<worn as a badge> the mark of the saboteur of damage
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> the eyes of the High Forest (glowing) [86%]
<worn in ear> an earring of bone of health (magic)
<worn in ear> a golden scale dangling from a platinum chain of greater dexterity (magic)
<worn on face> mask of the flayed mind of agility (invis) (magic)
<worn around neck> a studded dragonscale neckguard [superior]
<worn around neck> a glowing necklace of power [superior] with a strange sharp rubin (glowing)
<worn on body> a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body> a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn as quiver> the quiver of holding of agility (magic)
<worn about waist> the mystical sash of the Netherworld of dexterity (magic) (glowing)
<worn on belt buckle>a glowing white pearl (glowing) [59%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a luminous silvery potion
<worn on arms> the vambraces named "Ebb" of agility (glowing)
<worn around wrist> a steel wire of precision (magic) (glowing)
<worn around wrist> a delicate chrome bracelet of dexterity (magic)
<worn on hands> a pair of shadowbeast talons [poor] (magic)
<worn on finger> an obsidian circle of precision (magic)
<worn on finger> a ring of souls of regeneration (magic) (glowing)
<primary weapon> a green bladed dagger named 'Sepsis' of damage (magic) (humming)
<secondary weapon> the dagger of Wind (magic)[203h 14m 50s]
<worn on legs> some blue-tinted chainmail leggings
<worn on feet> Krindor's Boots of the Night[203h 14m 50s]
-=[A tharnadian thief-hunter makes a strange sound as you place the dagger of Wind in his back.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
< 1291h/1415H 227v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: pretty hurt >
Saving Rargg.
< 1299h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1300h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: pretty hurt >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'pzar'
Healing energy flows from a tharnadian thief-hunter into a tharnadian thief-hunter's body!
Sorry, you aren't allowed to do that in combat.
< 1301h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1303h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: nasty wounds >
You think you noticed an opening in your victim defenses...
< 1304h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: nasty wounds >
You dodge a tharnadian thief-hunter's vicious attack.
A tharnadian thief-hunter misses you.
You dodge a tharnadian thief-hunter's feeble leg sweep.
You snap into visibility.
< 1307h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
A tharnadian thief-hunter dodges your futile attack.
[Damage: 8 ] -=[Your fine pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
As your green bladed dagger strikes a tharnadian thief-hunter the visage of a toxic green wyrm rushes from your hands and releases a putid poison!
Your bubbling spray of goo strikes a tharnadian thief-hunter full on!
[Damage: 38 ] [Damage: 10 ] -=[Your fine pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 9 ] -=[Your fine pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 10 ] -=[Your pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 11 ] -=[Your fine pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
< 1311h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: pretty hurt >
< 1319h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: pretty hurt >
You snap into visibility.
[Damage: 37 ] -=[You find weakness in a tharnadian thief-hunter's defenses and land a sneaky surprise attack!]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
You sneak up on a tharnadian thief-hunter and drive your weapon deep into a vital organ!
[Damage: 74 ] -=[A tharnadian thief-hunter makes a strange sound as you place a green bladed dagger named 'Sepsis' of damage in his back.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
< 1322h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: awful >
You snap into visibility.
[Damage: 17 ] -=[Green slime eats away at a tharnadian thief-hunter's skin!]=-
< 1324h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: awful >
You parry a tharnadian thief-hunter's lunge at you.
-=[A tharnadian thief-hunter's punch grazes you.]=-
-=[A tharnadian thief-hunter's punch wounds you.]=-
< 1299h/1415H 228v/319V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 9 ] -=[Your pierce seriously wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 10 ] -=[Your pierce enshrouds a tharnadian thief-hunter in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 8 ] -=[Your pierce enshrouds a tharnadian thief-hunter in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 8 ] -=[Your fine pierce grievously wounds a tharnadian thief-hunter.]=-
A tharnadian thief-hunter is incapacitated and will slowly die, if not aided.
A tharnadian thief-hunter slumps to the ground.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 7 ] -=[Your fine pierce hits a tharnadian thief-hunter.]=-
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rargg by 370.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tharnadian thief-hunter.
< 1304h/1415H 228v/319V Pos: standing >
Saving Rargg.
< 1320h/1415H 228v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.
< 1327h/1415H 229v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.
< 1370h/1415H 239v/319V Pos: standing >
< 1381h/1415H 242v/319V Pos: standing >
< 1392h/1415H 244v/319V Pos: standing >
< 1396h/1415H 245v/319V Pos: standing >
< 1409h/1415H 248v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.
< 1414h/1415H 249v/319V Pos: standing >
< 1416h/1415H 252v/319V Pos: standing >
You disguise yourself into a rakshasa.
< 1416h/1415H 252v/319V Pos: standing >
< 1416h/1415H 255v/319V Pos: standing >
< 1416h/1415H 266v/319V Pos: standing >
It rains a bit harder.
< 1416h/1415H 291v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A cat burglar who is close by to your west.
< 1416h/1415H 295v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
< 1416h/1415H 295v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A cat burglar who is close by to your west.
< 1416h/1415H 296v/319V Pos: standing >
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D#
Fresh blood splatters cover the area.
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a tharnadian illusionist is lying here.
< 1416h/1415H 296v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A cat burglar who is close by to your west.
< 1416h/1415H 297v/319V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A cat burglar who is close by to your west.
< 1416h/1415H 300v/319V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Above the Grand Tharnadian Road
</map>
Above the Grand Tharnadian Road
Obvious exits: -S -D
< 1416h/1415H 300v/319V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
< 1416h/1415H 302v/319V Pos: standing >
The Grand Tharnadian Way continues east.
You extend your sights eastward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are some tracks heading north.
< 1416h/1415H 304v/319V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1416h/1415H 305v/319V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1416h/1415H 306v/319V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1416h/1415H 307v/319V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
[4] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) is sprawled out, resting. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1416h/1415H 309v/319V Pos: standing >
You slide into the shadows quickly...
< 1416h/1415H 313v/319V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1416h/1415H 318v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
[4] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) is sprawled out, resting. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[4] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) is sprawled out, resting. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1416h/1415H 318v/319V Pos: standing >
You slide into the shadows quickly...
< 1416h/1415H 318v/319V Pos: standing >
You see nothing special about him.
This Grey Elf is in excellent condition.
He's medium in size.
He is encased in killing ice!
<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a plumed griffon's feather helm and visor [poor]
<worn on eyes> a butterfly domino mask [superior] (magic) (glowing)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> an etched mithral faceguard [poor] (magic) (glowing)
<worn around neck> a twisted leather medallion
<worn around neck> a ghastly stone amulet
<worn on body> a misshaped bronze chainmail
<worn about body> a studded leather cloak
<worn on back> a large leather backpack
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt> a frost-rimed copper belt buckle
<worn on arms> a pair of worn leather sleeves
<held as shield> a tigerskin shield [poor]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn on hands> a pair of brown leather gloves
<held> a squat obsidian totem (magic)
<worn on legs> some fine ivory leggings
<worn on feet> some decent brass shoes
You attempt to peek at the inventory:
You can't see anything.
< 1416h/1415H 318v/319V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1416h/1415H 318v/319V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
< 1416h/1415H 317v/319V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Grey Elf who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.
< 1416h/1415H 319v/319V Pos: standing >
You slide into the shadows quickly...
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
You feel like a potion could do you good once again.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Grey Elf who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Grey Elf who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Grey Elf who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
< 1416h/1415H 319v/319V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[4] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) is sprawled out, resting. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1415h/1415H 318v/319V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1415h/1415H 318v/319V Pos: standing >
You snap into visibility.
[Damage: 96 ] -=[A Grey Elf makes a strange sound as you place a green bladed dagger named 'Sepsis' of damage in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 59 ] -=[A Grey Elf makes a strange sound as you place a green bladed dagger named 'Sepsis' of damage in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 77 ] -=[A Grey Elf makes a strange sound as you place the dagger of Wind in his back.]=-
A Grey Elf's pair of brown leather gloves was completely destroyed by the massive blow!
A Grey Elf's studded leather cloak was completely destroyed by the massive blow!
A Grey Elf's ghastly stone amulet was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.