The death of [ 2 Warrior] Alhajib (Duergar)

in An Antechamber buzzing with Energy

from the perspective of [ 2 Warrior] Alhajib (Duergar)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a roperskin cloak
<worn about waist>   a dwarf skin belt
<held as shield>     a small round wooden shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<held>               a piece of rune carved obsidian
<worn on feet>       a pair of studded leather boots

A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 51h/51H 48v/111V Pos: standing >
 
  MMM,,MMM    
    MM,.MM    
     ....M    
    M.@..M    
   MM...,M    
  MM,,MM,,MM  
  M,,MMMM,,   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
The guildhall of -=Denizens of Lloth=- is here.

< 51h/51H 47v/111V Pos: standing >
Grrrk's cave of DeMoNiC Infestation, and Human Desire
Obvious exits: -N -S
A large black leather whip lies coiled here.
A steel long sword has been left here.

< 51h/51H 47v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 51h/51H 47v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 48v/111V Pos: standing >
You quickly scan the area.
You see nothing.

< 51h/51H 50v/111V Pos: standing >
You quickly scan the area.
You see nothing.

< 51h/51H 51v/111V Pos: standing >
You quickly scan the area.
You see nothing.

< 51h/51H 52v/111V Pos: standing >
You quickly scan the area.
You see nothing.

< 51h/51H 52v/111V Pos: standing >
You quickly scan the area.
You see nothing.

< 51h/51H 52v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 56v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 73v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 90v/111V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 50h/51H 92v/111V Pos: standing >

< 51h/51H 105v/111V Pos: standing >
Autosaving...
You try to destroy a greyish stone wall...

< 50h/51H 108v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >
Sture enters from the south.

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >
Sture says 'sallam alejkum'

< 50h/51H 111v/111V Pos: standing >
Sture tries to destroy a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Sture tries to destroy a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (pure evil)     
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (extremely evil)
   Nizari                                        (very good)     
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (very good)     
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (evil)          
   New Cave city                                 (extremely evil)
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (very evil)     
   IceCrag Castle                                (pure evil)     
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (extremely evil)
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (very evil)     
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (pure evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (extremely evil)
   Plane of Earth                                (extremely evil)
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (evil)          
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (pure evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (very evil)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very evil)     
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (very evil)     
  *Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (very evil)     
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (very evil)     
   Negative Material Plane                       (evil)          
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (extremely evil)
   Castle Ravenloft                              (evil)          

* = already completed this boot.
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (pure evil)     
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (extremely evil)
   Nizari                                        (very good)     
   The Dark Stone Tower of the Northern Realms   (slightly evil) 

< 51h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >
Sture tries to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 50h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >
Sture tries to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
Oof! You bump into a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >
Sture tries to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >
You try to destroy a greyish stone wall...

< 50h/51H 111v/111V Pos: standing >

< 50h/51H 111v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A greyish stone wall is here to the west.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Sture (Duergar)(medium) stands here.

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
Sture tries to destroy a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Autosaving...

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
The taste of blood slowly fades from your body.

< 51h/51H 111v/111V Pos: standing >
Sture tries to destroy a greyish stone wall...

< 51h/51H 111v/111V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (pure evil)     
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (extremely evil)
   Nizari                                        (very good)     
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (very good)     
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (evil)          
   New Cave city                                 (extremely evil)
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (very evil)     
   IceCrag Castle                                (pure evil)     
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (extremely evil)
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (very evil)     
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (pure evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (extremely evil)
   Plane of Earth                                (extremely evil)
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (evil)          
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (pure evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (very evil)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very evil)     
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (very evil)     
  *Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (very evil)     
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (very evil)     
   Negative Material Plane                       (evil)          
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (extremely evil)
   Castle Ravenloft                              (evil)          

* = already completed this boot.
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (pure evil)     
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (extremely evil)
   Nizari                                        (very good)     
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
Sture leaves south.
A greyish stone wall crumbles to dust and blows away.
Autosaving...

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
Autosaving...

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (pure evil)     
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (extremely evil)
   Nizari                                        (very good)     
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (very good)     
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (evil)          
   New Cave city                                 (extremely evil)
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (evil)          
   IceCrag Castle                                (pure evil)     
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (extremely evil)
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (very evil)     
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (pure evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (extremely evil)
   Plane of Earth                                (extremely evil)
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (evil)          
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (pure evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (very evil)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very evil)     
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (very evil)     
  *Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (very evil)     
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (very evil)     
   Negative Material Plane                       (evil)          
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (extremely evil)
   Castle Ravenloft                              (evil)          

* = already completed this boot.
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (pure evil)     
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (extremely evil)
   Nizari                                        (very good)     
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
Autosaving...

< 51h/51H 111v/111V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 51h/51H 111v/111V Pos: standing >

< 51h/51H 111v/111V Pos: standing >
A Gnome snaps into visibility.

< 51h/51H 111v/111V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'grzzs'
A Gnome's magic rips the fabric of reality causing ChAoTiC energies to pour in.
-=[You cry out in pain as a Gnome burns you.]=-
YIKES!  Another hit like that, and you've had it!!
-=[A Gnome blasts you with acid... OUCH!]=-
Your pair of studded leather sleeves melted corroded by the acid.
Your pair of studded leather leggings melted corroded by the acid.