The death of [21 Conjurer] Sianon (Gnome)

in An Immaculate Stone Highway

from the perspective of [56 Demonic Rider] Des -=Denizens of Lloth=- (Githyanki)

<floating about head>a bright purple ioun stone[237h 15m 40s]
<worn as a badge>    a clump of glowing fuzz of health [86%]
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing) [85%]
<worn in ear>        an earring of wonderous power of constitution (magic) (glowing) [83%]
<worn in ear>        a lightning earring of constitution [82%]
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[237h 15m 40s]
<worn around neck>   an amulet of chaos of dexterity
<worn around neck>   a necklace of dangling bones and relics of constitution (magic) (humming) [81%]
<worn on body>       the platemail of the DragonLord (magic)[237h 15m 40s]
<worn about body>    the cloak of the stalker (magic)[237h 15m 40s]
<worn on back>       a well crafted backpack (magic) [72%]
<worn as quiver>     a sheath of stitched together skulls of endurance (magic)
<worn about waist>   the ceinture of giant strength of constitution (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming)
<attached to belt>   a vial of liquid time (magic) [53%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [51%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  a random encrust object of constitution (magic) (glowing) [75%]
<worn around wrist>  a bracelet of dracolich hide of constitution (magic) (humming)
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing) [73%]
<worn on finger>     a wispy astral-twined mindstone ring[237h 15m 40s]
<worn on finger>     a ring of regeneration of health (magic) (glowing) [76%]
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[237h 9m 24s]
<worn on legs>       greaves of cracked bluestone of constitution (glowing)
<worn on feet>       a pair of pitch-black mindstone boots of health (magic) (glowing)

   Pit of Dragons                                (evil)          
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (extremely evil)
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
  *The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (slightly evil) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
  *Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1229h/1152H 209v/211V Pos: standing >
Alas, you cannot go that way. . . .

< 1229h/1152H 211v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Road Beneath the Gate Tower and Around an Enormous Fissure
</map>
Road Beneath the Gate Tower and Around an Enormous Fissure
Obvious exits: -E -W

< 1229h/1152H 210v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Inside the Northern Beach Gates
</map>

<map>
Zone: The Tharnadian Ruin.
Room: Inside the Northern Beach Gates
</map>
Inside the Northern Beach Gates
Obvious exits: -N -E -W
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven patrol officer leads his troops through the ruins.(Gold Aura)

< 1229h/1152H 209v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -E -W

< 1229h/1152H 208v/211V Pos: standing >

< 1229h/1152H 210v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W

< 1229h/1152H 210v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W

< 1229h/1152H 209v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -W
The ground glows brightly here, remnants of magic used ages ago.

< 1229h/1152H 208v/211V Pos: standing >

< 1229h/1152H 210v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -E -W -U

< 1229h/1152H 209v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W

< 1229h/1152H 208v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 1229h/1152H 207v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -S -W

< 1229h/1152H 208v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -N -E -W

< 1229h/1152H 209v/211V Pos: standing >
Alas, you cannot go that way. . . .

< 1229h/1152H 211v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -S -W

< 1229h/1152H 210v/211V Pos: standing >

< 1229h/1152H 210v/211V Pos: standing >
Alas, you cannot go that way. . . .

< 1229h/1152H 210v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -E -S

< 1229h/1152H 209v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
The ground glows brightly here, remnants of magic used ages ago.

< 1229h/1152H 208v/211V Pos: standing >

< 1229h/1152H 210v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N# -S -W

< 1229h/1152H 209v/211V Pos: standing >
Alas, you cannot go that way. . . .

< 1229h/1152H 209v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 1229h/1152H 208v/211V Pos: standing >

< 1229h/1152H 208v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W

< 1229h/1152H 209v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W

< 1229h/1152H 210v/211V Pos: standing >

< 1229h/1152H 210v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Road Leading From the Devastated Ruins of Tharnadia
</map>
The Road Leading From the Devastated Ruins of Tharnadia
Obvious exits: -E -W

< 1228h/1152H 208v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Road Leading From the Devastated Ruins of Tharnadia
</map>
The Road Leading From the Devastated Ruins of Tharnadia
Obvious exits: -E -W

< 1228h/1152H 206v/211V Pos: standing >

< 1228h/1152H 208v/211V Pos: standing >
You can't seem to find anything to enter.

< 1228h/1152H 211v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Admist the Rubble of a Massive Meteor
</map>
Admist the Rubble of a Massive Meteor
Obvious exits: -W
An ominous shadowrift pulsates here.
The charred and burnt remains of a seasoned adventurer lie here, smoldering.
A large pile of rubble lies here, blocking passage past the remains of the demolished roadway.

< 1228h/1152H 209v/211V Pos: standing >
Alas, you cannot go that way. . . .

< 1228h/1152H 209v/211V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.

< 1228h/1152H 209v/211V Pos: standing >
There is no shadowirft here.

< 1228h/1152H 209v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: The Road Leading From the Devastated Ruins of Tharnadia
</map>
The Road Leading From the Devastated Ruins of Tharnadia
Obvious exits: -E -W

< 1228h/1152H 207v/211V Pos: standing >

< 1228h/1152H 207v/211V Pos: standing >

<map>
Zone: The Tharnadian Ruin.
Room: Admist the Rubble of a Massive Meteor
</map>
Admist the Rubble of a Massive Meteor
Obvious exits: -W
An ominous shadowrift pulsates here.
The charred and burnt remains of a seasoned adventurer lie here, smoldering.
A large pile of rubble lies here, blocking passage past the remains of the demolished roadway.

< 1228h/1152H 209v/211V Pos: standing >

< 1228h/1152H 209v/211V Pos: standing >
You enter a rather ominous shadowrift.
   ****....M    
  +.*.....D^.   
 *+.......^M.^  
 .+...   ....^  
 .+... @ M.M.M  
 .+M..   ....^  
 .+........^..  
  +..^...^^.^   
   ..^.....^    
The Impact Crater
Obvious exits: -N -E -S -W
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.(Red Aura)

< 1228h/1152H 209v/211V Pos: standing >
   +****....    
  *+.*.....D^   
 .*+.......^M.  
 ..+...   ....  
 ..+...@M M.M.  
 ..+M..   ....  
 ..+........^.  
  .+..^...^^.   
   +..^.....    
The Charred Rim of a Crater
Obvious exits: -N -E -S -W

< 1228h/1152H 207v/211V Pos: standing >
   *+****...    
  .*+.*.....D   
 ..*+.......^M  
 ...+...   ...  
 ...+..@ M M.M  
 ...+M..   ...  
 ^..+........^  
  M.+..^...^^   
   ^+..^....    
A Scorched Section of Field
Obvious exits: -N -E -S -W

< 1228h/1152H 205v/211V Pos: standing >
   **+****..    
  ..*+.*.....   
 ...*+.......^  
 ....+...   ..  
 ....+.@. M M.  
 ^...+M..   ..  
 M^..+........  
  .M.+..^...^   
   .^+..^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1228h/1152H 205v/211V Pos: standing >
   **M****..    
  ..*+.*.....   
 ...*+.......^  
 ....+...   ..  
 ....+.@. M M.  
 ^...+M..   ..  
 M^..+........  
  .M.+..^...^   
   .^+..^...    
   .**M****.    
  ^..*+.*....   
 ....*+.......  
 .....+...   .  
 M....+@.. M M  
 M^...+M..   .  
 .M^..+.......  
  ..M.+..^...   
   ^.^+..^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1228h/1152H 205v/211V Pos: standing >
   ..*+*****    
  ..**M****..   
 .^..*+.*.....  
 ....*+.......  
 .....+@..   .  
 M....+... M M  
 M^...+M..   .  
  M^..+......   
   .M.+..^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1228h/1152H 206v/211V Pos: standing >
   M.*+*****    
  ...*+******   
 ...**M****...  
 .^..*+.*.....  
 ....*+@......  
 .....+...   .  
 M....+... M M  
  ^...+M..      
   ^..+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1228h/1152H 206v/211V Pos: standing >
   ..*+****.    
  ^M.*+******   
 ....*+******.  
 ...**M****...  
 .^..*+@*.....  
 ....*+.......  
 .....+...   .  
  ....+... M    
   ...+M..      
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1228h/1152H 207v/211V Pos: standing >
   .^.+*****    
  ...*+****..   
 .^M.*+******.  
 ....*+******.  
 ...**M@***...  
 .^..*+.*.....  
 ....*+.......  
  ....+...      
   ...+... M    
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 1228h/1152H 207v/211V Pos: standing >
   ...P.****    
  ..^.+*****.   
 ....*+****...  
 .^M.*+******.  
 ....*+@*****.  
 ...**M****...  
 .^..*+.*.....  
  ...*+......   
   ...+...      
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 1228h/1152H 207v/211V Pos: standing >
   ...P.****    
  ..^.+*****.   
 ....*+****...  
 .^M.*+******.  
 ....*+@*****.  
 ...**M****...  
 .^..*+.*.....  
  ...*+......   
   ...+...      
   ^..+.****    
  ....P.*****   
 ^..^.+*****..  
 ....*+****...  
 .^M.*+@*****.  
 ....*+******.  
 ...**M****...  
  ^..*+.*....   
   ..*+.....    
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 1228h/1152H 208v/211V Pos: standing >
   ...+G.***    
  .^..+.*****   
 .....P.******  
 ^..^.+*****..  
 ....*+@***...  
 .^M.*+******.  
 ....*+******.  
  ..**M****..   
   ..*+.*...    
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 1228h/1152H 208v/211V Pos: standing >
   ...+G.***    
  .^..+.*****   
 .....P.******  
 ^..^.+*****..  
 ....*+@***...  
 .^M.*+******.  
 ....*+******.  
  ..**+****..   
   ..*M.*...    
   ...+++M++    
  ....+G.****   
 ^.^..+.******  
 .....P.******  
 ^..^.+@****..  
 ....*+****...  
 .^M.*+******.  
  ...*+******   
   .**+****.    
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 1228h/1152H 209v/211V Pos: standing >
   ^..^...**    
  ^...+++M+++   
 ^....+G.*****  
 ^.^..+.******  
 .....P@******  
 ^..^.+*****..  
 ....*+****...  
  ^M.*+******   
   ..*+*****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1228h/1152H 207v/211V Pos: standing >
   ^^......*    
  .^..^...***   
 .^...+++M++++  
 ^....+G.*****  
 ^.^..+@******  
 .....P.******  
 ^..^.+*****..  
  ...*+****..   
   M.*+*****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1228h/1152H 205v/211V Pos: standing >
   ^^......*    
  .^..^...***   
 .^...++++M+++  
 ^....+G.*****  
 ^.^..+@******  
 .....P.******  
 ^..^.+*****..  
  ...*+****..   
   M.*+*****    
You quickly scan the area.
You see nothing.

< 1228h/1152H 207v/211V Pos: standing >
   ^^^......    
  ..^..^...**   
 ^.^...++++M++  
 ^^....+G.****  
 ^^.^..@.*****  
 ^.....P.*****  
 .^..^.+*****.  
  ....*+****.   
   ^M.*+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1228h/1152H 207v/211V Pos: standing >
   .^..^...*    
  .^...++++M+   
 ^^....+G.****  
 ^^.^..+.*****  
 ^.....@.*****  
 .^..^.+*****.  
 .....*+****..  
  .^M.*+*****   
   ...*+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Gnome (small) stands, floating here. (Non-Fraggable)

< 1228h/1152H 209v/211V Pos: standing >
   ^...++++M    
  ^....+G.***   
 ^^.^..+.*****  
 ^.....P.*****  
 .^..^.@*****.  
 .....*+****..  
 ..^M.*+******  
  ....*+*****   
   ..**+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1228h/1152H 210v/211V Pos: standing >

< 1228h/1152H 210v/211V Pos: standing >
   ^...++++M    
  ^....+G.***   
 ^^.^..+.*****  
 ^.....P.*****  
 .^..^.@*****.  
 .....*+****..  
 ..^M.*+******  
  ....*+*****   
   ..**+****    

< 1228h/1152H 210v/211V Pos: standing >

< 1227h/1152H 210v/211V Pos: standing >
You feel a faint chill run down your spine.
   ^...+++++    
  ^....+G.***   
 ^^.^..+.*****  
 ^.....P.*****  
 .^..^.@*****.  
 .....*+****..  
 ..^M.*+******  
  ....*+*****   
   ..**+****    

< 1227h/1152H 210v/211V Pos: standing >
   .^..^...*    
  .^...+++++M   
 ^^....+G.****  
 ^^.^..+.*****  
 ^.....@.*****  
 .^..^.+*****.  
 .....*+****..  
  .^M.*+*****   
   ...*+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Gnome (small) stands, floating here. (Non-Fraggable)

< 1227h/1152H 209v/211V Pos: standing >

< 1227h/1152H 209v/211V Pos: standing >
   .^..^...*    
  .^...+++++M   
 ^^....+G.****  
 ^^.^..+.*****  
 ^.....@.*****  
 .^..^.+*****.  
 .....*+****..  
  .^.M*+*****   
   ...*+****    
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  4 ] Your bash knocks a Gnome to the ground!

< 1229h/1152H 211v/211V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 
< 1229h/1152H 211v/211V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP: few scratches >
    .^..^...*    
  .^...++++++   
 ^^....+G.****  
 ^^.^..+.*****  
 ^.....@.*****  
 .^..^.+*****.  
 .....*+****..  
  .^.M*+*****   
   ...*+****    

< 1229h/1152H 211v/211V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 You deflect a Gnome's blow and strike back at her!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 36 ] -=[Your powerful slash enshrouds a Gnome in a mist of blood.]=-

< 1234h/1152H 211v/211V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
    .^..^...*    
  .^...++++++   
 ^^....+G.****  
 ^^.^..+.*****  
 ^.....@.*****  
 .^..^.+*****.  
 .....*+****..  
  .^.M*+*****   
   ...*+****    

< 1234h/1152H 211v/211V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 You snap into visibility.
[Damage: 17 ] -=[Your impressive slash seriously wounds a Gnome.]=-
You score a CRITICAL HIT!!!!!
[Damage: 41 ] -=[Your powerful slash critically injures a Gnome.]=-
[Damage: 16 ] -=[Your impressive slash hits a Gnome.]=-
A Gnome's light blue scarf was completely destroyed by the massive blow!
A Gnome's pair of studded leather sleeves was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.