<worn as a badge> the mark of the saboteur of damage
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> the eyes of the High Forest (glowing) [86%]
<worn in ear> an anti-matter earring
<worn in ear> an earring of bone of health [84%]
<worn on face> mask of the flayed mind of agility (invis)
<worn around neck> a necklace of dangling bones and relics [poor] (humming) [89%]
<worn around neck> a glowing necklace of power [superior] with a strange sharp rubin (glowing)
<worn on body> a suit of wickedly-barbed devil hide (humming)
<worn about body> a long, flowing cape of hellfire [superior] (glowing)
<worn as quiver> the quiver of holding of agility
<worn about waist> a belt of iron solidarity[192h 10m 27s]
<worn on belt buckle>a glowing white pearl (glowing) [57%]
<attached to belt> a potion of bubbling goo (glowing)
<attached to belt> a metal flask marked "teleport" (glowing)
<worn on arms> some blue dragonscale shoulder guards
<worn around wrist> a dracolich-bone bracelet [superior] (humming)
<worn around wrist> a delicate chrome bracelet of dexterity
<worn on hands> a pair of shadowbeast talons [poor] [86%]
<worn on finger> a ring of regeneration [poor] (glowing)
<worn on finger> the ring of the mind flayer [superior] (glowing)
<primary weapon> Tiamat's poison tail stinger[192h 10m 28s]
<secondary weapon> the dagger of Wind[192h 10m 27s]
<worn on legs> the leggings of a MaDMaN
<worn on feet> Krindor's Boots of the Night[192h 10m 27s]
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
A tiny repulsive lizard lies here ready to attack.
< 1396h/1396H 229v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 230v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 232v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -E -S
< 1396h/1396H 231v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -S -W
There are some tracks heading south.
< 1396h/1396H 230v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E
There are some tracks heading east.
< 1396h/1396H 229v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -S -W
There are Githzerai tracks going south.
< 1396h/1396H 230v/282V Pos: standing >
< 1396h/1396H 231v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 232v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 232v/282V Pos: standing >
< 1396h/1396H 233v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S -W
< 1396h/1396H 232v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 235v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.
There are Githzerai tracks going east.
< 1396h/1396H 235v/282V Pos: standing >
< 1396h/1396H 235v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W
< 1396h/1396H 234v/282V Pos: standing >
< 1396h/1396H 238v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
< 1396h/1396H 238v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -S
An evil looking black crow sits here.
< 1396h/1396H 236v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Intersection
</map>
A Dark Intersection
Obvious exits: -N -E -W
< 1396h/1396H 237v/282V Pos: standing >
You are using:
<worn as a badge> the mark of the saboteur of damage
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> the eyes of the High Forest (glowing) [86%]
<worn in ear> an anti-matter earring
<worn in ear> an earring of bone of health [84%]
<worn on face> mask of the flayed mind of agility (invis)
<worn around neck> a necklace of dangling bones and relics [poor] (humming) [89%]
<worn around neck> a glowing necklace of power [superior] with a strange sharp rubin (glowing)
<worn on body> a suit of wickedly-barbed devil hide (humming)
<worn about body> a long, flowing cape of hellfire [superior] (glowing)
<worn as quiver> the quiver of holding of agility
<worn about waist> a belt of iron solidarity[192h 11m 13s]
<worn on belt buckle>a glowing white pearl (glowing) [57%]
<attached to belt> a potion of bubbling goo (glowing)
<attached to belt> a metal flask marked "teleport" (glowing)
<worn on arms> some blue dragonscale shoulder guards
<worn around wrist> a dracolich-bone bracelet [superior] (humming)
<worn around wrist> a delicate chrome bracelet of dexterity
<worn on hands> a pair of shadowbeast talons [poor] [86%]
<worn on finger> a ring of regeneration [poor] (glowing)
<worn on finger> the ring of the mind flayer [superior] (glowing)
<primary weapon> Tiamat's poison tail stinger[192h 11m 14s]
<secondary weapon> the dagger of Wind[192h 11m 13s]
<worn on legs> the leggings of a MaDMaN
<worn on feet> Krindor's Boots of the Night[192h 11m 13s]
< 1396h/1396H 240v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dead End
</map>
A Dead End
Obvious exits: -W
A strange circular pool of liquid lies hovering against the wall.
< 1396h/1396H 242v/282V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 1396h/1396H 246v/282V Pos: standing >
You enter a strange pool.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Forest Opening
</map>
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
< 1396h/1396H 250v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
< 1396h/1396H 250v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
< 1396h/1396H 250v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 1396h/1396H 249v/282V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 1396h/1396H 249v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E# -S -W
You sense a lifeform nearby.
< 1396h/1396H 248v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
< 1396h/1396H 248v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
< 1396h/1396H 247v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
< 1396h/1396H 246v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
< 1396h/1396H 245v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 246v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
< 1396h/1396H 247v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
< 1396h/1396H 245v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
< 1396h/1396H 244v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E# -S -W
You sense a lifeform nearby.
< 1396h/1396H 243v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 244v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 1396h/1396H 242v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
< 1396h/1396H 241v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
< 1396h/1396H 240v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Forest Opening
</map>
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
< 1396h/1396H 239v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 240v/282V Pos: standing >
You enter a strange pool.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -E -S -W
< 1396h/1396H 243v/282V Pos: standing >
< 1396h/1396H 245v/282V Pos: standing >
A Githzerai enters from the west.
< 1396h/1396H 246v/282V Pos: standing >
You zone out and ignore the world for a few moments.
A Githzerai leaves west.
< 1396h/1396H 252v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E
There are some tracks heading north.
There are some tracks heading north.
< 1396h/1396H 254v/282V Pos: standing >
Backstab who?
< 1396h/1396H 255v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
There are some tracks heading south.
< 1396h/1396H 256v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
*A Githzerai (medium) stands, floating here. (Non-Fraggable)(Gold Aura)
An evil looking black crow sits here.
There are Githzerai tracks going north.
There are some tracks heading south.
There are Githzerai tracks going south.
There are Githzerai tracks going north.
< 1396h/1396H 260v/282V Pos: standing >
< 1396h/1396H 260v/282V Pos: standing >
< 1396h/1396H 261v/282V Pos: standing >
< 1396h/1396H 262v/282V Pos: standing >
Alas, you cannot go that way. . . .
A Githzerai leaves north.
< 1396h/1396H 263v/282V Pos: standing >
Backstab who?
< 1396h/1396H 265v/282V Pos: standing >
< 1396h/1396H 267v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
A tiny repulsive lizard lies here ready to attack.
< 1396h/1396H 266v/282V Pos: standing >
Backstab who?
< 1396h/1396H 268v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -E -S
There are Githzerai tracks going east.
There are Githzerai tracks going east.
< 1396h/1396H 267v/282V Pos: standing >
< 1396h/1396H 268v/282V Pos: standing >
< 1396h/1396H 269v/282V Pos: standing >
Backstab who?
< 1396h/1396H 270v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -S -W
< 1396h/1396H 268v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 269v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E
There are some tracks heading east.
There are some tracks heading north.
There are some tracks heading east.
< 1396h/1396H 270v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -S -W
< 1396h/1396H 270v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 271v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S -W
*A Githzerai (medium) stands, floating here. (Non-Fraggable)(Gold Aura)
There are Githzerai tracks going north.
A Githzerai leaves south.
< 1396h/1396H 271v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 272v/282V Pos: standing >
< 1396h/1396H 272v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 273v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.
< 1396h/1396H 273v/282V Pos: standing >
Backstab who?
< 1396h/1396H 274v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1396h/1396H 275v/282V Pos: standing >
A Githzerai enters from the west.
< 1396h/1396H 276v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.
< 1396h/1396H 275v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -E -W
A tiny repulsive lizard lies here ready to attack.
< 1396h/1396H 273v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W
*A Githzerai (medium) stands, floating here. (Non-Fraggable)(Gold Aura)
A tiny repulsive lizard lies here ready to attack.
There are Githzerai tracks going east.
< 1396h/1396H 273v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.
< 1396h/1396H 272v/282V Pos: standing >
< 1396h/1396H 272v/282V Pos: standing >
Backstab who?
< 1396h/1396H 273v/282V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W
*A Githzerai (medium) stands, floating here. (Non-Fraggable)(Gold Aura)
A tiny repulsive lizard lies here ready to attack.
There are Githzerai tracks going east.
< 1396h/1396H 273v/282V Pos: standing >
< 1396h/1396H 273v/282V Pos: standing >
You attempt to stab a Githzerai in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 1 ] -=[A Githzerai makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
[Damage: 117 ] -=[A Githzerai makes a strange sound as you place the dagger of Wind in her back.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
< 1396h/1396H 274v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
A Githzerai suddenly appears a bit confused!
You watch in glee as a Githzerai looks dazzled.
A Githzerai misses you.
You dodge a Githzerai's vicious attack.
You snap into visibility.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
A Githzerai waves happily.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
A tiny lizard leaves east.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
You snap into visibility.
[Damage: 17 ] -=[Your pierce strikes a Githzerai hard.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive pierce strikes a Githzerai hard.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 29 ] -=[Your pierce seriously wounds a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 31 ] -=[Your pierce seriously wounds a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive pierce seriously wounds a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
You parry a Githzerai's lunge at you.
You dodge a Githzerai's vicious attack.
You snap into visibility.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
You do not see that item here.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
You snap into visibility.
[Damage: 16 ] -=[Your impressive pierce seriously wounds a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 14 ] -=[Your pierce seriously wounds a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 17 ] -=[Your impressive pierce enshrouds a Githzerai in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 16 ] -=[Your impressive pierce causes a Githzerai to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: awful >
You dodge a Githzerai's vicious attack.
A Githzerai misses you.
You snap into visibility.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: awful >
You wave.
< 1396h/1396H 275v/282V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Githzerai sta EP: awful >
You snap into visibility.
[Damage: 18 ] -=[Your impressive pierce critically injures a Githzerai.]=-
A Githzerai is incapacitated and will slowly die, if not aided.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 8 ] -=[Your fine pierce hits a Githzerai.]=-
A Githzerai's choker with red, white and a blue gems was completely destroyed by the massive blow!
A Githzerai's gnomish ear amplifier was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.