The death of [56 Wildmage] Grif -= Tharnadian Mercenaries =- (Gnome)

in Top of the Shaft

from the perspective of [56 Pyrokinetic] Aik -=Denizens of Lloth=- (Githyanki)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        an earring of bone (magic) [88%]
<worn on face>       the petrified visage of Lord Nymav K'haar [superior]
<worn around neck>   an amulet of fire dragon's blood [poor] (magic)
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn on body>       the platemail of the Nessus royal guard of health (invis) (magic) (glowing) (humming)
<worn about body>    an ethereal symbiote of the inner planes of health (magic) (humming) [86%]
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a belt of skulls with a strange dark bloodstone (magic)
<worn on belt buckle>a vial of liquid time (magic)
<attached to belt>   A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a well-polished mithril body shield [superior] [89%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the enchanted gloves of oblivion [poor] (humming)
<worn on finger>     a bone band of infinite power (magic) (humming) [75%]
<worn on finger>     an ancient ring of liquid rock
<held>               the heartstone of Sakaslan [superior] (magic) (glowing)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins [77%]

An illithid overseer who is close by to your south.

< 925h/925H 240v/240V Pos: standing >
You quickly scan the area.
An illithid overseer who is close by to your south.
Coleans sneaks south.
Arima leaves south.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: Entrance to the Tower Complex
</map>

<map>
Zone: The Great Shaboath.
Room: Entrance to the Tower Complex
</map>
Entrance to the Tower Complex
Obvious exits: -N -E -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
*An illithid overseer stands here, watching the gates.(Red Aura)
An illithid overseer suddenly attacks Arima!
Des bravely steps in front of Arima, shielding her from harm!
An illithid overseer snaps into visibility.
An illithid overseer misses Des.
Des snaps into visibility.
A dark shroud encases Des as she charges into battle.

< 925h/925H 238v/240V Pos: standing >
An illithid overseer vibrates for a second, then is still.

< 925h/925H 238v/240V Pos: standing >
You quickly scan the area.
You see nothing.

< 925h/925H 238v/240V Pos: standing >
Des attempts to flee.
Des leaves east.
Gaulz sneaks east.
Coleans sneaks east.
Arima leaves east.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: East End of the Central Canal
</map>

<map>
Zone: The Great Shaboath.
Room: East End of the Central Canal
</map>
East End of the Central Canal
Obvious exits: -N -S -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 925h/925H 236v/240V Pos: standing >

< 925h/925H 236v/240V Pos: standing >
You quickly scan the area.
An ixichitl who is a brief walk away to your north.
An illithid overseer who is close by to your west.

< 925h/925H 237v/240V Pos: standing >
Gaulz sneaks west.
Arima leaves west.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: Entrance to the Tower Complex
</map>

<map>
Zone: The Great Shaboath.
Room: Entrance to the Tower Complex
</map>
Entrance to the Tower Complex
Obvious exits: -N -E -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
An illithid overseer stands here, watching the gates.(Red Aura)

< 925h/925H 237v/240V Pos: standing >
You quickly scan the area.
You see nothing.
Gaulz sneaks west.
Arima leaves west.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>

<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>
The Central Path of Shaboath
Obvious exits: -E -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 925h/925H 236v/240V Pos: standing >

< 925h/925H 237v/240V Pos: standing >

		Score information for Aik

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 925(925)   Mana: 1357(1357)   Moves: 238(240)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Soulshielded
Frags:   +8.45   Deaths:   71
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Gas Acid Undead Living Low Circle spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Haste Invisibility Waterbreathing Sneaking
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2862 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
cannibalize (49 minutes)
shadow shield (3 minutes)
protection from undead (17 minutes)
vitality (13 minutes)
fly (2 minutes)
enhance constitution (12 minutes)
enhance agility (12 minutes)
enhance dexterity (12 minutes)
enhance strength (12 minutes)
adrenaline control (17 minutes)
detect invisibility (12 minutes)
combat mind (18 minutes)
roar of heroes (3 minutes)

Des sneaks west.
Gaulz sneaks west.
Sokol sneaks west.
Arima leaves west.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: The Center of Darkness
</map>

<map>
Zone: The Great Shaboath.
Room: The Center of Darkness
</map>
The Center of Darkness
Obvious exits: -N -E -S -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 925h/925H 236v/240V Pos: standing >
You quickly scan the area.
An illithid overseer who is not far off to your east.

< 925h/925H 237v/240V Pos: standing >
You quickly scan the area.
An illithid overseer who is not far off to your east.

< 925h/925H 239v/240V Pos: standing >
Des sneaks north.
Coleans sneaks north.
Sokol sneaks north.
Arima leaves north.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>

<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>
The Central Path of Shaboath
Obvious exits: -N -S
A gleaming glassteel helm lies here on the ground.
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 925h/925H 238v/240V Pos: standing >
You quickly scan the area.
You see nothing.

< 925h/925H 238v/240V Pos: standing >
Gaulz sneaks south.
Coleans sneaks south.
Sokol sneaks south.
Arima leaves south.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: The Center of Darkness
</map>

<map>
Zone: The Great Shaboath.
Room: The Center of Darkness
</map>
The Center of Darkness
Obvious exits: -N -E -S -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 925h/925H 236v/240V Pos: standing >
You quickly scan the area.
An illithid overseer who is not far off to your east.
Coleans sneaks west.
Sokol sneaks west.
Arima leaves west.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>

<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>
The Central Path of Shaboath
Obvious exits: -E -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 925h/925H 234v/240V Pos: standing >

< 925h/925H 235v/240V Pos: standing >
You quickly scan the area.
An illithid overseer who is a brief walk away to your east.

< 925h/925H 236v/240V Pos: standing >
Des sneaks west.
Gaulz sneaks west.
Coleans sneaks west.
Sokol sneaks west.
Arima leaves west.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>

<map>
Zone: The Great Shaboath.
Room: The Central Path of Shaboath
</map>
The Central Path of Shaboath
Obvious exits: -N -E -W
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 925h/925H 235v/240V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
An illithid overseer who is rather far off to your east.

< 925h/925H 236v/240V Pos: standing >

< 925h/925H 237v/240V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
An illithid overseer who is rather far off to your east.
Des sneaks north.
Coleans sneaks north.
Sokol sneaks north.
Arima leaves north.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: An Eerie Foyer
</map>

<map>
Zone: The Great Shaboath.
Room: An Eerie Foyer
</map>
An Eerie Foyer
Obvious exits: -N -S -U
The corpse of grizinthalor is lying here.
[7] The corpse of an illithid is lying here.
[2] The corpse of a formorian giant is lying here.
The corpse of an illithid is lying here.
Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
*Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
*Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
*A Gnome (tiny) Who? -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)

< 925h/925H 238v/240V Pos: standing >

< 925h/925H 238v/240V Pos: standing >
Arima starts casting an offensive spell.

< 925h/925H 238v/240V Pos: standing >
Des closes the door.
A Gnome gets some stuff from the corpse of Grizinthalor.

< 925h/925H 238v/240V Pos: standing >
Sokol starts casting an offensive spell.
Sokol snaps into visibility.
A Gnome puts some stuff into a bottomless bag of the illithids.

< 925h/925H 238v/240V Pos: standing >
Coleans snaps into visibility.
Coleans topples over himself as he tries to bash a Gnome.

< 925h/925H 238v/240V Pos: standing >
Arima completes her spell...
Arima utters the words 'unsozfol efaui'
A Gnome snaps into visibility.
Arima drains a Gnome - what a waste of energy!
You begin to focus your will...
You snap into visibility.

< 925h/925H 238v/240V Pos: standing >
Sokol completes his spell...
Sokol utters the words 'abrauztg gpahhzfuio uqzbarr'
Sokol points at a Gnome.
A Gnome snaps into visibility.
Sokol's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
Des snaps into visibility.
Des topples over herself as she tries to bash a Gnome.
Arima starts casting an offensive spell.
Arima snaps into visibility.

< 925h/925H 238v/240V Pos: standing >
Casting: pyrokinesis 

< 925h/925H 238v/240V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Gnome snaps into visibility.
[Damage: 40 ] You ignite a personal inferno within a Gnome's body.
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 69 ] A Gnome suddenly looks in pain as he moves.
You dodge a Gnome's vicious attack.
A Gnome misses you.
You snap into visibility.
A Gnome snaps into visibility.

< 925h/925H 238v/240V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You miss a Gnome.
A Gnome dodges your futile attack.
You snap into visibility.
A Gnome snaps into visibility.
[Damage:  1 ] Your punch grazes a Gnome.
A Gnome dodges your futile attack.
Gaulz suddenly attacks a Gnome!
Gaulz misses a Gnome.

< 925h/925H 238v/240V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 Coleans clambers to his feet.

< 925h/925H 238v/240V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 Arima completes her spell...
Arima utters the words 'unsozfol efaui'
Arima snaps into visibility.
A Gnome snaps into visibility.
Arima drains a Gnome - what a waste of energy!

< 925h/925H 238v/240V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You begin to focus your will...
You snap into visibility.
Sokol starts casting an offensive spell.
Sokol snaps into visibility.

< 925h/925H 238v/240V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome attempts to flee.
A Gnome floats up.

< 925h/925H 238v/240V Pos: standing >
Des clambers to her feet.

< 925h/925H 238v/240V Pos: standing >
You abort your mental image before it has become reality!
Sokol stops invoking abruptly!

< 925h/925H 238v/240V Pos: standing >
You failed.

< 925h/925H 238v/240V Pos: standing >
You failed.

< 925h/925H 238v/240V Pos: standing >
Des says 'reduce'
Des whispers 'reduce' to cloak of the stalker...
Des shrinks to about half her normal size!

< 925h/925H 238v/240V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (slightly good) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (evil)          
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (slightly good) 
   Orrak                                         (slightly good) 
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (good)          
  *Village of Werrun                             (pure evil)     
   Nizari                                        (very good)     
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
  *Bloodstone Keep                               (slightly good) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (good)          
   The Outcasts Tower                            (good)          
  *Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly good) 
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
  *The Fields Between                            (very evil)     
   The Githyanki Fortress                        (very good)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (very evil)     
  *New Cave city                                 (pure evil)     
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (slightly good) 
   The Citadel                                   (slightly good) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
  *IceCrag Castle                                (very evil)     
  *Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (slightly evil) 
  *The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
  *The Sky City of Ultarium                      (extremely evil)
   Lair of the Gibberling King                   (slightly good) 
  *Plane of Air                                  (extremely evil)
   The Kingdom of Torg                           (slightly good) 
   Tribal Oasis                                  (neutral)       
  *The Para-Elemental Plane of Smoke             (extremely evil)
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (very good)     
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
  *The Astral Plane                              (good)          
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (evil)          
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly good) 
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
  *Ny'Neth                                       (evil)          
  *Lost Temple of Tikitzopl                      (pure evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
  *The Royal Mausoleum of Castle IceCrag         (slightly evil) 
  *Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (slightly evil) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 925h/925H 238v/240V Pos: standing >
You failed.
Des sneaks up.
Coleans sneaks up.
Arima sneaks up.
You follow Arima.


<map>
Zone: The Great Shaboath.
Room: Top of the Shaft
</map>

<map>
Zone: The Great Shaboath.
Room: Top of the Shaft
</map>
Top of the Shaft
Obvious exits: -N -W# -D -SE#
A few drops of fresh blood are scattered around the area.
*Arima  -=Denizens of Lloth=- (Githyanki)(large) stands in mid-air here.(Red Aura)
Sokol  -=Denizens of Lloth=- (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sokol's head.
Coleans  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
*A Gnome (tiny) Who? -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A Githzerai (medium) Inactive -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
*A Barbarian (large) Night Prowler -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
*A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
Arima suddenly attacks a Gnome!
Arima snaps into visibility.
Arima misses a Gnome.
A Gnome snaps into visibility.

< 925h/925H 236v/240V Pos: standing >
Sokol grasps his totem tightly, and begins communing with the spirits.
Sokol starts casting an offensive spell.
Coleans suddenly attacks a Gnome!
Coleans's crush grazes a Gnome.

< 925h/925H 236v/240V Pos: standing >
Des snaps into visibility.
A Gnome is knocked to the ground by Des's mighty bash!
A Githzerai snaps into visibility.
A Githzerai brings down an elaborate rune covered sword named 'Mournblade' in a mighty slash, cleaving Arima from her target!
A Githzerai heroically rescues a Gnome.

< 925h/925H 237v/240V Pos: standing >

< 925h/925H 238v/240V Pos: standing >
Sokol completes his spell...
Sokol utters the words 'warhunso gsfal'
Sokol points at a Gnome.
Sokol snaps into visibility.
A Gnome snaps into visibility.
A blast of molten spray sent by Sokol coats a Gnome with searing agony.

< 925h/925H 239v/240V Pos: standing >
A Githzerai snaps into visibility.
Arima snaps into visibility.
A Githzerai's feeble slash grazes Arima.
A Githzerai's slash grazes Arima.
Arima snaps into visibility.
A Githzerai's feeble slash grazes Arima.

< 925h/925H 240v/240V Pos: standing >
A Barbarian sneaks down.

< 925h/925H 240v/240V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You begin to focus your will...

< 925h/925H 240v/240V Pos: standing >
A Githzerai leaves down.

< 925h/925H 240v/240V Pos: standing >

< 925h/925H 240v/240V Pos: standing >
Casting: pyrokinesis 

< 925h/925H 240v/240V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 46 ] You ignite a personal inferno within a Gnome's body.
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 60 ] A Gnome's lightning earring [superior] shattered in bits as the tortured body spasms and quivers!
A Gnome's translucent belt of anger shattered in bits as the tortured body spasms and quivers!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 13333333.
The smell of fresh blood enters your body, infusing you with power!