githyanki)(small) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A beautiful receptionist stands here ready to rent out rooms.
Seadog sneaks in from below.
Siggz enters from below.
< 937h/976H 196v/198V Pos: standing >
< 941h/976H 198v/198V Pos: standing >
< 946h/976H 198v/198V Pos: standing >
A Halfling has entered the game.
< 950h/976H 198v/198V Pos: standing >
You don't know that spell!
< 951h/976H 198v/198V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Des.
< 952h/976H 198v/198V Pos: standing >
This Halfling is in excellent condition.
He's small in size.
< 955h/976H 198v/198V Pos: standing >
You start chanting...
The magic gathers, then fades away.
Des suddenly attacks a Halfling!
Des snaps into visibility.
A dark shroud encases Des as she charges into battle.
< 955h/976H 198v/198V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 956h/976H 198v/198V Pos: standing >
Soljia assists Des heroically.
Soljia snaps into visibility.
As Soljia strikes a Halfling, the power of Soljia's ancestors fill him with RAGE!
< 958h/976H 198v/198V Pos: standing >
Seems that it's too crowded!
< 959h/976H 198v/198V Pos: standing >
A winged hellhound suddenly attacks a Halfling!
A Halfling says 'hi'
< 961h/976H 198v/198V Pos: standing >
A Halfling attacks Des. [0 Hits]
< 962h/976H 198v/198V Pos: standing >
Soljia snaps into visibility.
A Halfling is stunned!
A Halfling is dead! R.I.P.
You receive your share of experience.