The death of [20 Necromancer] Athean (Human)

in The Altar of the Temple

from the perspective of [56 Scourge] Saifat -=Denizens of Lloth=- (Goblin)

<worn as a badge>    the insignia of swirling feathers and flowing water [55%]
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       a foggy visor [superior]
<worn in ear>        an emerald disc fashioned from bone (magic) [64%]
<worn in ear>        an emerald nose ring of agility (magic) [78%]
<worn on face>       a grotesque quasit-skin mask (magic) [50%]
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming) [50%]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [82%]
<worn on body>       a blazing suit of devil platemail [superior] (magic) (glowing) [59%]
<worn about body>    an imperceptible cloak of the winds [poor] (invis)
<worn on back>       a double-buckled Alatorin backpack [81%]
<worn about waist>   the threads of astral projection [poor] made by Virion (glowing)
<worn on belt buckle>a small circular shield of blue flames [superior] [87%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a well-polished mithril body shield [superior] [81%]
<worn around wrist>  a bracelet of influence (magic) [51%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [poor] [28%]
<worn on hands>      the hands of justice [poor] (magic) (glowing) [85%]
<worn on finger>     the ring of the void (magic)
<worn on finger>     the ring of the Netherworld (magic) (glowing) [78%]
<primary weapon>     the ice mace of Sevenoaks (magic)
<worn on legs>       some mantis leggings
<worn on feet>       a pair of dusty boots (glowing)

 .....***+******..  
 ....****+******..  
  ...****+*****..   
   .*****M*****.    
    **+M++****.     

< 1057h/1057H 215v/221V Pos: standing >
    ...**+***..     
   ^...**M****..    
  ....***+*****..   
 ++++++++++^****..  
 ..^..***+*******.  
 .....***@*******.  
 .....***+******..  
 ....****+******..  
  ...****+*****..   
   .*****M*****.    
    **M+++****.     

< 1057h/1057H 216v/221V Pos: standing >
    ....*+***..     
   ....**+***...    
  .^...**M****...   
 ^....***+*****...  
 ++++++++++^****..  
 ..^..***@*******.  
 .....***P*******.  
 .....***+******..  
  ...****+******.   
   ..****+*****.    
    *****M*****     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 1057h/1057H 217v/221V Pos: standing >
    ....*+***..     
   ....**+***...    
  .^...**M****...   
 ^....***+*****...  
 ++++++++++^****..  
 ..^..***@*******.  
 .....***+*******.  
 .....***+******..  
  ...****+******.   
   ..****M*****.    
    *****+*****     
    ^....+*....     
   ^....*+***...    
  .....**+***....   
 ^.^...**M****...^  
 ^....***+*****...  
 ++++++++@+^****..  
 ..^..***P*******.  
 .....***+*******.  
  ....***+******.   
   ..****+******    
    .****M*****     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Grrrk sneaks in from the south.

< 1057h/1057H 217v/221V Pos: standing >

< 1057h/1057H 218v/221V Pos: standing >
    ^....+*....     
   ^....*+***...    
  .....**+***....   
 ^.^...**M****...^  
 ^....***+*****...  
 ++++++++@+^****..  
 ..^..***+*******.  
 .....***+*******.  
  ....***+******.   
   ..****+******    
    .****M*****     
    ....+*.....     
   ....*+***....    
  ....**+***.....   
 .^...**M****...^.  
 ....***+*****....  
 +++++++P@^****...  
 .^..***+*******..  
 ....***+*******..  
  ...***+******..   
   .****+******.    
    ****M*****.     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Grrrk sneaks in from the west.
Rethan sneaks in from the west.

< 1057h/1057H 220v/221V Pos: standing >
    ....+*.....     
   ....*+***....    
  ....**+***.....   
 .^...**M****...^.  
 ....***+*****....  
 ++++++++@^****...  
 .^..***+*******..  
 ....***+*******..  
  ...***+******..   
   .****+******.    
    ****M*****.     

<map>
Zone: Twin Towers Forest.
Room: Path Leading Into a Pleasant Forest
</map>

<map>
Zone: Twin Towers Forest.
Room: Path Leading Into a Pleasant Forest
</map>
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
Fresh blood splatters cover the area.
A SIGN is posted prominently on a tree alongside the path.
A little robin red breast is here, looking for bugs and worms.
You sense a lifeform nearby.
Grrrk sneaks in from the west.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 1057h/1057H 221v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A little raccoon is here, foraging for food.
Rethan sneaks in from the south.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
The forest to the west looks passable.
You extend your sights westward.
A Light and Breezy Forest
Obvious exits: -N -E -S
Fresh blood splatters cover the area.

< 1057h/1057H 219v/221V Pos: standing >
The forest path continues to the north.
You extend your sights northward.
A Pleasant Path Through the Forest
Obvious exits: -E -S -W

< 1057h/1057H 219v/221V Pos: standing >
The forest to the east looks passable.
You extend your sights eastward.
A Light and Breezy Forest
Obvious exits: -N -W

< 1057h/1057H 219v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -E -S -W
Rethan sneaks in from the south.

< 1057h/1057H 217v/221V Pos: standing >

< 1057h/1057H 217v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A little raccoon is here, foraging for food.
Grrrk sneaks in from the north.

< 1057h/1057H 218v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Light and Breezy Forest
</map>
A Light and Breezy Forest
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
Grrrk sneaks in from the east.
Rethan sneaks in from the east.

< 1057h/1057H 217v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
The forest path lies to the north.
You extend your sights northward.
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 1057h/1057H 221v/221V Pos: standing >
You see nothing special...

< 1057h/1057H 221v/221V Pos: standing >

< 1057h/1057H 221v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Grrrk sneaks in from the south.
Rethan sneaks in from the south.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Grrrk.
The forest path continues to the west.
You extend your sights westward.
A Pleasant Path Through the Forest
Obvious exits: -N -E
Fresh blood splatters cover the area.

< 1057h/1057H 219v/221V Pos: standing >
The forest to the north looks passable.
You extend your sights northward.
A Light and Breezy Forest
Obvious exits: -E -S

< 1057h/1057H 219v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -E
Fresh blood splatters cover the area.
Rethan sneaks in from the east.

< 1057h/1057H 217v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -S -W
Fresh blood splatters cover the area.
A little white bunny rabbit is hopping around merrily, and wiggling its nose.
A little raccoon is here, foraging for food.
A little robin red breast is here, looking for bugs and worms.

< 1057h/1057H 215v/221V Pos: standing >

< 1057h/1057H 216v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
A tiny brown squirrel with a bushy tail is darting around the trees.
A tiny little chipmunk is darting all around.
A tiny brown squirrel with a bushy tail is darting around the trees.
Grrrk sneaks in from the east.
Rethan sneaks in from the east.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
You quickly scan the area.
A tiny brown squirrel who is close by to your north.
A little white bunny rabbit who is close by to your east.
A raccoon who is close by to your east.
A red-breasted robin who is close by to your east.
A little skunk who is close by to your west.
A red-breasted robin who is close by to your west.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
The forest to the north looks passable.
You extend your sights northward.
A Light and Breezy Forest
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
A tiny brown squirrel with a bushy tail is darting around the trees.

< 1057h/1057H 219v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Light and Breezy Forest
</map>

<map>
Zone: Twin Towers Forest.
Room: A Light and Breezy Forest
</map>
A Light and Breezy Forest
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
A tiny brown squirrel with a bushy tail is darting around the trees.
Grrrk sneaks in from the south.

< 1057h/1057H 217v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Light and Breezy Forest
</map>
A Light and Breezy Forest
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.

< 1057h/1057H 215v/221V Pos: standing >

< 1057h/1057H 216v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Light and Breezy Forest
</map>
A Light and Breezy Forest
Obvious exits: -E
Puddles of fresh blood cover the ground.
Grrrk sneaks in from the east.

< 1057h/1057H 217v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Light and Breezy Forest
</map>
A Light and Breezy Forest
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
Grrrk sneaks in from the west.
Rethan sneaks in from the west.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 1057h/1057H 219v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
A little skunk peers around looking for danger.
A little robin red breast is here, looking for bugs and worms.
Grrrk sneaks in from the north.

< 1057h/1057H 217v/221V Pos: standing >

< 1057h/1057H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 1057h/1057H 220v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
Grrrk sneaks in from the north.
Rethan sneaks in from the north.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Pleasant Path Through the Forest
</map>
A Pleasant Path Through the Forest
Obvious exits: -N -E
Fresh blood splatters cover the area.

< 1057h/1057H 217v/221V Pos: standing >

< 1057h/1057H 217v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -S -W
Fresh blood splatters cover the area.
Grrrk sneaks in from the south.
Rethan sneaks in from the south.

< 1057h/1057H 218v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Walkway Into a Beautiful Courtyard
</map>
A Walkway Into a Beautiful Courtyard
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1057h/1057H 219v/221V Pos: standing >

< 1057h/1057H 219v/221V Pos: standing >
You quickly scan the area.
An earth elemental who is a brief walk away to your west.
An air elemental who is a brief walk away to your west.
An earth elemental who is a brief walk away to your west.
Lord Eckraldu who is a brief walk away to your west.
A humble monk who is in the distance to your west.

< 1057h/1057H 219v/221V Pos: standing >
To the north, the walkway is bordered with flowers.
You extend your sights northward.
In The Gardens
Obvious exits: -N -S -W
[4] A tiny little weed has been discovered here.
A daisy is here.
A pansy is here.

< 1057h/1057H 219v/221V Pos: standing >
The courtyard lies to the west.
You extend your sights westward.
Along the East Side of a Beautiful Courtyard
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1057h/1057H 219v/221V Pos: standing >
Your heroic urges slowly fade away.
You feel less like an elephant and more like your normal self.

<map>
Zone: Twin Towers Forest.
Room: Along the East Side of a Beautiful Courtyard
</map>
Along the East Side of a Beautiful Courtyard
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Rethan sneaks in from the east.

< 1002h/1002H 218v/221V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1002h/1002H 218v/221V Pos: standing >
You quickly scan the area.
A humble monk who is rather far off to your west.
A young priest who is in the distance to your west.

< 1020h/1020H 219v/221V Pos: standing >
The courtyard continues to the north.
You extend your sights northward.
Along the East Side of a Beautiful Courtyard
Obvious exits: -N -E -S -W
A White Marble Bench is placed here for enjoyment of the gardens.

< 1020h/1020H 221v/221V Pos: standing >
A beautiful white marble fountain is directly to the west.
You extend your sights westward.
The White Marble Fountain
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a magical bluebird is lying here.
The White Marble Fountain is pouring water from three tiers.

< 1020h/1020H 221v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: The White Marble Fountain
</map>
The White Marble Fountain
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a magical bluebird is lying here.
The White Marble Fountain is pouring water from three tiers.

< 1020h/1020H 220v/221V Pos: standing >
You quickly scan the area.
A magical redbird who is rather far off to your north.
A humble monk who is close by to your south.
A gardener who is a brief walk away to your south.
A humble monk who is a brief walk away to your west.
A young priest who is rather far off to your west.
A young priest who is in the distance to your west.

< 1020h/1020H 220v/221V Pos: standing >
Beyond the courtyard to the north lies the northern tower.
You extend your sights northward.
In the Beautiful Courtyard North of the Fountain
Obvious exits: -N -E -S -W
The corpse of a magical yellowbird is lying here.

< 1020h/1020H 220v/221V Pos: standing >
Beyond the courtyard to the west lies the temple.
You extend your sights westward.
Along the West Side of a Beautiful Courtyard
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1020h/1020H 220v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: Along the West Side of a Beautiful Courtyard
</map>
Along the West Side of a Beautiful Courtyard
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Grrrk sneaks in from the east.

< 1020h/1020H 219v/221V Pos: standing >
You quickly scan the area.
A magical bluebird who is close by to your north.
An earth elemental who is close by to your south.
An air elemental who is close by to your south.
An earth elemental who is close by to your south.
Lord Eckraldu who is close by to your south.
A humble monk who is not far off to your west.
A young priest who is a brief walk away to your west.
A young priest who is rather far off to your west.
A Human who is in the distance to your west.
The head priest who is in the distance to your west.

< 1020h/1020H 219v/221V Pos: standing >

< 1020h/1020H 219v/221V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 1020h/1020H 221v/221V Pos: standing >
Lord Eckraldu enters from the south.
An earth elemental enters from the south.
An air elemental enters from the south.
An earth elemental enters from the south.

< 1020h/1020H 221v/221V Pos: standing >
You don't see that here.

< 1020h/1020H 221v/221V Pos: standing >

<map>
Zone: Twin Towers Forest.
Room: A Walkway Into the Temple From a Beautiful Courtyard
</map>
A Walkway Into the Temple From a Beautiful Courtyard
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1020h/1020H 220v/221V Pos: standing >

<map>
Zone: The Twin Towers.
Room: Entrance to a Huge White Temple
</map>

<map>
Zone: The Twin Towers.
Room: Entrance to a Huge White Temple
</map>
Entrance to a Huge White Temple
Obvious exits: -E -W
Fresh blood covers everything in the area.
A humble monk walks the grounds here.
Grrrk sneaks in from the east.

< 1020h/1020H 219v/221V Pos: standing >

<map>
Zone: The Twin Towers.
Room: A Courtyard Outside the Temple
</map>

<map>
Zone: The Twin Towers.
Room: A Courtyard Outside the Temple
</map>
A Courtyard Outside the Temple
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A young priest stands here, wandering the gardens.(holy)(Gold Aura)

< 1020h/1020H 218v/221V Pos: standing >

< 1020h/1020H 218v/221V Pos: standing >

<map>
Zone: The Twin Towers.
Room: The Foyer of the Temple
</map>

<map>
Zone: The Twin Towers.
Room: The Foyer of the Temple
</map>
The Foyer of the Temple
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
The corpse of a young priest is lying here.
A young priest stands here, waiting at the door.(holy)(Gold Aura)
Grrrk sneaks in from the east.

< 1020h/1020H 219v/221V Pos: standing >

< 1020h/1020H 220v/221V Pos: standing >

<map>
Zone: The Twin Towers.
Room: The Altar of the Temple
</map>

<map>
Zone: The Twin Towers.
Room: The Altar of the Temple
</map>
The Altar of the Temple
Obvious exits: -E -D#
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
[4] A gleaming steel battle axe lies discarded here.
A Human (medium) sits resting. (Non-Fraggable)(Red Aura)
(Q)The head priest of the temple stands at the altar here.(holy)(Gold Aura)
Rethan sneaks in from the east.

< 1020h/1020H 220v/221V Pos: standing >

< 1020h/1020H 220v/221V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Grrrk.

< 1020h/1020H 220v/221V Pos: standing >
Rethan starts casting an offensive spell.
You start chanting...
You snap into visibility.

< 1020h/1020H 220v/221V Pos: standing >
Rethan completes his spell...
Rethan utters the words 'efzae xazz'
A dark, freezing cold wave sent by Rethan slowly covers a Human making him choke and freeze.
A dark blue, bitterly icy wave flows over a Human.

< 1020h/1020H 220v/221V Pos: standing >
Casting: horrid wilting 

< 1020h/1020H 220v/221V Pos: standing >
You complete your spell...
A Human seems to be blinded!
[Damage: 37 ] A Human begins to dry and wilt.
A Human is dead! R.I.P.
You receive your share of experience.