The death of [33 Zealot] Chancier (Grey Elf)

in An Inclined Pathway

from the perspective of [33 Zealot] Chancier (Grey Elf)

<worn on head>       a humming ivory skullcap
<worn on eyes>       a pair of protective goggles with a strange dark bloodstone
<worn in ear>        a troglodyte earring [poor]
<worn around neck>   a necklace of vampiric power
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a thin priest gown [83%]
<worn about waist>   a hallowed Cimmerian sash (glowing)
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<held as shield>     a small round wooden shield
<worn around wrist>  a soldiers wrist guard [88%]
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a lightningstone hammer [superior] with a strange black stone
<worn on legs>       a pair of thin cloth pants
<worn on feet>       a pair of rugged outdoors boots

 ^^^.M..********  
 ..M..**********  
  ^.***********   
   .**********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 106v/143V Pos: standing >
 
   .^^...^M^^.    
  MM^..^M.^^^..   
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 M.^D...^......^  
 .^...^.@.....M.  
 ^^.^^....****..  
 ^^^.M..********  
  .M..*********   
   .**********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 104v/143V Pos: standing >
 
   ...^..^^.^^    
  ..^^...^M^^.^   
 .MM^..^M.^^^..^  
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 M.^D...@......^  
 .^...^.......M.  
 ^^.^^....****..  
  ^^.M..*******   
   M..********    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 103v/143V Pos: standing >
 
   ..^..^^.^^.    
  .^^...^M^^.^^   
 M.^..^M.^^^..^.  
 .M..^^^...^^^.^  
 .^D...^@.....^^  
 ^...^.......M.^  
 ^.^^....****...  
  ^.M..********   
   ..*********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 101v/143V Pos: standing >
 
   .^..^^.^^.^    
  ^^...^M^^.^^.   
 .^..^M.^^^..^..  
 M..^^^...^^^.^^  
 ^D...^.@....^^.  
 ...^.......M.^.  
 .^^....****....  
  .M..*********   
   .**********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 99v/143V Pos: standing >
 
   ^^.^...^^.^    
  ..^..^^.^^.^^   
 .^^...^M^^.^^..  
 .^..^M.^^^..^..  
 M..^^^.@.^^^.^^  
 ^D...^......^^.  
 ...^.......M.^.  
  ^^....****...   
   M..********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A green iguana walks across the ground here, slowly peering about.

< 308h/384H 98v/143V Pos: standing >
 
   ...^....^^^    
  ^^^.^...^^.^^   
 ...^..^^.^^.^^.  
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 M..^^^...^^^.^^  
 ^D...^......^^.  
  ..^.......M.^   
   ^....****..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 96v/143V Pos: standing >
 
   ^.^^^.^^^MM    
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 .^^^.^...^^.^^^  
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   .^.......M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 308h/384H 95v/143V Pos: standing >
 
   ^.^^.^^MMMM    
  ^^.^^^.^^^MMM   
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 ...^..^@.^^.^^.  
 .^^...^M^^.^^..  
 .^..^M.^^^..^..  
  ..^^^...^^^.^   
   ...^......^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 93v/143V Pos: standing >
 
   ^^^^^^MMMMM    
  .^.^^.^^MMMMM   
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  ^..^M.^^^..^.   
   .^^^...^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 91v/143V Pos: standing >
 
   ^MM^^^MMMMM    
  ^^^^^^^MMMMMM   
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  ^^...^M^^.^^.   
   ..^M.^^^..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 89v/143V Pos: standing >
 
   MMMM^^MMMMM    
  .^MM^^^MMMMMM   
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   ^...^M^^.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 308h/384H 88v/143V Pos: standing >
 
   ^DMM^MMMMMM    
  MMMMM^^MMMMMM   
 ^.^MM^^^MMMMMMM  
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  ^^^.^...^^.^^   
   .^..^^.^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 86v/143V Pos: standing >
 
   MMMM^MMMMMM    
  M^DMM^MMMMMMM   
 ^MMMMM^^MMMMMMM  
 ^.^MM^^^MMMMMMM  
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  ^...^....^^^M   
   ^^.^...^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 83v/143V Pos: standing >
 
   MMMMM^MMMMM    
  MM^DMM^MMMMMM   
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
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 ^^.^.^^.^^MMMMM  
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  ^^...^....^^^   
   ^^^.^...^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 80v/143V Pos: standing >
 
   MMMM^MMMMMM    
  M^DMM^MMMMMMM   
 ^MMMMM^^MMMMMMM  
 ^.^MM^^^MMMMMMM  
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 ^.^.^^.^^MMMMMM  
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  ^...^....^^^M   
   ^^.^...^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 78v/143V Pos: standing >
 
   MMMMM^MMMMM    
  MM^DMM^MMMMMM   
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
 ..^^^^^@^MMMMMM  
 ^^.^.^^.^^MMMMM  
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  ^^...^....^^^   
   ^^^.^...^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 76v/143V Pos: standing >
 
   M^^^^^MMMMM    
  MMMMMM^MMMMMM   
 MMM^DMM^MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^@^MMMMMM  
 ..^^^^^^^MMMMMM  
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  ^^^.^^^.^^^MM   
   ^...^....^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 73v/143V Pos: standing >
 
   MMMMMMMMMM^    
  MM^^^^^MMMMMM   
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM@^MMMMMM  
 ^^.^MM^^^MMMMMM  
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  ^.^.^^.^^MMMM   
   ^^.^^^.^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 71v/143V Pos: standing >
 
   MMMMM^M^M^.    
  MMMMMMMMMMM^.   
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
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 ^^MMMMM^^MMMMMM  
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  .^^^^^^^MMMMM   
   .^.^^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 68v/143V Pos: standing >
 
   M^M^^.^^^^.    
  MMMMMM^M^M^..   
 MMMMMMMMMMMM^..  
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 MMMMMMM@MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM^^MMMMMM  
  ^.^MM^^^MMMMM   
   ^^^^^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 65v/143V Pos: standing >
 
   M^^^^^.....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMMMMMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 63v/143V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMMMMMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 309h/384H 61v/143V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMMMMMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The corpse of a mountaineer is lying here.

< 309h/384H 58v/143V Pos: standing >
You sit down and relax.

< 310h/384H 59v/143V Pos: sitting >
You aren't trained in magic.

< 310h/384H 59v/143V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - full heal
( 6th circle)  3 - harm
               1 - negative energy barrier
( 5th circle)  5 - heal
               1 - vitality
( 4th circle)  1 - summon
               1 - protection from good
               4 - invigorate
( 3rd circle)  5 - cause critical
               3 - disease
( 2nd circle)  2 - protection from fire
               2 - protection from cold
               4 - cause serious
( 1st circle)  3 - armor
               3 - bless
               1 - detect magic

And you are currently praying for the following spells:
    7 seconds:  ( 4th) invigorate

You can pray 3 1st and 1 2nd circle spell(s).
You continue your praying.

< 310h/384H 60v/143V Pos: sitting >
You start meditating...

< 310h/384H 61v/143V Pos: sitting >
Hint: Fireshield makes you less vulnerable to fire attacks but you will suffer more from cold. Coldshield works in an opposite way.

< 311h/384H 71v/143V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.

< 312h/384H 84v/143V Pos: sitting >
You clamber to your feet.

< 312h/384H 84v/143V Pos: standing >
You start chanting...

< 312h/384H 86v/143V Pos: standing >
Casting: heal *

< 312h/384H 87v/143V Pos: standing >
You complete your spell...
A warm feeling fills your body!

< 382h/384H 88v/143V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^MMMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The corpse of a mountaineer is lying here.

< 382h/384H 89v/143V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^MMMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The corpse of a mountaineer is lying here.

< 382h/384H 91v/143V Pos: standing >
You sit down and relax.

< 382h/384H 92v/143V Pos: sitting >
You aren't trained in magic.

< 382h/384H 92v/143V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - full heal
( 6th circle)  3 - harm
               1 - negative energy barrier
( 5th circle)  4 - heal
               1 - vitality
( 4th circle)  1 - summon
               1 - protection from good
               5 - invigorate
( 3rd circle)  5 - cause critical
               3 - disease
( 2nd circle)  2 - protection from fire
               2 - protection from cold
               4 - cause serious
( 1st circle)  3 - armor
               3 - bless
               1 - detect magic

And you are currently praying for the following spells:
    8 seconds:  ( 5th) heal

You can pray 3 1st and 1 2nd circle spell(s).
You continue your praying.

< 382h/384H 93v/143V Pos: sitting >
You start meditating...

< 382h/384H 94v/143V Pos: sitting >
You have finished praying for heal.
Your prayers are complete.

< 384h/384H 107v/143V Pos: sitting >
You clamber to your feet.

< 384h/384H 107v/143V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMMMMMMM^  
 MMMMM^^@^MMMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The corpse of a mountaineer is lying here.

< 384h/384H 119v/143V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMMMMMMM^  
 MMMMM^^@M^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The corpse of a mountaineer is lying here.

< 384h/384H 120v/143V Pos: standing >
A gnomish grenadier enters from the east.

< 384h/384H 121v/143V Pos: standing >
A gnomish grenadier suddenly attacks YOU!
[Damage:  9 ] [Damage: 13 ]  
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMMMMMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The corpse of a mountaineer is lying here.
A gnomish grenadier stands, floating here, fighting YOU!

< 364h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC:few scratches E: gnome sta EP:  small wounds >
 You start chanting...

< 364h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC:few scratches E: gnome sta EP:  small wounds >
 You complete your spell...
A warm feeling fills your body!
[Damage:  7 ] [Damage: 11 ] [Damage:  8 ] [Damage: 12 ] [Damage:  9 ] [Damage: 13 ] A gnomish grenadier's sweep catches you in the side and you almost stumble.
[Damage:  4 ] [Damage:  6 ] -=[A gnomish grenadier attacks you.]=- [3 Hits]

< 317h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 [Damage:  5 ] -=[You attack a gnomish grenadier.]=- [1 Hits]

< 317h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 You start chanting...

< 317h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 You complete your spell...
A warm feeling fills your body!

< 380h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC:few scratches E: gnome sta EP:  few wounds >
 [Damage:  8 ] [Damage: 12 ] [Damage:  9 ] [Damage: 13 ] [Damage:  8 ] [Damage: 12 ] -=[A gnomish grenadier attacks you.]=- [3 Hits]

< 321h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 You start chanting...

< 321h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 You complete your spell...
A warm feeling fills your body!

< 382h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC:few scratches E: gnome sta EP:  few wounds >
 [Damage: 10 ] [Damage: 15 ] [Damage:  8 ] [Damage: 12 ] [Damage:  7 ] [Damage: 11 ] A gnomish grenadier's sweep catches you in the side and you almost stumble.
[Damage:  3 ] [Damage:  5 ] -=[A gnomish grenadier attacks you.]=- [3 Hits]

< 315h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 You start chanting...

< 315h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 Someone says 'sra bso'

< 315h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: small wounds E: gnome sta EP:  few wounds >
 A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
With a swift tug someone wrenches the weapon free, ramming it into you again.
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
With a swift tug someone wrenches the weapon free, ramming it into you again.
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 28h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: awful E: someone sta EP: excellent >
 Casting: heal *

< 28h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: awful E: someone sta EP: excellent >
 You complete your spell...
A warm feeling fills your body!

< 137h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
With a swift tug someone wrenches the weapon free, ramming it into you again.
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.

< 68h/384H 121v/143V Pos: standing >
< T: Chancier TP: sta TC:pretty hurt E: someone sta EP: excellent >
 [Damage:  8 ] [Damage: 12 ] You wish that your wounds would stop BLEEDING so much!
[Damage:  9 ] [Damage: 13 ] YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  8 ] [Damage: 12 ] -=[A gnomish grenadier attacks you.]=- [3 Hits]
You attempt to flee...
 
   M^MM^^^^^..    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@M^MMMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
You flee westward!

< 9h/384H 96v/143V Pos: standing >
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.

< 9h/384H 96v/143V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West #
Fresh blood splatters cover the area.
The corpse of a Grey Elf is lying here.
A sturdy looking mount is here, all saddled up and ready to ride.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 9h/384H 95v/143V Pos: standing >
Ok.

< 9h/384H 96v/143V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 9h/384H 96v/143V Pos: standing >
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
Your studded leather cloak was completely destroyed by the massive blow!
Your pair of worn leather sleeves was completely destroyed by the massive blow!