<worn on back> a large leather backpack
<held> a spellbook
<worn on legs> some glowing hemp leggings
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 37h/105H 99v/101V Pos: standing >
< 37h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 37h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of a tough mercenary is lying here.
The corpse of a peasant farmer is lying here.
The corpse of a militia guard is lying here.
The corpse of a young cleric is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 37h/105H 98v/101V Pos: standing >
< 37h/105H 98v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.
< 38h/105H 99v/101V Pos: standing >
< 38h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Kannard's Secret Shop of Intrigue
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Kannard's Secret Shop of Intrigue
</map>
Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
a wooden item information sign is here.
Kannard, the traveller of Realms hovers here.
< 38h/105H 99v/101V Pos: standing >
< 38h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Waterfall Of Blood
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Waterfall Of Blood
</map>
A Waterfall Of Blood
Obvious exits: -D
The Harvester, collector of souls hovers about the room.
< 38h/105H 99v/101V Pos: standing >
< 38h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Kannard's Secret Shop of Intrigue
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Kannard's Secret Shop of Intrigue
</map>
Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
a wooden item information sign is here.
Kannard, the traveller of Realms hovers here.
< 38h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.
< 38h/105H 99v/101V Pos: standing >
< 38h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of a tough mercenary is lying here.
The corpse of a peasant farmer is lying here.
The corpse of a militia guard is lying here.
The corpse of a young cleric is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 38h/105H 98v/101V Pos: standing >
< 38h/105H 98v/101V Pos: standing >
Compact mode off.
< 38h/105H 101v/101V Pos: standing >
Compact mode on.
< 38h/105H 101v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the walls.
< 38h/105H 100v/101V Pos: standing >
Autosaving...
< 38h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A street sweeper is cleaning here, singing songs of labor.
< 39h/105H 99v/101V Pos: standing >
< 39h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Brinn's Weaponry
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Brinn's Weaponry
</map>
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.
< 39h/105H 99v/101V Pos: standing >
< 39h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A street sweeper is cleaning here, singing songs of labor.
< 39h/105H 99v/101V Pos: standing >
A militia guard enters from the south.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U
< 39h/105H 98v/101V Pos: standing >
< 39h/105H 98v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 39h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
< 39h/105H 99v/101V Pos: standing >
< 39h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U
< 39h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -S -W
< 40h/105H 98v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -N -E -W
< 40h/105H 97v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -S -W
< 40h/105H 96v/101V Pos: standing >
< 40h/105H 97v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 40h/105H 97v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -E -S
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
< 40h/105H 96v/101V Pos: standing >
< 40h/105H 97v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
< 40h/105H 96v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
< 40h/105H 95v/101V Pos: standing >
< 40h/105H 96v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
< 40h/105H 95v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a shady mercenary is lying here.
The corpse of a militia guard is lying here.
A Drider (huge) -=Denizens of Lloth=- stands in mid-air here. (Casting)
< 40h/105H 94v/101V Pos: standing >
A Drider completes his spell...
A Drider utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!
< 40h/105H 94v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -N -S -U
< 40h/105H 95v/101V Pos: standing >
< 40h/105H 95v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.
< 41h/105H 96v/101V Pos: standing >
< 41h/105H 96v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/105H 97v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S# -W
< 41h/105H 97v/101V Pos: standing >
< 41h/105H 97v/101V Pos: standing >
The glass seems to be closed.
< 42h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S
A young man in leather armor seems to be patrolling the area.
A homeless peasant is here, looking lost and hungry.
< 42h/105H 100v/101V Pos: standing >
< 42h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A large wandering dog is here, growling at you.
< 42h/105H 99v/101V Pos: standing >
< 42h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 42h/105H 98v/101V Pos: standing >
< 42h/105H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 43h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Southern Gate Guard Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Southern Gate Guard Tower
</map>
A Southern Gate Guard Tower
Obvious exits: -D
A heavy Scorpion ballista is here.
A militia archer is posted here, keeping watch of the gates below.
A militia archer is posted here, keeping watch of the gates below.
A militia archer is posted here, keeping watch of the gates below.
< 43h/105H 99v/101V Pos: standing >
< 43h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 43h/105H 100v/101V Pos: standing >
< 43h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S# -W
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 43h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 43h/105H 98v/101V Pos: standing >
< 43h/105H 98v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S# -W
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 43h/105H 98v/101V Pos: standing >
< 44h/105H 98v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 44h/105H 98v/101V Pos: standing >
The iron seems to be closed.
< 44h/105H 100v/101V Pos: standing >
You feel a blast of heat!
< 44h/105H 101v/101V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S# -W
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 45h/105H 101v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 45h/105H 100v/101V Pos: standing >
< 45h/105H 100v/101V Pos: standing >
You feel a blast of heat!
< 45h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
< 45h/105H 99v/101V Pos: standing >
< 45h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S
A homeless peasant is here, looking lost and hungry.
< 45h/105H 99v/101V Pos: standing >
You feel a blast of heat!
< 45h/105H 99v/101V Pos: standing >
A militia guard enters from the south.
< 45h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S# -W
< 46h/105H 98v/101V Pos: standing >
< 46h/105H 99v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.
< 46h/105H 98v/101V Pos: standing >
< 46h/105H 99v/101V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your west.
A homeless peasant who is not far off to your west.
< 46h/105H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 46h/105H 101v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -N -S -U
< 46h/105H 100v/101V Pos: standing >
< 46h/105H 100v/101V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 46h/105H 100v/101V Pos: standing >
The eastern wall road leads north.
You extend your sights northward.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a shady mercenary is lying here.
The corpse of a militia guard is lying here.
< 47h/105H 100v/101V Pos: standing >
The eastern wall road leads north.
You extend your sights northward.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a shady mercenary is lying here.
The corpse of a militia guard is lying here.
< 47h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a shady mercenary is lying here.
The corpse of a militia guard is lying here.
< 47h/105H 99v/101V Pos: standing >
< 47h/105H 99v/101V Pos: standing >
You quickly scan the area.
A very thick cloud of mist blocks your vision to the east.
A homeless peasant who is rather far off to your east.
A militia guard who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is rather far off to your west.
< 47h/105H 99v/101V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights eastward.
A very thick cloud of mist blocks your vision to the east.
< 48h/105H 100v/101V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood covers everything in the area.
[4] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
[4] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
The zombie of A tharnadian illusionist stands here. (minion)
The zombie of an elite guard stands here. (minion)
< 48h/105H 99v/101V Pos: standing >
< 48h/105H 99v/101V Pos: standing >
Someone completes his spell...
Someone utters the words 'aiuwahz oculoae'
You see the corpse of an elite guard take a deep breath, and suddenly come to life again.
The zombie of an elite guard now follows someone.
< 48h/105H 99v/101V Pos: standing >
A Drider snaps into visibility.
The zombie of an elite guard stops following a Drider.
The zombie of an elite guard suddenly attacks a Drider!
The zombie of an elite guard is engulfed in sand which shreds its skin and gets in its eyes!
The zombie of an elite guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as the zombie of an elite guard dies in agony.
The zombie of an elite guard shambles for a moment, and falls to pieces.
You are engulfed in sand which shreds your skin and gets in your eyes!