<worn in ear> a drow-made ivory earring
You receive your share of experience.
Experience(KILL): Gelcro by 78896.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as Sir Yol dies in agony.
< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
A black dracolich deflects a squire's blow and strikes back at him!
[Damage: 19 ] A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [0 Hits]
A squire attacks a black dracolich. [2 Hits]
A squire attacks a black dracolich. [0 Hits]
< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
You get a small pile of coins from the corpse of Sir Yol.
There were: 3 platinum coins, 32 gold coins.
< 461h/461H 132v/132V Pos: standing >
Ok.
You put 3 platinum, 32 gold, 0 silver, and 0 copper coins into a small leather bag.
< 461h/461H 132v/132V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 16 hours.
The corpse of Sir Yol is made of flesh and appears to be of average quality.
The corpse of Sir Yol has an item value of 1.
It appears to be the corpse of Sir Yol.
a grey key
< 461h/461H 132v/132V Pos: standing >
You get a grey key from the corpse of Sir Yol.
< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
[Damage: 17 ] [Damage: 22 ] [Damage: 24 ] A black dracolich attacks a squire. [3 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]
A black dracolich sneers at a squire while sidestepping his kick.
A squire attacks a black dracolich. [1 Hits]
*click*
Damn! You broke your key!
< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
Ok.
< 461h/461H 132v/132V Pos: standing >
The grey is open.
You see a grey door.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
You see nothing.
< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [0 Hits]
A black dracolich sneers at a squire while sidestepping his kick.
A squire attacks a black dracolich. [1 Hits]
A squire attacks a black dracolich. [2 Hits]
< 461h/461H 132v/132V Pos: standing >
[Damage: 18 ] [Damage: 22 ] [Damage: 48 ] A black dracolich attacks a squire. [3 Hits]
A squire attacks a black dracolich. [2 Hits]
< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire attacks a black dracolich. [0 Hits]
A squire attacks a black dracolich. [1 Hits]
The Hall of Knighthood
Obvious exits: -E -S
The corpse of sir Cronth is lying here.
The corpse of sir Epho is lying here.
The corpse of sir Yol is lying here.
Jeb enters from the south.
Renier enters from the south.
< 461h/461H 131v/132V Pos: standing >
The Crimson Knight
Obvious exits: -N -S#
Puddles of fresh blood cover the ground.
The corpse of sir Yol is lying here.
A large fragment of lustrous electrum has been left here.
A black dracolich stands in mid-air here, fighting a squire. (Minion)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
A black dracolich is here, with flesh hanging off its rotting bones. (minion)
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
Jeb enters from the north.
Renier enters from the north.
< 461h/461H 130v/132V Pos: standing >
< 461h/461H 131v/132V Pos: standing >
< 461h/461H 131v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire attacks a black dracolich. [2 Hits]
A black dracolich sneers at a squire while sidestepping his kick.
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
[Damage: 18 ] [Damage: 17 ] A black dracolich attacks a squire. [2 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]
< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]
< 461h/461H 132v/132V Pos: standing >
This dragon, with eyes of burning fire, was once a mighty beast
in its first life. Now it is even MORE deadly than before!
A black dracolich appears to be Dracolich and has quite a few wounds.
It's giant in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its hands glow blood red!
It's encased in a shimmering globe!
It is surrounded by a blue glow.
<wielding twohanded> a crimson halberd [superior]
< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
A black dracolich sneers at a squire while sidestepping his kick.
A squire attacks a black dracolich. [2 Hits]
A squire attacks a black dracolich. [0 Hits]
< 461h/461H 132v/132V Pos: standing >
[Damage: 38 ] [Damage: 18 ] A black dracolich attacks a squire. [2 Hits]
A squire attacks a black dracolich. [2 Hits]
< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]
A squire attacks a black dracolich. [0 Hits]
A squire attacks a black dracolich. [2 Hits]
< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 132v/132V Pos: standing >
The Hall of Knighthood
Obvious exits: -E -S
The corpse of sir Cronth is lying here.
The corpse of sir Epho is lying here.
The corpse of sir Yol is lying here.
A blue dracolich enters from the south.
A black dracolich enters from the south.
Jeb enters from the south.
Renier enters from the south.
< 461h/461H 131v/132V Pos: standing >
Ok.
< 461h/461H 131v/132V Pos: standing >
Your group consists of ( 6/20):
( Head) 461/461 hit, 131/132 move Gelcro
(Front) 488/488 hit, 121/122 move Jeb
(Front) a black dracolich
(Front) 2279/1751 hit, 480/480 move a blue dracolich
(Front) 1899/1734 hit, 486/486 move a black dracolich
(Front) 821/821 hit, 197/198 move Renier
< 461h/461H 131v/132V Pos: standing >
You quickly scan the area.
The killer who is a brief walk away to your east.
The killer who is a brief walk away to your east.
< 461h/461H 131v/132V Pos: standing >
< 461h/461H 131v/132V Pos: standing >
Your group consists of ( 6/20):
( Head) 461/461 hit, 131/132 move Gelcro
(Front) 488/488 hit, 121/122 move Jeb
(Front) a black dracolich
(Front) 2276/1751 hit, 480/480 move a blue dracolich
(Front) 1898/1734 hit, 486/486 move a black dracolich
(Front) 821/821 hit, 197/198 move Renier
< 461h/461H 131v/132V Pos: standing >
< 461h/461H 131v/132V Pos: standing >
< 461h/461H 131v/132V Pos: standing >
< 461h/461H 131v/132V Pos: standing >
You don't have that spell memorized.
< 461h/461H 131v/132V Pos: standing >
You sit down and relax.
< 461h/461H 131v/132V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
1 - summon ghasts
(10th circle) 1 - raise lich
1 - cloak of fear
1 - vampiric trance
( 9th circle) 3 - energy drain
2 - dimension door
( 8th circle) 1 - detect invisibility
4 - negative concussion blast
( 7th circle) 4 - protect undead
1 - reveal true name
1 - raise wraith
( 6th circle) 4 - cone of cold
3 - vitalize undead
( 5th circle) 2 - teleport
6 - heal undead
( 4th circle) 1 - strength
1 - wither
7 - life leech
( 3rd circle) 2 - animate dead
5 - dispel magic
3 - embalm
( 2nd circle) 1 - chill touch
8 - sleep
2 - protection from living
( 1st circle) 3 - minor creation
1 - detect magic
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: (10th) mass embalm
You can memorize no more spells.
You continue your study.
< 461h/461H 131v/132V Pos: sitting >
You start meditating...
< 461h/461H 131v/132V Pos: sitting >
You have finished memorizing mass embalm.
Your studies are complete.
< 461h/461H 132v/132V Pos: sitting >
You clamber to your feet.
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
Your group consists of ( 6/20):
( Head) 461/461 hit, 132/132 move Gelcro
(Front) 488/488 hit, 121/122 move Jeb
(Front) a black dracolich
(Front) 2261/1751 hit, 480/480 move a blue dracolich
(Front) 1893/1734 hit, 486/486 move a black dracolich
(Front) 821/821 hit, 197/198 move Renier
< 461h/461H 132v/132V Pos: standing >
Renier starts casting a spell.
< 461h/461H 132v/132V Pos: standing >
You sit down and relax.
< 461h/461H 132v/132V Pos: sitting >
You purge 'detect invisibility' from your thoughts.
< 461h/461H 132v/132V Pos: sitting >
Yes, you _HAVE_ heard of rumors about that spell.. but you think it beyond your powers anyway.
< 461h/461H 132v/132V Pos: sitting >
You are already resting.
< 461h/461H 132v/132V Pos: sitting >
Renier completes his spell...
You don't have that spell in your memory!
< 461h/461H 132v/132V Pos: sitting >
You are memorizing haste, which will take about 4 seconds.
< 461h/461H 132v/132V Pos: sitting >
Renier starts casting a spell.
< 461h/461H 132v/132V Pos: sitting >
Renier completes his spell...
< 461h/461H 132v/132V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.
< 461h/461H 132v/132V Pos: sitting >
You clamber to your feet.
< 461h/461H 132v/132V Pos: standing >
You start chanting...
< 461h/461H 132v/132V Pos: standing >
Renier starts casting a spell.
< 461h/461H 132v/132V Pos: standing >
Casting: haste
< 461h/461H 132v/132V Pos: standing >
You complete your spell...
Jeb starts to move with uncanny speed!
< 461h/461H 132v/132V Pos: standing >
Renier completes his spell...
Renier utters the word 'zuharuhl'
You feel a slight magical surge that reinforces and refreshes your vitality.
You sit down and relax.
< 461h/461H 132v/132V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
1 - summon ghasts
(10th circle) 1 - raise lich
1 - cloak of fear
1 - vampiric trance
1 - mass embalm
( 9th circle) 3 - energy drain
2 - dimension door
( 8th circle) 4 - negative concussion blast
( 7th circle) 4 - protect undead
1 - reveal true name
1 - raise wraith
( 6th circle) 4 - cone of cold
3 - vitalize undead
( 5th circle) 2 - teleport
6 - heal undead
( 4th circle) 1 - strength
1 - wither
7 - life leech
( 3rd circle) 2 - animate dead
5 - dispel magic
3 - embalm
( 2nd circle) 1 - chill touch
8 - sleep
2 - protection from living
( 1st circle) 3 - minor creation
1 - detect magic
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
4 seconds: ( 8th) haste
You can memorize no more spells.
You continue your study.
< 461h/461H 132v/132V Pos: sitting >
You start meditating...
< 461h/461H 132v/132V Pos: sitting >
Renier sits down in a comfortable spot.
< 461h/461H 132v/132V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.
Renier stares off into space, entering a meditative trance.
< 461h/461H 132v/132V Pos: sitting >
You clamber to your feet.
< 461h/461H 132v/132V Pos: standing >
You start chanting...
< 461h/461H 132v/132V Pos: standing >
Casting: haste
Renier snaps out of his meditative trance, smiling placidly.
< 461h/461H 132v/132V Pos: standing >
You complete your spell...
You feel your heart start to race real fast!
< 461h/461H 132v/132V Pos: standing >
Renier clambers to his feet.
< 461h/461H 132v/132V Pos: standing >
Your group consists of ( 6/20):
( Head) 461/461 hit, 132/132 move Gelcro
(Front) 488/488 hit, 122/122 move Jeb
(Front) a black dracolich
(Front) 2246/1751 hit, 480/480 move a blue dracolich
(Front) 1889/1734 hit, 486/486 move a black dracolich
(Front) 821/821 hit, 198/198 move Renier
< 461h/461H 132v/132V Pos: standing >
Score information for Gelcro
Level: 52 Race: Githzerai Class: Necromancer / Necrolyte Sex: Male
Hit points: 461(461) Moves: 132(132)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Frags: +0.14 Deaths: 30
Detecting: Invisible
Enchantments: Ultravision Haste
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 654
Paladin auras: Protection
Active Spells:
--------------
haste (10 minutes)
virtue (4 minutes)
vitality (12 minutes)
detect invisibility (31 minutes)
< 461h/461H 132v/132V Pos: standing >
Ok.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
The killer who is rather far off to your east.
The killer who is rather far off to your east.
Volknur who is rather far off to your east.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
Ok.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
The killer who is rather far off to your east.
The killer who is rather far off to your east.
Volknur who is rather far off to your east.
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
Ok.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
< 461h/461H 132v/132V Pos: standing >
< 461h/461H 132v/132V Pos: standing >
Ok.
A black dracolich leaves south.
A blue dracolich leaves south.
< 461h/461H 132v/132V Pos: standing >
The Crimson Knight
Obvious exits: -N -S#
A few drops of fresh blood are scattered around the area.
[2] The corpse of a squire is lying here.
The corpse of sir Yol is lying here.
A large fragment of lustrous electrum has been left here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
A black dracolich is here, with flesh hanging off its rotting bones. (minion)
A black dracolich stands in mid-air here, fighting a squire. (Minion)
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire is lying here, mortally wounded.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
Jeb enters from the north.
Renier enters from the north.
< 461h/461H 131v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire attacks a black dracolich. [2 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [0 Hits]
< 461h/461H 131v/132V Pos: standing >
[Damage: 18 ] [Damage: 16 ] A black dracolich attacks a squire. [2 Hits]
A squire attacks a black dracolich. [0 Hits]
This dragon, with eyes of burning fire, was once a mighty beast
in its first life. Now it is even MORE deadly than before!
A black dracolich appears to be Dracolich and looks pretty hurt.
It's giant in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its hands glow blood red!
It's encased in a shimmering globe!
It is surrounded by a blue glow.
<wielding twohanded> a crimson halberd [superior]
< 461h/461H 131v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
< 461h/461H 131v/132V Pos: standing >
< 461h/461H 131v/132V Pos: standing >
Your group consists of ( 6/20):
( Head) 461/461 hit, 131/132 move Gelcro
(Front) 488/488 hit, 121/122 move Jeb
(Front) 295/1681 hit, 483/484 move a black dracolich
(Front) 2226/1751 hit, 479/480 move a blue dracolich
(Front) 1883/1734 hit, 485/486 move a black dracolich
(Front) 821/821 hit, 197/198 move Renier
< 461h/461H 131v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]
A squire attacks a black dracolich. [2 Hits]
You climb up and ride a black dracolich.
You feel your skill in mount improving.
< 461h/461H 128v/132V Pos: standing >
[Damage: 17 ] [Damage: 18 ] [Damage: 17 ] A black dracolich attacks a squire. [3 Hits]
A black dracolich deflects a squire's blow and strikes back at him!
[Damage: 19 ] A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [0 Hits]
< 461h/461H 128v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
You attempt to flee...
The Hall of Knighthood
Obvious exits: -E -S
The corpse of sir Cronth is lying here.
The corpse of sir Epho is lying here.
The corpse of sir Yol is lying here.
A blue dracolich enters from the south.
A black dracolich enters from the south.
Jeb enters from the south.
Renier enters from the south.
You flee northward!
< 461h/461H 108v/132V Pos: standing >
< 461h/461H 109v/132V Pos: standing >
Your group consists of ( 6/20):
( Head) 461/461 hit, 110/132 move Gelcro
(Front) 488/488 hit, 121/122 move Jeb
(Front) 237/1681 hit, 481/484 move a black dracolich
(Front) 2223/1751 hit, 478/480 move a blue dracolich
(Front) 1882/1734 hit, 484/486 move a black dracolich
(Front) 821/821 hit, 198/198 move Renier
< 461h/461H 110v/132V Pos: standing >
A Githyanki enters from the south.
A red dracolich enters from the south.
A red dracolich enters from the south.
A red dracolich enters from the south.
A Duergar enters from the south.
< 461h/461H 113v/132V Pos: standing >
A Githyanki snaps into visibility.
< 461h/461H 113v/132V Pos: standing >
A Githyanki closes the crimson.
It's already closed!
< 461h/461H 113v/132V Pos: standing >
A black dracolich seems to have overcome its battle madness.
Jeb fills with BloodLust
A Troll snaps into visibility.
A Troll tackles Jeb square in the chest knocking the wind out of him!
Jeb avoids being bashed by a Duergar, who loses his balance and falls.
< 461h/461H 114v/132V Pos: standing >
A Minotaur assists a Troll heroically.
A Minotaur snaps into visibility.
A Githyanki snaps into visibility.
Your group consists of ( 6/20):
( Head) 461/461 hit, 114/132 move Gelcro
(Front) 642/668 hit, 122/122 move Jeb
(Front) 240/1681 hit, 481/484 move a black dracolich
(Front) 2221/1751 hit, 480/480 move a blue dracolich
(Front) 1881/1734 hit, 486/486 move a black dracolich
(Front) 821/821 hit, 198/198 move Renier
< 461h/461H 114v/132V Pos: standing >
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon strikes Jeb hard.
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon strikes Jeb hard.
A Minotaur attacks Jeb. [6 Hits]
< 461h/461H 114v/132V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki makes a futile attempt to bash you, but you are simply immovable.
< 461h/461H 115v/132V Pos: standing >
A Githyanki's spell flows around Jeb, leaving him unharmed!
< 461h/461H 116v/132V Pos: standing >
A Githyanki's spell flows around Jeb, leaving him unharmed!
< 461h/461H 116v/132V Pos: standing >
A Minotaur fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
The crimson seems to be closed.
< 461h/461H 117v/132V Pos: standing >
The crimson seems to be closed.
< 461h/461H 117v/132V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by a Githyanki.
A Githyanki clambers to her feet.
< 461h/461H 117v/132V Pos: standing >
A Minotaur snaps into visibility.
A Minotaur's rod of Dispator summons the power of hellfire at Jeb.
A Minotaur's spell flows around Jeb, leaving him unharmed!
A Minotaur snaps into visibility.
A Minotaur calls down a roaring flamestrike at Jeb who starts to melt!
A Minotaur's spell flows around Jeb, leaving him unharmed!
A Minotaur snaps into visibility.
A Minotaur smirks as his fireball explodes into the face of Jeb.
A Minotaur snaps into visibility.
A Minotaur smirks as his fireball explodes into the face of Jeb.
A Minotaur's spell flows around Jeb, leaving him unharmed!
A Minotaur snaps into visibility.
A Minotaur calls down a roaring flamestrike at Jeb who starts to melt!
Jeb is stunned!
Jeb is dead! R.I.P.