<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of intelligence (magic) [50%]
<worn on head> a blood-red Vistani bandana of health (magic)
<worn on eyes> the blindfold of devilish insight [poor]
<worn in ear> an enchanted earring of strength
<worn in ear> a tiny seashell (magic) [46%]
<worn on face> a mask of autumn leaves [73%]
<worn around neck> a necklace of halfling ears [superior] [49%]
<worn around neck> a cloak of demonic subterfuge (magic) [84%]
<worn on body> the chameleon suit of transformation [superior] [69%]
<worn about body> a long, flowing cape of hellfire [superior] (magic) (glowing) [77%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [65%]
<worn about waist> the woven entrails of an unfortunate soul [78%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [83%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [80%]
<attached to belt> a metal flask marked "teleport" (glowing) [51%]
<worn on arms> some blue dragonscale shoulder guards of damage (magic)
<worn around wrist> a shimmering bracelet emblazoned with a golden falcon [poor] (magic) (glowing)
<worn around wrist> a transparent sheen of slime [88%]
<worn on hands> the cubes of protection [superior] (humming)
<worn on finger> a blue ring shooting sparks [superior]
<worn on finger> Zorobabi's circular stone ring of damage
<primary weapon> a twisted longsword (magic)
<secondary weapon> Khazid'hea, the blade of Cutting with a strange black stone (magic) (humming)
<worn on legs> a haze of swirling green vapor (magic) (glowing)[206h 44m 28s]
<worn on feet> a pair of boots of stealth of regeneration (magic)
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
The Entrance to the Oakencrest Mansion
Obvious exits: -N -E -S -W
< 898h/898H 270v/272V Pos: standing >
You quickly scan the area.
The weaponsmaster who is close by to your east.
A noble lord who is close by to your south.
A former soldier who is close by to your south.
< 898h/898H 271v/272V Pos: standing >
A Kitchen in the Oakencrest Mansion
Obvious exits: -E -S
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
A noble lord who is not far off to your south.
A former soldier who is not far off to your south.
< 898h/898H 271v/272V Pos: standing >
The Entrance to the Oakencrest Mansion
Obvious exits: -N -E -S -W
< 898h/898H 270v/272V Pos: standing >
A Circular Fountain in a Lush Courtyard
Obvious exits: -N -E -W
A circular fountain erupts with water.
A noble lord listens to a retired soldier.(holy)
A former soldier relaxes in a chair and talks about old times.
< 898h/898H 270v/272V Pos: standing >
Ok.
< 898h/898H 272v/272V Pos: standing >
You quickly scan the area.
A warrior who is close by to your east.
A warrior who is close by to your east.
A wandering bard who is not far off to your west.
A swordsman who is a brief walk away to your west.
A swordsman who is a brief walk away to your west.
< 898h/898H 272v/272V Pos: standing >
Before a Large Courtyard
Obvious exits: -N -E -W
< 898h/898H 271v/272V Pos: standing >
A Red-Hued Brick Road
Obvious exits: -E -W
A wandering bard walks toward the castle.
< 898h/898H 270v/272V Pos: standing >
You quickly scan the area.
A noble lord who is not far off to your east.
A former soldier who is not far off to your east.
A warrior who is a brief walk away to your east.
A warrior who is a brief walk away to your east.
A swordsman who is close by to your west.
A swordsman who is close by to your west.
< 898h/898H 272v/272V Pos: standing >
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
A wandering bard who is close by to your east.
A noble lord who is a brief walk away to your east.
A former soldier who is a brief walk away to your east.
A warrior who is rather far off to your east.
A warrior who is rather far off to your east.
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
A Beautiful Courtyard
Obvious exits: -N -S
Some beautiful roses are here.
< 898h/898H 270v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 898h/898H 272v/272V Pos: standing >
A Grand Entryway
Obvious exits: -N -E -S
< 898h/898H 271v/272V Pos: standing >
A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
The corpse of lord Du'kel is lying here.
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 272v/272V Pos: standing >
A Whitewashed Hallway
Obvious exits: -E -W -D
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
A Whitewashed Hallway
Obvious exits: -E -W -D
< 898h/898H 271v/272V Pos: standing >
A Whitewashed Hallway
Obvious exits: -N# -E -S#
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 272v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 272v/272V Pos: standing >
A Whitewashed Hallway
Obvious exits: -E -W -D
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
The corpse of lord Du'kel is lying here.
< 898h/898H 270v/272V Pos: standing >
A Grand Entryway
Obvious exits: -N -E -S
< 898h/898H 269v/272V Pos: standing >
A Beautiful Courtyard
Obvious exits: -N -S#
Some beautiful roses are here.
< 898h/898H 269v/272V Pos: standing >
The gates seems to be closed.
< 898h/898H 270v/272V Pos: standing >
A Grand Entryway
Obvious exits: -N -E -S
< 898h/898H 271v/272V Pos: standing >
A Long Banquet Room
Obvious exits: -N -W
A cook fixes some grub.(Gold Aura)
A dining guest eats the food served.(Gold Aura)
A dining guest eats the food served.(Gold Aura)
A dining guest eats the food served.(Gold Aura)
A dining guest eats the food served.(Gold Aura)
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
In a Clean Whitewashed Kitchen
Obvious exits: -S -W
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
The corpse of lord Du'kel is lying here.
< 898h/898H 270v/272V Pos: standing >
The door seems to be closed.
< 898h/898H 271v/272V Pos: standing >
The door seems to be closed.
< 898h/898H 272v/272V Pos: standing >
The door seems to be closed.
< 898h/898H 272v/272V Pos: standing >
The door seems to be closed.
< 898h/898H 272v/272V Pos: standing >
A Grand Entryway
Obvious exits: -N -E -S
A cook fixes some grub.(Gold Aura)
< 898h/898H 271v/272V Pos: standing >
A Beautiful Courtyard
Obvious exits: -N -S#
Some beautiful roses are here.
< 898h/898H 270v/272V Pos: standing >
The gates seems to be closed.
< 898h/898H 270v/272V Pos: standing >
You quickly scan the area.
A cook who is close by to your north.
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 272v/272V Pos: standing >
Before the Du'kel Mansion
Obvious exits: -N -E -W
A wandering bard walks toward the castle.
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
A cook who is not far off to your north.
A noble lord who is a brief walk away to your east.
A former soldier who is a brief walk away to your east.
A warrior who is rather far off to your east.
A warrior who is rather far off to your east.
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
A Cobblestone Road
Obvious exits: -N# -E -S
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 270v/272V Pos: standing >
You quickly scan the area.
A wandering bard who is close by to your east.
A swordsman who is close by to your east.
A swordsman who is close by to your east.
A noble lord who is rather far off to your east.
A former soldier who is rather far off to your east.
A warrior who is in the distance to your east.
A warrior who is in the distance to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.
< 898h/898H 272v/272V Pos: standing >
Ok.
< 898h/898H 272v/272V Pos: standing >
Inside the Royal Stables
Obvious exits: -S
a satchel used to hold various items lies here. (magic) (illuminating)
A spellbook rests upon the gloomy ground here.
A spellbook has been tossed aside here.
[2] A wicked looking collar lies here.
A silk white gown lies here.
a strange yellow and blue cross lies here.
Some small, glowing reeds have been left here. (glowing)
A sparkling piece of metallic glass has been left here. (magic) (glowing)
a fragment of a soul lies here. (humming) (illuminating)
A gold studded horse saddle lays here.
A small fragment of spiritually-blessed marble has been left here. (magic) (glowing)
An ashen granite cap lies here on the ground.
A gleaming limestone belt lies here on the ground.
A patched limestone mask lies here on the ground.
A humming copper quiver lies here on the ground.
A legendary gold helm lies here on the ground.
A horse eats some oats.
A horse eats some oats.
A horse eats some oats.
A horse eats some oats.
Licub the stable master tends to the horses.(Gold Aura)
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
Hugo who is not far off to your south.
A dusty guard who is not far off to your south.
A dusty guard who is not far off to your south.
< 898h/898H 271v/272V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
< 898h/898H 270v/272V Pos: standing >
Ok.
< 898h/898H 272v/272V Pos: standing >
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A wandering bard walks toward the castle.
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
A noble lord who is a brief walk away to your east.
A former soldier who is a brief walk away to your east.
A warrior who is rather far off to your east.
A warrior who is rather far off to your east.
< 898h/898H 271v/272V Pos: standing >
A Red-Hued Brick Road
Obvious exits: -E -W
< 898h/898H 270v/272V Pos: standing >
Before a Large Courtyard
Obvious exits: -N -E -W
< 898h/898H 271v/272V Pos: standing >
A Circular Fountain in a Lush Courtyard
Obvious exits: -N# -E -W
A circular fountain erupts with water.
A noble lord listens to a retired soldier.(holy)
A former soldier relaxes in a chair and talks about old times.
< 898h/898H 270v/272V Pos: standing >
A Walled Sparring Field
Obvious exits: -W
A highly trained warrior practices a parry.(Gold Aura)
A highly trained warrior practices a parry.(Gold Aura)
< 898h/898H 269v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 270v/272V Pos: standing >
A Circular Fountain in a Lush Courtyard
Obvious exits: -N# -E -W
A circular fountain erupts with water.
A noble lord listens to a retired soldier.(holy)
A former soldier relaxes in a chair and talks about old times.
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
A warrior who is close by to your east.
A warrior who is close by to your east.
A wandering bard who is a brief walk away to your west.
A swordsman who is a brief walk away to your west.
A swordsman who is a brief walk away to your west.
< 898h/898H 271v/272V Pos: standing >
Before a Large Courtyard
Obvious exits: -N -E -W
< 898h/898H 270v/272V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W#
< 898h/898H 270v/272V Pos: standing >
Before a Small Moat
Obvious exits: -N -S
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
A dwarven warrior who is not far off to your north.
An elven ranger who is not far off to your north.
A powerful barbarian shaman who is not far off to your north.
An armed guard who is not far off to your north.
An armed guard who is not far off to your north.
< 898h/898H 271v/272V Pos: standing >
Looks like an exit.
You extend your sights northward.
Over a Drawbridge
Obvious exits: -N -S
< 898h/898H 271v/272V Pos: standing >
< 898h/898H 271v/272V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W#
< 898h/898H 270v/272V Pos: standing >
Ok.
< 898h/898H 272v/272V Pos: standing >
You quickly scan the area.
A dwarven warrior who is a brief walk away to your north.
An elven ranger who is a brief walk away to your north.
A powerful barbarian shaman who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
A lively drunkard who is close by to your west.
A lively drunkard who is close by to your west.
< 898h/898H 272v/272V Pos: standing >
The Common Room of the Wailing Griffon
Obvious exits: -N# -E
The corpse of the barkeep is lying here.
The corpse of a stealthy figure is lying here.
The corpse of a mercenary is lying here.
A lively drunkard blows the frothe of his brew.(Gold Aura)
A lively drunkard blows the frothe of his brew.(Gold Aura)
< 898h/898H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
The door is open.
You extend your sights northward.
The Kitchen
Obvious exits: -S
A shingle of an ancient timber has been left here. (magic)
A kitchen cook bakes some bread.(Gold Aura)
An indentured servant works off his debt.(Gold Aura)
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
< 898h/898H 271v/272V Pos: standing >
Ok.
< 898h/898H 271v/272V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 272v/272V Pos: standing >
You quickly scan the area.
A dwarven warrior who is a brief walk away to your north.
An elven ranger who is a brief walk away to your north.
A powerful barbarian shaman who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
A lively drunkard who is close by to your west.
A lively drunkard who is close by to your west.
< 898h/898H 272v/272V Pos: standing >
Ok.
< 898h/898H 272v/272V Pos: standing >
You quickly scan the area.
A dwarven warrior who is a brief walk away to your north.
An elven ranger who is a brief walk away to your north.
A powerful barbarian shaman who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
< 898h/898H 272v/272V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W#
< 898h/898H 272v/272V Pos: standing >
Before a Small Moat
Obvious exits: -N -S
< 898h/898H 271v/272V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
< 898h/898H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 272v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 898h/898H 272v/272V Pos: standing >
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
A dwarven warrior grumbles something about a foul smell.
An elven ranger stands watch at the gates.(Gold Aura)
A powerful barbarian shaman protects the castle gates.
An armed guard protects the royal castle gates.(Gold Aura)
An armed guard protects the royal castle gates.(Gold Aura)
< 898h/898H 271v/272V Pos: standing >
Along the Highest Wall
Obvious exits: -N# -E -S -W#
Puddles of fresh blood cover the ground.
A merchant caravan is setup here.
A highlord looks briefly at some merchandise.
A tall merchant smiles broadly.
< 898h/898H 270v/272V Pos: standing >
The door seems to be closed.
< 898h/898H 270v/272V Pos: standing >
You quickly scan the area.
A dwarven warrior who is close by to your east.
An elven ranger who is close by to your east.
A powerful barbarian shaman who is close by to your east.
An armed guard who is close by to your east.
An armed guard who is close by to your east.
A Githzerai who is close by to your south.
A Minotaur who is close by to your south.
The wraith of a tall merchant who is close by to your south.
The wraith of a highlord who is close by to your south.
The wraith of a patron who is close by to your south.
The wraith of a patron who is close by to your south.
A Githzerai who is close by to your south.
An onyx griffon who is close by to your south.
< 898h/898H 272v/272V Pos: standing >
The door seems to be closed.
< 898h/898H 272v/272V Pos: standing >
Backstab who?
< 898h/898H 272v/272V Pos: standing >
Strike at whom?
< 898h/898H 272v/272V Pos: standing >
Tackle who?
< 898h/898H 272v/272V Pos: standing >
A Large Courtyard
Obvious exits: -N -S#
Puddles of fresh blood cover the ground.
The corpse of an onyx griffon is lying here.
A Githzerai (medium) -= Tharnadian Mercenaries =- sits resting. (Non-Fraggable)
A Minotaur (large) -= Tharnadian Mercenaries =- stands, floating here, fighting an onyx griffon. (Non-Fraggable)(Gold Aura)
The wraith of a tall merchant stands in mid-air here, fighting an onyx griffon. (Minion) (Red Aura)
*The wraith of a highlord stands here. (minion) (Red Aura)
The wraith of a patron stands in mid-air here, fighting an onyx griffon. (Minion) (Red Aura)
*The wraith of a patron stands here. (minion) (Red Aura)
A Githzerai (medium) -= Tharnadian Mercenaries =- stands, floating here, fighting an onyx griffon. (Non-Fraggable)(Red Aura)
An onyx griffon stands here, fighting a Githzerai.(Gold Aura)
< 898h/898H 271v/272V Pos: standing >
The wraith of a tall merchant misses an onyx griffon.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Githzerai is disrupted from meditation.
A Githzerai, looking very frustrated, packs up his book.
[Damage: 52 ] A Githzerai makes a strange sound as you place Khazid'hea, the blade of Cutting with a strange black stone in his back.
< 898h/898H 271v/272V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
The wraith of a patron misses an onyx griffon.
A Githzerai misses an onyx griffon.
An onyx griffon dodges a Githzerai's attack.
< 898h/898H 271v/272V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
A Githzerai starts casting an offensive spell.
< 898h/898H 271v/272V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your powerful slash strikes a Githzerai hard.
[Damage: 18 ] Your powerful slash strikes a Githzerai very hard.
You score a CRITICAL HIT!!!!!
[Damage: 49 ] Your mighty slash enshrouds a Githzerai in a mist of blood.
[Damage: 21 ] Your powerful slash seriously wounds a Githzerai.
[Damage: 16 ] Your powerful slash seriously wounds a Githzerai.
[Damage: 16 ] Your powerful slash enshrouds a Githzerai in a mist of blood.
< 898h/898H 271v/272V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sit EP: awful >
A Minotaur's impressive crush strikes an onyx griffon hard.
A Minotaur misses an onyx griffon.
A Minotaur misses an onyx griffon.
A Minotaur misses an onyx griffon.
< 898h/898H 271v/272V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sit EP: awful >
An onyx griffon's decent crush strikes a Githzerai.
An onyx griffon's weak crush grazes a Githzerai.
< 898h/898H 271v/272V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sit EP: awful >
You think you noticed an opening in your victim defenses...
< 898h/898H 271v/272V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sit EP: awful >
You parry a Githzerai's lunge at you.
You snap into visibility.
You leap at a Githzerai only to realize he is down already.
< 898h/898H 271v/272V Pos: sitting >
< T: Col TP: sit TC:excellent E: A Githzerai sit EP: awful >
A Githzerai clambers to his feet.
< 898h/898H 271v/272V Pos: sitting >
< T: Col TP: sit TC:excellent E: A Githzerai sta EP: awful >
A Githzerai completes his spell...
A Githzerai utters the word 'unsozfzahuai'
A Githzerai enervates an onyx griffon, leaving it visibly shaken!
< 898h/898H 271v/272V Pos: sitting >
< T: Col TP: sit TC:excellent E: A Githzerai sta EP: awful >
A Githzerai attempts to flee.
A Githzerai leaves north.
< 898h/898H 271v/272V Pos: sitting >
A Minotaur misses an onyx griffon.
A Minotaur misses an onyx griffon.
A Minotaur's impressive crush strikes an onyx griffon very hard.
A Minotaur misses an onyx griffon.
< 898h/898H 271v/272V Pos: sitting >
The wraith of a tall merchant misses an onyx griffon.
< 898h/898H 271v/272V Pos: sitting >
The wraith of a patron misses an onyx griffon.
< 898h/898H 271v/272V Pos: sitting >
A Githzerai starts casting an offensive spell.
< 898h/898H 271v/272V Pos: sitting >
A Minotaur's impressive crush seriously wounds an onyx griffon.
A Minotaur's impressive bludgeon strikes an onyx griffon very hard.
A Minotaur's crush seriously wounds an onyx griffon.
A Minotaur's impressive crush seriously wounds an onyx griffon.
A Minotaur attempts to flee.
A Minotaur leaves north.
< 898h/898H 271v/272V Pos: sitting >
Your victim has escaped!
A Githzerai completes his spell...
A Githzerai utters the words 'ruyz rzzqp'
A Githzerai seems to suck the life right out of an onyx griffon!
An onyx griffon is dead! R.I.P.
A look of horror and a silent scream are an onyx griffon's last actions in this world.
< 898h/898H 271v/272V Pos: sitting >
A Githzerai gets a small pile of coins from the corpse of an onyx griffon.
< 898h/898H 272v/272V Pos: sitting >
A Githzerai puts a pile of coins into lucky alchemist sack.
< 898h/898H 272v/272V Pos: sitting >
The wraith of a tall merchant fades from your mortal viewing...
< 898h/898H 272v/272V Pos: sitting >
The wraith of a patron fades from your mortal viewing...
You clamber to your feet.
< 898h/898H 272v/272V Pos: standing >
Along the Highest Wall
Obvious exits: -N# -E -S -W#
A few drops of fresh blood are scattered around the area.
A merchant caravan is setup here.
A Githzerai (medium) -= Tharnadian Mercenaries =- stands, floating here. (Non-Fraggable)
A highlord looks briefly at some merchandise.
A tall merchant smiles broadly.
< 898h/898H 271v/272V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 37 ] A Githzerai makes a strange sound as you place Khazid'hea, the blade of Cutting with a strange black stone in his back.
A Githzerai's pair of brown leather gloves was completely destroyed by the massive blow!
A Githzerai's hard leather cloak was completely destroyed by the massive blow!
A Githzerai's light blue scarf was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.