The death of [10 Necromancer] Pian (Kobold)

in A Gravel Path Next to the Bog

from the perspective of [10 Necromancer] Pian (Kobold)

<worn on head>       an evil looking helm
<worn on body>       a dark black robe
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a steel dagger
<worn on legs>       a pair of studded leather leggings


< 58h/58H 113v/114V Pos: standing >
At the Bottom of a Waterfall
   Torrents of water pour in from above as the stream turns from being
vertical to horizontal.  A stone path towards town heads south.  A large iron
ladder has been affixed to the sides of the shaft leading upwards allowing
access to the lake above, provided one doesn't mind getting wet.
Obvious exits: -South -Up   

< 58h/58H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/58H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/58H 111v/114V Pos: standing >
Within a Column of Water
   This tube of water carries the water flowing from the lake above to the
underdark far to the south.  An iron ladder has been fixed to the side to
allow access for the citizens of Moregeeth to the lake which serves as their
supply of food and water.
Obvious exits: -Up    -Down 
An elite goblin guard wanders the town looking for trouble.
A grub crawls about looking for carrion.

< 58h/58H 109v/114V Pos: standing >
The Top of a Waterfall
   The rock here changes from soft limestone in the north to a hard basalt to
the south.  Unable to penetrate the harder rock the stream turns here heading
down along the boundary of the rock.  A large iron ladder has been fixed to
the side of the hole downward allowing access to the town of Moregeeth.  To
the north a path chipped out of the limestone leads to a large underground
lake.
Obvious exits: -North -Down 

< 58h/58H 107v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/58H 107v/114V Pos: standing >
Along an Underground Stream
   The underground river flows from north to south cutting through the soft
limestone.  A path has been carved out of the side the stream providing easy
access to the lake that acts as the headwaters for the river.
Obvious exits: -North -South

< 58h/58H 106v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.  The lakes water drains out
through an underground stream to the south, a stone path along side it
provides access to and from the lake.
Obvious exits: -North -East  -South -Northwest

< 58h/58H 104v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 

< 58h/58H 101v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 

< 58h/58H 98v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 
A gold fish swims here lazily.

< 58h/58H 96v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 
A pale looking fish swims about looking for insects.
A pale looking fish swims about looking for insects.
A gold fish swims here lazily.

< 58h/58H 93v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 

< 58h/58H 90v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 
A pale looking fish swims about looking for insects.
A freshwater shark circles ominously.

< 58h/58H 91v/114V Pos: standing >
A Stone Path by a Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.  This narrow path was
chipped out of the soft rock to provide an easier way to harvest the fungus.
An old stream bed can be seen emerging from the cavern wall above.
Obvious exits: -South -West  -Up    -Southeast

< 58h/58H 89v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/58H 89v/114V Pos: standing >
An Old Stream Bed
   An underground stream used to flow here, but time has changed its course.
Loose rocks and sand are all that remain of the old stream.  Further ahead the
streams channel narrows and the squeaking of small animals can be heard.  A
strong smell of feces can be detected coming from the north.
Obvious exits: -North -Down 

< 58h/58H 90v/114V Pos: standing >
A Dark Cave
   This small cave has been eroded by an underground stream which has since
changed course.  There is a small deep recess in the cave here where some of
the small creatures have made their homes out of reach of the larger creatures
of the underdark.
Obvious exits: -North -South
A goblin scout stands here watching for invaders.
A goblin scout stands here watching for invaders.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.

< 58h/58H 90v/114V Pos: standing >
The End of the Passageway
   The cave starts to narrow here, eventually ending all together.  The soft
rock forming the ceiling of the passageway has caved in leaving only a tiny
hole for the smaller inhabitants of cave to come and go.  Through the small
hole a little light has penetrated, though what its source is isn't obvious.
Obvious exits: -South
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.

< 58h/58H 90v/114V Pos: standing >
A vampire bat suddenly attacks YOU!

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 A vampire bat suddenly attacks YOU!

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 You could do it with a needle!

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 A goblin scout enters from the south.

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 -=[You attack a vampire bat.]=- [0 Hits]

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 A goblin scout enters from the south.
-=[A vampire bat attacks you.]=- [0 Hits]

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 [Damage:  2 ] -=[You attack a vampire bat.]=- [1 Hits]
You start chanting...

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  small wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a vampire bat!
[Damage:  1 ] The shadowy hand slashes a vampire bat viciously.
[Damage:  1 ] The shadowy hand slashes a vampire bat viciously.

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  few wounds >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  few wounds >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  few wounds >
 A goblin scout watches the battle in amusement.

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  few wounds >
 You feel your skill in 1h piercing improving.
[Damage:  2 ] -=[You attack a vampire bat.]=- [1 Hits]

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  nasty wounds >
 You start chanting...

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  nasty wounds >
 A goblin scout evaluates the struggle, watching your battle tactics.

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP:  nasty wounds >
 You complete your spell...
[Damage: 15 ] You chill a vampire bat.
A vampire bat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a vampire bat's gurgling and choking signals its demise.

< 58h/58H 91v/114V Pos: standing >
-=[A vampire bat attacks you.]=- [0 Hits]

< 58h/58H 91v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 58h/58H 92v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 You have memorized the following spells:
( 2nd circle)  5 - chill touch
( 1st circle)  5 - slashing darkness

And you are currently memorizing the following spells:
    7 seconds:  ( 1st) slashing darkness
   17 seconds:  ( 2nd) chill touch

You can memorize no more spells.

< 58h/58H 92v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 -=[You attack a vampire bat.]=- [0 Hits]

< 58h/58H 92v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 You are already standing.

< 58h/58H 92v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 You start chanting...

< 58h/58H 92v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 Casting: chill touch 

< 58h/58H 92v/114V Pos: standing >
< T: Pian TP: sta TC:excellent E: bat sta EP: excellent >
 You complete your spell...
[Damage: 15 ] You chill a vampire bat.
A vampire bat is incapacitated and will slowly die, if not aided.
The chilling cold causes a vampire bat to stammer, apparently weakened.

< 58h/58H 92v/114V Pos: standing >
<You feel your skill in 1h piercing improving.
[Damage:  3 ] A vampire bat is mortally wounded, and will die soon, if not aided.
-=[You attack a vampire bat.]=- [1 Hits]

< 58h/58H 92v/114V Pos: standing >
<[Damage:  3 ] You nail a vampire bat from behind, sending it reeling.
A vampire bat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a vampire bat's gurgling and choking signals its demise.

< 58h/58H 92v/114V Pos: standing >
The End of the Passageway
Obvious exits: -South
Puddles of fresh blood cover the ground.
[2] The corpse of a vampire bat is lying here.
A goblin scout stands here watching for invaders.
A goblin scout stands here watching for invaders.

< 58h/58H 92v/114V Pos: standing >
You sit down and relax.

< 58h/58H 92v/114V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  4 - chill touch
( 1st circle)  5 - slashing darkness

And you are currently memorizing the following spells:
    7 seconds:  ( 1st) slashing darkness
   17 seconds:  ( 2nd) chill touch
   27 seconds:  ( 2nd) chill touch

You can memorize no more spells.
You continue your study.

< 58h/58H 92v/114V Pos: sitting >
You start meditating...

< 58h/58H 93v/114V Pos: sitting >
You have finished memorizing slashing darkness.

< 58h/58H 114v/114V Pos: sitting >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 58h/58H 114v/114V Pos: sitting >
A goblin scout leaves south.

< 58h/58H 114v/114V Pos: sitting >
A goblin scout leaves south.

< 58h/58H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 58h/58H 114v/114V Pos: sitting >
You have finished memorizing chill touch.
Your studies are complete.

< 58h/58H 114v/114V Pos: sitting >
You clamber to your feet.

< 58h/58H 114v/114V Pos: standing >
A goblin scout enters from the south.

< 58h/58H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/58H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/58H 114v/114V Pos: standing >
The End of the Passageway
Obvious exits: -South
Puddles of fresh blood cover the ground.
[2] The corpse of a vampire bat is lying here.
A goblin scout stands here watching for invaders.

< 58h/58H 114v/114V Pos: standing >
A Dark Cave
   This small cave has been eroded by an underground stream which has since
changed course.  There is a small deep recess in the cave here where some of
the small creatures have made their homes out of reach of the larger creatures
of the underdark.
Obvious exits: -North -South
A goblin scout stands here watching for invaders.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.

< 58h/58H 113v/114V Pos: standing >
An Old Stream Bed
   An underground stream used to flow here, but time has changed its course.
Loose rocks and sand are all that remain of the old stream.  Further ahead the
streams channel narrows and the squeaking of small animals can be heard.  A
strong smell of feces can be detected coming from the north.
Obvious exits: -North -Down 

< 58h/58H 112v/114V Pos: standing >
A Stone Path by a Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.  This narrow path was
chipped out of the soft rock to provide an easier way to harvest the fungus.
An old stream bed can be seen emerging from the cavern wall above.
Obvious exits: -South -West  -Up    -Southeast

< 58h/58H 112v/114V Pos: standing >
A Stone Path by a Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.  This narrow path was
chipped out of the soft rock to provide an easier way to harvest the fungus.
Obvious exits: -East  -South -Southwest

< 58h/58H 111v/114V Pos: standing >
A Stone Path by a Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.  This narrow path was
chipped out of the soft rock to provide an easier way to harvest the fungus.
An old stream bed can be seen emerging from the cavern wall above.
Obvious exits: -South -West  -Up    -Southeast

< 58h/58H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/58H 111v/114V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 

< 58h/58H 111v/114V Pos: standing >
At the Bottom of the Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water, above the water in the moist air grows a strange phosphorescent fungus.
Here at the bottom of the cavern the silt carried in the water has been
deposited leaving a sandy bottom.
Obvious exits: -South -West  -Up   
A freshwater shark circles ominously.

< 58h/58H 109v/114V Pos: standing >
A freshwater shark's mass slams into you, knocking you to the ground!
OUCH!  That really did HURT!
OUCH!  That really did HURT!
-=[A freshwater shark attacks you.]=- [2 Hits]

< 24h/58H 109v/114V Pos: sitting >
< T: Pian TP: sit TC: nasty wounds E: shark sta EP: excellent >
 You begin to hold your breath...

< 24h/58H 109v/114V Pos: sitting >
< T: Pian TP: sit TC: nasty wounds E: shark sta EP: excellent >
 -=[You attack a freshwater shark.]=- [0 Hits]

< 24h/58H 109v/114V Pos: sitting >
< T: Pian TP: sit TC: nasty wounds E: shark sta EP: excellent >
 OUCH!  That really did HURT!
-=[A freshwater shark attacks you.]=- [1 Hits]

< 16h/58H 109v/114V Pos: sitting >
< T: Pian TP: sit TC:pretty hurt E: shark sta EP: excellent >
 -=[You attack a freshwater shark.]=- [0 Hits]

< 16h/58H 109v/114V Pos: sitting >
< T: Pian TP: sit TC:pretty hurt E: shark sta EP: excellent >
 -=[A freshwater shark attacks you.]=- [0 Hits]
You scramble madly to your feet!

< 16h/58H 109v/114V Pos: standing >
< T: Pian TP: sta TC:pretty hurt E: shark sta EP: excellent >
 You attempt to flee...
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East  -South -West  -Down 
You take a deep breath of fresh air.
You flee upward!

< 16h/58H 82v/114V Pos: standing >
You take a deep breath of fresh air.

< 16h/58H 82v/114V Pos: standing >
A Stone Path by a Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.  This narrow path was
chipped out of the soft rock to provide an easier way to harvest the fungus.
An old stream bed can be seen emerging from the cavern wall above.
Obvious exits: -South -West  -Up    -Southeast

< 16h/58H 80v/114V Pos: standing >
You sit down and relax.

< 17h/58H 84v/114V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  6 - chill touch
( 1st circle)  6 - slashing darkness

You can memorize no more spells.

< 17h/58H 84v/114V Pos: sitting >
You start meditating...

< 17h/58H 86v/114V Pos: sitting >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.

< 20h/58H 114v/114V Pos: sitting >

< 24h/58H 114v/114V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 25h/58H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 25h/58H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 25h/58H 114v/114V Pos: standing >
A Stone Path by a Lake
Obvious exits: -South -West  -Up    -Southeast

< 25h/58H 114v/114V Pos: standing >
An Old Stream Bed
   An underground stream used to flow here, but time has changed its course.
Loose rocks and sand are all that remain of the old stream.  Further ahead the
streams channel narrows and the squeaking of small animals can be heard.  A
strong smell of feces can be detected coming from the north.
Obvious exits: -North -Down 

< 25h/58H 113v/114V Pos: standing >
A Dark Cave
   This small cave has been eroded by an underground stream which has since
changed course.  There is a small deep recess in the cave here where some of
the small creatures have made their homes out of reach of the larger creatures
of the underdark.
Obvious exits: -North -South
A goblin scout stands here watching for invaders.
A goblin scout stands here watching for invaders.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.

< 25h/58H 112v/114V Pos: standing >
The End of the Passageway
   The cave starts to narrow here, eventually ending all together.  The soft
rock forming the ceiling of the passageway has caved in leaving only a tiny
hole for the smaller inhabitants of cave to come and go.  Through the small
hole a little light has penetrated, though what its source is isn't obvious.
Obvious exits: -South
[2] The corpse of a vampire bat is lying here.

< 26h/58H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 26h/58H 114v/114V Pos: standing >
You find a secret entrance!

< 27h/58H 114v/114V Pos: standing >
The End of the Passageway
Obvious exits: -North# -South
[2] The corpse of a vampire bat is lying here.

< 27h/58H 114v/114V Pos: standing >
Autosaving...

< 28h/58H 114v/114V Pos: standing >
Ok.

< 28h/58H 114v/114V Pos: standing >
On an Old River Bed
   The trail of smooth rock continues its decent into the earth, the
surrounding rock changes to a soft limestone.  Ahead the tunnel stops as the
tunnels ceiling has caved in.  Of the cave only a lone hole remains, only
large enough for small animals to pass.  A slight breeze can be felt here.
Obvious exits: -North -South
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.

< 28h/58H 113v/114V Pos: standing >
A vampire bat suddenly attacks YOU!

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 A vampire bat suddenly attacks YOU!

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 A vampire bat suddenly attacks YOU!

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You start chanting...

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You complete your spell...
[Damage:  7 ] You chill a vampire bat.

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  nasty wounds >
 -=[You attack a vampire bat.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  nasty wounds >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  nasty wounds >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  nasty wounds >
 -=[A vampire bat attacks you.]=- [0 Hits]
You don't know that spell!

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  nasty wounds >
 -=[You attack a vampire bat.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  nasty wounds >
 You start chanting...

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  nasty wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a vampire bat!
[Damage:  1 ] The shadowy hand slashes a vampire bat viciously.
[Damage:  1 ] The shadowy hand slashes a vampire bat viciously.
A vampire bat is stunned!
-=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  awful >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  awful >
 -=[A vampire bat attacks you.]=- [0 Hits]
You start chanting...

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  awful >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a vampire bat!
[Damage:  1 ] The shadowy hand slashes a vampire bat viciously.
[Damage:  1 ] The shadowy hand slashes a vampire bat viciously.

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  bleeding, close to death >
 -=[A vampire bat attacks you.]=- [0 Hits]
You start chanting...

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  bleeding, close to death >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  bleeding, close to death >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  bleeding, close to death >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a vampire bat!
[Damage:  2 ] The shadowy hand slashes a vampire bat viciously.
A vampire bat is incapacitated and will slowly die, if not aided.
[Damage:  2 ] The shadowy hand slashes a vampire bat viciously.
A vampire bat is incapacitated and will slowly die, if not aided.

< 28h/58H 113v/114V Pos: standing >
<[Damage:  6 ] You plant your foot firmly in a vampire bat's snout, smashing it to one side.
A vampire bat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a vampire bat's gurgling and choking signals its demise.

< 28h/58H 113v/114V Pos: standing >
-=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 [Damage:  2 ] -=[You attack a vampire bat.]=- [1 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  small wounds >
 You start chanting...

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  small wounds >
 -=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP:  small wounds >
 You complete your spell...
[Damage: 17 ] You chill a vampire bat.
A vampire bat is mortally wounded, and will die soon, if not aided.
The chilling cold causes a vampire bat to stammer, apparently weakened.
[Damage:  2 ] A vampire bat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a vampire bat's gurgling and choking signals its demise.

< 28h/58H 113v/114V Pos: standing >
-=[A vampire bat attacks you.]=- [0 Hits]

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You start chanting...

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 Casting: chill touch 

< 28h/58H 113v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You complete your spell...
[Damage: 17 ] You chill a vampire bat.
A vampire bat is mortally wounded, and will die soon, if not aided.
The chilling cold causes a vampire bat to stammer, apparently weakened.

< 28h/58H 113v/114V Pos: standing >
<[Damage:  2 ] A vampire bat is mortally wounded, and will die soon, if not aided.
-=[You attack a vampire bat.]=- [1 Hits]

< 28h/58H 113v/114V Pos: standing >
<[Damage:  2 ] You plant your foot firmly in a vampire bat's snout, smashing it to one side.
A vampire bat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a vampire bat's gurgling and choking signals its demise.

< 28h/58H 113v/114V Pos: standing >
At the Entrance to a Dark Cave
   There is a large cave here, a gapping maw in the earth.  A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here.  The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth.  The passageway is lost in
darkness to the south.
Obvious exits: -East  -South
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
An overgrown Goblin scuffles at the dirt.

< 28h/58H 112v/114V Pos: standing >
A vampire bat suddenly attacks YOU!

< 28h/58H 112v/114V Pos: standing >
< T: Pian TP: sta TC: nasty wounds E: bat sta EP: excellent >
 A vampire bat suddenly attacks YOU!
OUCH!  That really did HURT!
Out of nowhere, an overgrown Goblin stabs you in the back.
Sorry, you aren't allowed to do that in combat.

< 13h/58H 112v/114V Pos: standing >
< T: Pian TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
 A vampire bat suddenly attacks YOU!

< 13h/58H 112v/114V Pos: standing >
< T: Pian TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 13h/58H 112v/114V Pos: standing >
< T: Pian TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
 A vampire bat suddenly attacks YOU!

< 13h/58H 112v/114V Pos: standing >
< T: Pian TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
 -=[You attack an overgrown Goblin.]=- [0 Hits]

< 13h/58H 112v/114V Pos: standing >
< T: Pian TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
 YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An overgrown Goblin attempts to flee.
An overgrown Goblin leaves south.
-=[An overgrown Goblin attacks you.]=- [1 Hits]
You attempt to flee...
 
 .^M^^.***  
 ^MMM^****  
 ^MM^@++++  
 ^MMM^^.*.  
 ^MMM^^.*.  
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A large crocodile wanders through the area in search of a meal.
You flee eastward!

< 3h/58H 82v/114V Pos: standing >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.

< 3h/58H 82v/114V Pos: standing >
 
 ^M^^.****  
 MMM^*****  
 MM^M@++++  
 MMM^^.*.*  
 MMM^^.*..  
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 3h/58H 82v/114V Pos: standing >
 
 M^^.****+  
 MM^*****+  
 M^M+@++++  
 MM^^.*.**  
 MM^^.*..*  
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 3h/58H 82v/114V Pos: standing >
 
 ^^.****+*  
 M^*****+*  
 ^M++@+++*  
 M^^.*.***  
 M^^.*..**  
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 3h/58H 81v/114V Pos: standing >
 
 ^.****+*   
 ^*****+**  
 M+++@++**  
 ^^.*.****  
 ^^.*..***  
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 3h/58H 80v/114V Pos: standing >
 
 .****+*    
 *****+**M  
 ++++@+***  
 ^.*.*****  
 ^.*..****  
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 3h/58H 80v/114V Pos: standing >
 
 ****+*     
 ****+**M   
 ++++@****  
 .*.******  
 .*..*****  
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 3h/58H 80v/114V Pos: standing >
A lich warlock snaps into visibility.
Out of nowhere, a lich warlock stabs you in the back.
Your reptile skin cloak was completely destroyed by the massive blow!
Your pair of dark black boots was completely destroyed by the massive blow!