<worn as a badge> the mark of the saboteur of damage
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> the eyes of the High Forest (glowing) [86%]
<worn in ear> an earring of bone of health [84%]
<worn in ear> an anti-matter earring
<worn on face> mask of the flayed mind of agility (invis)
<worn around neck> a necklace of dangling bones and relics [poor] (humming) [87%]
<worn around neck> a glowing necklace of power [superior] with a strange sharp rubin (glowing)
<worn on body> a suit of wickedly-barbed devil hide (humming)
<worn about body> a long, flowing cape of hellfire [superior] (glowing)
<worn as quiver> the quiver of holding of agility
<worn about waist> a belt of iron solidarity[178h 2m 16s]
<worn on belt buckle>a glowing white pearl (glowing) [57%]
<attached to belt> a potion of bubbling goo (glowing)
<attached to belt> a metal flask marked "teleport" (glowing)
<worn on arms> some blue dragonscale shoulder guards
<worn around wrist> a delicate chrome bracelet of dexterity
<worn around wrist> a dracolich-bone bracelet [superior] (humming)
<worn on hands> a pair of shadowbeast talons [poor] [86%]
<worn on finger> the ring of the mind flayer [superior] (glowing)
<worn on finger> a ring of regeneration [poor] (glowing)
<primary weapon> Tiamat's poison tail stinger[178h 2m 19s]
<secondary weapon> the dagger of Wind[178h 2m 16s]
<worn on legs> the leggings of a MaDMaN
<worn on feet> Krindor's Boots of the Night[178h 2m 16s]
..........^
M++M++++MM+^M
........*^^MM
...M..@**^MMM
.....***^^MMM
....***^^^MM^
...***^MMM^
..**^^MMM
........^
.........^^
++M++++MM+^MM
.......*^^MMM
..M...@*^MMM^
....***^^MMM^
...***^^^MM^^
..***^MMM^^
.M*^^MMM^
The Twisted Woods
Obvious exits: -N -E -S -W
< 1444h/1444H 142v/282V Pos: standing >
.......^^
........^^M
+M++++MM+^MMM
......*^^MMMM
.M...*@^MMM^^
...***^^MMM^^
..***^^^MM^^.
.***^MMM^^.
M*^^MMM^.
The Twisted Woods
Obvious exits: -N -E -S -W
< 1444h/1444H 141v/282V Pos: standing >
......^^^
.......^^MM
M++++MM+^MMM^
.....*^^MMMM^
M...**@MMM^^^
..***^^MMM^^.
.***^^^MM^^..
***^MMM^^..
*^^MMM^..
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 1444h/1444H 139v/282V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1444h/1444H 140v/282V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1444h/1444H 141v/282V Pos: standing >
......^^^
.......^^MM
MM+++MM+^MMM^
.....*^^MMMM^
M...**@MMM^^^
..***^^MMM^^.
.***^^^MM^^..
***^MMM^^..
*^^MMM^..
......^^^
.......^^^M
........^^MMM
MM+++MM+^MMM^
.....*@^MMMM^
M...**^MMM^^^
..***^^MMM^^.
***^^^MM^^.
**^MMM^^.
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 1444h/1444H 140v/282V Pos: standing >
.....^^^M
......^^^MM
.......^^MMM^
M+++MM+^MMM^^
....*^@MMMM^^
...**^MMM^^^.
.***^^MMM^^..
**^^^MM^^..
*^MMM^^..
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 1444h/1444H 139v/282V Pos: standing >
.....***^
......^^^MM
.......^^^MM^
.......^^MMM^
M+++MM@^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1444h/1444H 137v/282V Pos: standing >
......***
......***^M
.......^^^MMM
.......^^^MM^
......@^^MMM^
M+++MM+^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1444h/1444H 137v/282V Pos: standing >
......***
......***^M
.......^^^MMM
.......^^^MM^
......@^^MMM^
M+++M+M^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
.....***^
.....***^MM
......^^^MMMM
......^^^MM^^
......@^MMM^^
+++M+M^MMM^^^
...*^^MMMM^^.
.**^MMM^^^.
*^^MMM^^.
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 1444h/1444H 137v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: A Mountain Trail
</map>
A Mountain Trail
Obvious exits: -N -S
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Outside the North Gates of Woodseer
</map>
<map>
Zone: Woodseer.
Room: Outside the North Gates of Woodseer
</map>
Outside the North Gates of Woodseer
Obvious exits: -N -S
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 1444h/1444H 134v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Inside the North Gates to Woodseer
</map>
<map>
Zone: Woodseer.
Room: Inside the North Gates to Woodseer
</map>
Inside the North Gates to Woodseer
Obvious exits: -N -S
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
< 1444h/1444H 133v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -N -E -D
< 1444h/1444H 131v/282V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is close by to your north.
A minotaur mercenary guard who is close by to your north.
< 1444h/1444H 132v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 133v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 134v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -U -D
< 1444h/1444H 133v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -U -D
< 1444h/1444H 131v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: The End of Lakeside Path
</map>
The End of Lakeside Path
Obvious exits: -S -U
< 1444h/1444H 130v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 131v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 132v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 132v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S
< 1444h/1444H 132v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S
< 1444h/1444H 132v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S
< 1444h/1444H 132v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -W -D
< 1444h/1444H 131v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 132v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 133v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 134v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 135v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 1444h/1444H 134v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S -W
< 1444h/1444H 134v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W
< 1444h/1444H 134v/282V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your east.
A halfling guard who is not far off to your east.
A yellow perch who is a brief walk away to your west.
< 1444h/1444H 135v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
< 1444h/1444H 134v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
< 1444h/1444H 134v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W
A well-muscled farmer walks through the market to deliver goods.(Gold Aura)
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
The Center of Market Square
Obvious exits: -N -E -S -W
An ornate fountain stands here shooting water into the air.
One of the halfling woodcarvers walks through the area.(Gold Aura)
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W
A large black squirrel makes his way through the forest
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -E -S -W
A halfling adventurer wanders here humming to himself.(Gold Aura)
A young duck searches for food here.
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>
<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
A merchant wanders aimlessly.(Gold Aura)
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -E# -S
< 1444h/1444H 136v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -D
< 1444h/1444H 135v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 136v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 137v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 138v/282V Pos: standing >
Autosaving...
Alas, you cannot go that way. . . .
< 1444h/1444H 138v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
On a Long Stairway
Obvious exits: -U -D
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
< 1444h/1444H 138v/282V Pos: standing >
You quickly scan the area.
The halfling warrior who is close by below you.
The small woman who is not far off below you.
The halfling thief who is a brief walk away below you.
A halfling woman who is a brief walk away below you.
< 1444h/1444H 139v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>
<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>
In Front of Ctenmir's
Obvious exits: -E -U -D
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
< 1444h/1444H 139v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
On a Long Stairway
Obvious exits: -U -D
A small halfling woman wanders here, humming to herself.(Gold Aura)
< 1444h/1444H 139v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Before a Long Stairway
</map>
<map>
Zone: Woodseer.
Room: Before a Long Stairway
</map>
Before a Long Stairway
Obvious exits: -S -U
A shady-looking halfling stands here, keeping to the shadows.
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
< 1444h/1444H 138v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 139v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 140v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 141v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 141v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
A fuzzy white duckling wanders here searching for food.
Syune stands here working on a new piece of jewelry.(Gold Aura)
A human warrior wanders among the halflings smiling.(Gold Aura)
< 1444h/1444H 141v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S
A small bright red salamander does his best to hide in the flowers.
An ugly frog is here eating insects.
< 1444h/1444H 141v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: A Four-Way Intersection
</map>
<map>
Zone: Woodseer.
Room: A Four-Way Intersection
</map>
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
A fuzzy white duckling wanders here searching for food.
A well-muscled farmer walks through the market to deliver goods.(Gold Aura)
A speckled mother duck protects her young.
The Woodseer Quartermaster stands here.(Gold Aura)
< 1444h/1444H 141v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 142v/282V Pos: standing >
An ugly frog enters from the north.
< 1444h/1444H 146v/282V Pos: standing >
A lieutenant enters from the south.
<map>
Zone: Woodseer.
Room: River Circle
</map>
River Circle
Obvious exits: -E -W
< 1444h/1444H 146v/282V Pos: standing >
You quickly scan the area.
A lieutenant who is close by to your east.
An ugly frog who is close by to your east.
A fuzzy duckling who is close by to your east.
The muscular farmer who is close by to your east.
A speckled duck who is close by to your east.
The Woodseer Quartermaster who is close by to your east.
A young duck who is not far off to your east.
A fuzzy duckling who is not far off to your east.
A young duck who is close by to your west.
The fisherman who is not far off to your west.
< 1444h/1444H 147v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1444H 147v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: River Circle
</map>
<map>
Zone: Woodseer.
Room: River Circle
</map>
River Circle
Obvious exits: -E -S -W -D
A young duck searches for food here.
< 1444h/1444H 148v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: In a Wide Pool
</map>
<map>
Zone: Woodseer.
Room: In a Wide Pool
</map>
In a Wide Pool
Obvious exits: -N -W -U
A small yellow perch swims by.
< 1444h/1444H 149v/282V Pos: standing >
< 1444h/1444H 149v/282V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A yellow perch who is close by to your west.
The small woman who is not far off to your west.
A young duck who is close by above you.
< 1444h/1444H 152v/282V Pos: standing >
< 1444h/1444H 153v/282V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A yellow perch who is close by to your west.
The small woman who is not far off to your west.
A young duck who is close by above you.
< 1444h/1444H 160v/282V Pos: standing >
< 1444h/1444H 161v/282V Pos: standing >
< 1444h/1444H 162v/282V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -S -W
A Githzerai (medium) stands here. (Non-Fraggable)(Gold Aura)
< 1444h/1444H 162v/282V Pos: standing >
< 1444h/1444H 167v/282V Pos: standing >
< 1444h/1444H 171v/282V Pos: standing >
< 1444h/1444H 174v/282V Pos: standing >
You quickly scan the area.
A lieutenant who is close by to your north.
A Githzerai who is close by to your north.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.
The small woman who is not far off to your west.
A young duck who is close by above you.
< 1444h/1444H 175v/282V Pos: standing >
< 1444h/1444H 176v/282V Pos: standing >
< 1444h/1444H 184v/282V Pos: standing >
< 1444h/1444H 186v/282V Pos: standing >
You quickly scan the area.
A lieutenant who is close by to your north.
A Githzerai who is close by to your north.
A yellow perch who is close by to your west.
A yellow perch who is not far off to your west.
A young duck who is close by above you.
< 1444h/1444H 191v/282V Pos: standing >
< 1444h/1444H 192v/282V Pos: standing >
A yellow perch leaves north.
< 1444h/1444H 193v/282V Pos: standing >
<map>
Zone: Woodseer.
Room: In a Wide Pool
</map>
<map>
Zone: Woodseer.
Room: In a Wide Pool
</map>
In a Wide Pool
Obvious exits: -S -W
A small yellow perch swims by.
A small yellow perch swims by.
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
A Githzerai (medium) stands here. (Non-Fraggable)(Gold Aura)
< 1444h/1444H 193v/282V Pos: standing >
You say 'thx for fish'
< 1444h/1444H 201v/282V Pos: standing >
You quickly scan the area.
You see nothing.
< 1444h/1444H 204v/282V Pos: standing >
You snap into visibility.
[Damage: 131 ] -=[A Githzerai makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
[Damage: 74 ] -=[A Githzerai makes a strange sound as you place the dagger of Wind in her back.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.