The death of [53 Spiritmaster] Grahk -= Tharnadian Mercenaries =- (Human)

in A Trade Path Heading into a Ravine

from the perspective of [54 Assassin] Rargg -=Denizens of Lloth=- (Troll)

<worn as a badge>    an emblem of Shanatar royalty [poor]
<worn on head>       the diamond crown of Winduin (glowing) [76%]
<worn on eyes>       a platinum-encrusted sapphire eye [poor] (invis)
<worn in ear>        an earring of bone [superior]
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       the mask of hatred [poor]
<worn around neck>   a magma collar [superior] (glowing)
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       the chainmail of the dread knights
<worn about body>    a tattered cloak [superior] (invis)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   a thin black belt of accuracy [poor]
<worn on belt buckle>a satchel of snatching [superior]
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a bracelet of purple mist [poor]
<worn around wrist>  a bracelet of purple mist
<worn on hands>      the gauntlets of FuRy [superior] (glowing)
<worn on finger>     an obsidian circle
<worn on finger>     a shiny crimson ring [poor]
<primary weapon>     the stiletto of vanquishing [poor] with a strange black stone
<secondary weapon>   the dagger of Wind[217h 58m 15s]
<worn on legs>       some heavily-spiked blood crystal leg plates
<worn on feet>       a pair of boots of stealth [poor] [76%]

   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (extremely evil)
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (evil)          
  *Githzerai Stronghold                          (slightly evil) 
   Ceothia                                       (slightly evil) 
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
  *Vecna's Tomb                                  (very evil)     
   Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (very evil)     
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1177h/1176H 319v/328V Pos: standing >
 ....*  
 ..@**  
 .*P*^  
The Twisted Woods
Obvious exits: -N -E -S -W
Skittlez skitters in from the south.

< 1177h/1176H 318v/328V Pos: standing >
 ....*  
 ..@**  
 .*.*^  

< 1177h/1176H 318v/328V Pos: standing >
 ...**  
 .P@*^  
 *.*^^  
The Twisted Woods
Obvious exits: -N -E -S -W
Skittlez skitters in from the west.

< 1177h/1176H 318v/328V Pos: standing >
 ...**  
 ..@*^  
 *.*^^  
 ..**^  
 .P@^^  
 .*^^^  
The Twisted Woods
Obvious exits: -N -E -S -W
Skittlez skitters in from the west.

< 1177h/1176H 316v/328V Pos: standing >
 ..**^  
 ..@^^  
 .*^^^  
 ...*^  
 ..@*^  
 ..P^^  
The Twisted Woods
Obvious exits: -N -E -S -W
Skittlez skitters in from the south.

< 1177h/1176H 315v/328V Pos: standing >
 ...*^  
 ..@*^  
 ...^^  

< 1177h/1176H 315v/328V Pos: standing >
Looks like an exit.
You extend your sights westward.
   .........    
  ..........^   
 +++++++++++^M  
 ........*^^MM  
 .......@*^MMM  
 ........^^MMM  
 ....*.*^^^MM^  
  ...*.*^MMM^   
   ....^^MM^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1177h/1176H 317v/328V Pos: standing >
 ..*^^  
 .P@^M  
 ..^^M  
The Twisted Woods
Obvious exits: -N -E -S -W
Skittlez skitters in from the west.

< 1177h/1176H 317v/328V Pos: standing >
 ..*^^  
 ..@^M  
 ..^^M  
You quickly scan the area.
You see nothing.

< 1177h/1176H 317v/328V Pos: standing >
 +++++  
 ..@^^  
 ..P^M  
The Twisted Woods
Obvious exits: -N -E -S -W
Skittlez skitters in from the south.

< 1177h/1176H 315v/328V Pos: standing >
 +++++  
 ..@^^  
 ...^M  

< 1177h/1176H 316v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 317v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 319v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 319v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 320v/328V Pos: standing >

< 1177h/1176H 322v/328V Pos: standing >
You quickly scan the area.
You see nothing.

< 1177h/1176H 324v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 324v/328V Pos: standing >
Skittlez nods.

< 1177h/1176H 326v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 327v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 327v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 328v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 328v/328V Pos: standing >
Looks like an exit.
You extend your sights eastward.
   ......^^^    
  .......^^^M   
 ........^^MMM  
 ++++++++^MMM^  
 .....@^^MMMM^  
 ......^MMM^^^  
 .....^^MMM^^.  
  *.*^^^MM^^.   
   .*^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1177h/1176H 328v/328V Pos: standing >
  ......^^^   
 .......^^MM  
 +++++++^MMM  
 ....*@^MMMM  
 ...**^MMM^^  
 .***^^MMM^^  
  **^^^MM^^   
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
Skittlez skitters in from the west.

< 1177h/1176H 326v/328V Pos: standing >
  ......^^^   
 .......^^MM  
 +++++++^MMM  
 ....*@^MMMM  
 ...**^MMM^^  
 .***^^MMM^^  
  **^^^MM^^   
  .....^^^M   
 ......^^MMM  
 ++++++^MMM^  
 ...*P@MMMM^  
 ..**^MMM^^^  
 ***^^MMM^^.  
  *^^^MM^^.   
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
Skittlez skitters in from the west.

< 1177h/1176H 324v/328V Pos: standing >
  .....^^^M   
 ......^^MMM  
 ++++++^MMM^  
 ...*.@MMMM^  
 ..**^MMM^^^  
 ***^^MMM^^.  
  *^^^MM^^.   

< 1177h/1176H 324v/328V Pos: standing >
  .....^^^M   
 ......^^MMM  
 ++++++^MMM^  
 ...*.@MMMM^  
 ..**^MMM^^^  
 ***^^MMM^^.  
  *^^^MM^^.   

< 1177h/1176H 325v/328V Pos: standing >
Argh!!! The sun is too bright.

< 1177h/1176H 325v/328V Pos: standing >
Looks like an exit.
You extend your sights northward.
  .....^^^M   
 ......^^^MM  
 ......^^MMM  
 ++++++^MMM^  
 ...*.@MMMM^  
 ..**^MMM^^^  
  **^^MMM^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1177h/1176H 328v/328V Pos: standing >
   .....***^    
  ......^^^MM   
 .......^^^MM^  
 .......^^MMM^  
 ++++++@^MMM^^  
 ....*.PMMMM^^  
 ...**^MMM^^^M  
  ***^^MMM^^.   
   *^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Skittlez skitters in from the south.

< 1177h/1176H 326v/328V Pos: standing >
   .....***^    
  ......^^^MM   
 .......^^^MM^  
 .......^^MMM^  
 ++++++@^MMM^^  
 ....*.^MMMM^^  
 ...**^MMM^^^M  
  ***^^MMM^^.   
   *^^^MM^^.    
Looks like an exit.
You extend your sights eastward.
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A Human (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
A brightly glowing torch floats near a Human's head. (Illuminating)
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 1177h/1176H 326v/328V Pos: standing >

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A Human (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
A brightly glowing torch floats near a Human's head. (Illuminating)
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.
Skittlez skitters in from the west.
The scarred mage suddenly attacks Skittlez!
The scarred mage's fine punch wounds Skittlez.
Col snaps into visibility.
Col tackles a Human square in the chest knocking the wind out of him!

< 1177h/1176H 325v/328V Pos: standing >

< 1177h/1176H 325v/328V Pos: standing >
The smiling cleric suddenly attacks Skittlez!
The smiling cleric's fine punch wounds Skittlez.
Skittlez's bloody battle goggles was damaged from the massive blow!
Skittlez starts casting an offensive spell.
You snap into visibility.
[Damage: 91 ] -=[A Human makes a strange sound as you place the stiletto of vanquishing [poor] with a strange black stone in his back.]=-
-=[Your spirit suffers from contact with a Human's aura!]=-
[Damage: 120 ] -=[A Human makes a strange sound as you place the dagger of Wind in his back.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 53 ] -=[A Human makes a strange sound as you place the dagger of Wind in his back.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-

< 1156h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 
< 1156h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 You dodge a Human's vicious attack.
You parry a Human's lunge at you.
You snap into visibility.

< 1160h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 Skittlez completes his spell...
Skittlez utters the words 'paffue xurhuio'
A Human begins to dry and wilt.

< 1162h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 Col snaps into visibility.
Col's mighty slash strikes a Human.
A Human blocks Col's lunge at him.
Col snaps into visibility.
Col's powerful slash strikes a Human.
Col's Khazid'hea, the blade of Cutting with a strange black stone murmurs some strange incantations...
Col snaps into visibility.
Col's concussion blast rips into a Human, shattering his soul!
Col's powerful slash strikes a Human.
Col snaps into visibility.
Col's impressive slash strikes a Human.
Col snaps into visibility.
Col's impressive slash strikes a Human.
Col snaps into visibility.
Col's impressive slash strikes a Human.
Col snaps into visibility.

< 1163h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 The scarred mage's fine punch wounds Skittlez.
Skittlez dodges the scarred mage's attack.
The scarred mage starts casting an offensive spell.

< 1165h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 Skittlez blocks the smiling cleric's lunge at him.
Skittlez blocks the smiling cleric's lunge at him.
The smiling cleric starts casting an offensive spell.

< 1166h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 The smiling cleric completes her spell...
The smiling cleric utters the words 'parl xafe'
The smiling cleric sends Skittlez reeling with a holy word.
Col snaps into visibility.
The smiling cleric sends Col reeling with a holy word.
You snap into visibility.
-=[You are sent reeling by the smiling cleric's holy word.]=-

< 1124h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 The scarred mage dodges Skittlez's attack.

< 1126h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 You snap into visibility.
[Damage: 12 ] -=[Your impressive pierce strikes a Human.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-
Your disguise falls apart!
[Damage: 13 ] -=[Your impressive pierce strikes a Human.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Human.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-
[Damage: 16 ] -=[Your impressive pierce strikes a Human.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-
[Damage: 19 ] -=[Your powerful pierce strikes a Human hard.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-
Skittlez starts casting a spell.

< 1104h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 The scarred mage completes her spell...
The scarred mage utters the words 'eugszr waouq'
The scarred mage tries to dispel Skittlez's magic!
And fails miserably...

< 1106h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 You attempt to flee...
PANIC!  You couldn't escape!
A Dwarf enters from above.
A Githzerai enters from above.

< 1109h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 A Barbarian snaps into visibility.
A Barbarian tries to tackle Col and misses completely, making a nice dent in his forehead and the ground!
A Githzerai starts casting a spell.

< 1110h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 Col parries a Barbarian's lunge at him.
Col dodges a Barbarian's attack.
Col parries a Barbarian's lunge at him.
Col dodges a Barbarian's attack.
Col dodges a Barbarian's attack.
Col dodges a Barbarian's attack.
Col snaps into visibility.
You parry a Human's lunge at you.
You parry a Human's lunge at you.
You snap into visibility.
Col snaps into visibility.
Col's powerful slash strikes a Human hard.
Col snaps into visibility.
Col's powerful slash strikes a Human very hard.
Col snaps into visibility.
Col's powerful slash strikes a Human very hard.
Col snaps into visibility.
Col's impressive slash strikes a Human hard.
Col strikes viciously at a Human's wrist causing him to swing about madly.
Col snaps into visibility.
Col's impressive slash strikes a Human very hard.
Col snaps into visibility.
Col's slash strikes a Human very hard.
Col snaps into visibility.

< 1110h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP:  awful >
 The scarred mage's fine punch wounds Skittlez.
Skittlez dodges the scarred mage's attack.
The scarred mage starts casting an offensive spell.

< 1111h/1176H 325v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Human sit EP:  awful >
 Skittlez completes his spell...
Skittlez utters the words 'paffue xurhuio'
A Human begins to dry and wilt.
A Human is mortally wounded, and will die soon, if not aided.
Skittlez blocks the smiling cleric's lunge at him.
The smiling cleric's punch wounds Skittlez.
The smiling cleric starts casting an offensive spell.
You attempt to flee...

<map>
Zone: Woodseer.
Room: On a Trade Path in a Narrow Ravine
</map>

<map>
Zone: Woodseer.
Room: On a Trade Path in a Narrow Ravine
</map>
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
A halfling woman hides in the shadows here, conjuring frightening illusions.
There are some tracks.
You flee downward!

< 1112h/1176H 316v/328V Pos: standing >

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
*A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Dwarf (medium)  -= Tharnadian Mercenaries =- sits in mid-air here.
A torch floats near a Dwarf's head. (Illuminating)
*A Barbarian (large)  -= Tharnadian Mercenaries =- crouches in mid-air here, fighting Col.
*A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
Skittlez (Drider)(large) stands in mid-air here, fighting the scarred mage.
*Col (Drow Elf)(medium) stands in mid-air here, fighting a Human.
An impenetrable globe of darkness floats near Col's head.
A Human (medium)  -= Tharnadian Mercenaries =- is lying here, mortally wounded.
A brightly glowing torch floats near a Human's head. (Illuminating)
The smiling cleric stands in mid-air here, fighting Skittlez. (Casting) 
The scarred mage stands in mid-air here, fighting Skittlez. (Casting) 

< 1113h/1176H 315v/328V Pos: standing >
The diminutive dark dreamer, Maelia enters from below.
You snap into visibility.
[Damage: 92 ] -=[A Human makes a strange sound as you place the stiletto of vanquishing [poor] with a strange black stone in his back.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Human's aura!]=-
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 12 ] -=[A Human makes a strange sound as you place the stiletto of vanquishing [poor] with a strange black stone in his back.]=-
A Human's gloves of warding was completely destroyed by the massive blow!
A Human's breastplate of preservation of regeneration was completely destroyed by the massive blow!
A Human's spectral holy symbol of Berronar Truesilver was completely destroyed by the massive blow!
A Human's bright platinum wedding band was completely destroyed by the massive blow!
A Human's some boots of the black winged dragon was completely destroyed by the massive blow!
A Human's earring of the pagans was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!