<worn on head> a helm of gnome scalps [superior] (magic)
<worn in ear> a pearl earring
<worn on face> a rubber diving mask
<worn around neck> a tarnished steel necklace
<worn around neck> a necklace of dangling drider fangs [poor]
<worn on body> a tunic woven of hardened reed [poor]
<worn about body> a sinister cloak
<worn about waist> a belt of body parts [superior] (magic)
<worn on belt buckle>a glowing quill (glowing)
<worn around wrist> a black and white zebra-hide wristband
<worn on finger> a small golden ring
<worn on legs> a pair of cotton-weave greaves [poor]
^ .^^.+...
M^. ...^+...^
MM^^ M...+.....
M... ....+.....
MMM^ ..@.+.....
^^.^ ....+.....
^^^. ....+....M
^^. ....M***.
^. ....+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 33v/120V Pos: standing >
^. ...^+...
M^^ M...+....
M... ....+.....
MMM^ ....+.....
^^.^ ..@.+.....
^^^. ....+....M
^^^. ....M***..
^^. ....+****
. ...*+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 33v/120V Pos: standing >
^^ M...+...
... ....+....
MMM^ ....+.....
^^.^ ....+.....
^^^. ..@.+....M
^^^. ....M***..
^^^. ....+****.
^. ...*+****
. ....*+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 34v/120V Pos: standing >
.. ....+...
MM^ ....+....
^^.^ ....+.....
^^^. ....+....M
^^^. ..@.M***..
^^^. ....+****.
.^. ...*+*****
^. ....*+****
. ..M.*+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 34v/120V Pos: standing >
M^ ....+...
^.^ ....+....
^^^. ....+....M
^^^. ....+***..
^^^. ..@.M****.
.^. ...*+*****
D^. ....*+*****
^. ..M.*+****
....*+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 34v/120V Pos: standing >
.^ ....+...
^^. ....+....
^^^. ....+***..
^^^. ....M****.
.^. ..@*+*****
D^. ....*+*****
^^. ..M.*+*****
. ....*+****
^....*+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 34v/120V Pos: standing >
^. ....+...
^^. ....+***.
^^^. ....M****.
.^. ...*+*****
D^. ...@*+*****
^^. ..M.*+*****
^. ....*+*****
. ^....*+****
.....*+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 35v/120V Pos: standing >
^. ....+***
^^. ....M****
.^. ...*+*****
D^. ....*+*****
^^. ..M@*+*****
^. ....*+*****
.. ^....*+*****
. .....*+****
...***+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 35v/120V Pos: standing >
^. ....M***
^. ...*+****
D^. ....*+*****
^^. ..M.*+*****
^. ...@*+*****
.. ^....*+*****
.. .....*+*****
. ...***+****
...***+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 35v/120V Pos: standing >
. ...*+***
^. ....*+****
^^. ..M.*+*****
^. ....*+*****
.. ^...@*+*****
.. .....*+*****
.. ...***+*****
. ...***+****
...++++***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 35v/120V Pos: standing >
. ....*+***
^. ..M.*+****
^. ....*+*****
.. ^....*+*****
.. ....@*+*****
.. ...***+*****
^. ...***+*****
. ...++++****
..*+******
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 36v/120V Pos: standing >
...*+
.*@*+
.M**+
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 36v/120V Pos: standing >
.***+
.M@*+
.++++
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 36v/120V Pos: standing >
^....*+***
. .....*+****
.. ...***+*****
^. ...***+*****
.. ...+@++*****
M ..*+*******.
. ****+******..
****M*****.^
..**+*****.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 223h/223H 36v/120V Pos: standing >
.++++
*+@**
*+***
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 37v/120V Pos: standing >
*+***
*+@**
*M***
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 37v/120V Pos: standing >
*+***
*M@**
*+***
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 38v/120V Pos: standing >
*+***
*+@**
*+*.*
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 38v/120V Pos: standing >
*+***
*+@.*
*+*..
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 38v/120V Pos: standing >
*+*.*
*+@..
*+.^.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 223h/223H 39v/120V Pos: standing >
****+*****.
..**+*****..
D**+*.*..^.^
**+*....^^^
^**+@^.^.^^M
+M+M....^^MM
**....^^^MMM
..MD^^MMMM
..^^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 39v/120V Pos: standing >
..**+*****.
D**+*.*..^.
**+*....^^^
^**+.^.^.^^M
+M+M@...^^MM
**....^^^MMM
..MD^^MMMM^
..^^^MMMM
^^.^MMMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 223h/223H 39v/120V Pos: standing >
..**+*****
D**+*.*..^
^ **+*....^^
^ ^**M.^.^.^^
+++@....^^M
**....^^^MM
..MD^^MMMM
..^^^MMM
^^.^MMMM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.
< 223h/223H 42v/120V Pos: standing >
. ..**+****
. D**+*.*..
.^ **+*....^
^^ ^**M.^.^.^
^ ++@M....^^
**....^^^M
..MD^^MMM
..^^^MM
^^.^MMM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 223h/223H 43v/120V Pos: standing >
.. ..**+***
.. D**+*.*.
..^ **+*....
.^^ ^**M.^.^.
^^ +@+M....^
**....^^^
..MD^^MM
..^^^M
^^.^MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 223h/223H 43v/120V Pos: standing >
... ..**+**
... D**+*.*
...^ **+*...
..^^ ^**M.^.^
^^^ @++M....
^ **....^^
M ..MD^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 223h/223H 43v/120V Pos: standing >
A Smooth Pathway
The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky. The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
< 223h/223H 60v/120V Pos: standing >
The Massive Gates Before The City of Torrhan
The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed. Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here. Far ahead the great palace of the King
are visible, its tall towers extending towards the sky. Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here. The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
< 223h/223H 62v/120V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
< 223h/223H 63v/120V Pos: standing >
The Market Square
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes. Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned. This same market only a year ago would have seen triple the
number of people that fill it now. The air is mixed with the salty scent
of the sea. The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
< 223h/223H 63v/120V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East -South -West
< 223h/223H 63v/120V Pos: standing >
The Market Square
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes. Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned. This same market only a year ago would have seen triple the
number of people that fill it now. The air is mixed with the salty scent
of the sea. The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
< 223h/223H 65v/120V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East -South -West
A young member of the city guard strolls by here.
A young member of the city guard strolls by here.
< 223h/223H 66v/120V Pos: standing >
Shaiennar Road
This part of the street being so close to the market still carries
many of the loud noises of vendors shouting and shoppers attempting to
go home with a good deal. Street lamps line the streets, their cases
designed into transparent glass seashells. A few shops and other
tourist attractions are nearby here. To the far west lies the ocean
and the docking area.
Obvious exits: -East -West
< 223h/223H 67v/120V Pos: standing >
You're too busy concentrating on staying on your mount to cast!
< 223h/223H 74v/120V Pos: standing >
You dismount a large rat.
< 223h/223H 78v/120V Pos: standing >
You start chanting...
< 223h/223H 81v/120V Pos: standing >
You complete your spell...
< 223h/223H 82v/120V Pos: standing >
A large rat leaves east.
< 223h/223H 84v/120V Pos: standing >
< 223h/223H 85v/120V Pos: standing >
Score information for Lukko
Level: 36 Race: Gnome Class: Necromancer Sex: Male
Hit points: 223(223) Moves: 86(120)
Coins carried: 100 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Frags: +0.00 Deaths: 13
Detecting: Invisible Magic Heat
Enchantments: Ultravision Farsee Fly Invisibility Levitation Waterbreathing
Combat Pulse: 15 Spell Pulse: 0.70
Leaderboard Points: 359
Active Spells:
--------------
agility (24 minutes)
levitate (24 minutes)
detect magic (24 minutes)
detect invisibility (24 minutes)
improved invisibility (18 minutes)
ravenflight (38 minutes)
Score information for Lukko
Level: 36 Race: Gnome Class: Necromancer Sex: Male
Hit points: 223(223) Moves: 86(120)
Coins carried: 100 platinum 0 gold 0 silver 0 copper
Coins in bank: 2391 platinum 822 gold 11 silver 9 copper
Playing time: 1 days / 17 hours/ 10 minutes
Received data: 0.0304 MB this session.
Send data: 0.0005 MB this session.
Compression ratio: 82%
82%
Status: Standing.
Epic points(total): 18(18)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 13
Detecting: Invisible Magic Heat
Enchantments: Ultravision Farsee Fly Invisibility Levitation Waterbreathing
Bartender Quests Remaining: 7.
Combat Pulse: 15 Spell Pulse: 0.70
Leaderboard Points: 359
Active Spells:
--------------
agility (24 minutes)
levitate (24 minutes)
detect magic (24 minutes)
detect invisibility (24 minutes)
improved invisibility (18 minutes)
ravenflight (38 minutes)
< 223h/223H 87v/120V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -North -East -West
An elite member of the guard stands here.
< 223h/223H 87v/120V Pos: standing >
Shaiennar Road
Many people make their way passed here from the market to the docks
and vice versa. Street lamps line the streets, their cases designed
into transparent glass seashells. A few shops and other tourist
attractions are nearby here. To the far west lies the ocean and the
docking area.
Obvious exits: -East -South -West
< 223h/223H 87v/120V Pos: standing >
Shaiennar Road
Many people make their way passed here from the market to the docks
and vice versa. Street lamps line the streets, their cases designed
into transparent glass seashells. A few shops and other tourist
attractions are nearby here. To the far west lies the ocean and the
docking area.
Obvious exits: -East -West
A young girl runs around here carelessly.
An old sailor looks uneasy on land here.
< 223h/223H 87v/120V Pos: standing >
Shaiennar Road
Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street. The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor. To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards. The street
itself continues both east and west.
Obvious exits: -North# -East -West
An elite member of the city guard patrols the streets.
< 223h/223H 86v/120V Pos: standing >
Shaiennar Road
The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward. The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears. A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East -South -West
< 223h/223H 86v/120V Pos: standing >
Before The Docks
Two thick iron gates stand open before the docks, creaking when
strong winds hit the small city. The salty scent of the air is heavy
here, seagulls swoop down hoping for a free meal. Shaiennar Road
leads east from here and the docks are west. To the north is a small
path leading towards the beach.
Obvious exits: -North -East -West
< 223h/223H 86v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East -West
< 223h/223H 85v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -East -West
< 223h/223H 85v/120V Pos: standing >
The Center of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. Market square is off in the distance to the
east, and in every other direction lies the docks.
Obvious exits: -North -East -South -West
A young sailor moves about doing his duties.
< 223h/223H 84v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
A burly seaman walks by here, enjoying some time off.
< 223h/223H 83v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 223h/223H 83v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
< 223h/223H 83v/120V Pos: standing >
The Western Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue north, south, and east.
Obvious exits: -North -East -South -West
< 223h/223H 83v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
< 223h/223H 82v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
< 223h/223H 82v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 223h/223H 81v/120V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
< 223h/223H 80v/120V Pos: standing >
A young sailor leaves west.
< 223h/223H 84v/120V Pos: standing >
The SeaStalker sails from here to the following destinations:
Storm Port
Khomeni Khan
This ferry is due to arrive in approximately 3 hours.
Tickets for this ferry cost 15 platinum. Type 'buy ticket' to
buy a ticket, and please keep your ticket for the duration of your journey.
< 223h/223H 87v/120V Pos: standing >
Sorry, but you cannot do that here!
< 223h/223H 109v/120V Pos: standing >
End of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east.
Obvious exits: -North -East -West
The Galleon KrowiPlacek floats here.
The Clipper Argh! floats here.
The Sloop Boneship floats here.
The Yacht Deadly Accounting floats here.
The Yacht fishfood floats here.
The Sloop The Holy Word floats here.
The Galleon The D-EVIL floats here.
The Sloop voron floats here.
The Carrack Holy Wrath floats here.
The Sloop strizh floats here.
The Yacht ralnor floats here.
The Caravel What's a buttfor? floats here.
The Yacht Naglfar floats here.
The Ketch rusty dagger floats here.
The Yacht Illusionary Ship floats here.
The Sloop Eleven Ain't Enough floats here.
The Sloop shippymcshipper floats here.
The Sloop Butcherology floats here.
The Yacht Evol Intent II floats here.
The Clipper Jolly Green Giant floats here.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.
End of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east.
Obvious exits: -North -East -West
The Galleon KrowiPlacek floats here.
The Clipper Argh! floats here.
The Sloop Boneship floats here.
The Yacht Deadly Accounting floats here.
The Yacht fishfood floats here.
The Sloop The Holy Word floats here.
The Galleon The D-EVIL floats here.
The Sloop voron floats here.
The Carrack Holy Wrath floats here.
The Sloop strizh floats here.
The Yacht ralnor floats here.
The Caravel What's a buttfor? floats here.
The Yacht Naglfar floats here.
The Ketch rusty dagger floats here.
The Yacht Illusionary Ship floats here.
The Sloop Eleven Ain't Enough floats here.
The Sloop shippymcshipper floats here.
The Sloop Butcherology floats here.
The Yacht Evol Intent II floats here.
The Clipper Jolly Green Giant floats here.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.
< 223h/223H 112v/120V Pos: standing >
Ships Available
/=================================================================================\
| Load Cargo Passenger Max Total Weapons Epic |
| Name Cap. Cap. Cap. Speed Armor (F/S/R/P) Cost Cost |
\---------------------------------------------------------------------------------/
1 ) Sloop 5 1 1 100 9 0/0/0/0 100 platinum
2 ) Yacht 12 3 2 100 26 1/1/1/1 300 platinum
3 ) Clipper 55 10 5 88 119 1/2/1/2 1500 platinum
4 ) Ketch 75 20 8 78 165 1/2/1/2 2500 platinum
5 ) Caravel 100 35 10 68 218 1/3/1/3 4000 platinum
6 ) Carrack 130 50 15 58 284 1/3/1/3 8000 platinum
7 ) Galleon 165 70 20 50 363 2/3/1/3 12000 platinum
8 ) Corvette 82 0 6 74 213 1/3/1/3 9000 platinum
9 ) Destroyer 110 0 8 64 285 2/3/1/3 15000 platinum
10) Frigate 142 0 10 55 370 2/3/2/3 22000 platinum
11) Cruiser 200 0 15 48 519 2/4/2/4 36000 platinum
You qualify for a Free Sloop!
To claim this reward, use the command 'buy hull 1 <name>' where <name> is the name of your ship (ansi color allowed).
Read HELP WARSHIP before buying one!
To buy a ship, type 'buy hull <number> <name of ship>'.
Ships Available
/=================================================================================\
| Load Cargo Passenger Max Total Weapons Epic |
| Name Cap. Cap. Cap. Speed Armor (F/S/R/P) Cost Cost |
\---------------------------------------------------------------------------------/
1 ) Sloop 5 1 1 100 9 0/0/0/0 100 platinum
2 ) Yacht 12 3 2 100 26 1/1/1/1 300 platinum
3 ) Clipper 55 10 5 88 119 1/2/1/2 1500 platinum
4 ) Ketch 75 20 8 78 165 1/2/1/2 2500 platinum
5 ) Caravel 100 35 10 68 218 1/3/1/3 4000 platinum
6 ) Carrack 130 50 15 58 284 1/3/1/3 8000 platinuA Duergar starts casting a spell.
A Duergar snaps into visibility.
A Duergar snaps into visibility.
A Duergar completes his spell...
A Duergar utters the words 'yrawz ghfutz'
You snap into visibility.
OUCH! That really did HURT!
Your some unique marble arm plates is burned by the light!
A Duergar snaps into visibility.
A Duergar calls down a roaring flamestrike which hits you dead on!
OUCH! That really did HURT!
A Duergar starts casting an offensive spell.
A Duergar snaps into visibility.
A Duergar completes his spell...
A Duergar utters the words 'yrawz ghfutz'
A Duergar snaps into visibility.
OUCH! That really did HURT!
A Duergar snaps into visibility.
A Duergar calls down a roaring flamestrike which hits you dead on!
OUCH! That really did HURT!
A Duergar starts casting a spell.
A Duergar snaps into visibility.
A Duergar completes his spell...
A Duergar utters the words 'yrawz ghfutz'
A Duergar snaps into visibility.
A Duergar snaps into visibility.
A Duergar calls down a roaring flamestrike which hits you dead on!
< 36h/223H 120v/120V Pos: standing >
A Duergar starts casting an offensive spell.
A Duergar snaps into visibility.
< 37h/223H 120v/120V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'yrawz ghfutz'
A Duergar snaps into visibility.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Duergar snaps into visibility.
A Duergar calls down a roaring flamestrike which hits you dead on!
Your some unique marble arm plates melted from the intense heat!