<floating about head>a dark purple ioun stone[234h 10m 9s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of intelligence (magic) [77%]
<worn on head> the helm of the dragonkind (magic) (glowing)
<worn on eyes> the monocle of damnation (glowing) [55%]
<worn in ear> an enchanted earring of dexterity
<worn in ear> a golden scale dangling from a platinum chain (magic) [73%]
<worn on face> an ornate mask with a single dragon horn [poor] (magic)
<worn around neck> the necklace of wisdom [superior] [87%]
<worn around neck> a slaadi necklace of Chaos of wisdom (glowing) [71%]
<worn on body> the chameleon suit of transformation of damage
<worn about body> the wings of the pit fiend [superior]
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing) [73%]
<worn about waist> a belt of iron solidarity (magic)[234h 50m 56s]
<worn on belt buckle>the head of Raxthan [superior]
<attached to belt> a diamondine axe covered in blood of wisdom (magic)
<worn on arms> some blue dragonscale shoulder guards of endurance (magic) [76%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [68%]
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> the cubes of protection [superior] with a strange sharp rubin (humming)
<worn on finger> a shiny crimson ring [superior] (magic)
<worn on finger> a ring of regeneration of damage (magic) (glowing)
<primary weapon> the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming)
<secondary weapon> the stiletto of vanquishing [poor] with a strange black stone (magic)
<worn on legs> some skull knee guards lined with feathers of health
<worn on feet> a pair of boots of stealth (magic)
< 939h/939H 335v/337V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S -W
A clansdwarf looks through the merchants carts.(Red Aura)
A clansdwarf shouts as he pushes his cart.(Red Aura)
< 939h/939H 333v/337V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S
A clansdwarf shouts as he pushes his cart.(Red Aura)
< 939h/939H 331v/337V Pos: standing >
The Path of Clans
Obvious exits: -N -S
< 939h/939H 329v/337V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely.(Red Aura)
< 939h/939H 328v/337V Pos: standing >
Strongstone Circle
Obvious exits: -N -S
< 939h/939H 328v/337V Pos: standing >
Alas, you cannot go that way. . . .
< 939h/939H 330v/337V Pos: standing >
Southeast Corner of Strongstone Circle
Obvious exits: -N -W
A cavern snake coils and strikes.
< 939h/939H 333v/337V Pos: standing >
Alas, you cannot go that way. . . .
< 939h/939H 335v/337V Pos: standing >
Alas, you cannot go that way. . . .
< 939h/939H 335v/337V Pos: standing >
A cavern snake suddenly attacks YOU!
A cavern snake suddenly appears a bit confused!
You watch in glee as a cavern snake looks dazzled.
A cavern snake misses you.
< 939h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your impressive pierce hits a cavern snake.
A cavern snake is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] Your weak slash hits a cavern snake.
A cavern snake is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 0.
You feel a carnal satisfaction as a cavern snake's gurgling and choking signals its demise.
< 939h/939H 336v/337V Pos: standing >
Strongstone Circle
Obvious exits: -E -W
An intent duergar inquisitor searches the town for invaders.(Red Aura)
< 939h/939H 334v/337V Pos: standing >
Strongstone Pavilion
Obvious exits: -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
The Khildarak Quartermaster stands here.(Red Aura)
< 939h/939H 333v/337V Pos: standing >
Strongstone Circle
Obvious exits: -E -W
A cavern snake coils and strikes.
< 939h/939H 335v/337V Pos: standing >
Southwest Corner of Strongstone Circle
Obvious exits: -N -E
A clansdwarf sits atop a large steeder.(Red Aura)
< 939h/939H 333v/337V Pos: standing >
Strongstone Circle
Obvious exits: -N -S
< 939h/939H 331v/337V Pos: standing >
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A cavern snake coils and strikes.
< 939h/939H 329v/337V Pos: standing >
Path of the Bloody Axe
Obvious exits: -N# -S
< 939h/939H 328v/337V Pos: standing >
A cavern snake enters from the south.
< 939h/939H 329v/337V Pos: standing >
A cavern snake suddenly attacks YOU!
A cavern snake suddenly appears a bit confused!
You watch in glee as a cavern snake looks dazzled.
A cavern snake misses you.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your impressive slash hits a cavern snake.
A cavern snake is mortally wounded, and will die soon, if not aided.
You score a CRITICAL HIT!!!!!
[Damage: 1 ] Your weak pierce hits a cavern snake.
A cavern snake is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 0.
You feel a carnal satisfaction as a cavern snake's gurgling and choking signals its demise.
< 939h/939H 330v/337V Pos: standing >
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
< 939h/939H 328v/337V Pos: standing >
The Way of the Beast
Obvious exits: -E -S# -W
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 939h/939H 326v/337V Pos: standing >
Alas, you cannot go that way. . . .
< 939h/939H 328v/337V Pos: standing >
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
< 939h/939H 330v/337V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A cavern snake coils and strikes.
< 939h/939H 329v/337V Pos: standing >
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.
< 939h/939H 328v/337V Pos: standing >
A cavern snake enters from the south.
< 939h/939H 329v/337V Pos: standing >
A cavern snake suddenly attacks YOU!
A cavern snake suddenly appears a bit confused!
You watch in glee as a cavern snake looks dazzled.
A cavern snake misses you.
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
A cavern snake suddenly attacks YOU!
A cavern snake suddenly appears a bit confused!
You watch in glee as a cavern snake looks dazzled.
A cavern snake misses you.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
[Damage: 13 ] Your impressive slash critically injures a cavern snake.
A cavern snake is incapacitated and will slowly die, if not aided.
[Damage: 6 ] Your fine pierce hits a cavern snake.
A cavern snake is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 0.
You feel a carnal satisfaction as a cavern snake's gurgling and choking signals its demise.
< 939h/939H 330v/337V Pos: standing >
A cavern snake misses you.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 939h/939H 330v/337V Pos: standing >
< T: Col TP: sta TC:excellent E: snake sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your impressive slash hits a cavern snake.
A cavern snake is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] Your weak pierce hits a cavern snake.
A cavern snake is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 0.
You feel a carnal satisfaction as a cavern snake's gurgling and choking signals its demise.
< 939h/939H 330v/337V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
< 939h/939H 328v/337V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S -W
A clansdwarf sits atop a large steeder.(Red Aura)
A clansdwarf shouts as he pushes his cart.(Red Aura)
< 939h/939H 327v/337V Pos: standing >
The door seems to be closed.
< 939h/939H 332v/337V Pos: standing >
A clansdwarf leaves south.
< 939h/939H 332v/337V Pos: standing >
Ok.
< 939h/939H 335v/337V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 939h/939H 334v/337V Pos: standing >
The Commons Room
Obvious exits: -W
A scrap of rolling paper lies abandoned here.
A huge axe lies here. (magic)
< 939h/939H 334v/337V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 939h/939H 335v/337V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
A clansdwarf sits atop a large steeder.(Red Aura)
< 939h/939H 333v/337V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S# -W
A clansdwarf shouts as he pushes his cart.(Red Aura)
< 939h/939H 331v/337V Pos: standing >
The door seems to be closed.
< 939h/939H 335v/337V Pos: standing >
Ok.
< 939h/939H 337v/337V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#
< 939h/939H 335v/337V Pos: standing >
Collection Room
Obvious exits: -W
A nonsubstantion forge has been misplaced. (magic) (glowing) (humming) (illuminating)
This long twined belt lays here delicately twitching with each gust of wind. (magic) [58%]
a small black object is lying here. (magic)
A black onyx breastplate lies here.
A sparkling iron robe from Fort Marigot lies here on the ground.
An exquisite dragonscale signet lies here on the ground.
A drow-made dragonscale heater shield lies here on the ground.
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money(Red Aura)
< 939h/939H 333v/337V Pos: standing >
The escort says 'You have 121 items, which costs you 3 gold, 6 silver, and 4 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Col
Obvious exits: -N#
An ornate chest bearing items that are unsorted.
< 939h/939H 337v/337V Pos: standing >
< 939h/939H 337v/337V Pos: standing >
Autosaving...
< 939h/939H 337v/337V Pos: standing >
< 939h/939H 337v/337V Pos: standing >
< 939h/939H 337v/337V Pos: standing >
a large wooden chest
This chest contains your items that grant major globe.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
Nothing.
< 939h/939H 337v/337V Pos: standing >
Ok.
< 939h/939H 337v/337V Pos: standing >
Collection Room
Obvious exits: -W
A nonsubstantion forge has been misplaced. (magic) (glowing) (humming) (illuminating)
This long twined belt lays here delicately twitching with each gust of wind. (magic) [58%]
a small black object is lying here. (magic)
A black onyx breastplate lies here.
A sparkling iron robe from Fort Marigot lies here on the ground.
An exquisite dragonscale signet lies here on the ground.
A drow-made dragonscale heater shield lies here on the ground.
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money(Red Aura)
< 939h/939H 336v/337V Pos: standing >
The escort says 'You have 333 items, which costs you 1 platinum'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Ril
Obvious exits: -N#
A simple looking pouch lies here. (magic)
A durable alchemist sack lies here.
A silver sack lies crumpled on the floor.
A large gray sack lies here in a heap.
Some disgusting, life-changing to witness baby guts lie here in a little heap.
A faintly shimmering large bag lies on the ground here. (magic)
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker. Therefore, you'll be ejected if
you are idle for more then 2 minutes.
< 939h/939H 336v/337V Pos: standing >
< 939h/939H 336v/337V Pos: standing >
a large wooden chest
This chest contains your items that grant major globe.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
Nothing.
< 939h/939H 336v/337V Pos: standing >
Ok.
< 939h/939H 336v/337V Pos: standing >
Collection Room
Obvious exits: -W
A nonsubstantion forge has been misplaced. (magic) (glowing) (humming) (illuminating)
This long twined belt lays here delicately twitching with each gust of wind. (magic) [58%]
a small black object is lying here. (magic)
A black onyx breastplate lies here.
A sparkling iron robe from Fort Marigot lies here on the ground.
An exquisite dragonscale signet lies here on the ground.
A drow-made dragonscale heater shield lies here on the ground.
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money(Red Aura)
< 939h/939H 335v/337V Pos: standing >
The escort says 'You have 121 items, which costs you 3 gold, 6 silver, and 4 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Col
Obvious exits: -N#
An ornate chest bearing items that are unsorted.
< 939h/939H 337v/337V Pos: standing >
< 939h/939H 337v/337V Pos: standing >
< 939h/939H 337v/337V Pos: standing >
a large wooden chest
This chest contains your items that grant major globe.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
Nothing.
< 939h/939H 337v/337V Pos: standing >
Ok.
< 939h/939H 337v/337V Pos: standing >
Collection Room
Obvious exits: -W
A nonsubstantion forge has been misplaced. (magic) (glowing) (humming) (illuminating)
This long twined belt lays here delicately twitching with each gust of wind. (magic) [58%]
a small black object is lying here. (magic)
A black onyx breastplate lies here.
A sparkling iron robe from Fort Marigot lies here on the ground.
An exquisite dragonscale signet lies here on the ground.
A drow-made dragonscale heater shield lies here on the ground.
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money(Red Aura)
< 939h/939H 336v/337V Pos: standing >
< 939h/939H 336v/337V Pos: standing >
A half-elf bard sneaks in from the west.
< 939h/939H 336v/337V Pos: standing >
A half-elf guard attempts to stab you in the back, but your biofeedback quickly absorbs the impact before fading away!
A half-elf guard snaps into visibility.
You snap into visibility.
Out of nowhere, a half-elf guard stabs you in the back.
A half-elf bard snaps into visibility.
A half-elf bard places a darksteel rapier [poor] with a strange black stone in the back of a clansdwarf, resulting in some strange noises and some blood.
< 938h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: a half-elf guard sta EP: excellent >
A clansdwarf's decent punch wounds a half-elf bard.
A clansdwarf's decent punch wounds a half-elf bard.
A half-elf bard dodges a clansdwarf's attack.
A clansdwarf suddenly looks stronger!
< 938h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: a half-elf guard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 938h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: a half-elf guard sta EP: excellent >
You parry a half-elf guard's lunge at you.
A half-elf guard misses you.
A half-elf guard misses you.
You snap into visibility.
A half-elf guard's pierce grazes you.
You parry a half-elf guard's lunge at you.
You parry a half-elf guard's lunge at you.
< 932h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: a half-elf guard sta EP: excellent >
A half-elf bard's impressive pierce strikes a clansdwarf.
A half-elf bard's slash strikes a clansdwarf.
A half-elf bard's fine pierce wounds a clansdwarf.
A half-elf bard's pierce strikes a clansdwarf.
A half-elf bard's powerful slash strikes a clansdwarf.
A half-elf bard's impressive slash strikes a clansdwarf.
You snap into visibility.
You try to tackle a half-elf guard and fly over his head landing face first in the dirt!
< 932h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: a half-elf guard sta EP: excellent >
A half-elf guard does some sort of dance, and winds up flat on his ass.
PooF! a half-elf bard suddenly performs an evasive maneouver, quickling darting into the shadows!
< 932h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: a half-elf guard sit EP: excellent >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] Your fine pierce wounds a half-elf guard.
You score a CRITICAL HIT!!!!!
[Damage: 29 ] Your powerful slash strikes a half-elf guard.
[Damage: 10 ] Your pierce wounds a half-elf guard.
A Halfling's disguise falls apart!
[Damage: 13 ] Your impressive pierce wounds a Halfling.
< 932h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: A Halfling sit EP: small wounds >
You snap into visibility.
A Halfling's slash grazes you.
A Halfling misses you.
A Halfling's fine pierce grazes you.
A Halfling misses you.
A Halfling's slash grazes you.
A half-elf bard suddenly attacks YOU!
A half-elf bard snaps into visibility.
A half-elf bard's fine slash wounds you.
< 899h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: A Halfling sit EP: small wounds >
A clansdwarf suddenly attacks a half-elf bard!
A clansdwarf's punch wounds a half-elf bard.
< 899h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: A Halfling sit EP: small wounds >
You are surrounded by a green mist!
< 899h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: A Halfling sit EP: small wounds >
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 25 ] Your powerful slash strikes a Halfling.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your pierce strikes a Halfling.
[Damage: 15 ] Your impressive pierce strikes a Halfling.
< 899h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: A Halfling sit EP: small wounds >
A half-elf bard snaps into visibility.
You snap into visibility.
A half-elf bard's weak slash grazes you.
A half-elf bard's pierce grazes you.
A half-elf bard surprises you with a blow to the back, leaving you momentarily confused.
A half-elf bard's weak slash grazes you.
A half-elf bard's pierce grazes you.
A half-elf bard's weak pierce grazes you.
A half-elf bard misses you.
A half-elf bard's weak slash grazes you.
A Halfling misses you.
A Halfling misses you.
A Halfling misses you.
You snap into visibility.
A Halfling's weak pierce grazes you.
A Halfling misses you.
A Halfling misses you.
< 892h/939H 336v/337V Pos: kneeling >
< T: Col TP: kne TC:few scratches E: A Halfling sit EP: small wounds >
You rise to your feet.
< 892h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: small wounds >
You think you noticed an opening in your victim defenses...
< 892h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: small wounds >
You're already preparing for a sneak attack!
A Halfling clambers to his feet.
A half-elf bard snaps into visibility.
A half-elf bard dances an acrobatic maneuver in battle, and trips up a clansdwarf!
< 892h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A clansdwarf misses a half-elf bard.
A clansdwarf misses a half-elf bard.
You snap into visibility.
You tackle a Halfling square in the chest knocking the wind out of him!
< 892h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: small wounds >
You dodge a half-elf bard's vicious attack.
You dodge a half-elf bard's vicious attack.
A half-elf bard misses you.
You dodge a half-elf bard's vicious attack.
A half-elf bard snaps into visibility.
You snap into visibility.
A half-elf bard's weak pierce grazes you.
A half-elf bard misses you.
You dodge a half-elf bard's vicious attack.
You play with a Halfling before lunging into an offensive routine!
You snap into visibility.
[Damage: 10 ] Your slash wounds a Halfling.
The legendary cutlass 'Sanguine Song' [superior] slices through the air with incredible ease!
[Damage: 13 ] Your impressive slash strikes a Halfling.
[Damage: 14 ] Your slash strikes a Halfling.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You parry a Halfling's lunge at you.
< 891h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 24 ] Your powerful slash strikes a Halfling.
You score a CRITICAL HIT!!!!!
[Damage: 26 ] Your powerful pierce strikes a Halfling.
You score a CRITICAL HIT!!!!!
[Damage: 28 ] Your powerful slash strikes a Halfling hard.
[Damage: 12 ] Your pierce strikes a Halfling.
[Damage: 10 ] Your fine pierce strikes a Halfling.
[Damage: 10 ] Your fine slash strikes a Halfling.
You miss a Halfling.
< 891h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
A half-elf bard flashes a wicked grin as the shadows slowly coalesce around them.
< 891h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
You snap into visibility.
[Damage: 48 ] You find weakness in a Halfling's defenses and land a sneaky surprise attack!
You tighten up and skillfully hit a Halfling right in the stomach! a Halfling appears a bit less energetic after that hit.
< 891h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
A half-elf bard snaps into visibility.
You snap into visibility.
A half-elf bard's slash grazes you.
You parry a half-elf bard's lunge at you.
A half-elf bard's weak slash grazes you.
A half-elf bard's weak pierce grazes you.
You dodge a half-elf bard's vicious attack.
You dodge a half-elf bard's vicious attack.
You parry a half-elf bard's lunge at you.
< 888h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You play with a Halfling before lunging into an offensive routine!
You snap into visibility.
[Damage: 11 ] Your impressive slash strikes a Halfling.
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your slash strikes a Halfling very hard.
< 888h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
A half-elf bard parries a clansdwarf's lunge at him.
A half-elf bard parries a clansdwarf's lunge at him.
A half-elf bard dodges a clansdwarf's attack.
A half-elf bard snaps into visibility.
< 888h/939H 336v/337V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your pierce strikes a Halfling.
[Damage: 14 ] Your impressive slash strikes a Halfling hard.
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your powerful pierce seriously wounds a Halfling.
Your stiletto of vanquishing [poor] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 99 ] Your concussion blast rips into a Halfling, shattering his soul!
A Halfling is stunned!
[Damage: 10 ] Your fine pierce hits a Halfling.
A Halfling is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] Your slash hits a Halfling on the torso making him grimace in pain.
A Halfling's darksteel rapier [poor] with a strange black stone was completely destroyed by the massive blow!
A Halfling's emerald pendant of the ice drake [superior] was completely destroyed by the massive blow!
A Halfling's some heavily-spiked blood crystal leg plates was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 13333333.