<worn as a badge> a wisp of shimmering faerie light with a strange dark bloodstone
<worn on head> the diamond crown of Winduin (glowing) [69%]
<worn on eyes> a lens of the negative material plane [superior]
<worn in ear> a pulsating gemstone earring [superior]
<worn on face> an expression of pure madness (glowing)
<worn around neck> a jeweled demonic amulet [superior] [88%]
<worn around neck> a glowing necklace of power [poor] (glowing)
<worn on body> the chainmail of the dread knights [superior]
<worn about waist> a strip of studded black pudding [87%]
<worn on arms> a pair of studded leather sleeves
<worn around wrist> a bracelet of purple mist [superior]
<worn around wrist> the neck-charm of Savannah of Broken Trusts
<worn on hands> the cubes of protection of power (humming)
<worn on finger> a ring of wisdom [poor]
<worn on finger> a red earthstone ring [84%]
<wielding twohanded> a greatsword named 'Lifestealer' (glowing)
<worn on legs> a pair of leggings of clan crunch head (glowing)
A local farmer dodges your futile attack.
You miss a local farmer.
< 243h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local sta EP: pretty hurt >
A local farmer dodges a winged hellhound's attack.
< 243h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local sta EP: pretty hurt >
You direct your battle steed into action!!!
You order your mount to trample a local farmer.
A winged hellhound bucks madly disobeying your order.
< 243h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local sta EP: pretty hurt >
A winged hellhound dodges a local farmer's attack.
A local farmer's punch wounds a winged hellhound.
A local farmer's punch wounds a winged hellhound.
< 243h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local sta EP: pretty hurt >
A local farmer dodges your futile attack.
You miss a local farmer.
A local farmer dodges your futile attack.
< 243h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local sta EP: pretty hurt >
A winged hellhound misses a local farmer.
< 243h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local sta EP: pretty hurt >
A winged hellhound dodges a local farmer's attack.
A local farmer misses a winged hellhound.
You withstand a bash from a local farmer, who bounces back and falls.
< 243h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local kne EP: pretty hurt >
Your impressive slash seriously wounds a local farmer.
Your impressive slash seriously wounds a local farmer.
< 248h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local kne EP: pretty hurt >
A winged hellhound misses a local farmer.
< 248h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local kne EP: pretty hurt >
You lean into your saddle for the engagement!!!
You order your mount to trample a local farmer.
A winged hellhound bucks madly disobeying your order.
< 248h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local kne EP: pretty hurt >
A winged hellhound dodges a local farmer's attack.
A local farmer misses a winged hellhound.
Your slash seriously wounds a local farmer.
You miss a local farmer.
< 250h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local kne EP: awful >
A winged hellhound misses a local farmer.
< 250h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local kne EP: awful >
You miss a local farmer.
You miss a local farmer.
Your impressive slash enshrouds a local farmer in a mist of blood.
A local farmer rises to his feet.
< 253h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: small wounds E: local sta EP: awful >
A local farmer's impressive punch strikes a winged hellhound.
A winged hellhound dodges a local farmer's attack.
A winged hellhound avoids a local farmer's attempt to kick him in the stomach.
< 253h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: local sta EP: awful >
A winged hellhound's thrash seriously wounds a local farmer.
< 253h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: local sta EP: awful >
The Common Room of the China Plate Inn
Obvious exits: -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a local farmer is lying here.
A local farmer stands here, fighting a winged hellhound.
< 253h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: local sta EP: awful >
You direct your battle steed into action!!!
You order your mount to trample a local farmer.
A winged hellhound's hooves crash into a local farmer's chest with a stunning force.
< 257h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: local sta EP: awful >
A local farmer dodges your futile attack.
Your fine slash hits a local farmer.
A local farmer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a local farmer.
< 258h/534H 253v/253V Pos: standing >
The Common Room of the China Plate Inn
Obvious exits: -South -West
Fresh blood splatters cover the area.
[2] The corpse of a local farmer is lying here.
< 259h/534H 253v/253V Pos: standing >
Experience till level: 2632858
< 259h/534H 253v/253V Pos: standing >
Alas, you cannot go that way. . . .
< 259h/534H 253v/253V Pos: standing >
The Taproom of the China Plate Inn
A marble topped bar rests along the far wall. In
front of the bar is a few hastily placed stools,
providing some seating for those drinking. Several
small kegs rest along the far wall, each containing
a different ale for the tasting. A small rack of
wine offers an alternative drink, for those celebrating
or indulging.
Obvious exits: -North -West
A young barmaid stands here, glad to be taking a rest while work is quiet.
< 259h/534H 253v/253V Pos: standing >
A Polished Wooden Stairway
A polished wooden stair leads up to the second floor
of the inn. Its wooden luster kept in tact with a clear
varnish. A reddish colored carpet runs down the center of
the stair affording a footing on the slippery surface.
The banister of the stair has had an intricate carving
along its outside, affording some extra grip for the
patrons.
Obvious exits: -East -Up
< 259h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Used to service the inns second floor rooms, this
wooden hallway is kept clean, and is only just
beginning to show signs of use. A large window sits
at the far end of the hallway illuminating the room,
whilst a small oil lamp sits in the middle of the
hallway.
Obvious exits: -North -East -Down
The corpse of a scavenging dog is lying here.
A lowly peasant stands here, extending a hand for some gold.
< 259h/534H 253v/253V Pos: standing >
A Small Guest Room of the China Plate Inn
This rather plain room is used by the guests of the
inn. A small comfortable bed rests in the corner,
whilst a washstand sits in the corner, holding a clean
mirror and a small jug of clean water. A small lantern
rests on a table beside the bed, and a window opens up,
over looking the town.
Obvious exits: -South
< 259h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Used to service the inns second floor rooms, this
wooden hallway is kept clean, and is only just
beginning to show signs of use. A large window sits
at the far end of the hallway illuminating the room,
whilst a small oil lamp sits in the middle of the
hallway.
Obvious exits: -North -East -Down
The corpse of a scavenging dog is lying here.
A lowly peasant stands here, extending a hand for some gold.
< 259h/534H 253v/253V Pos: standing >
Pardon?
< 260h/534H 253v/253V Pos: standing >
A lowly peasant leaves east.
< 260h/534H 253v/253V Pos: standing >
Pardon?
< 261h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Used to service the inns second floor rooms, this
wooden hallway is kept clean, and is only just
beginning to show signs of use. A large window sits
at the far end of the hallway illuminating the room,
whilst a small oil lamp sits in the middle of the
hallway.
Obvious exits: -North -West
A lowly peasant stands here, extending a hand for some gold.
< 261h/534H 253v/253V Pos: standing >
Pardon?
< 261h/534H 253v/253V Pos: standing >
Pardon?
< 262h/534H 253v/253V Pos: standing >
Autosaving...
Pardon?
< 263h/534H 253v/253V Pos: standing >
Pardon?
< 263h/534H 253v/253V Pos: standing >
Pardon?
< 269h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Obvious exits: -North -West
A lowly peasant stands here, extending a hand for some gold.
< 270h/534H 253v/253V Pos: standing >
Pardon?
< 270h/534H 253v/253V Pos: standing >
A lowly peasant leaves north.
< 271h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Obvious exits: -North -West
< 276h/534H 253v/253V Pos: standing >
A Small Guest Room of the China Plate Inn
This rather plain room is used by the guests of the
inn. A small comfortable bed rests in the corner,
whilst a washstand sits in the corner, holding a clean
mirror and a small jug of clean water. A small lantern
rests on a table beside the bed, and a window opens up,
over looking the town.
Obvious exits: -South
A lowly peasant stands here, extending a hand for some gold.
< 277h/534H 253v/253V Pos: standing >
Ok.
A winged hellhound suddenly attacks a lowly peasant!
A winged hellhound's decent thrash wounds a lowly peasant.
< 277h/534H 253v/253V Pos: standing >
A winged hellhound's fine thrash wounds a lowly peasant.
You assist a winged hellhound heroically.
You feel unholy power coursing through your limbs!
Your impressive slash strikes a lowly peasant.
< 280h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sta EP: few scratches >
A winged hellhound dodges a lowly peasant's attack.
A lowly peasant misses a winged hellhound.
A winged hellhound gasps as a lowly peasant kicks him in the stomach.
< 280h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sta EP: few scratches >
You send a dark beam of draining energy towards a lowly peasant and begin harvesting his lifeforce.
< 280h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sta EP: few scratches >
You nudge your mount into BATTLE!!!
You order your mount to trample a lowly peasant.
You feel your skill in mounted combat improving.
A winged hellhound's hooves crash into a lowly peasant's chest with a stunning force.
A lowly peasant is knocked to the ground!
< 282h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: small wounds >
Your impressive slash strikes a lowly peasant.
Your slash strikes a lowly peasant.
Your impressive slash strikes a lowly peasant.
A winged hellhound's fine thrash strikes a lowly peasant.
< 293h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: few wounds >
< 298h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: few wounds >
A winged hellhound dodges a lowly peasant's attack.
< 298h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: few wounds >
< 303h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: few wounds >
< 308h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: few wounds >
< 313h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: few wounds >
You feel your skill in 2h slashing improving.
Your impressive slash strikes a lowly peasant hard.
Your impressive slash strikes a lowly peasant very hard.
Your impressive slash strikes a lowly peasant very hard.
A winged hellhound's decent thrash strikes a lowly peasant.
< 328h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: nasty wounds >
A winged hellhound dodges a lowly peasant's attack.
A lowly peasant misses a winged hellhound.
< 328h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: nasty wounds >
< 333h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: nasty wounds >
< 338h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: nasty wounds >
< 343h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: nasty wounds >
< 348h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sit EP: nasty wounds >
You feel your skill in double attack improving.
Your impressive slash seriously wounds a lowly peasant.
A lowly peasant clambers to his feet.
Your slash seriously wounds a lowly peasant.
Your fine slash seriously wounds a lowly peasant.
A winged hellhound's decent thrash strikes a lowly peasant hard.
< 355h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sta EP: pretty hurt >
< 360h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant sta EP: awful >
A winged hellhound dodges a lowly peasant's attack.
A lowly peasant misses a winged hellhound.
You dodge a bash from a lowly peasant, who loses his balance and falls.
< 360h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant kne EP: awful >
< 365h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant kne EP: awful >
< 370h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant kne EP: awful >
< 375h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: peasant kne EP: awful >
Your slash causes a lowly peasant to grimace in pain.
Your slash critically injures a lowly peasant.
A lowly peasant is incapacitated and will slowly die, if not aided.
Your decent slash hits a lowly peasant.
A lowly peasant is dead! R.I.P.
You receive your share of experience.
A lowly peasant's death cry reverberates in your head as he falls to the ground.
< 381h/534H 253v/253V Pos: standing >
A Small Guest Room of the China Plate Inn
Obvious exits: -South
Fresh blood splatters cover the area.
The corpse of a lowly peasant is lying here.
< 381h/534H 253v/253V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a lowly peasant is made of flesh and appears to be of average quality.
The corpse of a lowly peasant has an item value of 1.
It appears to be the corpse of a lowly peasant.
a few coins
< 381h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Used to service the inns second floor rooms, this
wooden hallway is kept clean, and is only just
beginning to show signs of use. A large window sits
at the far end of the hallway illuminating the room,
whilst a small oil lamp sits in the middle of the
hallway.
Obvious exits: -North -West
< 381h/534H 253v/253V Pos: standing >
Alas, you cannot go that way. . . .
< 381h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Obvious exits: -North -West
< 381h/534H 253v/253V Pos: standing >
You quickly scan the area.
You see nothing.
< 381h/534H 253v/253V Pos: standing >
A Small Guest Room of the China Plate Inn
This rather plain room is used by the guests of the
inn. A small comfortable bed rests in the corner,
whilst a washstand sits in the corner, holding a clean
mirror and a small jug of clean water. A small lantern
rests on a table beside the bed, and a window opens up,
over looking the town.
Obvious exits: -South
Fresh blood splatters cover the area.
The corpse of a lowly peasant is lying here.
< 382h/534H 253v/253V Pos: standing >
You quickly scan the area.
You see nothing.
< 382h/534H 253v/253V Pos: standing >
Alas, you cannot go that way. . . .
< 382h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Used to service the inns second floor rooms, this
wooden hallway is kept clean, and is only just
beginning to show signs of use. A large window sits
at the far end of the hallway illuminating the room,
whilst a small oil lamp sits in the middle of the
hallway.
Obvious exits: -North -West
< 382h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Used to service the inns second floor rooms, this
wooden hallway is kept clean, and is only just
beginning to show signs of use. A large window sits
at the far end of the hallway illuminating the room,
whilst a small oil lamp sits in the middle of the
hallway.
Obvious exits: -North -East -Down
The corpse of a scavenging dog is lying here.
< 382h/534H 253v/253V Pos: standing >
A Small Guest Room of the China Plate Inn
This rather plain room is used by the guests of the
inn. A small comfortable bed rests in the corner,
whilst a washstand sits in the corner, holding a clean
mirror and a small jug of clean water. A small lantern
rests on a table beside the bed, and a window opens up,
over looking the town.
Obvious exits: -South
< 382h/534H 253v/253V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Used to service the inns second floor rooms, this
wooden hallway is kept clean, and is only just
beginning to show signs of use. A large window sits
at the far end of the hallway illuminating the room,
whilst a small oil lamp sits in the middle of the
hallway.
Obvious exits: -North -East -Down
The corpse of a scavenging dog is lying here.
< 382h/534H 253v/253V Pos: standing >
A Polished Wooden Stairway
A polished wooden stair leads up to the second floor
of the inn. Its wooden luster kept in tact with a clear
varnish. A reddish colored carpet runs down the center of
the stair affording a footing on the slippery surface.
The banister of the stair has had an intricate carving
along its outside, affording some extra grip for the
patrons.
Obvious exits: -East -Up
< 382h/534H 253v/253V Pos: standing >
The Taproom of the China Plate Inn
A marble topped bar rests along the far wall. In
front of the bar is a few hastily placed stools,
providing some seating for those drinking. Several
small kegs rest along the far wall, each containing
a different ale for the tasting. A small rack of
wine offers an alternative drink, for those celebrating
or indulging.
Obvious exits: -North -West
A young barmaid stands here, glad to be taking a rest while work is quiet.
< 382h/534H 253v/253V Pos: standing >
The Common Room of the China Plate Inn
This small common room has had its tables and chairs
arranged so that they are all facing one another in
someway. A large open fire burns fiercely bathing the
room in an amber glow, while providing more than enough
heat for the patrons. Above the fireplace rests a small
rack, displaying a small selection of plates.
Obvious exits: -South -West
[2] The corpse of a local farmer is lying here.
< 382h/534H 253v/253V Pos: standing >
You quickly scan the area.
A young barmaid who is close by to your south.
Clineer who is close by to your west.
A scavenging dog who is rather far off to your west.
< 383h/534H 253v/253V Pos: standing >
The Entryway of the China Plate Inn
This rather plain entryway, consists largely of a
large wooden counter. Little decoration has been used.
A large rack behind the counter houses a myriad of styles
and designs of ceramic plates. Each seemingly with a
story to tell. The sounds of laughter can be heard
drifting in from the common room, and a welcomes warmth
from its fireplace.
Obvious exits: -East -West
Clineer the innkeeper stands here, casually inspecting the inn.
< 383h/534H 253v/253V Pos: standing >
You quickly scan the area.
A scavenging dog who is a brief walk away to your west.
An elite Ceothian guard who is in the distance to your west.
An elite Ceothian guard who is in the distance to your west.
< 383h/534H 253v/253V Pos: standing >
Trample who or what?
< 383h/534H 253v/253V Pos: standing >
A Bluestone Street Called Trenathal Way
This relatively small street is used to connect the
bazaar to the eastern side of town. More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -North -East -South -West
A wooden sign with a china plate on it, swings in the air here.
< 383h/534H 253v/253V Pos: standing >
A Shop of Fine Armor
Upon entering this shop it is clear that the customer
is not required to move. The shop is packed with various
bits and pieces of armor, ranging from a simple gauntlets
to full suits, all of which appear to have been rather
hastily stored. A small path can be made to a counter
where any sales are completed.
Obvious exits: -North
A dwarven armorsmith stands here, repairing a suit of mail.
< 383h/534H 253v/253V Pos: standing >
You quickly scan the area.
A Ceothian guard who is not far off to your north.
< 383h/534H 253v/253V Pos: standing >
A Bluestone Street Called Trenathal Way
This relatively small street is used to connect the
bazaar to the eastern side of town. More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -North -East -South -West
A wooden sign with a china plate on it, swings in the air here.
< 383h/534H 253v/253V Pos: standing >
A Bluestone Street Called Trenathal Way
This relatively small street is used to connect the
bazaar to the eastern side of town. More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -East -South -West
< 383h/534H 253v/253V Pos: standing >
A Bluestone Street Called Trenathal Way
This relatively small street is used to connect the
bazaar to the eastern side of town. More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -North -East -West
A wooden sign with a green snake on it, swings in the air here.
A large dog stands here, nosing the ground for signs of food.
< 383h/534H 253v/253V Pos: standing >
The Merchant Square of Ceothia
This large open area is used by the merchants to
trade their wares. Shouting can be heard from all
around the square, as vendors try to hawk their
produce. The square has been made from a bluestone
rock, and has been worn smooth with its long use.
A large fountain dominates the center of the square,
its clear water bubbling down the central statue.
Obvious exits: -North -East -South -West
The corpse of a dirty young boy is lying here.
< 384h/534H 253v/253V Pos: standing >
You quickly scan the area.
A regal looking woman who is not far off to your north.
A scavenging dog who is close by to your east.
Clineer who is rather far off to your east.
A flour covered baker who is not far off to your south.
An elite Ceothian guard who is close by to your west.
An elite Ceothian guard who is close by to your west.
A local farmer who is a brief walk away to your west.
A Ceothian guard who is a brief walk away to your west.
< 384h/534H 253v/253V Pos: standing >
The Merchant Square of Ceothia
This large open area is used by the merchants to
trade their wares. Shouting can be heard from all
around the square, as vendors try to hawk their
produce. The square has been made from a bluestone
rock, and has been worn smooth with its long use.
A large fountain dominates the center of the square,
its clear water bubbling down the central statue.
Obvious exits: -North -East -South -West
< 384h/534H 253v/253V Pos: standing >
A Shop of Fine Materials
Materials of every sort are on display here. Ranging
from fine silks to rough woolens. Able to buy the raw
material of have clothing made this shop caters to most
needs. Small of cuts can been seen all over the floor
creating a motley colored rugs of sorts. A table rests
in the middle of the shop, where materials are measured
and wrapped for purchase.
Obvious exits: -South -West
An apprentice tailor stands here, carefully arranging materials for sale.
< 384h/534H 253v/253V Pos: standing >
You quickly scan the area.
A tailor who is close by to your south.
< 384h/534H 253v/253V Pos: standing >
Ok.
Uh oh. They don't seem to have agreed with that last order.
< 385h/534H 253v/253V Pos: standing >
Ok.
A winged hellhound suddenly attacks an apprentice tailor!
A winged hellhound's decent thrash wounds an apprentice tailor.
< 385h/534H 253v/253V Pos: standing >
A winged hellhound misses an apprentice tailor.
You assist a winged hellhound heroically.
You feel unholy power coursing through your limbs!
You miss an apprentice tailor.
< 386h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
A winged hellhound dodges an apprentice tailor's attack.
An apprentice tailor's punch wounds a winged hellhound.
A winged hellhound dodges an apprentice tailor's attack.
You are knocked to the ground by an apprentice tailor's mighty bash!
< 384h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
An apprentice tailor dodges your futile attack.
An apprentice tailor dodges your futile attack.
An apprentice tailor dodges your futile attack.
A winged hellhound misses an apprentice tailor.
< 384h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
A winged hellhound dodges an apprentice tailor's attack.
An apprentice tailor's fine punch wounds a winged hellhound.
An apprentice tailor's fine punch wounds a winged hellhound.
< 384h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
Maybe you should get on your feet first?
< 384h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
An apprentice tailor dodges your futile attack.
An apprentice tailor dodges your futile attack.
A winged hellhound misses an apprentice tailor.
You clamber to your feet.
< 384h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
You lean into your saddle for the engagement!!!
You order your mount to trample an apprentice tailor.
A winged hellhound bucks madly disobeying your order.
< 384h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
An apprentice tailor's fine punch wounds a winged hellhound.
A winged hellhound dodges an apprentice tailor's attack.
An apprentice tailor misses a winged hellhound.
< 384h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: few scratches >
Your fine slash wounds an apprentice tailor.
Your impressive slash strikes an apprentice tailor.
Your impressive slash strikes an apprentice tailor.
A winged hellhound's decent thrash wounds an apprentice tailor.
< 390h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: small wounds >
An apprentice tailor's fine punch wounds a winged hellhound.
An apprentice tailor misses a winged hellhound.
A winged hellhound dodges an apprentice tailor's attack.
An apprentice tailor turns to focus her attack on you!
< 390h/534H 253v/253V Pos: standing >
< T: Iokl TP: sta TC: few wounds E: apprentice sta EP: small wounds >
An apprentice tailor dodges your futile attack.
You miss an apprentice tailor.
An apprentice tailor dodges a winged hellhound's attack.
You are still too tired to drain another victim.
< 390h/534H 253v/253V Pos: standing >
< T: Iokl TP: sta TC: few wounds E: apprentice sta EP: small wounds >
Ok.
A winged hellhound sits down.
An apprentice tailor turns to focus her attack on a winged hellhound!
< 390h/534H 253v/253V Pos: standing >
< T: hellhound TP: sit TC: few wounds E: apprentice sta EP: small wounds >
An apprentice tailor's fine punch wounds a winged hellhound.
A winged hellhound clambers to his feet.
An apprentice tailor misses a winged hellhound.
An apprentice tailor's fine punch wounds a winged hellhound.
A winged hellhound gasps as an apprentice tailor kicks him in the stomach.
< 390h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: small wounds >
You nudge your mount into BATTLE!!!
You order your mount to trample an apprentice tailor.
A winged hellhound bucks madly disobeying your order.
< 390h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: small wounds >
An apprentice tailor dodges your futile attack.
An apprentice tailor dodges your futile attack.
Your fine slash strikes an apprentice tailor.
A winged hellhound misses an apprentice tailor.
< 392h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: small wounds >
An apprentice tailor misses a winged hellhound.
An apprentice tailor's punch wounds a winged hellhound.
An apprentice tailor misses a winged hellhound.
< 392h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: small wounds >
An apprentice tailor dodges your futile attack.
You miss an apprentice tailor.
A winged hellhound's thrash wounds an apprentice tailor.
< 392h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice sta EP: small wounds >
An apprentice tailor's fine punch wounds a winged hellhound.
An apprentice tailor's fine punch wounds a winged hellhound.
An apprentice tailor's punch wounds a winged hellhound.
You dodge a bash from an apprentice tailor, who loses her balance and falls.
You send a dark beam of draining energy towards an apprentice tailor and begin harvesting her lifeforce.
< 392h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
You direct your battle steed into action!!!
You order your mount to trample an apprentice tailor.
A winged hellhound bucks madly disobeying your order.
< 397h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
< 402h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
You miss an apprentice tailor.
You miss an apprentice tailor.
A winged hellhound misses an apprentice tailor.
< 402h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
< 407h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
< 412h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
An apprentice tailor's fine punch wounds a winged hellhound.
An apprentice tailor misses a winged hellhound.
< 412h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
< 417h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
< 422h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: small wounds >
You miss an apprentice tailor.
Your impressive slash strikes an apprentice tailor.
A winged hellhound misses an apprentice tailor.
< 425h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: few wounds >
< 430h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: few wounds >
< 435h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice kne EP: few wounds >
A winged hellhound dodges an apprentice tailor's attack.
An apprentice tailor's fine punch strikes a winged hellhound.
An apprentice tailor rises to her feet.
You dodge a bash from an apprentice tailor, who loses her balance and falls.
< 435h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
< 440h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
< 445h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
Your impressive slash strikes an apprentice tailor.
Your impressive slash strikes an apprentice tailor hard.
A winged hellhound misses an apprentice tailor.
< 452h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
< 457h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
< 462h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
< 467h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
An apprentice tailor misses a winged hellhound.
An apprentice tailor misses a winged hellhound.
An apprentice tailor's punch wounds a winged hellhound.
< 467h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
< 472h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: few wounds >
You miss an apprentice tailor.
Your impressive slash strikes an apprentice tailor.
Your slash strikes an apprentice tailor hard.
A winged hellhound's fine thrash strikes an apprentice tailor.
< 484h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: nasty wounds >
You nudge your mount into BATTLE!!!
You order your mount to trample an apprentice tailor.
A winged hellhound bucks madly disobeying your order.
< 484h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: nasty wounds >
< 489h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: nasty wounds >
< 494h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: few wounds E: apprentice ass EP: nasty wounds >
An apprentice tailor's fine punch wounds a winged hellhound.
An apprentice tailor's fine punch strikes a winged hellhound.
An apprentice tailor misses a winged hellhound.
< 494h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
< 499h/534H 253v/253V Pos: standing >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
A Dwarf enters from the west.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Dwarf's skillful bash!
< 493h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
A Dwarf's impressive crush strikes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's impressive crush strikes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's crush strikes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's powerful crush strikes a winged hellhound.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 450h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
Your slash strikes an apprentice tailor very hard.
You miss an apprentice tailor.
A winged hellhound misses an apprentice tailor.
< 454h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
A dark beam of draining energy between you and an apprentice tailor fades.
< 454h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
A Halfling completes his spell...
A Halfling utters the words 'arieks shattering iceball'
A Halfling points at you.
You reel in pain as a Halfling's iceball shatters upon impacting you.
OUCH! That really did HURT!
Your wad of spawn goo [superior] is weakened from the intense cold!
< 331h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
A Firbolg assists a Dwarf heroically.
A Firbolg snaps into visibility.
A Firbolg's bludgeon hits you on the torso making her grimace in pain.
OUCH! That really did HURT!
The globe around a Firbolg's body flares as it bears the brunt of your assault!
< 225h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
A Firbolg snaps into visibility.
A Firbolg's impressive bludgeon strikes you very hard.
The globe around a Firbolg's body flares as it bears the brunt of your assault!
A Firbolg snaps into visibility.
A Firbolg's powerful bludgeon strikes a winged hellhound.
A Firbolg's powerful bludgeon seriously wounds you.
The globe around a Firbolg's body flares as it bears the brunt of your assault!
A Firbolg snaps into visibility.
A Firbolg's powerful bludgeon seriously wounds you.
The globe around a Firbolg's body flares as it bears the brunt of your assault!
A Firbolg snaps into visibility.
A Firbolg's powerful bludgeon enshrouds you in a mist of blood.
The globe around a Firbolg's body flares as it bears the brunt of your assault!
A Firbolg snaps into visibility.
A Firbolg's powerful bludgeon enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a Firbolg's body flares as it bears the brunt of your assault!
A Firbolg snaps into visibility.
A Firbolg's powerful bludgeon grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Firbolg's body flares as it bears the brunt of your assault!
A Firbolg snaps into visibility.
< 8h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice ass EP: nasty wounds >
An apprentice tailor clambers to her feet.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 8h/534H 253v/253V Pos: sitting >
< T: hellhound TP: sta TC: nasty wounds E: apprentice sta EP: nasty wounds >
An apprentice tailor misses a winged hellhound.
An apprentice tailor's fine punch strikes a winged hellhound.
An apprentice tailor turns to focus her attack on you!
< 8h/534H 253v/253V Pos: sitting >
< T: Iokl TP: sit TC: awful E: apprentice sta EP: nasty wounds >
A Halfling completes his spell...
A Halfling utters the words 'greater spirit anguish'
A Halfling points at you.
A Halfling's spiritual assault devastates you, causing you to SCREAM in utter anguish!
A Halfling snaps into visibility.
Your cloak of protection of health was destroyed by the blast!
Your boots of speed [poor] was destroyed by the blast!
Your wad of spawn goo [superior] was destroyed by the blast!
Your ancient sheath of *-* Clan BloodLust *-* was destroyed by the blast!
The world starts spinning, and your ears are ringing!
You stop riding a winged hellhound.