The death of [50 Necrolyte] Mak -= Tharnadian Mercenaries =- (Gnome)

in The Pier of Hull Construction

from the perspective of [56 Earth Reaver] Tovel -=Denizens of Lloth=- (Duergar)

<worn as a badge>    the mark of the saboteur [86%]
<worn on head>       a crown of burning flames of damage (invis)
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming) [73%]
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       a white hot mask of living flame of health (glowing)
<worn around neck>   the bloody eyeballs on a sinew of damage
<worn around neck>   a slaadi necklace of Chaos (glowing) [88%]
<worn on body>       some bandedmail bearing a cloak and dagger crest [63%]
<worn about body>    a shimmering white cloak [poor] [89%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone
<worn about waist>   an array of flesh hooks and chains of constitution
<worn on belt buckle>a longsword named 'the Answerer' of regeneration (glowing) [88%]
<attached to belt>   a potion of bubbling goo (glowing)
<attached to belt>   the codex of the muse of dreams [superior] [62%]
<worn on arms>       some blue dragonscale shoulder guards [62%]
<worn around wrist>  a dracolich-bone bracelet [poor] (humming) [85%]
<worn around wrist>  a bracelet of dracolich hide (humming) [64%]
<worn on hands>      the sacred stone claws of Aan of endurance
<worn on finger>     a finely crafted brass ring
<worn on finger>     a band of eldrich fire [superior] (glowing)
<primary weapon>     an ancient adamantium warhammer of dwarven kings (dusty) (rocky) [74%]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings (dusty) (rocky) [70%]
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       the boots of a MaDMaN (glowing)


< 1272h/1272H 199v/200V Pos: standing >

< 1272h/1272H 199v/200V Pos: standing >
Des sneaks north.
Sha sneaks north.
Norabi sneaks north.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
The Main Dock of Canderthal Harbor
   This is the main dock of this ship yard.  Constructed from
large planks of imported wood,  the dock stretches in two
directions along the coast.  Along the east side of the dock,
many workers can be seen constructing hulls.  Just to the
north and to the west, many ships can be seen docked along
the pier.  There are exits all around leading to different
parts of the pier.
Obvious exits: -East  -South -West 
A small sign reading 'Bar of Endless Seas' is posted on a building.
*Jio  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.
*Skir  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Gaulz's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
*Duvak  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Des's head.
(Q)A young fisherman walks through the town, eager to catch his next fish.

< 1272h/1272H 198v/200V Pos: standing >

< 1272h/1272H 198v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
You quickly scan the area.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.

< 1272h/1272H 200v/200V Pos: standing >
Norabi sneaks east.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
The Main Dock of Canderthal Harbor
   This is the main dock of this ship yard.  Constructed from
large planks of imported wood,  the dock stretches in two
directions along the coast.  Along the east side of the dock,
many workers can be seen constructing hulls.  Just to the
north and to the west, many ships can be seen docked along
the pier.  There are exits all around leading to different
parts of the pier.
Obvious exits: -East  -South# -West 
A sign reading 'Safi's Slashers' is posted on a dockside building.
A large shipping crate sits on the docks here.
*Jio  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.
*Skir  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Gaulz's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
*Duvak  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Des's head.
You quickly scan the area.
A young fisherman who is close by to your west.
A merchant who is not far off to your west.
A young fisherman who is not far off to your west.
A young fisherman who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A seagull who is a brief walk away to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is rather far off to your west.

< 1272h/1272H 199v/200V Pos: standing >

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
A young fisherman who is close by to your west.
A merchant who is not far off to your west.
A young fisherman who is not far off to your west.
A young fisherman who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A seagull who is a brief walk away to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is rather far off to your west.

< 1272h/1272H 199v/200V Pos: standing >
Des sneaks east.
Jio sneaks east.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
The Main Dock of Canderthal Harbor
   The eastern portion of the main dock of this ship yard
comes to an end here at the intersection of the pier of
hull construction.  Constructed from large planks of
imported wood,  the dock stretches to the west from this
point.  Along the pier to the north, many workers can be
seen building ship hulls.  There are exits all around
leading to different parts of the pier.
Obvious exits: -North -East # -West 
A sign reading 'Pol's Poles' has been posted on the building to the east.
*Jio  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.
*Skir  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Gaulz's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
*Duvak  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Des's head.
You quickly scan the area.
A merchant who is close by to your north.
Tyric who is not far off to your north.
A young fisherman who is not far off to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A seagull who is rather far off to your west.
A merchant who is rather far off to your west.
A young fisherman who is in the distance to your west.

< 1272h/1272H 198v/200V Pos: standing >
You quickly scan the area.
A merchant who is close by to your north.
Tyric who is not far off to your north.
A young fisherman who is not far off to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A seagull who is rather far off to your west.
A merchant who is rather far off to your west.
A young fisherman who is in the distance to your west.

< 1272h/1272H 198v/200V Pos: standing >
You quickly scan the area.
A merchant who is close by to your north.
Tyric who is not far off to your north.
A young fisherman who is not far off to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A seagull who is rather far off to your west.
A merchant who is rather far off to your west.
A young fisherman who is in the distance to your west.

< 1272h/1272H 200v/200V Pos: standing >
Duvak sneaks north.
Gaulz sneaks north.
Norabi sneaks north.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>

<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>
The Pier of Hull Construction
   Along the pier here many workers can be seen constructing
hulls of all shapes and sizes.  The sounds of hammers and
chatter fill the local area here.  All the work seems to be
under control of the one man.  He seems to direct all the
action and shouts orders out loud.  The pier stretches
to the south.
Obvious exits: -North -South -West 
The Ketch NCC 1701-D floats here.
The Clipper tester floats here.
*Jio  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.
*Skir  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Gaulz's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
*Duvak  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Des's head.
(Q)A merchant walks through the streets, eager to sell some fish.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >

< 1272h/1272H 199v/200V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1272h/1272H 199v/200V Pos: standing >

< 1272h/1272H 199v/200V Pos: standing >
Des sneaks north.
Gaulz sneaks north.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>

<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>
The Pier of Hull Construction
   Along the pier here many workers can be seen constructing
hulls of all shapes and sizes.  The sounds of hammers and
chatter fill the local area here.  All the work seems to be
under control of the one man.  He seems to direct all the
action and shouts orders out loud.  The pier stretches
to the south.
Obvious exits: -North -South -West 
The Galleon Githzerai Ship floats here.
The Galleon skeLeTon cRew floats here.
The Yacht Pasara floats here.
The Sloop amrod floats here.
The Caravel Viking Knarr floats here.
The Sloop FTN floats here.
The Caravel Forest Fox floats here.
The Sloop blah floats here.
The Sloop bzzzt floats here.
The Galleon FloatingLeaf floats here.
The Destroyer yep floats here.
*Jio  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.
*Skir  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Gaulz's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
*Duvak  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Holy)
Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)
An impenetrable globe of darkness floats near Des's head.
*A Gnome (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
Tyric, the master builder, stands here shouting another order.
Slay whom?

< 1272h/1272H 198v/200V Pos: standing >

< 1272h/1272H 198v/200V Pos: standing >
A dark shroud encases Des as she charges into battle.
A Gnome snaps into visibility.
A Gnome is knocked to the ground by Des's mighty bash!
Des dives at a Gnome skewering him with her holy flamberge of the efreeti.

< 1272h/1272H 199v/200V Pos: standing >
Duvak starts casting a spell.
Duvak snaps into visibility.
You are already standing.

< 1272h/1272H 200v/200V Pos: standing >
Slay whom?

< 1272h/1272H 200v/200V Pos: standing >
Slay whom?

< 1272h/1272H 200v/200V Pos: standing >
Slay whom?
Norabi starts casting a spell.

< 1272h/1272H 200v/200V Pos: standing >
Skir snaps into visibility.

< 1272h/1272H 200v/200V Pos: standing >
A Gnome attacks Des. [0 Hits]
Gaulz suddenly attacks a Gnome!
Gaulz snaps into visibility.

< 1272h/1272H 200v/200V Pos: standing >
A Gnome fills with BloodLust
Duvak completes his spell...
Duvak utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Gnome by Duvak!

< 1272h/1272H 200v/200V Pos: standing >
Jio starts casting an offensive spell.
Jio snaps into visibility.

< 1272h/1272H 200v/200V Pos: standing >
Duvak starts casting an offensive spell.
Duvak snaps into visibility.
You snap into visibility.
[Damage: 27 ] [Damage:  4 ] 
< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 
< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 Jio completes his spell...
Jio utters the words 'arieks shattering iceball'
Jio points at a Gnome.
Jio's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 Skir wills the flames of the abyss to overwhelm and consume thier foe...
A Gnome screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Gnome's bowels of Mak cracks as the tortured body writhes!
A Gnome suddenly looks in pain as he moves.
Des attacks a Gnome. [4 Hits]

< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 Duvak completes his spell...
Duvak utters the words 'yjrr pabraw'
Duvak snaps into visibility.
A beam of pure wrath is called down on a Gnome by Duvak!
Norabi completes his spell...
Norabi utters the words 'xarr ay ghaiz'

< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  awful >
 A faint hum can be heard from the legendary platemail of defense [poor] carried by Sha.
Skir snaps into visibility.

< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  awful >
 A Gnome attacks Des. [0 Hits]
Jio starts casting a spell.
Jio snaps into visibility.

< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  awful >
 Duvak starts casting a spell.
Duvak snaps into visibility.

< 1272h/1272H 200v/200V Pos: standing >
< T: Des TP: sta TC:excellent E: A Gnome sit EP:  awful >
 Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Gnome screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Gnome's royal ring of Aravne [poor] shattered in bits as the tortured body spasms and quivers!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tovel by 5999999.