The death of [46 RaGeloRd] Jaq -= Tharnadian Mercenaries =- (Barbarian)

in A Huge Spacious Cavern

from the perspective of [56 Scourge] Duac -=Denizens of Lloth=- (Drider)

<worn as a badge>    an emblem of Shanatar royalty [superior] (magic) [86%]
<worn on head>       the great helm of mysticism (glowing) [69%]
<worn on eyes>       eyes of the zombie lord of health
<worn in ear>        a pulsating diamond earring (glowing) [83%]
<worn in ear>        a brightly flaming earring [83%]
<worn on face>       a misty blue mask of gauze [50%]
<worn around neck>   some kharma mind beads (magic)
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [47%]
<worn on body>       the ghostly armor of the abyssal lord (humming) [87%]
<worn about body>    the cloak of woven time of endurance (magic) (glowing)
<worn on spider body>the drider robe of the shadow spinner [superior] (magic) [87%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [68%]
<worn about waist>   the translucent belt of anger [73%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [72%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [88%]
<attached to belt>   a metal flask marked "teleport" (glowing) [88%]
<worn on arms>       some blue dragonscale shoulder guards (magic) [68%]
<held as shield>     a scale from the elder golden wyrm [poor]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming) [68%]
<worn around wrist>  some polished endurium bracers (magic) [34%]
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     a ring called 'Soulcatcher' (invis)
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<primary weapon>     the oaken staff of the woodlands (magic)[215h 36m 51s]


<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -E -W

< 1283h/1283H 336v/338V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is close by to your west.
The spirit of a dwarven miner who is not far off to your west.
The spirit of a dwarven miner who is a brief walk away to your west.
The spirit of a dwarven miner who is rather far off to your west.

< 1283h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -W

< 1283h/1283H 334v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -W

< 1283h/1283H 332v/338V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is a brief walk away to your west.
The spirit of a dwarven miner who is rather far off to your west.
The spirit of a dwarven miner who is in the distance to your west.

< 1283h/1283H 335v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -W

< 1283h/1283H 336v/338V Pos: standing >
Alas, you cannot go that way. . . .

< 1283h/1283H 336v/338V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is rather far off to your west.
The spirit of a dwarven miner who is in the distance to your west.

< 1283h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -S

< 1283h/1283H 334v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -S -W

< 1283h/1283H 332v/338V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is close by to your west.

< 1283h/1283H 335v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
*The spirit of a dwarven miner roams the tunnels.

< 1283h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -E

< 1283h/1283H 334v/338V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is close by to your north.
The spirit of a dwarven miner who is close by to your east.

< 1283h/1283H 337v/338V Pos: standing >
The spirit of a dwarven miner enters from the east.

< 1283h/1283H 338v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -S -W
*The spirit of a dwarven miner roams the tunnels.

< 1283h/1283H 336v/338V Pos: standing >
Alas, you cannot go that way. . . .
The spirit of a dwarven miner suddenly attacks YOU!
The spirit of a dwarven miner snaps into visibility.
You snap into visibility.
-=[The spirit of a dwarven miner's feeble punch grazes you.]=-
[Damage:  2 ] -=[The spirit of a dwarven miner is burned severely as it hits you!]=-

< 1281h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1281h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: few scratches >
 You start chanting...

< 1281h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: few scratches >
 You complete your spell...

< 1281h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: few scratches >
 You miss the spirit of a dwarven miner.
You miss the spirit of a dwarven miner.
You miss the spirit of a dwarven miner.
You start chanting...

< 1281h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: few scratches >
 -=[The spirit of a dwarven miner's feeble punch grazes you.]=-
[Damage:  2 ] -=[The spirit of a dwarven miner is burned severely as it hits you!]=-
-=[The spirit of a dwarven miner's feeble punch grazes you.]=-
[Damage:  2 ] -=[The spirit of a dwarven miner is burned severely as it hits you!]=-
The spirit of a dwarven miner suddenly looks stronger!

< 1275h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: few scratches >
 Casting: horrid wilting 

< 1275h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: few scratches >
 You complete your spell...
The spirit of a dwarven miner seems to be blinded!
[Damage: 166 ] -=[The spirit of a dwarven miner begins to dry and wilt.]=-

< 1275h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  small wounds >
 You start chanting...

< 1275h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  small wounds >
 Casting: horrid wilting 

< 1275h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  small wounds >
 You complete your spell...
[Damage: 200 ] -=[The spirit of a dwarven miner begins to dry and wilt.]=-

< 1275h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  few wounds >
 The spirit of a dwarven miner's attack glances off of your stone hide!
-=[The spirit of a dwarven miner's punch grazes you.]=-
You block the spirit of a dwarven miner's lunge at you.

< 1274h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  few wounds >
 You start chanting...

< 1274h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  few wounds >
 Casting: horrid wilting 

< 1274h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  few wounds >
 You complete your spell...
[Damage: 156 ] -=[The spirit of a dwarven miner begins to dry and wilt.]=-

< 1274h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 [Damage:  4 ] -=[Your fine bludgeon grazes the spirit of a dwarven miner.]=-
You miss the spirit of a dwarven miner.
You miss the spirit of a dwarven miner.

< 1274h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 You start chanting...

< 1274h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 -=[The spirit of a dwarven miner's feeble punch grazes you.]=-
[Damage:  1 ] -=[The spirit of a dwarven miner is burned severely as it hits you!]=-
-=[The spirit of a dwarven miner's feeble punch grazes you.]=-
[Damage:  1 ] -=[The spirit of a dwarven miner is burned severely as it hits you!]=-

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 Casting: horrid wilting 

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 You complete your spell...
[Damage: 164 ] -=[The spirit of a dwarven miner begins to dry and wilt.]=-

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 You start chanting...

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 Casting: horrid wilting 

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  nasty wounds >
 You complete your spell...
[Damage: 177 ] -=[The spirit of a dwarven miner begins to dry and wilt.]=-

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: pretty hurt >
 You feel your skin soften and return to normal.

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: pretty hurt >
 You dodge the spirit of a dwarven miner's vicious attack.
You dodge the spirit of a dwarven miner's vicious attack.
You snap into visibility.

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: pretty hurt >
 You start chanting...

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: pretty hurt >
 Casting: toxic fog 

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP: pretty hurt >
 You complete your spell...
[Damage: 106 ] -=[Toxic tendrils of mist float out and suffocate the spirit of a dwarven miner causing them to choke!]=-

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  awful >
 You miss the spirit of a dwarven miner.
[Damage:  4 ] -=[Your bludgeon strikes the spirit of a dwarven miner.]=-
You miss the spirit of a dwarven miner.

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  awful >
 You start chanting...

< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  awful >
 
< 1270h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  awful >
 The spirit of a dwarven miner's attack glances off of your stone hide!
-=[The spirit of a dwarven miner's punch grazes you.]=-
-=[The spirit of a dwarven miner's decent punch wounds you.]=-
[Damage: 12 ] -=[The spirit of a dwarven miner is burned severely as it hits you!]=-

< 1252h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  awful >
 Casting: toxic fog 

< 1252h/1283H 336v/338V Pos: standing >
< T: Duac TP: sta TC:few scratches E: miner sta EP:  awful >
 You complete your spell...
[Damage: 48 ] -=[Toxic tendrils of mist float out and suffocate the spirit of a dwarven miner causing them to choke!]=-
The spirit of a dwarven miner is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Duac by 124841.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the spirit of a dwarven miner.

< 1252h/1283H 336v/338V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1252h/1283H 338v/338V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 1254h/1283H 338v/338V Pos: standing >
Saving Duac.

< 1255h/1283H 338v/338V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is close by to your south.

< 1255h/1283H 338v/338V Pos: standing >
Saving Duac.

< 1256h/1283H 338v/338V Pos: standing >
You are carrying: (5/10)
a metal flask marked "wandering woods" (glowing)
the elixir from the beyond
a rod of sunshine
a dusty rod (magic) (glowing)
a large sack of stitched nebree skin (glowing)

< 1257h/1283H 338v/338V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -S -W
Fresh blood covers everything in the area.
The corpse of the spirit of a dwarven miner is lying here.

< 1259h/1283H 338v/338V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1261h/1283H 338v/338V Pos: standing >
You feel your skin harden to stone.

< 1261h/1283H 338v/338V Pos: standing >
You start chanting...

< 1263h/1283H 338v/338V Pos: standing >
Casting: animate dead *

< 1266h/1283H 338v/338V Pos: standing >
Casting: animate dead 

< 1269h/1283H 338v/338V Pos: standing >
You complete your spell...
You breathe life into the corpse of the spirit of a dwarven miner with the awesome power of your art.
The skeleton of the spirit of a dwarven miner starts following you.

< 1269h/1283H 338v/338V Pos: standing >
Saving Duac.

< 1274h/1283H 338v/338V Pos: standing >
Looks like an exit.
You extend your sights westward.
An Old Dwarven Mining Tunnel
Obvious exits: -N -E -W
*The spirit of a dwarven miner roams the tunnels.

< 1275h/1283H 338v/338V Pos: standing >
You get a bowl of seafood bisque from a large sack of stitched nebree skin.

< 1275h/1283H 338v/338V Pos: standing >
You eat the bowl of seafood bisque.

< 1276h/1283H 338v/338V Pos: standing >
Saving Duac.

< 1276h/1283H 338v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -E -W
*The spirit of a dwarven miner roams the tunnels.

< 1278h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -S

< 1278h/1283H 334v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -S

< 1279h/1283H 332v/338V Pos: standing >
Alas, you cannot go that way. . . .

< 1279h/1283H 335v/338V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1281h/1283H 338v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
*The spirit of a dwarven miner roams the tunnels.

< 1281h/1283H 336v/338V Pos: standing >
Alas, you cannot go that way. . . .

< 1282h/1283H 336v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1282h/1283H 336v/338V Pos: standing >
You are not riding anything!

< 1283h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -W

< 1283h/1283H 334v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -S -W

< 1283h/1283H 332v/338V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1283h/1283H 335v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -S

< 1283h/1283H 336v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 336v/338V Pos: standing >
You make a magical gesture, sending the skeleton of the spirit of a dwarven miner back to the nether plane.
The skeleton of the spirit of a dwarven miner stops following you.

< 1283h/1283H 336v/338V Pos: standing >
You draw a 9th circle of energy from your surroundings.

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
Some pitted brass greaves lie here on the ground.
The corpse of the spirit of a dwarven miner is lying here.

< 1283h/1283H 334v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 338v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -S -W
The corpse of the spirit of a dwarven miner is lying here.

< 1283h/1283H 336v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 336v/338V Pos: standing >
You draw a 8th circle of energy from your surroundings.

< 1283h/1283H 336v/338V Pos: standing >

< 1283h/1283H 336v/338V Pos: standing >

< 1283h/1283H 336v/338V Pos: standing >
You draw a 7th circle of energy from your surroundings.

< 1283h/1283H 336v/338V Pos: standing >

< 1283h/1283H 336v/338V Pos: standing >
You draw a 7th circle of energy from your surroundings.

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -S

< 1283h/1283H 334v/338V Pos: standing >

< 1283h/1283H 334v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 337v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
The corpse of the spirit of a dwarven miner is lying here.
The corpse of the spirit of a dwarven miner is lying here.

< 1283h/1283H 336v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 336v/338V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1283h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -S -W

< 1283h/1283H 334v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 337v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 338v/338V Pos: standing >

< 1283h/1283H 338v/338V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Old Dwarven Mining Tunnel
Obvious exits: -N -S

< 1283h/1283H 338v/338V Pos: standing >
Looks like an exit.
You extend your sights southward.
An Old Dwarven Mining Tunnel
Obvious exits: -N -S

< 1283h/1283H 338v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -S

< 1283h/1283H 336v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -E -S

< 1283h/1283H 334v/338V Pos: standing >
Alas, you cannot go that way. . . .

< 1283h/1283H 334v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 337v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: An Old Dwarven Mining Tunnel
</map>
An Old Dwarven Mining Tunnel
Obvious exits: -N -W

< 1283h/1283H 336v/338V Pos: standing >
You quickly scan the area.
A huge earth elemental who is close by to your north.
A huge earth elemental who is close by to your north.

< 1283h/1283H 336v/338V Pos: standing >

<map>
Zone: The Underworld.
Room: The End of an Old Dwarven Mining Tunnel
</map>

<map>
Zone: The Underworld.
Room: The End of an Old Dwarven Mining Tunnel
</map>
The End of an Old Dwarven Mining Tunnel
Obvious exits: -S
A shimmering portal floats here. (glowing)
A wooden sign has been hammered into the ground here.
A HUGE earth elemental stands here.
A HUGE earth elemental stands here.

< 1283h/1283H 334v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 1283h/1283H 337v/338V Pos: standing >

< 1283h/1283H 338v/338V Pos: standing >
You enter a shimmering portal.

<map>
Zone: The Underworld.
Room: A Huge Spacious Cavern
</map>
A Huge Spacious Cavern
Obvious exits: -N -E -W
A shimmering portal floats here. (glowing)
A Barbarian (large)  -= Tharnadian Mercenaries =- stands, floating here.
A Halfling (small) stands in mid-air here. (Non-Fraggable)

< 1283h/1283H 338v/338V Pos: standing >
You start chanting...
You snap into visibility.

< 1283h/1283H 338v/338V Pos: standing >
Casting: horrid wilting 

< 1283h/1283H 338v/338V Pos: standing >
You complete your spell...
A Barbarian seems to be blinded!
[Damage: 159 ] -=[A Barbarian begins to dry and wilt.]=-
A Barbarian's some razor-knuckled blood crystal gloves was corroded by acid.

< 1283h/1283H 338v/338V Pos: standing >
A Barbarian says 'vitiop'

< 1283h/1283H 338v/338V Pos: standing >
A Halfling enters a shimmering portal.

< 1283h/1283H 338v/338V Pos: standing >
You start chanting...
You snap into visibility.

< 1283h/1283H 338v/338V Pos: standing >
Casting: horrid wilting 

< 1283h/1283H 338v/338V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 224 ] -=[A Barbarian begins to dry and wilt.]=-

< 1283h/1283H 338v/338V Pos: standing >

< 1283h/1283H 338v/338V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1283h/1283H 338v/338V Pos: standing >
You start chanting...
You snap into visibility.

< 1283h/1283H 338v/338V Pos: standing >
Casting: horrid wilting 

< 1283h/1283H 338v/338V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 164 ] -=[A Barbarian begins to dry and wilt.]=-

< 1283h/1283H 338v/338V Pos: standing >
You start chanting...
You snap into visibility.

< 1283h/1283H 338v/338V Pos: standing >
Casting: horrid wilting 

< 1283h/1283H 338v/338V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 221 ] -=[A Barbarian begins to dry and wilt.]=-
A Barbarian's ring of invisibility was corroded by acid.

< 1283h/1283H 338v/338V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1283h/1283H 338v/338V Pos: standing >
You start chanting...
You snap into visibility.

< 1283h/1283H 338v/338V Pos: standing >
Casting: horrid wilting 

< 1283h/1283H 338v/338V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 166 ] -=[A Barbarian begins to dry and wilt.]=-

< 1283h/1283H 338v/338V Pos: standing >
You start chanting...
You snap into visibility.

< 1283h/1283H 338v/338V Pos: standing >
Casting: horrid wilting 

< 1283h/1283H 338v/338V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 48 ] -=[A Barbarian begins to dry and wilt.]=-
A Barbarian's unique dragonscale medallion from the Surface Realm of Duris melted corroded by the acid.
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Duac by 13333333.