<worn on head> a bark and leaf cap [83%]
<worn on face> a bloody obsidian mask
<worn on body> a boreal emerald ringmail from The Motte and Bailey of Duke Delwyn
<worn on horse body> a leather saddle
<worn about body> some soft deer-skin saddle bags
<worn on tail> a shimmering obsidian tail protector
<worn as quiver> a silken backsheath of flight
<worn about waist> a belt of woven hides
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt> a diabolical iron belt buckle
<worn on arms> some superior cured leather vambraces from Abandoned Elven Homestead
<worn on finger> a rusty brass ring
Obvious exits: -North -East -South -West
< 496h/652H 239v/266V Pos: standing >
MMM^MMMMM
^^M^^MMMMMM
^.^M.^^MMMMMM
^.^^^.M^^MMMM
...^..@.^^^MM
^M.^..M^^.^^^
.^..^^.^^.^^.
.M.^.^^.^^.
^^.^^^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 497h/652H 238v/266V Pos: standing >
MMMM^MMMM
^M^M^^MMMMM
.^.^M.^^MMMMM
^^.^^^.M^^MMM
M...^.@..^^^M
^^M.^..M^^.^^
..^..^^.^^.^^
^.M.^.^^.^^
.^^.^^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 498h/652H 236v/266V Pos: standing >
^MMMM^MMM
^^M^M^^MMMM
^.^.^M.^^MMMM
^^^.^^^.M^^MM
^M...^@...^^^
.^^M.^..M^^.^
...^..^^.^^.^
^^.M.^.^^.^
..^^.^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 499h/652H 235v/266V Pos: standing >
MMMMM^MMM
.^MMMM^MMMM
.^^M^M^^MMMMM
^.^.^M.^^MMMM
^^^.^^@.M^^MM
^M...^....^^^
.^^M.^..M^^.^
..^..^^.^^.
^.M.^.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 500h/652H 234v/266V Pos: standing >
^DMM^MMMM
MMMMMM^MMMM
^.^MMMM^MMMMM
.^^M^M^^MMMMM
^.^.^M@^^MMMM
^^^.^^^.M^^MM
^M...^....^^^
^^M.^..M^^.
.^..^^.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 501h/652H 232v/266V Pos: standing >
MMMM^MMMM
M^DMM^MMMMM
^MMMMMM^MMMMM
^.^MMMM^MMMMM
.^^M^M@^MMMMM
^.^.^M.^^MMMM
^^^.^^^.M^^MM
M...^....^^
^M.^..M^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 502h/652H 231v/266V Pos: standing >
^M^^^MMMM
MMMMM^MMMMM
MM^DMM^MMMMMM
^MMMMMM^MMMMM
^.^MMM@^MMMMM
.^^M^M^^MMMMM
^.^.^M.^^MMMM
^^.^^^.M^^M
...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A mountaineer walks through here, poised for combat.(Gold Aura)
< 503h/652H 229v/266V Pos: standing >
MMMM^MMMM
M^M^^^MMMMM
MMMMMM^MMMMMM
MM^DMM^MMMMMM
^MMMMM@^MMMMM
^.^MMMM^MMMMM
.^^M^M^^MMMMM
.^.^M.^^MMM
^.^^^.M^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A mountaineer walks through here, poised for combat.(Gold Aura)
< 504h/652H 228v/266V Pos: standing >
MMMMMM^M^
MMMMM^MMMM^
MM^M^^^MMMMMM
MMMMMM^MMMMMM
MM^DMM@MMMMMM
^MMMMMM^MMMMM
^.^MMMM^MMMMM
^^M^M^^MMMM
^.^M.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 506h/652H 227v/266V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 507h/652H 228v/266V Pos: standing >
^M^M.^^^^
MMMMMMM^M^.
MMMMMM^MMMM^.
MM^M^^^MMMMMM
MMMMMM@MMMMMM
MM^DMM^MMMMMM
^MMMMMM^MMMMM
.^MMMM^MMMM
^M^M^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 508h/652H 226v/266V Pos: standing >
^^^^^....
M^M^M.^^^^.
MMMMMMMM^M^..
MMMMMM^MMMM^.
MM^M^^@MMMMMM
MMMMMM^MMMMMM
MM^DMM^MMMMMM
MMMMMM^MMMM
^MMMM^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 511h/652H 226v/266V Pos: standing >
M^^^^^...
MM^M^M.^^^^
MMMMMMMMM^M^.
MMMMMMM^MMMM^
MMM^M^@^MMMMM
MMMMMMM^MMMMM
MMM^DMM^MMMMM
^MMMMMM^MMM
.^MMMM^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 513h/652H 225v/266V Pos: standing >
MM^^^^^..
MMM^M^M.^^^
MMMMMMMM^M^M^
MMMMMMMMMMMMM
MMMM^M@^^MMMM
^MMMMMMM^MMMM
^MMM^DMM^MMMM
^^MMMMMM^MM
^.^MMMM^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 514h/652H 224v/266V Pos: standing >
^MM^^^^^.
MMMM^M^M.^^
MMMMMMMMM^M^M
MMMMMMMMMMMMM
MMMMM^@^^^MMM
+^MMMMMMM^MMM
M^MMM^DMM^MMM
M^^MMMMMM^M
M^.^MMMM^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
An elite elven guard keeps the inhabitants of this area safe.
< 515h/652H 223v/266V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 516h/652H 221v/266V Pos: standing >
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West #
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 517h/652H 220v/266V Pos: standing >
The gate seems to be closed.
< 518h/652H 221v/266V Pos: standing >
The gate seems to be closed.
< 519h/652H 221v/266V Pos: standing >
The gate seems to be closed.
< 519h/652H 222v/266V Pos: standing >
You are carrying: (0/10)
< 523h/652H 224v/266V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 532h/652H 229v/266V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 561h/652H 247v/266V Pos: standing >
An elite guard specialist lets loose with a powerful SCREAM!!
An elite guard specialist becomes alert and ready to fight.
< 581h/652H 258v/266V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 606h/652H 266v/266V Pos: standing >
Score information for Julian
Level: 35 Race: Centaur Class: Druid / Forest Druid Sex: Male
Hit points: 612(652) Moves: 266(266)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing.
Fireshielded
Frags: +0.00 Deaths: 0
Detecting: Good
Enchantments: Fly Armor Aware
Combat Pulse: 19 Spell Pulse: 1.09
Leaderboard Points: 355
Active Spells:
--------------
endurance (6 minutes)
regeneration (2 minutes)
mielikki vitality (6 minutes)
well-rested bonus (115 minutes)
barkskin (16 minutes)
< 612h/652H 266v/266V Pos: standing >
The sun rises over the northern horizon.
< 620h/652H 266v/266V Pos: standing >
You should level anytime now!
< 635h/652H 266v/266V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 635h/652H 266v/266V Pos: standing >
< 640h/652H 266v/266V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 652h/652H 266v/266V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.
< 652h/652H 266v/266V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 652h/652H 265v/266V Pos: standing >
^MM^^^^^.
MMMM^M^M.^^
MMMMMMMMM^M^M
MMMMMMMMMMMMM
MMMMM^@^^^MMM
M^MMMMMMMMMMM
M^MMM^DMM^MMM
.^^MMMMM^^M
^^.^MM^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
An elite elven guard keeps the inhabitants of this area safe.
< 652h/652H 264v/266V Pos: standing >
MM^^^^^..
MMM^M^M.^^^
MMMMMMMM^M^M^
MMMMMMMMMMMMM
MMMM^M@^^MMMM
^MMMMMMMMMMMM
^MMM^DMM^MMMM
^^MMMMM^^MM
^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 262v/266V Pos: standing >
M^^^^^...
MM^M^M.^^^^
MMMMMMM^M^M^.
MMMMMMMMMMMM^
MMM^M^@^MMMMM
MMMMMMMMMMMMM
MMM^DMM^MMMMM
^MMMMM^^MMM
.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 260v/266V Pos: standing >
^^^^^....
M^M^M.^^^^.
MMMMMM^M^M^..
MMMMMMMMMMM^.
MM^M^^@MMMMMM
MMMMMMMMMMMMM
MM^DMM^MMMMMM
MMMMM^^MMMM
^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 259v/266V Pos: standing >
^M^M.^^^^
MMMMM^M^M^.
MMMMMMMMMMM^.
MM^M^^^MMMMMM
MMMMMM@MMMMMM
MM^DMM^MMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
^^MM^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A mountaineer walks through here, poised for combat.(Gold Aura)
< 652h/652H 259v/266V Pos: standing >
MMMM^M^M^
MMMMMMMMMM^
MM^M^^^MMMMMM
MMMMMMMMMMMMM
MM^DMM@MMMMMM
^MMMMM^^MMMMM
^.^MM^^^MMMMM
^^^MM^^MMMM
^.^M.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 259v/266V Pos: standing >
MMMMMMMMM
M^M^^^MMMMM
MMMMMMMMMMMMM
MM^DMM^MMMMMM
^MMMMM@^MMMMM
^.^MM^^^MMMMM
.^^^MM^^MMMMM
.^.^M.^^MMM
^.^^^.M^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 257v/266V Pos: standing >
^M^^^MMMM
MMMMMMMMMMM
MM^DMM^MMMMMM
^MMMMM^^MMMMM
^.^MM^@^MMMMM
.^^^MM^^MMMMM
^.^.^M.^^MMMM
^^.^^^.M^^M
..M^....^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 256v/266V Pos: standing >
MMMMMMMMM
M^DMM^MMMMM
^MMMMM^^MMMMM
^.^MM^^^MMMMM
.^^^MM@^MMMMM
^.^.^M.^^MMMM
^^^.^^^.M^^MM
^...M....^^
^^.^..M^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 255v/266V Pos: standing >
MMMMMMMMM
MM^DMM^MMMM
^^MMMMM^^MMMM
^^.^MM^^^MMMM
..^^^M@^^MMMM
M^.^.^M.^^MMM
.^^^.^^^.M^^M
^^...M....^
^^^.^..M^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A mountaineer walks through here, poised for combat.(Gold Aura)
Surak, the great dwarven warrior, stands here, toying with a small boulder.(Gold Aura)
< 652h/652H 254v/266V Pos: standing >
MMMMMMMMM
M^DMM^MMMMM
^MMMMM^^MMMMM
^.^MM^^^MMMMM
.^^^MM@^MMMMM
^.^.^M.^^MMMM
^^^.^^^.M^^MM
^...M....^^
^^.^..M^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 254v/266V Pos: standing >
^DMM^MMMM
MMMMM^^MMMM
^.^MM^^^MMMMM
.^^^MM^^MMMMM
^.^.^M@^^MMMM
^^^.^^^.M^^MM
^^...M....^^^
^^^.^...M^.
.M.M^^.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 253v/266V Pos: standing >
MMMM^^MMM
.^MM^^^MMMM
.^^^MM^^MMMMM
^.^.^M.^^MMMM
^^^.^^@.M^^MM
^^...M....^^^
.^^^.^...M^.^
..M.M^^.^^.
^...^.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 252v/266V Pos: standing >
MMM^^MMMM
^MM^^^MMMMM
^^^MM^^MMMMMM
.^.^M.^^MMMMM
^^.^^^@M^^MMM
^...M....^^^M
^^^.^...M^.^^
.M.M^^.^^.^
...^.^^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 652h/652H 251v/266V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is close by to your east.
< 652h/652H 252v/266V Pos: standing >
MM^^MMMMM
MM^^^MMMMMM
^^MM^^MMMMMMM
^.^M.^^MMMMMM
^.^^^.@^^MMMM
...M....^^^MM
^^.^...M^.^^^
M.M^^.^^.^^
..^.^^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A gnomish grenadier walks through the area, looking towards the horizon.(Gold Aura)
< 652h/652H 252v/266V Pos: standing >
A gnomish grenadier suddenly attacks YOU!
[Damage: 13 ]
< 634h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC:few scratches E: gnome sta EP: pretty hurt >
[Damage: 11 ] [Damage: 11 ] [Damage: 13 ] A gnomish grenadier's kick hits you in your side.
[Damage: 5 ] -=[A gnomish grenadier attacks you.]=- [3 Hits]
< 585h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC: small wounds E: gnome sta EP: pretty hurt >
You start chanting...
< 588h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC:few scratches E: gnome sta EP: pretty hurt >
Casting: natures touch
< 593h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC:few scratches E: gnome sta EP: pretty hurt >
You complete your spell...
The warmth of nature fills your body.
< 639h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC:few scratches E: gnome sta EP: pretty hurt >
[Damage: 12 ] [Damage: 11 ] [Damage: 10 ] [Damage: 9 ] -=[A gnomish grenadier attacks you.]=- [4 Hits]
< 592h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC:few scratches E: gnome sta EP: pretty hurt >
-=[You attack a gnomish grenadier.]=- [0 Hits]
< 653h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC:excellent E: gnome sta EP: pretty hurt >
[Damage: 25 ] [Damage: 12 ] Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
[Damage: 12 ] A gnomish grenadier's kick crashes into your chest.
[Damage: 5 ] -=[A gnomish grenadier attacks you.]=- [3 Hits]
< 484h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC: few wounds E: gnome sta EP: awful >
You start chanting...
< 488h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC: few wounds E: gnome sta EP: awful >
Casting: natures touch
< 492h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC: small wounds E: gnome sta EP: awful >
You complete your spell...
The warmth of nature fills your body.
[Damage: 12 ] [Damage: 12 ] [Damage: 11 ] [Damage: 15 ] -=[A gnomish grenadier attacks you.]=- [4 Hits]
< 466h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC: few wounds E: gnome sta EP: awful >
-=[You attack a gnomish grenadier.]=- [0 Hits]
< 635h/652H 253v/266V Pos: standing >
< T: Julian TP: sta TC:few scratches E: gnome sta EP: awful >
An Ogre snaps into visibility.
An Ogre suddenly looks a bit dumb, and madly slams _YOU_!
< 637h/652H 253v/266V Pos: on your ass >
< T: Julian TP: ass TC:few scratches E: gnome sta EP: awful >
An Ogre snaps into visibility.
An Ogre snaps into visibility.
An Ogre snaps into visibility.
An Ogre snaps into visibility.
An Ogre snaps into visibility.
An Ogre snaps into visibility.
An Ogre snaps into visibility.
-=[An Ogre attacks you.]=- [7 Hits]
< 326h/652H 253v/266V Pos: on your ass >
< T: Julian TP: ass TC: few wounds E: gnome sta EP: awful >
A chipmunk starts casting an offensive spell.
< 329h/652H 253v/266V Pos: on your ass >
< T: Julian TP: ass TC: few wounds E: gnome sta EP: awful >
An Orc snaps into visibility.
< 329h/652H 253v/266V Pos: on your ass >
< T: Julian TP: ass TC: few wounds E: gnome sta EP: awful >
[Damage: 20 ] [Damage: 22 ] [Damage: 14 ] A gnomish grenadier is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
A gnomish grenadier's death cry reverberates in your head as he falls to the ground.
< 256h/665H 253v/266V Pos: on your ass >
An Orc snaps into visibility.
A chipmunk completes his spell...
A chipmunk utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 215h/665H 255v/266V Pos: on your ass >
An Orc completes his spell...
An Orc utters the words 'qaffaguzz bragh'
An Orc points at you.
You scream in utter agony as an Orc's corrosive blast slams into your body!
YIKES! Another hit like that, and you've had it!!
The corrosive blast sears into your armor, quickly eating away at it!
A chipmunk snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!
< 51h/665H 256v/266V Pos: on your ass >
<A chipmunk snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 8h/665H 256v/266V Pos: on your ass >
<A chipmunk snaps into visibility.
< 11h/665H 256v/266V Pos: on your ass >
<An Orc snaps into visibility.
< 12h/665H 256v/266V Pos: on your ass >
<An Ogre snaps into visibility.
Your flaming sabre was completely destroyed by the massive blow!
Your small round wooden shield was completely destroyed by the massive blow!
Your some cracked emerald gloves was completely destroyed by the massive blow!