<worn on body> a set of loose fitting robes
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on arms> a set of loose fitting sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<worn on legs> a set of loose fitting leggings
<worn on feet> some thin leather sandals
A village gate guard is incapacitated and will slowly die, if not aided.
A village gate guard slumps to the ground.
< 12h/169H 113v/113V Pos: standing >
<[Damage: 3 ] -=[Your fine punch causes a village gate guard to grimace in pain.]=-
A village gate guard is mortally wounded, and will die soon, if not aided.
< 12h/169H 113v/113V Pos: standing >
<[Damage: 3 ] -=[Your punch critically injures a village gate guard.]=-
A village gate guard is mortally wounded, and will die soon, if not aided.
< 12h/169H 113v/113V Pos: standing >
<Inside the Southern Gate
Obvious exits: -E -S -W -U
A few drops of fresh blood are scattered around the area.
A village gate guard is lying here, mortally wounded.
< 12h/169H 113v/113V Pos: standing >
<[Damage: 2 ] -=[Your decent punch hits a village gate guard.]=-
A village gate guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a village gate guard cause a sickening chill to run up your spine.
< 12h/169H 113v/113V Pos: standing >
Saving Largas.
< 12h/169H 113v/113V Pos: standing >
You quickly scan the area.
A large warg who is not far off to your east.
A common male orc who is not far off to your east.
An old female orc who is not far off to your east.
A large warg who is a brief walk away to your east.
An adult orc who is rather far off to your east.
A large warg who is rather far off to your east.
A mature leucrotta who is close by to your south.
A common female orc who is not far off to your west.
An adult orc who is a brief walk away to your west.
A young orc shaman who is not far off above you.
< 12h/169H 113v/113V Pos: standing >
You sit down and relax.
< 13h/169H 113v/113V Pos: sitting >
You stop sitting around and lay down.
< 13h/169H 113v/113V Pos: on your ass >
Saving Largas.
< 13h/169H 113v/113V Pos: on your ass >
< 13h/169H 113v/113V Pos: on your ass >
< 13h/169H 113v/113V Pos: on your ass >
You clamber to your feet.
< 14h/169H 113v/113V Pos: standing >
Your throat suddenly becomes dry.
< 15h/169H 113v/113V Pos: standing >
Your throat suddenly becomes dry.
< 15h/169H 113v/113V Pos: standing >
It's mild out today.
< 37h/169H 113v/113V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 54h/169H 113v/113V Pos: standing >
Autosaving...
< 56h/169H 113v/113V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 69h/169H 113v/113V Pos: standing >
The taste of blood slowly fades from your body.
< 89h/169H 113v/113V Pos: standing >
It's mild out today.
< 110h/169H 113v/113V Pos: standing >
The sun rises over the northern horizon.
< 114h/169H 113v/113V Pos: standing >
Autosaving...
< 116h/169H 113v/113V Pos: standing >
The day has begun.
< 129h/169H 113v/113V Pos: standing >
Inside the Southern Gate
Obvious exits: -E -S -W -U
The corpse of a village gate guard is lying here.
< 161h/169H 113v/113V Pos: standing >
< 162h/169H 113v/113V Pos: standing >
You start to chant in a deep voice.
Your inner thoughts are in turmoil.
< 162h/169H 113v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
< 163h/169H 112v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
A very large warg is wandering about here, snarling viciously at you.
A common male orc shuffles down the path.
A very large warg is wandering about here, snarling viciously at you.
< 163h/169H 111v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
[2] A small stick lays discarded here.
A common male orc shuffles down the path.
A large dog walks slowly down the road.
A very large warg is wandering about here, snarling viciously at you.
< 163h/169H 110v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southeastern Corner in the Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Southeastern Corner in the Road Along the Fence
</map>
Southeastern Corner in the Road Along the Fence
Obvious exits: -N -W
A tree branch lies here broken from a tree.
A small dog is here chasing his tail.
An old female orc is moving very slowly.
< 163h/169H 109v/113V Pos: standing >
You quickly scan the area.
An adult orc who is not far off to your north.
A small dog who is not far off to your north.
A common female orc who is not far off to your north.
A special guard orc who is not far off to your north.
An adult orc who is a brief walk away to your north.
An old male orc who is a brief walk away to your north.
A young orc shaman who is a brief walk away to your north.
A village gate guard who is a brief walk away to your north.
A rock lizard who is rather far off to your north.
A mountain goat who is rather far off to your north.
An unworried hill giant who is rather far off to your north.
A large dog who is rather far off to your north.
A common male orc who is close by to your west.
A large dog who is close by to your west.
A large warg who is close by to your west.
A large warg who is not far off to your west.
A common male orc who is not far off to your west.
A large warg who is not far off to your west.
A common female orc who is in the distance to your west.
< 163h/169H 109v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
[2] A small stick lays discarded here.
A common male orc shuffles down the path.
A large dog walks slowly down the road.
A very large warg is wandering about here, snarling viciously at you.
< 164h/169H 110v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
A very large warg is wandering about here, snarling viciously at you.
A common male orc shuffles down the path.
A very large warg is wandering about here, snarling viciously at you.
< 164h/169H 109v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
< 164h/169H 110v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>
Inside the Southern Gate
Obvious exits: -E -S -W -U
The corpse of a village gate guard is lying here.
< 164h/169H 109v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
A tree branch lies here broken from a tree.
A common female orc walks around here.
< 164h/169H 109v/113V Pos: standing >
You quickly scan the area.
A large warg who is a brief walk away to your east.
A common male orc who is a brief walk away to your east.
A large warg who is a brief walk away to your east.
A common male orc who is rather far off to your east.
A large warg who is rather far off to your east.
A small dog who is in the distance to your east.
An old female orc who is in the distance to your east.
An adult orc who is close by to your west.
< 165h/169H 110v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Southern Road Along the Fence
</map>
Southern Road Along the Fence
Obvious exits: -E -W
[2] A small stick lays discarded here.
An adult orc wanders around.
< 165h/169H 109v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 165h/169H 110v/113V Pos: standing >
You quickly scan the area.
A common female orc who is close by to your east.
A large warg who is rather far off to your east.
A large warg who is rather far off to your east.
A common male orc who is in the distance to your east.
A large warg who is in the distance to your east.
< 165h/169H 110v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Southwestern Corner in the Road Along the Fence
</map>
Southwestern Corner in the Road Along the Fence
Obvious exits: -N -E
< 165h/169H 110v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>
Western Road Along the Fence
Obvious exits: -N -S
An adult orc wanders around.
< 165h/169H 109v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>
Western Road Along the Fence
Obvious exits: -N -S
[2] A large stick lays discarded here.
A young adolescent orc scans the crowd looking for a mark.
< 165h/169H 109v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Inside the Western Gate
</map>
<map>
Zone: Village of Split Shield.
Room: Inside the Western Gate
</map>
Inside the Western Gate
Obvious exits: -N -S -W -U
A pair of rotted leather boots lies here.
[2] A portion of trail ration is left here.
[3] A slab of orc meat is left here.
A large diamond has been left here, sparkling.
[2] A rotted leather jacket lies here.
A large rock lies here.
The corpse of an Orc is lying here.
A large slab of meat is left here.
A tree branch lies here broken from a tree.
A common male orc shuffles down the path.
< 165h/169H 108v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: An Intersection in the Western Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: An Intersection in the Western Road Along the Fence
</map>
An Intersection in the Western Road Along the Fence
Obvious exits: -N -E -S
A rock lies here.
A studded leather shield lies here.
[3] A slab of orc meat is left here.
A large wooden torch has been discarded here.
A huge rock lies here.
A large dog walks slowly down the road.
A large dog walks slowly down the road.
A common male orc shuffles down the path.
< 166h/169H 110v/113V Pos: standing >
You quickly scan the area.
A common female orc who is close by to your north.
A young orc shaman who is close by to your north.
A teen-age orc who is not far off to your north.
A small dog who is not far off to your north.
An adult orc who is not far off to your north.
An adult orc who is a brief walk away to your north.
An immature leucrotta who is close by to your east.
A common male orc who is close by to your east.
A large dog who is not far off to your east.
A large warg who is a brief walk away to your east.
A common male orc who is in the distance to your east.
A village patrol guard who is in the distance to your east.
A small dog who is in the distance to your east.
A common male orc who is close by to your south.
A teen-age orc who is not far off to your south.
< 166h/169H 110v/113V Pos: standing >
A common male orc leaves east.
< 166h/169H 111v/113V Pos: standing >
A common male orc enters from the east.
< 166h/169H 112v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: The West Village Road
</map>
<map>
Zone: Village of Split Shield.
Room: The West Village Road
</map>
The West Village Road
Obvious exits: -N -E -W
A mother orc is looking for her cubs.
A common male orc shuffles down the path.
An immature leucrotta wanders around looking for scraps of food.
A mother orc is looking for her cubs.
< 166h/169H 112v/113V Pos: standing >
An immature leucrotta suddenly attacks YOU!
An immature leucrotta misses you.
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature sta EP: excellent >
You miss an immature leucrotta.
[Damage: 19 ] -=[WHAP! For a moment, you feel just like a dragon must as you punch an immature leucrotta.]=-
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature sta EP: nasty wounds >
An immature leucrotta misses you.
You withstand a bash from an immature leucrotta, who bounces back and falls.
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature ass EP: nasty wounds >
[Damage: 3 ] -=[Your punch strikes an immature leucrotta very hard.]=-
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature ass EP: pretty hurt >
You whirl around, just avoiding an immature leucrotta's vicious attack.
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature ass EP: pretty hurt >
A small dog enters from the east.
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature ass EP: pretty hurt >
[Damage: 3 ] -=[Your fine punch seriously wounds an immature leucrotta.]=-
< 167h/169H 112v/113V Pos: standing >
< T: Largas TP: sta TC:few scratches E: immature ass EP: awful >
[Damage: 14 ] -=[WHAP! For a moment, you feel just like a dragon must as you punch an immature leucrotta.]=-
An immature leucrotta is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as an immature leucrotta's gurgling and choking signals its demise.
< 167h/169H 112v/113V Pos: standing >
A mother orc leaves north.
< 168h/169H 113v/113V Pos: standing >
Saving Largas.
< 168h/169H 113v/113V Pos: standing >
Character attributes for Largas
Level: 15 Race: Orc Class: Monk
Age: 20 yrs / 0 mths Height: 66 inches Weight: 213 lbs Size: medium
STR: excellent AGI: excellent DEX: excellent
POW: excellent INT: very good WIS: good
CON: excellent CHA: very good LUCK: good
Armor Points: -143 Reduces melee damage taken by 14.3%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 1%
Hitroll: better than average Damroll: good Approx Barehand Damage: mace
Alignment: extremely evil
Saving Throws: PAR[below average] FEA[below average]
BRE[slightly below average] SPE[slightly below average]
Load carried: What load?
< 168h/169H 113v/113V Pos: standing >
Human - Last Edited: 2014-09-17 01:53:52 by ashyel
==================================================
The Human race encompasses the general population of civilized
towns and cities. They are commonplace beings, and are found in most
populated areas. Humans have the broadest range of classes from which
to choose, but no extraordinary innate abilities. Due to the versatility
of Humans to adapt to extraordinary situations, so they will start
with slightly higher statistics than other races.
Humans are the only good race allowed to multi-class.
==See also==
* Races
* Innate
==Class list==
* Warrior : Swordsman, Guardian, Swashbuckler
* Ranger : Blademaster, Huntsman, Marshall
* Paladin : Crusader, Cavalier
* Cleric : Zealot, Healer, Holyman
* Monk : Red Dragon, Elaphidist
* Druid : Forest Druid, Storm Druid
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue : Assassin, Thief
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* BeRSeRKeR : MaUleR, RaGeloRd
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
==Racial Statistics==
Strength : 100
Agility : 100
Dexterity : 100
Constitution: 100
Power : 100
Intelligence: 100
Wisdom : 100
Charisma : 100
Luck : 100
Karma : 100
==Racial Traits==
Combat Pulse : below average
Spell Pulse : average
==Innate abilities==
*seadog
'*' Designates passive ability.
< 168h/169H 113v/113V Pos: standing >
Orc - Last Edited: 2014-09-29 11:48:02 by ashyel
================================================
Orcs are a race of evil humanoids that are, typically, five feet
tall with green or yellowish skin and red eyes. Orcs tend to be more
social then most other evil races, preferring to group with as many
of their fellows as possible. Orcs, while preferring the company of other
orcs, are known to also group with Ogres and Trolls, and even Drow, Goblins,
Githyanki, and Duergar from time to time.
Orcs are the only evil race that can multi-class, and enjoy having day-vision.
Additionally, Orcs accumulate experience points faster than all the other
evil races.
Orcs possess unique vision, which allows them to see in both darkness and
light, allowing them to be one of the few races on Duris to travel both the
lands of light and dark.
==See also==
* Innate
* Races
==Class list==
* Warrior : Swordsman, Guardian, Swashbuckler
* Anti-Paladin: Dark Knight, Demonic Rider, Violator
* Cleric : Zealot, Healer, Holyman
* Monk : Red Dragon, Elaphidist
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue : Assassin, Thief
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* BeRSeRKeR : MaUleR, RaGeloRd
* Reaver : Ice Reaver, Flame Reaver, Shock Reaver, Earth Reaver
* Illusionist : Magician, Dark Dreamer
* Blighter : Storm Bringer, Scourge, Ruiner
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
==Racial Statistics==
Strength : 120
Agility : 95
Dexterity : 100
Constitution: 125
Power : 100
Intelligence: 90
Wisdom : 90
Charisma : 85
Luck : 90
Karma : 100
==Racial Traits==
Combat Pulse : below average
Spell Pulse : average
==Innate abilities==
summon horde (obtained at level 11)
*ultravision
*dayvision
summon warg (obtained at level 16)
*seadog
'*' Designates passive ability.
The following help topics also matched your search:
Armorclass
Dispel Lifeforce
Divine force
Godforce
Scorching Touch
Sorcerer
Sorcerer Skills
Sorcerous Spell Knowledge
Wall of Force
< 169h/169H 113v/113V Pos: standing >
A small dog leaves east.
< 169h/169H 113v/113V Pos: standing >
The West Village Road
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an immature leucrotta is lying here.
A common male orc shuffles down the path.
A mother orc is looking for her cubs.
< 169h/169H 113v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: The West Village Road
</map>
<map>
Zone: Village of Split Shield.
Room: The West Village Road
</map>
The West Village Road
Obvious exits: -N -E -W
A small dog is here chasing his tail.
A large dog walks slowly down the road.
< 169h/169H 112v/113V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: The West Village Road
</map>
<map>
Zone: Village of Split Shield.
Room: The West Village Road
</map>
The West Village Road
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an immature leucrotta is lying here.
A common male orc shuffles down the path.
A mother orc is looking for her cubs.
< 169h/169H 111v/113V Pos: standing >
A large dog enters from the west.
< 169h/169H 112v/113V Pos: standing >
[Damage: 9 ] -=[Your roundhouse kick hits a common male orc in the solar plexus!]=-
Your kick knocks the wind out of a common male orc!
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: small wounds >
You easily lean out of range of a common male orc's vicious attack.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: small wounds >
A young orc shaman enters from the west.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: small wounds >
A common male orc dodges your futile attack.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: small wounds >
You easily lean out of range of a common male orc's vicious attack.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: small wounds >
[Damage: 2 ] -=[Your decent punch strikes a common male orc.]=-
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: few wounds >
You easily lean out of range of a common male orc's vicious attack.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: few wounds >
[Damage: 22 ] -=[WHAP! For a moment, you feel just like a dragon must as you punch a common male orc.]=-
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: pretty hurt >
[Damage: 2 ] -=[Your decent punch strikes a common male orc very hard.]=-
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: awful >
A common male orc misses you.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: awful >
Autosaving...
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: awful >
A common male orc dodges your futile attack.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: awful >
You whirl around, just avoiding a common male orc's vicious attack.
< 169h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC:excellent E: common sta EP: awful >
[Damage: 16 ] -=[WHAP! For a moment, you feel just like a dragon must as you punch a common male orc.]=-
A common male orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A common male orc's death cry reverberates in your head as he falls to the ground.
< 169h/169H 113v/113V Pos: standing >
A small dog enters from the east.
< 169h/169H 113v/113V Pos: standing >
A young orc shaman leaves west.
< 169h/169H 113v/113V Pos: standing >
Saving Largas.
< 169h/169H 113v/113V Pos: standing >
A mother orc leaves east.
< 169h/169H 113v/113V Pos: standing >
A common female orc enters from the north.
< 169h/169H 113v/113V Pos: standing >
A common female orc leaves north.
< 169h/169H 113v/113V Pos: standing >
A mother orc enters from the north.
< 169h/169H 113v/113V Pos: standing >
It's mild out today.
< 169h/169H 113v/113V Pos: standing >
A large dog leaves north.
< 169h/169H 113v/113V Pos: standing >
A small dog leaves north.
< 169h/169H 113v/113V Pos: standing >
A mother orc leaves west.
< 169h/169H 113v/113V Pos: standing >
A mother orc enters from the west.
< 169h/169H 113v/113V Pos: standing >
An old male orc enters from the north.
< 169h/169H 113v/113V Pos: standing >
A mother orc leaves north.
< 169h/169H 113v/113V Pos: standing >
A small dog enters from the north.
< 169h/169H 113v/113V Pos: standing >
An old male orc leaves west.
< 169h/169H 113v/113V Pos: standing >
A small dog leaves east.
< 169h/169H 113v/113V Pos: standing >
A mother orc enters from the north.
< 169h/169H 113v/113V Pos: standing >
The sun hangs low on the southern sky.
< 169h/169H 113v/113V Pos: standing >
A common male orc enters from the west.
< 169h/169H 113v/113V Pos: standing >
A common male orc leaves west.
< 169h/169H 113v/113V Pos: standing >
An old male orc enters from the west.
< 169h/169H 113v/113V Pos: standing >
A common female orc enters from the north.
< 169h/169H 113v/113V Pos: standing >
A common female orc leaves east.
A mother orc leaves north.
< 169h/169H 113v/113V Pos: standing >
A common male orc enters from the east.
< 169h/169H 113v/113V Pos: standing >
An old male orc leaves north.
< 169h/169H 113v/113V Pos: standing >
A mother orc enters from the north.
< 169h/169H 113v/113V Pos: standing >
A common male orc leaves east.
< 169h/169H 113v/113V Pos: standing >
A large dog enters from the north.
< 169h/169H 113v/113V Pos: standing >
A small dog enters from the east.
< 169h/169H 113v/113V Pos: standing >
A large dog leaves north.
< 169h/169H 113v/113V Pos: standing >
A mother orc leaves west.
< 169h/169H 113v/113V Pos: standing >
A mother orc enters from the west.
< 169h/169H 113v/113V Pos: standing >
A large dog enters from the north.
< 169h/169H 113v/113V Pos: standing >
An old male orc enters from the north.
< 169h/169H 113v/113V Pos: standing >
A mother orc leaves west.
< 169h/169H 113v/113V Pos: standing >
A small dog leaves east.
< 169h/169H 113v/113V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian places a gladius called 'Backstabber' in the back of an old male orc, resulting in some strange noises and some blood.
An old male orc is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of an old male orc.
< 169h/169H 113v/113V Pos: standing >
A large dog leaves west.
A Barbarian gets a handful of coins from the corpse of an old male orc.
< 169h/169H 113v/113V Pos: standing >
< 169h/169H 113v/113V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by someone.
< 169h/169H 113v/113V Pos: standing >
The sun starts to set in the south.
< 169h/169H 113v/113V Pos: standing >
A mother orc enters from the east.
< 169h/169H 113v/113V Pos: standing >
A large dog enters from the west.
A Barbarian snaps into visibility.
-=[A Barbarian's impressive pierce strikes you hard.]=-
OUCH! That really did HURT!
< 150h/169H 113v/113V Pos: standing >
< T: Largas TP: sta TC: small wounds E: A Barbarian sta EP: excellent >
You easily lean out of range of a Barbarian's vicious attack.
-=[A Barbarian's slash strikes you hard.]=-
-=[A Barbarian's impressive pierce strikes you hard.]=-
-=[A Barbarian's pierce strikes you very hard.]=-
-=[A Barbarian's impressive slash strikes you very hard.]=-
-=[A Barbarian's impressive slash seriously wounds you.]=-
OUCH! That really did HURT!
A Barbarian's the mystical longsword of Volo the Traveler sinks deep into your flesh!
A Barbarian snaps into visibility.
-=[You feel less energetic as a Barbarian drains you.]=-
Your whisper-thin helm was disintegrated by the negative energy!