The death of [35 Necromancer] Lukko (Gnome)

in Rugged Hills of the Hearth Valley

from the perspective of [35 Necromancer] Lukko (Gnome)

<worn on eyes>       a sand visor
<worn in ear>        a pearl earring
<worn in ear>        a pearl earring
<worn around neck>   a brutal flesh charm
<worn on body>       a suit of blessed platemail
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a stylish marble belt
<worn on belt buckle>a large salamander scale
<attached to belt>   a frozen hemp belt buckle
<worn around wrist>  a fanged cured leather bracelet from The Chasm of the Misty Vale
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     a troglodyte spiked ring (glowing)
<primary weapon>     a mining pick [88%]
<worn on feet>       a pair of winded boots

Obvious exits: -North -East # -South -West 
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 112h/164H 95v/100V Pos: standing >
The iron seems to be closed.

< 112h/164H 95v/100V Pos: standing >
The iron seems to be closed.

< 112h/164H 96v/100V Pos: standing >
The iron seems to be closed.

< 112h/164H 96v/100V Pos: standing >
The iron seems to be closed.

< 112h/164H 96v/100V Pos: standing >
The iron seems to be closed.

< 113h/164H 96v/100V Pos: standing >
Ok.

< 113h/164H 98v/100V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 113h/164H 98v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 

< 113h/164H 96v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A large rat is scurrying about here.

< 113h/164H 94v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A homeless peasant is here, looking lost and hungry.

< 113h/164H 93v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 113h/164H 93v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 113h/164H 94v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South

< 114h/164H 94v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
An odd little man, with a shaved head and an orange robe, hums something.

< 114h/164H 93v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
A young man in leather armor seems to be patrolling outside the gates.

< 114h/164H 91v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.

< 114h/164H 90v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A large rat is scurrying about here.

< 114h/164H 89v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 

< 115h/164H 87v/100V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 115h/164H 86v/100V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**D**.  
      ^@++++++  
     *MM*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 115h/164H 86v/100V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**D**.^  
     ^M@++++++  
    *MM*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 85v/100V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**D**.^.  
    ^M+@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 85v/100V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**D**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 84v/100V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....M.+  
 *M+**D**.^.^+  
  ^M+++@++++++  
 *M+*^*.****.+  
 ^******....^+  
  ^***^..^MM.   
   *^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 83v/100V Pos: standing >
 
   *..^M^...    
  ^*.^^.M^..+   
 *****....M.+.  
 M+**D**.^.^+.  
 ^M++++@+++++.  
 M+*^*.****.+.  
 ******....^+.  
  ***^..^MM.+   
   ^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 83v/100V Pos: standing >
 
   ..^M^...+    
  *.^^.M^..+.   
 ****....M.+..  
 +**D**.^.^+.M  
 M+++++@++++..  
 +*^*.****.+..  
 *****....^+..  
  **^..^MM.+.   
   *..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 82v/100V Pos: standing >
Autosaving...
 
   .^M^...+.    
  .^^.M^..+..   
 ***....M.+..^  
 **D**.^.^+.M^  
 ++++++@+++...  
 *^*.****.+...  
 ****....^+...  
  *^..^MM.+.^   
   ..^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 81v/100V Pos: standing >
 
   ^M^...+..    
  ^^.M^..+...   
 **....M.+..^M  
 *D**.^.^+.M^.  
 ++++++@++....  
 ^*.****.+....  
 ***....^+....  
  ^..^MM.+.^^   
   .^M^..+..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 81v/100V Pos: standing >
 
   M^...+...    
  ^.M^..+....   
 *....M.+..^M.  
 D**.^.^+.M^..  
 ++++++@+.....  
 *.****.+.....  
 **....^+....^  
  ..^MM.+.^^.   
   ^M^..+...    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 80v/100V Pos: standing >
 
   ^...+...     
  .M^..+.....   
 ....M.+..^M..  
 **.^.^+.M^...  
 ++++++@.....^  
 .****.+......  
 *....^+....^.  
  .^MM.+.^^..   
   M^..+....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 115h/164H 79v/100V Pos: standing >
 
   ...+...      
  M^..+......   
 ...M.+..^M..^  
 *.^.^+.M^....  
 ++++++@....^.  
 ****.+......C  
 ....^+....^..  
  ^MM.+.^^...   
   ^..+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 115h/164H 78v/100V Pos: standing >
 
   ..+...       
  ^..+.......   
 ..M.+..^M..^^  
 .^.^+.M^.....  
 +++++.@...^.M  
 ***.+......C.  
 ...^+....^...  
  MM.+.^^....   
   ..+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 115h/164H 77v/100V Pos: standing >
 
   .+...   .    
  ..+........   
 .M.+..^M..^^.  
 ^.^+.M^.....^  
 ++++..@..^.M.  
 **.+......C..  
 ..^+....^....  
  M.+.^^.....   
   .+.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 115h/164H 75v/100V Pos: standing >
 
   +...   ..    
  .+........^   
 M.+..^M..^^.^  
 .^+.M^.....^^  
 +++...@.^.M..  
 *.+......C...  
 .^+....^....   
  .+.^^......   
   +........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 115h/164H 73v/100V Pos: standing >
 
   ...   ...    
  +........^.   
 .+..^M..^^.^.  
 ^+.M^.....^^.  
 ++....@^.M...  
 .+......C...   
 ^+....^....    
  +.^^......    
   .........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 116h/164H 71v/100V Pos: standing >
 
   ..   ....    
  ........^..   
 +..^M..^^.^..  
 +.M^.....^^..  
 +.....@.M....  
 +......C...    
 +....^....     
  .^^......     
   ........     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 116h/164H 70v/100V Pos: standing >
 
   .   ....^    
  .......^...   
 ..^M..^^.^...  
 .M^.....^^...  
 .....^@M....   
 ......C...     
 ....^....      
  ^^......  .   
   .......      
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 116h/164H 69v/100V Pos: standing >
 
   ......^..    
  .^M..^^.^..   
 .M^.....^^...  
 .....^.M....   
 ......@...     
 ....^....      
 .^^......  ..  
  ........  .   
   ++++M++++    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A durable alchemist sack lies here.
The corpse of a Gnome is lying here.
Two long oak sticks, linked by a length of vine, have been left here.
A few small glimmers sparkle in the earth here.

< 116h/164H 68v/100V Pos: standing >
You get an embroidered illithid-hide backsheath from the corpse of Lukko.
You get a pearl earring from the corpse of Lukko.
You get a pearl earring from the corpse of Lukko.
You get a sand visor from the corpse of Lukko.
You get a quill from the corpse of Lukko.
You get a pair of feathered gloves from the corpse of Lukko.
You get a pair of winded boots from the corpse of Lukko.
You get a suit of blessed platemail from the corpse of Lukko.
You can't carry any more.

< 117h/164H 74v/100V Pos: standing >
Into what?

< 118h/164H 78v/100V Pos: standing >
You shrug into a suit of blessed platemail.
You pull a pair of feathered gloves onto your hands.
It glows brightly.
You place a pair of winded boots on your feet.
You wear a pearl earring on your left ear.
You wear a pearl earring on your right ear.
You slide a sand visor over your eyes.
You strap an embroidered illithid-hide backsheath onto your back.
You wield a mining pick.
You lack the training to use two weapons.
You lack the training to use two weapons.
You lack the training to use two weapons.
You need a belt to attach a quill to it.
You need a belt to attach a quill to it.
You need a belt to attach a quill to it.
You hold a quill.

< 118h/164H 79v/100V Pos: standing >
You get a troglodyte spiked ring from the corpse of Lukko.
You get the lost book of Magic from the corpse of Lukko.
You get a frozen hemp belt buckle from the corpse of Lukko.
You get a fanged cured leather bracelet from the Chasm of the Misty Vale from the corpse of Lukko.
You get a stylish marble belt from the corpse of Lukko.
You get a brutal flesh charm from the corpse of Lukko.
You get a glittering bone tower shield from the corpse of Lukko.
You get a ferry ticket for the SeaStalker from the corpse of Lukko.
You get a large salamander scale from the corpse of Lukko.
You can't carry any more.

< 152h/197H 82v/100V Pos: standing >
Into what?

< 153h/197H 87v/100V Pos: standing >
You clasp a stylish marble belt around your waist.
Your hands are full.
You place a troglodyte spiked ring on your left ring finger.
You place a fanged cured leather bracelet from the Chasm of the Misty Vale around your left wrist.
You duck your head and place a brutal flesh charm around your neck.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
You attach a large salamander scale to your belt.
You attach a frozen hemp belt buckle to your belt.

< 153h/197H 87v/100V Pos: standing >
You get the severed head of a skunk ape from the corpse of Lukko.

< 153h/197H 98v/108V Pos: standing >
Into what?

< 154h/197H 103v/108V Pos: standing >
You are carrying: (6/11)
the severed head of a skunk ape
a ferry ticket for the SeaStalker
a glittering bone tower shield
the lost book of Magic
[2] a mining pick

< 154h/197H 103v/108V Pos: standing >
You are using:
<worn on eyes>       a sand visor
<worn in ear>        a pearl earring
<worn in ear>        a pearl earring
<worn around neck>   a brutal flesh charm
<worn on body>       a suit of blessed platemail
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a stylish marble belt
<worn on belt buckle>a large salamander scale
<attached to belt>   a frozen hemp belt buckle
<worn around wrist>  a fanged cured leather bracelet from The Chasm of the Misty Vale
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     a troglodyte spiked ring (glowing)
<primary weapon>     a mining pick
<held>               a quill
<worn on feet>       a pair of winded boots

< 155h/197H 108v/108V Pos: standing >
Remove what?

< 156h/197H 108v/108V Pos: standing >
You stop using a quill.

< 157h/197H 108v/108V Pos: standing >
You are carrying: (7/11)
a quill
the severed head of a skunk ape
a ferry ticket for the SeaStalker
a glittering bone tower shield
the lost book of Magic
[2] a mining pick

< 158h/197H 108v/108V Pos: standing >
You are not using it.

< 161h/197H 108v/108V Pos: standing >
You are carrying: (7/11)
a quill
the severed head of a skunk ape
a ferry ticket for the SeaStalker
a glittering bone tower shield
the lost book of Magic
[2] a mining pick

< 173h/197H 108v/108V Pos: standing >
You are using:
<worn on eyes>       a sand visor
<worn in ear>        a pearl earring
<worn in ear>        a pearl earring
<worn around neck>   a brutal flesh charm
<worn on body>       a suit of blessed platemail
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a stylish marble belt
<worn on belt buckle>a large salamander scale
<attached to belt>   a frozen hemp belt buckle
<worn around wrist>  a fanged cured leather bracelet from The Chasm of the Misty Vale
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     a troglodyte spiked ring (glowing)
<primary weapon>     a mining pick
<worn on feet>       a pair of winded boots

< 174h/197H 108v/108V Pos: standing >
You are carrying: (7/11)
a quill
the severed head of a skunk ape
a ferry ticket for the SeaStalker
a glittering bone tower shield
the lost book of Magic
[2] a mining pick

< 178h/197H 108v/108V Pos: standing >
 
  ^...^^.^.   
 .^.....^M..  
 M...^......  
 .....@...    
 ...^....     
 ^^......  .  
  .......     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A durable alchemist sack lies here.
The corpse of a Gnome is lying here.
Two long oak sticks, linked by a length of vine, have been left here.
A few small glimmers sparkle in the earth here.

< 179h/197H 108v/108V Pos: standing >
The corpse of Lukko appears to be empty.

< 180h/197H 108v/108V Pos: standing >
Into what?

< 181h/197H 108v/108V Pos: standing >
You get lucky alchemist sack.

< 182h/197H 108v/108V Pos: standing >
You sit down and relax.

< 182h/197H 108v/108V Pos: sitting >
You do not see or have the backpack.

< 182h/197H 108v/108V Pos: sitting >

You can memorize 10 1st, 9 2nd, 8 3rd, 7 4th, 6 5th, 6 6th and 4 7th circle spell(s).

< 182h/197H 108v/108V Pos: sitting >

You can memorize 10 1st, 9 2nd, 8 3rd, 7 4th, 6 5th, 6 6th and 4 7th circle spell(s).

< 182h/197H 108v/108V Pos: sitting >
You start meditating...

< 182h/197H 108v/108V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?

< 187h/197H 108v/108V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 187h/197H 108v/108V Pos: standing >
You see nothing here.

< 187h/197H 108v/108V Pos: standing >
You don't have anything to put in it.

< 187h/197H 108v/108V Pos: standing >
You begin to mine...

< 187h/197H 108v/108V Pos: standing >
You continue mining...

< 188h/197H 106v/108V Pos: standing >
You continue mining...

< 189h/197H 104v/108V Pos: standing >
You see nothing here.

< 189h/197H 104v/108V Pos: standing >
You don't have anything to put in it.

< 189h/197H 104v/108V Pos: standing >
You're already mining!

< 189h/197H 104v/108V Pos: standing >
Your mining pick was damaged from the massive blow!
You continue mining...

< 190h/197H 103v/108V Pos: standing >
You continue mining...

< 191h/197H 105v/108V Pos: standing >
You continue mining...

< 191h/197H 105v/108V Pos: standing >
You see nothing here.

< 192h/197H 105v/108V Pos: standing >
You don't have anything to put in it.

< 192h/197H 105v/108V Pos: standing >
You're already mining!

< 192h/197H 105v/108V Pos: standing >
You continue mining...

< 192h/197H 105v/108V Pos: standing >
You continue mining...

< 193h/197H 106v/108V Pos: standing >
You continue mining...
You see nothing here.

< 194h/197H 104v/108V Pos: standing >
You don't have anything to put in it.

< 194h/197H 104v/108V Pos: standing >
You're already mining!

< 194h/197H 104v/108V Pos: standing >
You continue mining...

< 195h/197H 106v/108V Pos: standing >
You feel your skill in mine improving.
Your mining pick was damaged from the massive blow!
You continue mining...

< 195h/197H 106v/108V Pos: standing >
You see nothing here.

< 196h/197H 108v/108V Pos: standing >
You don't have anything to put in it.

< 196h/197H 108v/108V Pos: standing >
You're already mining!

< 196h/197H 108v/108V Pos: standing >
You continue mining...

< 196h/197H 105v/108V Pos: standing >
You thought you found something, but it was just worthless rock.

< 197h/197H 105v/108V Pos: standing >
You see nothing here.

< 197h/197H 105v/108V Pos: standing >
You don't have anything to put in it.

< 197h/197H 105v/108V Pos: standing >
You begin to mine...

< 197h/197H 105v/108V Pos: standing >
Your mining pick was damaged from the massive blow!
You continue mining...

< 197h/197H 106v/108V Pos: standing >
You continue mining...

< 197h/197H 104v/108V Pos: standing >
It rains a bit harder.

< 197h/197H 104v/108V Pos: standing >
You see nothing here.

< 197h/197H 104v/108V Pos: standing >
You don't have anything to put in it.

< 197h/197H 104v/108V Pos: standing >
You're already mining!

< 197h/197H 104v/108V Pos: standing >
You continue mining...

< 197h/197H 103v/108V Pos: standing >
You continue mining...

< 197h/197H 105v/108V Pos: standing >
A Drider suddenly attacks YOU!
A Drider misses you.

< 197h/197H 106v/108V Pos: standing >
< T: Lukko TP: sta TC:excellent E: A Drider sta EP: excellent >
 
< 197h/197H 107v/108V Pos: standing >
< T: Lukko TP: sta TC:excellent E: A Drider sta EP: excellent >
 You are engulfed in sand which shreds your skin and gets in your eyes!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You have been blinded!

< 15h/197H 107v/108V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
 
< 15h/197H 107v/108V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
 You stop mining.

< 15h/197H 107v/108V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
 You are engulfed in sand which shreds your skin and gets in your eyes!