The death of [ 1 BeRSeRKeR] Toejam (Human)

in The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-

from the perspective of [56 Reaper] Zxat -=Denizens of Lloth=- (Drider)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       a slimy aboleth eye [superior] with a strange dark bloodstone (magic) (glowing) (humming)
<worn in ear>        an earring of rainbows [89%]
<worn in ear>        an earring woven of mandrake fiber
<worn on face>       the mask of death [superior]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [68%]
<worn on body>       the ghostly armor of the abyssal lord (humming) [87%]
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn on back>       a black leather backpack [superior]
<worn on spider body>the drider robe of the shadow spinner of strength (magic) [80%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>the tome of Strahd (magic) (glowing) [59%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [86%]
<attached to belt>   the skull of Coleans [67%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the battle dragon (magic)
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing) [87%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing) [89%]
<worn on hands>      the sacred stone claws of Aan of endurance (magic) [76%]
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<worn on finger>     a gleaming platinum ring of health (magic) [84%]
<held>               the staff of the slaadi [poor]

A silver dracolich's whip strikes a Human.
[Damage: 28 ] A silver dracolich's whip strikes a Human very hard.
[Damage: 31 ] A silver dracolich's powerful whip seriously wounds a Human.
[Damage: 19 ] A silver dracolich's powerful whip strikes a Human very hard.
A Human's body quivers as a silver dracolich's hit strikes deep!
[Damage: 28 ] A silver dracolich's powerful whip seriously wounds a Human.
A Human's body quivers as a silver dracolich's hit strikes deep!
[Damage: 36 ] A silver dracolich's mighty whip enshrouds a Human in a mist of blood.
[Damage: 40 ] A silver dracolich's mighty whip causes a Human to grimace in pain.
Des snaps into visibility.
Des's feeble slash grazes a colossal djinn statue.
Des's feeble slash grazes a colossal djinn statue.
Des's feeble slash grazes a colossal djinn statue.

< 1145h/1058H 368v/368V Pos: standing >
Electrical arcs continue to blacken and pincushion a colossal djinn statue.
Sha completes his spell...
Sha utters the words 'qpaag zarrzl'
Sha has a blank expression as his ChAOtiC bolts slam into a Human!
A Human is dead! R.I.P.
You receive your share of experience.
The last gasps of a Human cause a sickening chill to run up your spine.
A colossal djinn statue glares at a Halfling and says, 'halt!'

< 1145h/1058H 368v/368V Pos: standing >
A Human slowly fades into existence.

< 1145h/1058H 368v/368V Pos: standing >
Des dodges a colossal djinn statue's attack.
A colossal djinn statue starts casting an offensive spell called 'burning hands'.
A colossal djinn statue completes its spell...
A colossal djinn statue utters the words 'mosailla paieg'
A Human cries out as a colossal djinn statue burns him.
A Human is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a Human dies in agony.
The hand of God grabs a Human by the throat.
The hand of God tears a Human's soul from this plane of existence.
A Human's body lands on the ground in a crumpled heap, soul gone forever.
A Human has lost his link.
A Halfling leaves south riding on the old hound dog.

< 1145h/1058H 368v/368V Pos: standing >
The arcs of electricity surrounding a colossal djinn statue ground out!

< 1145h/1058H 368v/368V Pos: standing >

< 1145h/1058H 368v/368V Pos: standing >
Des's feeble slash grazes a colossal djinn statue.
A colossal djinn statue dodges Des's attack.
Des's feeble slash grazes a colossal djinn statue.

< 1144h/1058H 368v/368V Pos: standing >

< 1144h/1058H 368v/368V Pos: standing >
Tovel suddenly attacks a colossal djinn statue!
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's jewel of the Spider Queen [superior] scratchs at a colossal djinn statue's flesh!

< 1144h/1058H 368v/368V Pos: standing >
Sha sits down in a comfortable spot.

< 1144h/1058H 368v/368V Pos: standing >
Sha opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1144h/1058H 368v/368V Pos: standing >
Des dodges a colossal djinn statue's attack.
A colossal djinn statue starts casting an offensive spell.
A colossal djinn statue completes its spell...
A colossal djinn statue utters the words 'mosailla paieg'
Des snaps into visibility.

< 1144h/1058H 368v/368V Pos: standing >
A silver dracolich stands to the side, evaluating the fray.

< 1144h/1058H 368v/368V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Sha.

< 1144h/1058H 368v/368V Pos: standing >
Norabi's weak bludgeon grazes a colossal djinn statue.

< 1144h/1058H 368v/368V Pos: standing >
Des snaps into visibility.
Des's decent slash grazes a colossal djinn statue.
Des's feeble slash grazes a colossal djinn statue.
Des's feeble slash grazes a colossal djinn statue.

< 1144h/1058H 368v/368V Pos: standing >
Gaulz sits down in a comfortable spot.

< 1144h/1058H 368v/368V Pos: standing >
Sha closes his book and grins malevolently.
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's jewel of the Spider Queen [superior] scratchs at a colossal djinn statue's flesh!
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's jewel of the Spider Queen [superior] scratchs at a colossal djinn statue's flesh!
Tovel's weak crush grazes a colossal djinn statue.
An earthen fist bursts from the ground, aiming at a colossal djinn statue but it manages to avoid it.
The dust surrounding Tovel's mighty scepter of the Valhalla scratchs at a colossal djinn statue's flesh!
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's mighty scepter of the Valhalla scratchs at a colossal djinn statue's flesh!
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's jewel of the Spider Queen [superior] scratchs at a colossal djinn statue's flesh!

< 1144h/1058H 368v/368V Pos: standing >

< 1144h/1058H 368v/368V Pos: standing >
You quickly scan the area.
The old hound dog who is close by to your south.
A Halfling who is close by to your south.

< 1144h/1058H 368v/368V Pos: standing >
A colossal djinn statue suddenly clutches their head, as if trying to shrug off some unknown malady.
A colossal djinn statue's eyes briefly cloud over as its body is painfully ripped apart from within.
Sha clambers to his feet.

< 1144h/1058H 368v/368V Pos: standing >
Sha looks at a colossal djinn statue.

< 1144h/1058H 368v/368V Pos: standing >
Skir's mask sparkles for a moment, and reality seems to twist and bend.

< 1144h/1058H 368v/368V Pos: standing >
Des parries a colossal djinn statue's lunge at her.

< 1144h/1058H 368v/368V Pos: standing >
Norabi misses a colossal djinn statue.

< 1144h/1058H 368v/368V Pos: standing >
Des's feeble slash grazes a colossal djinn statue.
Des's weak slash grazes a colossal djinn statue.
Des's slash grazes a colossal djinn statue.

< 1144h/1058H 368v/368V Pos: standing >
Ril starts casting an offensive spell.
Ril snaps into visibility.

< 1143h/1058H 368v/368V Pos: standing >
Skir clambers to his feet.

< 1143h/1058H 368v/368V Pos: standing >
Ril completes her spell...
Ril utters the words 'jiparl xafe'
Ril sends a colossal djinn statue reeling with an unholy word.
A colossal djinn statue's eyes briefly cloud over as its body is painfully ripped apart from within.

< 1143h/1058H 368v/368V Pos: standing >
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's jewel of the Spider Queen [superior] scratchs at a colossal djinn statue's flesh!
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's jewel of the Spider Queen [superior] scratchs at a colossal djinn statue's flesh!
Tovel's weak crush grazes a colossal djinn statue.
The dust surrounding Tovel's mighty scepter of the Valhalla scratchs at a colossal djinn statue's flesh!
Tovel's impressive crush grazes a colossal djinn statue.
The dust surrounding Tovel's mighty scepter of the Valhalla scratchs at a colossal djinn statue's flesh!
A Halfling slowly fades into existence.
Gaulz clambers to his feet.

< 1143h/1058H 368v/368V Pos: standing >
A Halfling quickly slides off the old hound dog's back.
A Halfling is knocked to the ground by Des's mighty bash!
Skir snaps into visibility.

< 1143h/1058H 368v/368V Pos: standing >
A silver dracolich stands to the side, evaluating the fray.
Des parries a Halfling's lunge at her.
Des snaps into visibility.
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^...+++++++++  
 ^^DM..+@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich enters from elsewhere.

< 1143h/1058H 367v/368V Pos: standing >
Ok.

< 1143h/1058H 367v/368V Pos: standing >
Ok.

< 1143h/1058H 367v/368V Pos: standing >
Ok.

< 1143h/1058H 367v/368V Pos: standing >

< 1143h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^...+++++++++  
 ^^DM..+@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1143h/1058H 367v/368V Pos: standing >
A Gnome enters from the north.

< 1142h/1058H 367v/368V Pos: standing >

< 1142h/1058H 367v/368V Pos: standing >
A Gnome slowly fades out of existence.

< 1142h/1058H 367v/368V Pos: standing >

< 1142h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^...++M++++++  
 ^^DM..+@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1142h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1142h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^...+++++++++  
 ^^DM..M@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1141h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^...+++++++++  
 ^^DM..+@.******  
 ^^.^..+.*******  
 ^.....M.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.
A blue dracolich who is in the distance to your west.
A red dracolich who is in the distance to your west.
A green dracolich who is in the distance to your west.
Bhui, the reaper who is in the distance to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1141h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.D...+++++++++  
 ^^.M..+@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*M****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1141h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.D...+++++++++  
 ^^.M..+@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1141h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.D...+++++++++  
 ^^.M..+@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1140h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your south.
A deer who is rather far off to your west.

< 1140h/1058H 367v/368V Pos: standing >

< 1140h/1058H 367v/368V Pos: standing >
You don't have that spell memorized.

< 1140h/1058H 367v/368V Pos: standing >
You don't have that spell memorized.

< 1140h/1058H 367v/368V Pos: standing >
You don't have that spell memorized.

< 1140h/1058H 367v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.D...+++++++++  
 ^^.M..+@.******  
 ^^.^..M.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1140h/1058H 367v/368V Pos: standing >
You start chanting...

< 1139h/1058H 367v/368V Pos: standing >
Casting: summon ghasts 

< 1139h/1058H 367v/368V Pos: standing >
You complete your spell...

< 1139h/1058H 367v/368V Pos: standing >
Your creatures from beyond the grave look to you for guidance.
You start chanting...

< 1139h/1058H 368v/368V Pos: standing >
Casting: summon ghasts 

< 1139h/1058H 368v/368V Pos: standing >
You complete your spell...

< 1139h/1058H 368v/368V Pos: standing >
You sit down and relax.

< 1138h/1058H 368v/368V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               1 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  1 - dimension door
               1 - globe of darkness
( 8th circle)  1 - improved invisibility
               1 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  1 - rejuvenate major
               2 - vitalize undead
               4 - enervation
( 5th circle)  3 - teleport
               4 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - darkness
               1 - wither
               5 - life leech
( 3rd circle)  9 - dispel magic
               1 - embalm
( 2nd circle)  4 - chill touch
               3 - sleep
               2 - vampiric touch
               2 - protection from living
( 1st circle)  4 - minor creation
               1 - detect magic
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) energy drain
    2 seconds:  ( 9th) energy drain
    3 seconds:  ( 9th) energy drain
    4 seconds:  ( 8th) negative concussion blast
    5 seconds:  ( 8th) negative concussion blast
    6 seconds:  ( 8th) negative concussion blast
    7 seconds:  ( 8th) negative concussion blast
    8 seconds:  (11th) summon ghasts
    9 seconds:  (11th) summon ghasts

You can memorize no more spells.
You continue your study.

< 1138h/1058H 368v/368V Pos: sitting >
 
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^D..+++++++++  
 ^^M...+@.******  
 ^^.^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1138h/1058H 368v/368V Pos: sitting >
You have finished memorizing energy drain.

< 1138h/1058H 368v/368V Pos: sitting >
You have finished memorizing energy drain.

< 1138h/1058H 368v/368V Pos: sitting >
You have finished memorizing energy drain.

< 1138h/1058H 368v/368V Pos: sitting >
Your creatures from beyond the grave look to you for guidance.

< 1138h/1058H 368v/368V Pos: sitting >
You have finished memorizing negative concussion blast.

< 1138h/1058H 368v/368V Pos: sitting >

< 1138h/1058H 368v/368V Pos: sitting >
You have finished memorizing negative concussion blast.

< 1138h/1058H 368v/368V Pos: sitting >
You have finished memorizing negative concussion blast.

< 1137h/1058H 368v/368V Pos: sitting >
You have finished memorizing negative concussion blast.

< 1137h/1058H 368v/368V Pos: sitting >
You have finished memorizing summon ghasts.

< 1137h/1058H 368v/368V Pos: sitting >
You have finished memorizing summon ghasts.
Your studies are complete.

< 1137h/1058H 368v/368V Pos: sitting >
You clamber to your feet.

< 1137h/1058H 368v/368V Pos: standing >

< 1137h/1058H 368v/368V Pos: standing >
A Human enters from the south.

< 1136h/1058H 368v/368V Pos: standing >

< 1136h/1058H 368v/368V Pos: standing >
A Human slowly fades out of existence.

< 1136h/1058H 368v/368V Pos: standing >
 
   M^^^...^..*    
  ^^^^......***   
 ^..D..^...****+  
 ^.^...+++++++++  
 ^^....+@.******  
 ^^M^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1136h/1058H 368v/368V Pos: standing >
You quickly scan the area.
You see nothing.

< 1136h/1058H 368v/368V Pos: standing >

< 1136h/1058H 368v/368V Pos: standing >
Ok.
A silver dracolich slowly fades out of existence.

< 1135h/1058H 368v/368V Pos: standing >

< 1135h/1058H 368v/368V Pos: standing >
You feel uneasy with so many Evil players in Guildhalls.
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
The corpse of the old hound dog is lying here.
The corpse of a Gnome is lying here.
The corpse of a Halfling is lying here.
[3] The corpse of a Human is lying here.
[2] The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
The corpse of a Halfling is lying here.
The corpse of a stray cat is lying here.
A silver dracolich stands in mid-air here, fighting Zuks. (Minion) (Red Aura)
*Duvak  -=Denizens of Lloth=- (Duergar)(small) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here, fighting a colossal djinn statue.(Red Aura)
An impenetrable globe of darkness floats near Norabi's head.
*Aik  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aik's head.
*Lielz  -=Denizens of Lloth=- (Duergar)(small) stands in mid-air here.(Red Aura)
*Saif  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saif's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sha's head.
Gaulz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Tovel  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
*Ril  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ril's head.
Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here, fighting a colossal djinn statue.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
Zuks  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Skir  -=Denizens of Lloth=- (Githyanki)(small) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
A colossal djinn statue stands in mid-air here, fighting Des.

< 1135h/1058H 368v/368V Pos: standing >
A colossal djinn statue dodges Norabi's attack.

< 1135h/1058H 368v/368V Pos: standing >
Des's fine slash grazes a colossal djinn statue.
Des's fine slash grazes a colossal djinn statue.
Des's fine slash grazes a colossal djinn statue.

< 1135h/1058H 368v/368V Pos: standing >
Sha starts casting an offensive spell.
Sha snaps into visibility.

< 1135h/1058H 368v/368V Pos: standing >
Gaulz starts casting an offensive spell.

< 1135h/1058H 368v/368V Pos: standing >
A Human slowly fades into existence.

< 1135h/1058H 368v/368V Pos: standing >
Gaulz completes his spell...
Gaulz utters the words 'jiparl xafe'
Gaulz sends a Human reeling with an unholy word.
A Human's bronze skull cap shattered into a million pieces by the divine fury!
A Human's pair of studded leather boots shattered into a million pieces by the divine fury!
A Human is dead! R.I.P.
You receive your share of experience.